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eSports
Skyesports Masters unveils Velocity Gaming as final franchise for India’s biggest gaming tournament
Velocity Gaming, the Hyderabad-based Esports organization renowned for its prominence in the PC esports space, has been revealed as the final franchise for Skyesports Masters, India’s biggest gaming tournament.
The Skyesports Masters is India’s first-ever franchised Esports league, set to happen across two stages: the League stage and the LAN Playoffs. The League Stage will span multiple weeks from July 8 to Aug. 17 as the eight teams compete in a double round-robin format. Only the top four, though, will be able to make it to the Playoffs, set to happen as an on-ground tournament on Aug. 26 and 27 to crown the inaugural Skyesports Masters champions.
Commenting on entering the Skyesports Masters, Manoj Kasyap, the Founder and CEO of Velocity Gaming, said, “Counter-Strike has always been an interesting esports title, and while it hasn’t been able to grow exponentially in India, I believe the Skyesports Masters is the first step to making that happen. Skyesports has also managed to make this event very viable in the long run for franchised teams. I believe this is the first time in Indian esports something like this is happening. We don’t want to miss out on this amazing opportunity.”
Velocity Gaming has prioritized experience as it prepares to unleash a fight for the Rs. 2,00,00,000 prize pool. The roster consists of the following players:
- Bodhisattwa “The_Guru” Panday
- Dipayan “MaChOleleR” Das
- Tamajit “Logan” Ghosal
- Keven “KevinR” Ross Russel
- Muhammad “Syahhftw” Shyarul Daneal Bin Arif
- Thomas “TAV” Kurian
- Nairit “L0sttt” Banerjee
The roster is primarily composed of players scouted from the Skyesports Masters cafe qualifiers. Velocity Gaming acquired the squad of RDX which won the Kolkata cafe qualifier. The cafe qualifiers are a grassroots-level initiative by Skyesports which happened across 20 cities of the country to give a boost to CS: GO and scout for potential talent.
Headlining the experienced roster is KevinR, the veteran U.S. import who has been competing professionally since 2004 and has numerous international accolades to his name. The rest of the team is also highly accomplished as the squad has earned several top-three finishes in different tournaments, including competitions by ESL and the Intel Extreme Masters (IEM).
Commenting on Velocity Gaming joining the Skyesports Masters, Shiva Nandy, Founder and CEO of Skyesports said, “Velocity Gaming is a name synonymous with PC esports in India. It’d be an injustice to organize India’s biggest gaming tournament without the organization. I am thrilled that Manoj and Velocity believe in our vision for the Skyesports Masters and Counter-Strike. Their involvement is a testament to the potential and longevity of the league.”
With India’s biggest gaming tournament just around the corner, the stage is set for Velocity Gaming and seven other franchise to enthrall the gaming audience of the country with world-class gameplay and nail-biting action.
Asia
Esports World Cup Foundation Announces Strategic Partnership with Tencent
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Partnership to drive EWC’s expansion in China, leveraging Tencent E-sports’ networks and expertise to connect Chinese esports with EWC’s global ecosystem
The Esports World Cup Foundation (EWCF) announced a partnership with Tencent, making Tencent E-sports the EWCF’s strategic partner in China to drive the expansion of the Esports World Cup’s presence in the region. This partnership marks a significant milestone in the EWCF’s purpose to unite global esports fans under one competitive umbrella and underscores its commitment to integrating the world’s most important and rapidly growing esports market into the Esports World Cup platform. The agreement was formalized at the Empower Esports Worldwide Series – The Esports Operation and Technology Session in Shenzhen, China.
The collaboration will establish a dedicated Development Team to enhance EWC’s visibility, engagement, and industry collaboration in China, while leveraging EWC’s and Tencent E-sports’ networks and expertise to connect Chinese esports with EWC’s global ecosystem. Tencent E-sports will provide marketing expertise, strategic consulting, and operational support to deliver diverse content and experiences.
“The Esports World Cup has created a global stage for competitive gaming, demonstrating its influence not only in China but across the world,” said Mars Hou, Vice President of Tencent Games and General Manager of Tencent E-sports. “Through this partnership, we are committed to elevating EWC’s presence in China and integrating our esports industry with the world’s largest competitive gaming event. We look forward to deepening our collaboration with EWCF to push esports forward on a global scale.”
“The Esports World Cup’s purpose is to create a global platform for esports and gaming fans worldwide, and investing in key growth markets for esports is a core pillar of our mission,” said Thamer Al Shuaibi, Chief of Staff at the Esports World Cup Foundation. “China plays a critical role in this vision, and Tencent’s leadership in gaming and esports positions it as an essential partner. By combining our expertise, we will continue to strengthen esports as an industry, providing new opportunities for Chinese players and Clubs, and bringing the best of the Esports World Cup to Chinese fans.”
Esports World Cup 2025 will once again unite gaming and esports communities in Riyadh, Saudi Arabia, for a global competition that will crown the next Esports World Cup Champion. The tournament’s unique cross-game format will reward Clubs and players competing for a life-changing prize pool in a mix of platforms and genres, bringing together esports’ best players, Clubs and games under one banner in the largest-ever celebration of esports.
The post Esports World Cup Foundation Announces Strategic Partnership with Tencent appeared first on European Gaming Industry News.
Compliance Updates
ESIC Implemented its Anti-doping Testing Programme at IEM Katowice 2025
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The Esports Integrity Commission (ESIC) implemented its comprehensive anti-doping testing program at IEM Katowice 2025, organised by ESL FACEIT Group (EFG). Conducted at EFG’s request, this initiative reinforced the commitment of both organisations to maintaining the highest standards of competitive integrity in esports.
ESIC’s anti-doping procedures, carried out in accordance with the ESIC Anti-Doping Code, ensured that all participating competitors at IEM Katowice adhered to globally recognised best practices. The programme featured advanced testing protocols, thorough monitoring and rigorous enforcement measures, all designed to uphold fair competition.
“At ESIC, our mission is to protect the integrity of the esports ecosystem. By deploying our anti-doping testing at IEM Katowice 2025, we reaffirmed our dedication to supporting event organizers like EFG in hosting competitions where athletes compete responsibly and ethically,” Stephen Hanna, Chief Executive Officer of ESIC, said.
Over the past few years, ESIC has administered more than 700 anti-doping tests at major esports events, including those hosted by EFG. This extensive experience further cements ESIC’s reputation for providing industry-leading services that prioritise player welfare, competitive fairness and a culture of transparency.
“Protecting integrity is paramount for esports, which is why EFG and ESIC are constantly working together to ensure fair competition. ESIC have proven themselves to have the experience, as well as an advanced system that provides the credibility and peace of mind needed at one of our biggest and most prestigious events, IEM Katowice,” Carsten Kramer, Director of Tournament Management at EFG, said.
The post ESIC Implemented its Anti-doping Testing Programme at IEM Katowice 2025 appeared first on European Gaming Industry News.
eSports
Abios partners with Kindred Group to provide full esports betting solutions
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New partnership will see Kambi’s Esports division deliver its full suite of esports products, including odds via Kambi’s Odds Feed+ API, to Kindred’s in-house sportsbook
Abios, a leading esports data and odds provider and part of Kambi Group, is pleased to announce a multi-year partnership with Kindred Group, one of the world’s leading online betting and gaming operators, to provide its full range of best-in-class esports betting solutions.
Abios will supply its complete esports package, including odds, data, widgets and always-on content, to Kindred’s Unibet and 32Red brands, providing the operator’s in-house sportsbook with unrivalled esports betting experiences.
Leveraging Kambi’s Odds Feed+ API, Abios will deliver its high-uptime odds feed which includes comprehensive esoccer and ebasketball coverage, as well as leading esports titles such as Counter-Strike 2, League of Legends, Dota 2 and VALORANT. Utilising automated modelling, Abios’ low latency odds feed utilises official tournament data to power leading features such as bet builder and player props.
The new agreement is in addition to the Esports odds service Abios currently provides to Kindred as part of Kambi’s Turnkey Sportsbook service.
Anton Janér, Managing Director and Co-founder of Abios, said: “We are delighted to strengthen our partnership with Unibet and the wider Kindred Group, a leader in the global sports betting and gaming market. This agreement showcases the value of Abios’ full esports odds packages and our ability to deliver innovative solutions that meet the evolving needs of operators and enables them to reach new audiences through the growth of esports.”
Ben Colley, Sportsbook Director of Kindred Group, added: “Esports continues to grow in popularity, and it’s essential that we offer our customers the best possible experience in this exciting category. Extending our partnership with Abios via Kambi’s Odds Feed+ API and leveraging their deep expertise and esports odds solutions ensures we remain at the forefront of esports betting, delivering unparalleled products and services to our players.”
The post Abios partners with Kindred Group to provide full esports betting solutions appeared first on European Gaming Industry News.
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