eSports
2023 Northern Cape Online Championships pushed forward to January
Due to IESF having moved the 15th World Esports Championships (WEC) from December to August, Mind Sports South Africa (MSSA) will thus be holding its Northern Cape Online Esports Championships on 28 January 2023.
The Northern Cape Online Esports Championships shall offer all Registered Players the opportunity to qualify for selection to the national squad and for the Protea Team.
In order to participate, players must be registered for the 2022/2023 season.
The championship shall be held on 28 January 2023.
Game titles to be played are:
Period/genre | Title | Platform | Age restriction | Players |
Shooter
|
CODM | Mobile | 18 | 4 v 4 |
CS GO | PC | 16 | 5 v 5 | |
PUBGM | Mobile | 18 | 4 v 4 | |
Sport
|
FIFA ’23 | Console | 12 | 1 v 1 |
eFootball 2023 (Konami) | Console | 12 | 1 v 1 | |
Rocket League | PC and Console | 12 | 1 v 1 | |
Sim racing – Assetto Corsa Competizione | PC | 12 | 1 | |
MOBA
|
DotA 2 | PC | 12 | 5 v 5 |
Clash Royale | Mobile | 12 | 1 v 1 | |
League of Legends | PC | 12 | 5 v 5 | |
Clash of Clans | Mobile | 12 | 1 v1 | |
Mobile Legends Bang Bang | Mobile | 12 | 5 v 5 | |
Fighting
|
Tekken 7 | Console | 16 | 1 v 1 |
Street Fighter V | Console | 12 | 1 v 1 | |
Card | HearthStone | Various | 12 | 1 v 1 |
Tournament Structure:
As per the MSSA’s rules, being:
- If less than six teams, the championship shall be a Round Robin Championship
- If 6 to 10 teams enter the championship there shall be four rounds as played to the Swiss System
- If 11 or more teams enter the championship there shall be five rounds as played to the Swiss System
Eligibility:
- Any team consisting of players who are Registered Players affiliated to a MSSA member club may enter.
Entries:
- Entry is R100.00 per Registered Player.
- Only fully-paid-up Registered Players may participate in this event.
- Entries must be submitted by 27 January 2023.
- To enter, the club must complete the Google Drive document.
- The entry form may be found on Google Drive.
- Clubs are to download the entry form, completed the downloaded form, and e-mail it to Mind Sports South Africa.
- Photographs of players must accompany the entry.
Medals:
Medals shall be handed over to winners at the next MSSA LAN that they attend.
MALE:
- PREMIER: Medals shall be awarded to the first three teams.
- UNDER 24: Medals shall be awarded to the first three teams that have not won a Premier medal and which are comprised entirely of students currently registered at any officially recognized University.
- SCHOLARS: Medals shall be awarded to the first three teams of learners currently registered at any officially recognized school, provided they have not received any Premier medals.
FEMALE:
- PREMIER: Medals shall be awarded to the first three teams.
- UNDER 24: Medals shall be awarded to the first three teams that have not won a Premier medal and which are comprised entirely of students currently registered at any officially recognized University.
- SCHOLARS: Medals shall be awarded to the first three teams of learners currently registered at any officially recognized school, provided they have not received any Premier medals.
Colours:
- Protea Colours: Only Players that are selected to represent South Africa in International Championships may earn National Colours if the Protea Colours Board’s criteria are met.
- National Colours: All Players that win all of their Matches at a National Championship will earn National Colours.
- Provincial Colours: All Players that win all of their Matches at a Provincial Championship will earn Provincial Colours. All Players who score within the top 50% in a specific Period at a Provincial Championship, and who also score within the top 50% at a National Championship in the same period and in the same year, will earn Provincial Colours.
General:
- The championship shall be played on: 28 January 2023
- The first round will start at 10H00. Players shall be given 60 minutes to complete each round.
- The championship is accredited as being of the same status as a provincial championship.
- The championship shall be used for the awarding of provincial colours;
- The championship shall be used for the awarding of medals for 1st, 2nd and 3rd places in Premier, Under 24, and School categories;
- The championship shall be used for the ability to qualify for National Team Squad.
- All medals shall be awarded to the recipients at a MSSA LAN championships.
Umpires:
- Umpires may only be contacted over Skype on the day of competition. Any communication not on the Skype channel shall not be entered into.
Ladder:
- All games shall count towards the National Ladder.
Shout casting:
- MSSA shall decide who may shout-cast the games.
- Anybody wishing to be appointed as a Shout-Caster must apply in writing
Asia
Esports World Cup Foundation Announces Strategic Partnership with Tencent
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Partnership to drive EWC’s expansion in China, leveraging Tencent E-sports’ networks and expertise to connect Chinese esports with EWC’s global ecosystem
The Esports World Cup Foundation (EWCF) announced a partnership with Tencent, making Tencent E-sports the EWCF’s strategic partner in China to drive the expansion of the Esports World Cup’s presence in the region. This partnership marks a significant milestone in the EWCF’s purpose to unite global esports fans under one competitive umbrella and underscores its commitment to integrating the world’s most important and rapidly growing esports market into the Esports World Cup platform. The agreement was formalized at the Empower Esports Worldwide Series – The Esports Operation and Technology Session in Shenzhen, China.
The collaboration will establish a dedicated Development Team to enhance EWC’s visibility, engagement, and industry collaboration in China, while leveraging EWC’s and Tencent E-sports’ networks and expertise to connect Chinese esports with EWC’s global ecosystem. Tencent E-sports will provide marketing expertise, strategic consulting, and operational support to deliver diverse content and experiences.
“The Esports World Cup has created a global stage for competitive gaming, demonstrating its influence not only in China but across the world,” said Mars Hou, Vice President of Tencent Games and General Manager of Tencent E-sports. “Through this partnership, we are committed to elevating EWC’s presence in China and integrating our esports industry with the world’s largest competitive gaming event. We look forward to deepening our collaboration with EWCF to push esports forward on a global scale.”
“The Esports World Cup’s purpose is to create a global platform for esports and gaming fans worldwide, and investing in key growth markets for esports is a core pillar of our mission,” said Thamer Al Shuaibi, Chief of Staff at the Esports World Cup Foundation. “China plays a critical role in this vision, and Tencent’s leadership in gaming and esports positions it as an essential partner. By combining our expertise, we will continue to strengthen esports as an industry, providing new opportunities for Chinese players and Clubs, and bringing the best of the Esports World Cup to Chinese fans.”
Esports World Cup 2025 will once again unite gaming and esports communities in Riyadh, Saudi Arabia, for a global competition that will crown the next Esports World Cup Champion. The tournament’s unique cross-game format will reward Clubs and players competing for a life-changing prize pool in a mix of platforms and genres, bringing together esports’ best players, Clubs and games under one banner in the largest-ever celebration of esports.
The post Esports World Cup Foundation Announces Strategic Partnership with Tencent appeared first on European Gaming Industry News.
Compliance Updates
ESIC Implemented its Anti-doping Testing Programme at IEM Katowice 2025
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The Esports Integrity Commission (ESIC) implemented its comprehensive anti-doping testing program at IEM Katowice 2025, organised by ESL FACEIT Group (EFG). Conducted at EFG’s request, this initiative reinforced the commitment of both organisations to maintaining the highest standards of competitive integrity in esports.
ESIC’s anti-doping procedures, carried out in accordance with the ESIC Anti-Doping Code, ensured that all participating competitors at IEM Katowice adhered to globally recognised best practices. The programme featured advanced testing protocols, thorough monitoring and rigorous enforcement measures, all designed to uphold fair competition.
“At ESIC, our mission is to protect the integrity of the esports ecosystem. By deploying our anti-doping testing at IEM Katowice 2025, we reaffirmed our dedication to supporting event organizers like EFG in hosting competitions where athletes compete responsibly and ethically,” Stephen Hanna, Chief Executive Officer of ESIC, said.
Over the past few years, ESIC has administered more than 700 anti-doping tests at major esports events, including those hosted by EFG. This extensive experience further cements ESIC’s reputation for providing industry-leading services that prioritise player welfare, competitive fairness and a culture of transparency.
“Protecting integrity is paramount for esports, which is why EFG and ESIC are constantly working together to ensure fair competition. ESIC have proven themselves to have the experience, as well as an advanced system that provides the credibility and peace of mind needed at one of our biggest and most prestigious events, IEM Katowice,” Carsten Kramer, Director of Tournament Management at EFG, said.
The post ESIC Implemented its Anti-doping Testing Programme at IEM Katowice 2025 appeared first on European Gaming Industry News.
eSports
Abios partners with Kindred Group to provide full esports betting solutions
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New partnership will see Kambi’s Esports division deliver its full suite of esports products, including odds via Kambi’s Odds Feed+ API, to Kindred’s in-house sportsbook
Abios, a leading esports data and odds provider and part of Kambi Group, is pleased to announce a multi-year partnership with Kindred Group, one of the world’s leading online betting and gaming operators, to provide its full range of best-in-class esports betting solutions.
Abios will supply its complete esports package, including odds, data, widgets and always-on content, to Kindred’s Unibet and 32Red brands, providing the operator’s in-house sportsbook with unrivalled esports betting experiences.
Leveraging Kambi’s Odds Feed+ API, Abios will deliver its high-uptime odds feed which includes comprehensive esoccer and ebasketball coverage, as well as leading esports titles such as Counter-Strike 2, League of Legends, Dota 2 and VALORANT. Utilising automated modelling, Abios’ low latency odds feed utilises official tournament data to power leading features such as bet builder and player props.
The new agreement is in addition to the Esports odds service Abios currently provides to Kindred as part of Kambi’s Turnkey Sportsbook service.
Anton Janér, Managing Director and Co-founder of Abios, said: “We are delighted to strengthen our partnership with Unibet and the wider Kindred Group, a leader in the global sports betting and gaming market. This agreement showcases the value of Abios’ full esports odds packages and our ability to deliver innovative solutions that meet the evolving needs of operators and enables them to reach new audiences through the growth of esports.”
Ben Colley, Sportsbook Director of Kindred Group, added: “Esports continues to grow in popularity, and it’s essential that we offer our customers the best possible experience in this exciting category. Extending our partnership with Abios via Kambi’s Odds Feed+ API and leveraging their deep expertise and esports odds solutions ensures we remain at the forefront of esports betting, delivering unparalleled products and services to our players.”
The post Abios partners with Kindred Group to provide full esports betting solutions appeared first on European Gaming Industry News.
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