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Gaimin Gladiators take the win in DreamLeague Season 19 powered by Intel® and qualify for Riyadh Masters

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Season 19 of DreamLeague powered by Intel®, the longest-running Dota 2 league hosted by the ESL FACEIT Group, has come to a thrilling close, with Gaimin Gladiators taking the win over Team Liquid in the Grand Final by 3-2. Gaimin Gladiators will take home the largest share of the $1,000,000 prize pool and qualify for the Riyadh Masters Group Stage at Gamers8 later this year.

This year, DreamLeague Season 19 saw exciting new changes and updates to its existing format and schedule, including changes to the number of teams competing and the different tournament stages as well as returning to its multiregional roots. Commencing on April 9 with Group Stage 1, 16 teams battled for the eight available spots in Group Stage 2, with the top four teams then progressing to the Playoffs.

Featuring elite squads from across the globe – including Lima Major winners Gaimin Gladiators, and reigning The International Champions Tundra Esports – Group Stage 1 began on April 9. The 16 teams competed in a single round-robin format with all matches being best-of-two. In this stage, five teams went unbeaten: Gaimin Gladiators, Shopify Rebellion, Evil Geniuses, Team Liquid, and beastcoast.

In Group Stage 2, all eight qualified teams were put in the same group, where they fought in a best-of-three single round-robin format. Here, the eight teams were whittled down to four, as Team Liquid, Gaimin Gladiators, Shopify Rebellion, and Tundra Esports all made it through. Team Liquid and Gaimin Gladiators dominated this stage, with both boasting 6-1 records at the end of Group Stage 2.

In the Playoffs, the remaining four teams battled in a double elimination bracket, playing in the best-of-three format, with Team Liquid and Gaimin Gladiators making it to the best-of-five Grand Finals.

The Grand Final saw Gaimin Gladiators bag the first-round win before Team Liquid rallied and took round two to tie the scores. However, in game three, Gaimin Gladiators picked up where they left off in the first round to make it 2-1. A stunning fourth game saw Team Liquid dominate, sweeping Gaimin Gladiators away to set up game five, where Gaimin Gladiators secured a 3-2 win.

Gaimin Gladiators topped Group A in Group Stage 1, going unbeaten in a tough group, which included Shopify Rebellion, Evil Geniuses, and TSM, boasting a 3-4-0 record. In Group Stage 2, they finished second, just behind Team Liquid. In the Upper Bracket Final of the Playoffs, they were then beaten 2-0 by Team Liquid, sending them to the Lower Bracket Final, where they dispatched Shopify Rebellion by the same score to set up the Grand Final with Team Liquid.

The DreamLeague Season 19 Grand Final saw nearly 18 million hours watched,* with a peak viewership of over 268,000*.

“Team Liquid are an insanely good team but the third game was such an epic comeback from us,” said Quinn “Quinn” Callahan from Gaimin Gladiators. “[At] the end of a tournament we know we’re going to win [and it] is almost like a victory lap, it’s such a nice feeling to know you’re going to win in a few seconds.”

Soon, fans can expect more top tier Dota 2 action with the ESL One Berlin Dota 2 Major, taking place in Berlin, Germany, on April 26 – May 7. After that, the ESL Pro Tour for Dota 2 will continue with DreamLeague Season 20, taking place online on June 11 – 25. For more information about the ESL Pro Tour for Dota 2, check out the official website, and follow ESL Dota 2 on Twitter, Instagram, and Facebook.

*According to Escharts

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Cristiano Ronaldo Named Global Ambassador of the Esports World Cup 2025

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The Esports World Cup Foundation (EWCF) today announced that Cristiano Ronaldo, one of the most celebrated athletes of all time, has been appointed as the Global Ambassador of the Esports World Cup 2025 (EWC), further solidifying EWC’s position as one of the world’s most prestigious sporting events.

Ronaldo’s appointment marks a defining milestone for the Esports World Cup and signals the continued rise of competitive gaming as a global sport. A five-time Ballon d’Or winner and a symbol of elite performance, Ronaldo brings a powerful presence and cultural resonance that transcends traditional sports, helping connect millions of fans to the next generation of esports athletes.

“Cristiano Ronaldo connects generations — from lifelong football fans to today’s emerging competitors,” said Ralf Reichert, CEO of the Esports World Cup Foundation. “His pursuit of greatness mirrors the spirit of the Esports World Cup: the biggest stage for the best players. As Global Ambassador, he bridges traditional sport and competitive gaming, helping spotlight the next generation of athletes competing for global glory. We’re humbled to have the greatest of all time stand with us in this moment for esports.”

Ronaldo has already played a formative role in the evolution of the Esports World Cup. He participated in the global announcement of the creation of EWC in 2023 and attended last summer’s Closing Ceremony in Riyadh, where he celebrated Team Falcons’ historic Club Championship win. With unmatched reach and fan engagement across every major platform, Ronaldo has helped elevate EWC’s profile since its inception.

As Global Ambassador, Ronaldo will headline the tournament’s global campaign leading up to and throughout the seven-week competition and festival in Riyadh. He also stars as a playable character in FATAL FURY: City of the Wolves, one of the 25 tournament titles in this year’s Esports World Cup games lineup. With a social media following of over one billion, Ronaldo’s voice will help bring the tournament to new audiences, and introduce the next generation of fans to the elite players of competitive gaming.

Ronaldo’s participation will also highlight the Esports World Cup’s 2025 creative theme, “Rise Above,” a campaign celebrating unlocking human potential, pushing the boundaries and going beyond the norms in the pursuit of greatness — values exemplified by Ronaldo and mirrored by the athletes competing across 25 tournaments this summer.

“Sport is always evolving – and esports is one more frontier,” said Ronaldo. “The commitment, drive, talent, and intensity I have been able to see in esports athletes is no different from what I’ve experienced on the pitch. I’m proud to stand alongside these competitors and be part of a global event that’s inspiring a new generation.”

The Esports World Cup 2025 will once again unite gaming and esports communities in Riyadh, Saudi Arabia, for a global competition that will crown the next Esports World Cup Champion. The tournament’s unique cross-game format will reward Clubs and players competing for a life-changing prize pool across a mix of platforms and genres, bringing together esports’ best teams, players and games under one banner in the largest-ever celebration of esports.

The EWC 2025 will feature 2,000 elite players and 200 Clubs from more than 100 countries, competing in 25 tournaments across 24 games for a record-breaking $70+ million prize pool. Tickets are now available at esportsworldcup.com.

To learn more about EWC, visit esportsworldcup.com and follow Esports World Cup Foundation on LinkedIn. “Esports World Cup: Level Up,” a five-part docuseries directed by Emmy winner R.J. Cutler that chronicles the inaugural EWC, is now streaming exclusively on Prime Video with new episodes released weekly.

The post Cristiano Ronaldo Named Global Ambassador of the Esports World Cup 2025 appeared first on European Gaming Industry News.

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GRID Launches GRID Insights: Real-Time AI Context for Esports Tournaments

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GRID, an in-game data infrastructure platform trusted by the leading game publishers and sportsbooks, has unveiled GRID Insights — a new AI-driven product delivering real-time, predictive context to live esports broadcasts and betting experiences.

GRID Insights transforms raw gameplay data into dynamic, predictive insights in milliseconds — surfacing real-time narratives like player streaks, weapon stats and record chases, all tailored to the stream’s brand and audience.

“With GRID Insights, we’re building the storytelling engine of live esports, powered entirely by official data. We use official in-game data and real-time pipelines to generate predictions, contextual stats, and behavioral patterns that previously required an analyst team. Now it’s automated and scalable, enabling our partners to create more immersive, informative, and engaging experiences that today’s digital-native audiences expect,” said Moritz Maurer, CEO of GRID.

Thanks to GRID’s deep partnerships with top game publishers and tournament organisers, Insights is built on structured, official data, enhanced by large language models (LLMs) and available via plug-and-play SDKs or APIs. The product supports major esports titles including CS2, Dota 2, League of Legends and VALORANT, with full customisation across branding and output formats.

GRID Insights made its live debut during the Champion of Champions Tour Season 3 (CS2), with broader adoption already underway. Among early adopters is the European Pro League (EPL), now integrating GRID Insights into its tournament broadcasts.

“GRID Insights is a game-changer for how fans engage with the action. At EPL, we’re always looking for new ways to elevate the viewer experience—and with GRID Insights, the instant, story-driven context keeps fans both informed and immersed. Whether you’re a dedicated follower or a casual viewer, it makes every moment more exciting,” said Oleksii Krasnikov, CEO of EPL.

The post GRID Launches GRID Insights: Real-Time AI Context for Esports Tournaments appeared first on European Gaming Industry News.

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Esportes Gaming Brasil unveils Ana Carolina Luna Maçães as Compliance Manager to reinforce regulatory commitment

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Esportes Gaming Brasil, the owner of Onabet and Esportes da Sorte, has unveiled Ana Carolina Luna Maçães as its new Compliance Manager. The hire reinforces the company’s commitment to transparency, integrity, and good governance in Brazil’s evolving betting market.

Esportes Gaming Brasil’s new Head of Compliance, Ana Carolina Luna Maçães, commented: “Esportes Gaming Brasil has set a high standard in Brazil’s betting market with its total commitment to integrity, governance, and responsible gaming. It’s a privilege to join this exceptional team as Compliance Manager. My role is to reinforce our culture of compliance, navigating us through complex regulatory frameworks across multiple jurisdictions with as little friction as possible. Our mission is to deliver secure, transparent, and competitive services for our partners and clients.”  

A seasoned legal and compliance professional who has spent time at NSX Brasil, Maçães joins with expertise in financial crime prevention, responsible gambling, and corporate ethics. She has earned a CPC-A certification from LEC (Legal, Ethics & Compliance), and she significantly strengthens the group’s in-house compliance work.

Esportes Gaming Brasil CEO Darwin Filho, added: “It’s more than just complying with and supporting regulations. Esportes Gaming Brasil has been actively leading the process of maturing the betting sector in the country. Our commitment to governance has been an essential part of our business model since the beginning. The arrival of Ana Carolina represents a strategic reinforcement, further strengthening the culture of compliance that has always guided the company.”

Esportes Gaming Brasil is proud to be one of the Brazilian-licensed operators under the SPA/MF framework and is renowned for impactful responsible gambling measures, including self-exclusion tools, behaviour monitoring, and an addiction support network.

With deep relationships to national sport and culture through major football sponsorships and experiential collaborations, and a growing digital presence via Onabet, the group is committed to shaping a safe, sustainable, and responsible future for Brazil’s gaming sector.

The post Esportes Gaming Brasil unveils Ana Carolina Luna Maçães as Compliance Manager to reinforce regulatory commitment appeared first on Gaming and Gambling Industry in the Americas.

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