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ESL FACEIT Group reveals the ESL Pro Tour for Dota 2 – a heroic Dota competition

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ESL FACEIT Group (EFG), the leading esports and video game entertainment company, has today revealed details of the brand new ESL Pro Tour (EPT) for Dota 2 that debuts in April 2023.

The ESL Pro Tour combines EFG tournaments in a specific game title into a dedicated open circuit where teams battle their way up to ultimately compete at a Championship event. The exciting circuit for Dota 2 gives players, fans, and partners the opportunity to enjoy more cross-regional competitions between the best Dota 2 teams in the world.

The EPT for Dota 2 features seasons of DreamLeague powered by Intel®, during which 16 of the world’s best teams will compete online for a total of two weeks. While the DreamLeague will be produced from EFG’s Stockholm Studios in Sweden, the participating teams will face off remotely from all around Europe.

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Teams will qualify for a DreamLeague Season via the EPT Ranking System and will each season battle for a share of the $1,000,000 total prize pool. Furthermore, the best-performing teams will directly qualify for the Group Stage of the EPT Championship event – Riyadh Masters.

The first season of the ESL Pro Tour for Dota 2 includes two DreamLeague Seasons:

  • Season 19: April 9-23, 2023
    • The winning team will qualify directly for the Group Stage of Riyadh Masters.
  • Season 20: June 7-25, 2023
    • The winner and runner-up will both qualify directly for the Riyadh Masters Group Stage.

*Regional Assigned Slots may change between DreamLeague Season 19 and Season 20.

The epic conclusion to the first EPT season will take place at Riyadh Masters in Riyadh, Kingdom of Saudi Arabia, on July 17-30, 2023. At the live EPT Championship event, 20 of the best teams will compete for a share of the $15,000,000 total prize pool and the title of EPT Champions. The three directly qualified teams from DreamLeague Season 19 and 20 will be joined in Riyadh by 17 more teams, five of which will be determined via the highest average placings across both DreamLeague seasons. Riyadh Masters takes place at the Gamers8 festival. Please check out the official Gamers8 website for more information.

Over the past couple of years, we’ve already seen the success of the ESL Pro Tour and the structure it brings to a game’s esports ecosystem,” said Shane Clarke, Director Game Ecosystems – Dota 2 at EFG. “Now, we are thrilled to expand it into the wonderful world of Dota 2 and thereby give players, fans, and partners – both existing and new – the opportunity to enjoy the best of the best that Dota 2 esports offers. Moreover, with the valuable Riyadh Masters competition functioning as the EPT Championship event, the circuit promises lots of electrifying moments and tier 1 action.

Both DreamLeague seasons will be broadcast on the DreamLeague Twitch and the ESL Dota 2 YouTube channels, and via dedicated broadcast partners. For more information about the ESL Pro Tour for Dota 2, head to the official website.

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Asia

Valorant Added to Hero Esports Asian Champions League

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The HERO ESPORTS Asian Champions League (ACL), Asia’s premier multi-title esports tournament hosted by Hero Esports, has officially announced the addition of VALORANT to its inaugural lineup.

Previously, ACL unveiled six game titles: Dota 2, Counter-Strike 2 (CS2), Honor of Kings, Teamfight Tactics, Delta Force, and Crossfire. With VALORANT joining the roster, the total number of games now stands at seven, with more titles expected to be announced soon.

Through continued collaboration with the Esports World Cup, ACL has revealed that the champions of the ACL CS2 and Honor of Kings Tournaments will secure direct entry to the Esports World Cup. Further collaborations on the remaining titles of the ACL are anticipated.

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The ACL VALORANT Tournament will be the only international-level VALORANT tournament held in China during the first half of 2025, attracting top teams from overseas. The Final of the event will take place offline in Shanghai. The event will use world-class production and cutting-edge live broadcasting technology to enhance audience experience.

The ACL is set to take place in the first half of 2025, with the Finals of the ACL CS2 Tournament and Honor of Kings Tournament scheduled for May. The ACL will have a total prize pool of $2 million.

Jonny Wang, CEO of the Asian Champions League, said: “We are excited to announce the addition of VALORANT to the ACL. Our ambition is to make ACL into a truly comprehensive tournament, providing a larger stage for players and teams across various competitions while delivering more exciting content for our audience.”

Danny Tang, Co-Founder and CEO of Hero Esports, said: “We are pleased by the progress of the ACL and its ability to attract top teams and titles to compete across Asia. We look forward to the continued collaboration between Hero Esports, ACL and the Esports World Cup Foundation, which is testament to our shared ambition to shape and empower esports globally.”

The post Valorant Added to Hero Esports Asian Champions League appeared first on European Gaming Industry News.

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Esports World Cup Foundation Announces Strategic Partnership with Tencent

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Partnership to drive EWC’s expansion in China, leveraging Tencent E-sports’ networks and expertise to connect Chinese esports with EWC’s  global ecosystem

The Esports World Cup Foundation (EWCF) announced a partnership with Tencent, making Tencent E-sports the EWCF’s strategic partner in China to drive the expansion of the Esports World Cup’s presence in the region. This partnership marks a significant milestone in the EWCF’s purpose to unite global esports fans under one competitive umbrella and underscores its commitment to integrating the world’s most important and rapidly growing esports market into the Esports World Cup platform. The agreement was formalized at the Empower Esports Worldwide Series – The Esports Operation and Technology Session in Shenzhen, China.

The collaboration will establish a dedicated Development Team to enhance EWC’s visibility, engagement, and industry collaboration in China, while leveraging EWC’s and Tencent E-sports’ networks and expertise to connect Chinese esports with EWC’s global ecosystem. Tencent E-sports will provide marketing expertise, strategic consulting, and operational support to deliver diverse content and experiences.

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“The Esports World Cup has created a global stage for competitive gaming, demonstrating its influence not only in China but across the world,” said Mars Hou, Vice President of Tencent Games and General Manager of Tencent E-sports. “Through this partnership, we are committed to elevating EWC’s presence in China and integrating our esports industry with the world’s largest competitive gaming event. We look forward to deepening our collaboration with EWCF to push esports forward on a global scale.”

“The Esports World Cup’s purpose is to create a global platform for esports and gaming fans worldwide, and investing in key growth markets for esports is a core pillar of our mission,” said Thamer Al Shuaibi, Chief of Staff at the Esports World Cup Foundation. “China plays a critical role in this vision, and Tencent’s leadership in gaming and esports positions it as an essential partner. By combining our expertise, we will continue to strengthen esports as an industry, providing new opportunities for Chinese players and Clubs, and bringing the best of the Esports World Cup to Chinese fans.”

Esports World Cup 2025 will once again unite gaming and esports communities in Riyadh, Saudi Arabia, for a global competition that will crown the next Esports World Cup Champion. The tournament’s unique cross-game format will reward Clubs and players competing for a life-changing prize pool in a mix of platforms and genres, bringing together esports’ best players, Clubs and games under one banner in the largest-ever celebration of esports.

The post Esports World Cup Foundation Announces Strategic Partnership with Tencent appeared first on European Gaming Industry News.

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Compliance Updates

ESIC Implemented its Anti-doping Testing Programme at IEM Katowice 2025

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The Esports Integrity Commission (ESIC) implemented its comprehensive anti-doping testing program at IEM Katowice 2025, organised by ESL FACEIT Group (EFG). Conducted at EFG’s request, this initiative reinforced the commitment of both organisations to maintaining the highest standards of competitive integrity in esports.

ESIC’s anti-doping procedures, carried out in accordance with the ESIC Anti-Doping Code, ensured that all participating competitors at IEM Katowice adhered to globally recognised best practices. The programme featured advanced testing protocols, thorough monitoring and rigorous enforcement measures, all designed to uphold fair competition.

“At ESIC, our mission is to protect the integrity of the esports ecosystem. By deploying our anti-doping testing at IEM Katowice 2025, we reaffirmed our dedication to supporting event organizers like EFG in hosting competitions where athletes compete responsibly and ethically,” Stephen Hanna, Chief Executive Officer of ESIC, said.

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Over the past few years, ESIC has administered more than 700 anti-doping tests at major esports events, including those hosted by EFG. This extensive experience further cements ESIC’s reputation for providing industry-leading services that prioritise player welfare, competitive fairness and a culture of transparency.

“Protecting integrity is paramount for esports, which is why EFG and ESIC are constantly working together to ensure fair competition. ESIC have proven themselves to have the experience, as well as an advanced system that provides the credibility and peace of mind needed at one of our biggest and most prestigious events, IEM Katowice,” Carsten Kramer, Director of Tournament Management at EFG, said.

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