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Intel® Extreme Masters Sydney 2023: FaZe Clan crowned the first-ever Counter-Strike 2 Champions following an electrifying Grand Final

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The Intel® Extreme Masters (IEM) Sydney 2023 Grand Finals have concluded today, with powerhouse FaZe Clan emerging victorious with a score of 2-1 against Complexity. The first international in-person tournament played on Counter-Strike 2 (CS2) saw a nail-biting final, with FaZe Clan claiming the victory after an exhilarating double overtime final set, in what will surely go down as an iconic IEM final.

IEM Sydney 2023 is both the fastest-selling and largest Australian esports tournament in history. Australian Counter-Strike fans returned in force to the first live IEM Sydney in over 4 years, with 20,000 fans in attendance throughout the Playoffs in the Aware Super Theatre.

Group Stage

The tournament commenced on October 16 with a Group Stage during which the teams were divided into two groups of eight. Group A saw MOUZ dominate the upper bracket, with BetBoom Team coming in a close second. Both teams made it through to the Playoffs, alongside FaZe Clan who fought through the lower bracket for their spot, knocking out Natus Vincere in the process.

In Group B, G2 Esports and ENCE secured the top two spots in the upper bracket, and Complexity beat out Monte in the lower bracket final to claim the final spot in the Playoffs.

Playoffs

The Playoffs kicked off on October 20 with the quarterfinals that saw MOUZ, FaZe Clan, G2 Esports, and Complexity make it to the top four.

FaZe Clan showed their strength early during the Playoffs with a 13-0 win over ENCE, the first time a team has 13-0’d a competitor in a live Counter-Strike 2 tournament. Complexity also started their playoffs run strong with a 2-0 against BetBoom Team.

In the semi-finals, FaZe Clan dominated MOUZ winning 2-0, taking the first set 13-4 on Nuke, before converting a closer win of 13-9 on Vertigo.

Complexity also scored a 2-0 semi-final victory, dispatching G2 Esports, storming home 13-8 on Anubis, before winning the second set more comfortably 13-3 on Ancient, with Ricky “floppy” Kemery posting some impressive stats.

Grand Final

FaZe Clan and Complexity both booked their places in the Grand Final with impressive performances during the Playoffs where neither team dropped a map.

The first set of the Grand Final was incredibly tight, with Complexity eventually edging out a 13-11 win in the final round of the set, following a brilliant comeback. FaZe Clan rallied for set 2, winning it 13-11 and bringing the match to the decisive third set.

The third set nearly saw one of the greatest comebacks of IEM history, with Complexity recovering from 9-3 down, to win six consecutive games to bring it back to 10-9. In a nail-biting final few rounds, Complexity continued their magical form to take the Grand Final to overtime, and then a second overtime. Despite Complexity’s resurgence, FaZe Clan were able to recover, dominating the second overtime to take home the trophy, with Robin ‘Ropz’ Kool taking the title of ESL Pro Tour DHL MVP.

“It feels amazing to be the first CS2 champions,” said Håvard “rain” Nygaard of FaZe Clan. “I want to say thank you to all our fans here and around the world. This was hands down the best crowd I’ve ever played in front of.”

“It feels great, we’ve spent so much time practicing CS2 together before this,” said Robin ‘ropz’ Kool. “The first loss against GamerLegion hurt, but we stuck with it and managed to come back. It’s been a turbulent year for us, but I’ve been playing as much as possible, and CS2 gave us the motivational boost to improve our performance and work harder for this IEM.”

IEM Sydney 2023 saw a peak viewership of more than 463,081* concurrent viewers, over 6.6 million hours watched and attracted more than 20,000 attendees.

THE CACHES IV Showmatch

Ahead of the Grand Final on October 22, THE CACHES IV Showmatch Powered by Intel® and Acer Predator took place, which saw Team Australia and Team UK face off once more following a 4-year hiatus. Chad “SPUNJ” Burchill, Joshua “INS” Potter, Christopher “dexter” Nong, Justin “jks” Savage, Declan “Vexite” Portelli, Chris “GoMeZ” Orfanellis (Coach) represented Australia, while Alex “Hawka” Hawkins, Guy “NertZ” Iluz, Sebastian “volt” Maloș, Vladislav “nafany” Gorshkov and Henry “HenryG” Greer lined up in the British corner.

The match started closely, with both teams taking a few rounds each. However, Team Australia eventually got into a winning rhythm and swept away Team UK 13-7, winning The Caches for the fourth consecutive time. The showmatch also marked the launch of the Intel® Core™ 14th Gen Desktop Processor.

The ESL Pro Tour (EPT) for Counter-Strike continues with the currently ongoing ESL Challenger League Season 46, which will conclude on December 3. The year will be closed off by ESL Challenger Jönköping on November 24-26 and ESL Challenger Atlanta on December 15-17, before kicking off 2024 with a bang with the EPT Championship IEM Katowice 2024 on January 31-February 11.

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Esports Charts Becomes Official Viewership Analytics Partner of StarLadder Budapest Major 2025

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Esports Charts, the leading esports viewership analytics provider, has partnered with StarLadder, a pioneering tournament organiser. The Budapest Major 2025 marks a highly anticipated comeback for StarLadder, as it is their first Counter-Strike Major since 2019 and a significant return to the top-tier esports arena.

As the official analytics partner of the StarLadder Budapest Major 2025, Esports Charts will provide comprehensive, real-time audience data and insights throughout the event. This will empower organisers, teams, sponsors and fans with unparalleled transparency and a deeper understanding of the tournament’s global reach.

Artyom Odintsov, Co-founder and CEO of Esports Charts, said: “We are thrilled and proud to provide viewership analytics for StarLadder for the Budapest Major 2025. Since both Esports Charts and StarLadder are Ukraine-born companies, we share similar values and deal with similar challenges, which brings us even closer.

“It’s genuinely exciting to follow how viewership will develop at this Major. But knowing the expertise, drive, and passion that the organizers are bringing, I have no doubt we’ll witness some incredible things happen in Budapest.

“Esports Charts has always been driven by a mission to provide the esports community with accurate, actionable data, and we look forward to showcasing the impact and audience engagement of this world-class event.”

StarLadder has been a driving force in global esports for almost 15 years now, since hosting its first tournaments in 2011. Renowned for its innovation and reliability, the company has organised some of the industry’s most iconic events. These include the StarLadder Berlin Major 2019, which accumulated over 44 million hours watched and remains in the top 10 CS events by this metric, and the legendary StarSeries tournaments which started back in 2012.

Viacheslav Shcherbakov, Sales and Partnerships at StarLadder, said: “We’ve been working with Esports Charts since their founding and have always valued their professionalism and integrity. In a market where reliable data is essential, Esports Charts provides honest, transparent numbers, exactly the kind of insights sponsors and stakeholders rely on when assessing the potential reach of a World Championship event.

“We’re confident that this partnership will result in a high-quality analysis of our tournament’s performance and the audience data we’ll report to our partners. It’s a collaboration built on trust, shared values, and a deep understanding of what it takes to elevate esports to the next level.”

The Starladder Budapest Major 2025 will be held from November 24 to December 14 in Budapest, Hungary. The event will bring together the world’s top 32 Counter-Strike 2 teams to compete for a $1.25 million prize pool and one of the most prestigious titles in esports.

The post Esports Charts Becomes Official Viewership Analytics Partner of StarLadder Budapest Major 2025 appeared first on European Gaming Industry News.

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Mirage Digital Announces Partnership with Team Liquid

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Mirage Digital, the next-generation content studio shaping the future of digital entertainment, announced a groundbreaking partnership with global eSports organization Team Liquid. With over 35 million social media followers across platforms, 100+ championship titles with its over 120+ players and content creators worldwide, Team Liquid is the highest earning eSports team in the world to launch a 24/7 live-streaming programming experience surrounding the fan-favorite World of Warcraft: Race to World First event.

Mirage has created a new content monetization model for creators and enterprising entities, unlocking previously untapped non-traditional revenue streams. The company helps its clients with repurposing, redistributing, licensing, and selling content across numerous platforms and territories. Resulting in over a million dollars for its eclectic roster of over 300 creators, the company leverages its extensive creator network and expertise in original content development, to redefine digital content syndication. Mirage Digital is bridging the gap between creators and enterprise opportunities by sourcing high-quality content from creators and repurposing it for expanded deal flow and pipeline of distribution across OTT and FAST platforms.

Team Liquid, coming off a championship win in March, is set to make history with its most ambitious Race to World First campaign yet, with live coverage kicking off in July. For the first time, the tournament and its surrounding content will be broadcast beyond Twitch to OTT and FAST audiences, expanding access for new and longtime fans alike.

“This launch marks a huge moment not just for Team Liquid, but for the future of all eSports and creator content. We’re unlocking a format that merges always-on content with world-class competitive play, giving fans a reason to tune in every hour of every day. This is a monumental moment for both television networks and eSports to recognize the boundaries they are breaking in both parallels,” said Griffin Haddrill, Founder of Mirage Digital.

The multi-day broadcast includes full tournament coverage alongside exclusive behind-the-scenes content, player profiles, real-time strategy breakdowns, and each day’s highlights – providing an unprecedented level of access to Team Liquid’s journey and personalities within the event.

Team Liquid will bring its world-renowned Race to World First event to new audiences with a livestream on The Roku Channel in late August. Widely regarded as one of the most thrilling competitions in MMORPG gaming, Race to World First draws millions of global viewers eager to watch elite teams battle for supremacy in World of Warcraft. Known for pushing the boundaries of eSports entertainment, Team Liquid is once again innovating – this marks the first time the iconic event will be available via a dedicated OTT streaming platform, giving fans an even more immersive viewing experience.

“This collaboration is the result of our mission to re-imagine where and how gaming and creator content lives. All parties saw an opportunity to take one of the most anticipated eSports events of the year and expand its reach to new audiences through OTT and FAST distribution. This is about creating long-term value for teams, fans, and platforms alike—and Race to World First is just the beginning,” said Robin Bigge, Co-CEO of Mirage Digital.

“This is a historic evolution in how we bring eSports to the world. We’ve built a legacy on competitive excellence, and this partnership lets us showcase the heart, hustle, and humanity of our players in a way we’ve never done before—24/7, across every screen,” said Claire Hungate, President & COO of Team Liquid.

This moment also marks the first time Team Liquid has programmed content specifically for a FAST Channel, a move that speaks to the maturation and crossover appeal of eSports for general audiences.

The post Mirage Digital Announces Partnership with Team Liquid appeared first on Gaming and Gambling Industry in the Americas.

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Mastercard Extends Partnership with Esports World Cup 2025

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The collaboration will introduce a range of immersive on-ground activations, Priceless Experiences and seamless payment solutions to enhance the fan journey 

The Esports World Cup Foundation (EWCF) announced the return of Mastercard as an official event supplier for the 2025 Esports World Cup, the world’s largest esports event, set to take place in Riyadh, Saudi Arabia, from July 7 to August 24. The renewed partnership underscores Mastercard’s continued commitment to elevating digital experiences, championing youth engagement, and supporting the Kingdom’s rapidly growing gaming ecosystem.

Through the collaboration with the Esports World Cup, Mastercard will introduce a range of immersive on-ground activations and seamless payment solutions designed to enhance the overall fan journey. This will include creating a bespoke version of the Mastercard Gamer Academy, where Mastercard, in collaboration with G2 Esports and Esports World Cup, designed a one-of-a-kind experience that will provide 10 successful applicants with the opportunity to be mentored by professionals on how they could pursue a career in esports. Further, fans can collect Priceless Points by interacting with the games and activities available at the Mastercard booth for the chance to win ultimate gaming gear that will be rewarded to the top scoring players. Further, there will be live appearances by G2 Esports players to be hosted as fireside chats to talk about areas like pro esports. The brand’s presence will emphasize the intersection of technology, gaming, and culture, anchored by initiatives that highlight and support local Saudi talent.

“Mastercard’s return as a partner reflects the Esports World Cup’s evolution from a tournament into a global cultural platform,” said Mohammed Al Nimer, Chief Commercial Officer, Esports World Cup Foundation. “Together, we’re creating impactful experiences that go beyond gameplay, uniting youth empowerment, digital inclusion, and immersive fan engagement. Mastercard’s focus on Priceless experiences and innovation makes them an ideal partner to help us inspire the next generation of gamers and connect with fans in meaningful and memorable ways.”

Saud Swar, Country Manager, Saudi Arabia, Bahrain, Jordan and other Levant, Mastercard added, “We are proud to deepen our partnership with the Esports World Cup Foundation as we continue to unlock the potential of gaming in the Kingdom. In line with Saudi Vision 2030, Mastercard is committed to connecting people to their passions, driving innovation, and inspiring the next generation. Our priceless experiences help empower youth, promote digital inclusion, and celebrate Saudi Arabia’s vibrant esports culture.”

This partnership builds on Mastercard’s long-standing global support for the gaming and esports industry, including its strategic sponsorship of Riot Games’ League of Legends and VALORANT. It reinforces Mastercard’s leadership in digital payments and its role in shaping future-facing experiences through youth engagement and innovation.

The 2025 Esports World Cup will host 25 tournaments across 24 game titles, bringing together over 2,000 elite players and 200 Clubs from more than 100 countries. With a record-breaking prize pool of over $70 million, the event will offer fans a comprehensive entertainment experience, from high-stakes competition and live music to anime cafés, retro arcades, cosplay showcases, and more, cementing Riyadh’s position as a global esports and entertainment hub.

The post Mastercard Extends Partnership with Esports World Cup 2025 appeared first on European Gaming Industry News.

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