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National Federation Colours on offer at MSSA’s South African National Online Esports Championships

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Mind Sports South Africa (MSSA) will thus be holding its South African National Online  Esports Championships on  3 December 2022. MSSA’s South African National Online Esports Championships will offer local players the opportunity to qualify for selection to the national squad and for the Protea Team.

In order to participate, players must be registered for the 2022/2023 season.

The championship shall be held on 3 December 2022.

Game titles to be played are:

Period/genre Title Platform Age restriction Players
Shooter
Call of DutyMobile PC/mobile 18 5 v 5
CS GO PC 16 5 v 5
Paladins PC/console 12 5 v 5
PUBG Mobile Mobile 17 4 v 4
Sport
FIFA ’22 Console 12 1 v 1
PES 2022 Console 12 1 v 1
MOBA
DotA 2 PC 12 5 v 5
Clash Royale Mobile 12 1 v 1
League of Legends PC 12 5 v 5
Mobile Legends: Bang Bang Mobile 12 5 v 5
Fighting
Tekken 7 Console 16 1 v 1
Street Fighter V Console 12 1 v 1
Card HearthStone Various 7 1 v 1
 
Tournament Structure:
As per the MSSA’s rules, being:
  • If less than six teams, the championship shall be a Round Robin Championship
  • If 6 to 10 teams enter the championship there shall be four rounds as played to the Swiss System
  • If 11 or more teams enter the championship there shall be five rounds as played to the Swiss System

Eligibility:

  • Any team consisting of players who are Registered Players affiliated to a MSSA member club may enter.

Entries:

  • Entry is R100.00 per Registered Player.
  • Only fully-paid-up Registered Players may participate in this event.
  • Entries must be submitted by 30 November 2022.
  • To enter, the club must complete the Google Drive document.
  • The entry form may be found on Google Drive.
  • Clubs are to download the entry form, completed the downloaded form, and e-mail it to Mind Sports South Africa.

Medals:

Medals shall be handed over to winners at the next MSSA LAN that they attend.

      MALE:

  • PREMIERMedals shall be awarded to the first three teams.
  • UNDER 24: Medals shall be awarded to the first three teams that have not won a Premier medal and which are comprised entirely of students currently registered at any officially recognized University.
  • SCHOLARSMedals shall be awarded to the first three teams of learners currently registered at any officially recognized school, provided they have not received any Premier medals.

        FEMALE:

  • PREMIER: Medals shall be awarded to the first three teams.
  • UNDER 24: Medals shall be awarded to the first three teams that have not won a Premier medal and which are comprised entirely of students currently registered at any officially recognized University.
  • SCHOLARS: Medals shall be awarded to the first three teams of learners currently registered at any officially recognized school, provided they have not received any Premier medals.

Colours:

  • Protea Colours: Only Players that are selected to represent South Africa in International Championships may earn National Colours if the Protea Colours Board’s criteria are met.
  • National Colours: All Players that win all of their Matches at a National Championship will earn National Colours.
  • Provincial Colours: All Players that win all of their Matches at a Provincial Championship will earn Provincial Colours. All Players who score within the top 50% in a specific Period at a Provincial Championship, and who also score within the top 50% at a National Championship in the same period and in the same year, will earn Provincial Colours.

General:

  • The championship shall be played on: 4 December 2021
  • The first round will start at 10H00. Players shall be given 60 minutes to complete each round.
  • The championship is accredited as being of the same status as a provincial championship.
  • The championship shall be used for the awarding of provincial colours;
  • The championship shall be used for the awarding of medals for 1st, 2nd and 3rd places in Premier, Under 24, and School categories;
  • The championship shall be used for the ability to qualify for National Team Squad.
  • All medals shall be awarded to the recipients at a MSSA LAN championships.

Umpires:

  • Umpires may only be contacted over Skype on the day of competition. Any communication not on the Skype channel shall not be entered into.

Ladder:

  • All games shall count towards the National Ladder.

Shout casting:

  • MSSA shall decide who may shout-cast the games.
  • Anybody wishing to be appointed as a Shout-Caster must apply in writing to
  • [email protected]
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PlayVS Announces Multi-year Partnership with Zenni Optical

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PlayVS, the leading esports platform in North America, announced a multi-year partnership with Zenni Optical, the world’s leading online eyewear retailer. This partnership establishes Zenni as the official eyewear partner of PlayVS, bringing exclusive benefits to PlayVS’ esports community.

As part of this collaboration, Zenni will serve as the official eyewear partner of the PlayVS Cup, the annual national esports championship for high school students. The Cup provides top scholastic esports teams from across the country with an opportunity to compete for a national title and earn recognition and awards, including college scholarships. Zenni’s partnership will help power scholarship prizes for Cup finalists, furthering PlayVS’ dedication to empowering students and supporting their educational and athletic ambitions. These scholarships not only aid with alleviating financial strain, but also highlight esports as a viable pathway to academic and professional success.

Zenni’s eyewear will also be included in the prize packages that PlayVS Cup champions and PlayVS Awards winners receive, providing students with high quality eyewear to complement their gaming performance. Additionally, Zenni will offer members of the PlayVS community exclusive discounts on eyewear.

“We are excited to partner with PlayVS and expand our ongoing support of the gaming and esports community. Empowering a dedicated high school esports program that not only will generate awareness around the importance of eye health to a new generation of gamers but also support their academic pursuits is such an amazing opportunity for Zenni to partner with,” said Robb Chiarini, Head of Partnerships, Licensing, & Events at Zenni Optical.

Through this partnership, Zenni will also be integrated into PlayVS’ content series, Road to the PlayVS Cup, a set of videos showcasing different esports programs across the nation as they compete to earn a spot in the PlayVS Cup.

“Partnering with Zenni is a natural fit for us as we continue to grow the high school esports community. Zenni shares our commitment to supporting students in both esports and academics. By joining forces with Zenni, we’re empowering students with scholarships and enabling them to partake in healthy competition to foster their esports careers. We’re excited to work together and bring Zenni’s eyewear to our community of gamers,” said Jon Chapman, CEO of PlayVS.

The post PlayVS Announces Multi-year Partnership with Zenni Optical appeared first on Gaming and Gambling Industry in the Americas.

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Genius Sports Signs Partnerships with Bayes Esports and GRID

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Genius Sports Limited has signed new partnerships with Bayes Esports and GRID Esports (GRID) to provide sportsbooks with the highest-quality official esports offering.

GRID, as the only game data platform directly working with the game publishers will provide Genius Sports with exclusive access to official live esports data from League of Legends, and VALORANT, the fastest-growing betting esports title, alongside Ubisoft’s Rainbow Six data, and a robust portfolio of CS2 and Dota2 data from the global tournaments by BLAST and Champion of Champions.

Genius Sports’ sportsbook partners will also be able to access official streaming and data visualizations powered by official GRID data.

Bayes Esports is helping power Genius Sports’ esports offering with its highly granular Live Match Data. As the exclusive data partner of key esports tournament organisers such as ESL FACEIT Group, Bayes Esports covers the majority of official live data for Counter-Strike 2 and Dota 2 esports, which brings in some of the highest revenue for sportsbooks.

Genius Sports will further enhance its offering with Bayes Esports’ data product suite, including low-latency video and live data-powered widgets. Select Genius Sports products will be available through Bayes Esports’ distribution in return.

Going forward, Genius Sports will provide sportsbooks worldwide with an end-to-end esports trading product across pre-match and in-play, powered by ultra low-latency data to guarantee sharp odds and maximum market uptime. Through this product, sportsbooks can unlock new revenues by reaching a highly engaged audience with high-octane, year-round content.

“We are thrilled to announce these new partnerships with Bayes and GRID, two leaders in their field, to create an unrivalled esports content suite for our sportsbook partners. As the new home of esports for sportsbooks, we will provide our partners with the highest-quality data and odds on the most prestigious titles in the sport,” said Matt Stephenson, Global Partnerships Director at Genius Sports.

The post Genius Sports Signs Partnerships with Bayes Esports and GRID appeared first on European Gaming Industry News.

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DACH CS Joins as Member of Esports Integrity Commission

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The Esports Integrity Commission (ESIC) has announced that DACH CS GmbH (DACH CS), a tournament organiser seeking to revitalise competitive Counter-Strike in Germany, Austria and Switzerland, has officially joined ESIC membership.

By joining ESIC, DACH CS commits to upholding the highest standards of competitive integrity. The membership requires the league to implement ESIC’s Integrity Programme across all of its tournaments, tackling key issues such as match-fixing, cheating, and doping, fostering a culture of fair play within the region.

As an ESIC member, DACH CS will integrate ESIC’s codes of conduct, actively cooperate in investigations, and enforce ESIC’s rulings. This commitment aligns DACH CS with global best practices, ensuring that the DACH Counter-Strike esports scene operates with a proven integrity framework.

Stephen Hanna, Chief Executive Officer of ESIC, said: “DACH CS’s dedication to rebuilding and strengthening the competitive Counter-Strike scene in the DACH region makes them a valuable addition to ESIC’s growing membership. Their commitment to competitive integrity and fair competition aligns perfectly with our mission to safeguard esports. We look forward to working closely with them to support a sustainable and transparent ecosystem for players, teams, and stakeholders in the region.”

Anton Christoph, Founder & Managing Director of DACH CS, said: “At DACH CS, we’re on a mission to take the Counter-Strike Scene in Germany, Austria, and Switzerland to old and new heights! We’re super excited to be joining forces with ESIC, as we’re confident that this is a vital step in keeping our community’s most prized values at the heart of our operations. By teaming up with ESIC and aligning with their globally recognised integrity standards, we’re making a promise to you, our players, teams and stakeholders, to provide a competitive environment that’s both trusted and well-structured. We are excited to work closely with ESIC to build a sustainable and respected esports landscape in the DACH region.”

The post DACH CS Joins as Member of Esports Integrity Commission appeared first on European Gaming Industry News.

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