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ALPINE ESPORTS TO PARTICIPATE IN LE MANS VIRTUAL SERIES 2022-2023

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Alpine Esports is excited to share that it will be participating in the Le Mans Virtual Series 2022-2023 alongside some of the biggest automotive manufacturers and sim racing teams in the world. The first race will officially kick off on Saturday 17th September with 8 Hours of Bahrain.

The Le Mans Virtual Series 2021-2022 attracted 81 million cumulated viewers and makes its highly anticipated return this September. The 2022-2023 series will run from September to January and see 40 teams compete with manufacturers and esports teams going head-to-head for a share of the $250,000 prize pool.

The Alpine Esports team will consist of French sim racer Tom Lartilleux, Dutch sim racer Collin Spork and American sim racer Rory MacDuff as well as pro driver Sacha Lehmann from France. The staffing team will consist of Team Manager Robin Bondon, Drivers Coach Jurgen Van Bergen, and Strategy & Set-Up Engineer Laurent Keersmaekers.

Together the team have an impressive list of achievements both on the real and virtual track making them a force to be reckoned with going into the series. Most notable include Spork’s recent win at the 2022 Formula Sim Racing World Champion and Lartilleux’s victory in the Manufacturer Series at the 4th World Tour in Salzburg on Gran Turismo Sport. Lehmann was also named runner-up at the 2019: Formule Renault 2.0 European Championship.

Alpine Esports has also unveiled its exclusive Le Mans Virtual Series livery which includes a striking design with the iconic Alpine branding and colour pallet. For this year’s series, Alpine Esports will be car number 36 featuring key team sponsors logos such as leading crypto-exchange platform Binance, EKWB, Mandiant, Trak Racer and Shamir.

The Le Mans Virtual Series 2022-2023 Key Dates:

● 8 Hours of Bahrain – 17th September

● 4 Hours of Monza – 8th October

● 6 Hours of Spa Francorchamps – 5th November

● 500 Miles of Sebring – 3rd December

● 24 Hours of Le Mans Virtual – 14th & 15th January

“After showing a lot of potential during the last 24h of Le Mans Virtual in January 2022, the team has continued to grow and the next step was quite clear: participate in the Le Mans Virtual Series 2022-2023. We have an exciting challenge in front of us, with new people involved and we are extremely motivated. Something already binds us, the same goal: to bring Alpine Esports to as high as possible in the endurance category!” said Robin Bondon, Alpine Esports, LMVS Team Manager.

“It’s really exciting to be involved in another Le Mans Virtual series and be able to showcase the Alpine Esports brand on one of the biggest stages in sim racing. The team we have brought together are extremely talented and I can’t wait to show everyone what we can achieve on the track, “ added Guillaume Vergnas, Alpine Esports, Senior Business Development Manager.

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Compliance Updates

Oddin.gg Officially Registered with LOTBA as a Supplier in the City of Buenos Aires

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Oddin.gg has been officially registered as a supplier by the Lottery of the City of Buenos Aires (LOTBA). This authorization clears the way for Oddin.gg to provide its end-to-end esports betting ecosystem—including its Odds Feed, Risk Management, BetBuilder, Widgets, and more—to licensed operators in the City of Buenos Aires. The milestone reinforces Oddin.gg’s strategic focus on supporting partners across Latin America.

LOTBA, the regulatory authority for online gaming within the Autonomous City of Buenos Aires, is well known for its rigorous compliance and technical standards. While the body manages licensing and enforcement, suppliers must undergo a formal registration process before providing services to local operators. Oddin.gg’s successful registration confirms that it has met all relevant technical, financial, and compliance requirements.

Juana Bischoff, Senior Business Development Manager LATAM at Oddin.gg, said: “Being officially registered with LOTBA marks an important step in Oddin.gg’s long-term commitment to the Latin American market. Esports is gaining real traction across the region, and we want operators in Buenos Aires—and beyond—to have the tools and insight to deliver a top-tier esports betting experience. We’re not just bringing leading technology—we’re bringing the local expertise and regulatory awareness needed to help our partners like Betsson and Jugadon grow.”

The post Oddin.gg Officially Registered with LOTBA as a Supplier in the City of Buenos Aires appeared first on Gaming and Gambling Industry in the Americas.

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Asia

NODWIN Gaming Partners with Sony LIV for Streaming Rights of Esports World Cup 2025

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NODWIN Gaming, South Asia’s leading esports and gaming company, has announced that Sony LIV has acquired the Hindi and English language media rights for select matches of the Esports World Cup (EWC) 2025, further amplifying the tournament’s reach and representation across India.

As part of the partnership, Sony LIV will stream select matches from the Esports World Cup in India, bringing the action to millions of fans in languages they resonate with. The Hindi-language broadcast will be available exclusively on the Sony LIV app and official website.

In addition, Sony LIV will also stream the weekly shows, behind-the-scenes features and player interactions spotlighting EWC athletes and teams, curated for both core and casual esports audiences. This collaboration follows NODWIN Gaming’s recent partnership with the Esports World Cup Foundation (EWCF) to manage media rights and regional distribution across South Asia.

Akshat Rathee, Co-Founder and Managing Director of NODWIN Gaming, said: “Our goal is to bring the Esports World Cup to as many passionate fans across South Asia as possible, and this partnership with Sony LIV is a major step in that direction. It combines Sony LIV’s incredible reach with NODWIN’s focus on building localized, fan-first esports experiences. With both Hindi and premium English content, we are creating a viewing experience that feels personal, immersive, and truly regional.”

With the addition of Sony LIV as the exclusive Hindi broadcast partner and NODWIN Gaming as the strategic regional media and marketing partner, the EWC is poised to reach unprecedented heights in South Asia. This aligns with the mission of making esports more inclusive, accessible and locally relevant.

With top-tier Indian talent competing across multiple titles, the Esports World Cup 2025 presents a unique opportunity to showcase India’s growing presence in global esports and to unite audiences around a shared national dream.

The post NODWIN Gaming Partners with Sony LIV for Streaming Rights of Esports World Cup 2025 appeared first on European Gaming Industry News.

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eSports

eWear launches aim.one – the world’s first functional gaming wear for esports athletes and gaming-fans

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From hoodies to short-sleeved jerseys: the entire collection has been developed to meet the specific needs of gamers – uncompromising, highest-quality and thought-out down to the last detail.

“There is the right functional clothing for every sport – for soccer, tennis, golf… Gaming used to have this gap. Not anymore!”, say the founders.

The debut collection features 4 products and thus offers the right piece for all gamers: hoodie, longsleeve, shirt and pants. Each combines innovative functionality with comfort and style. Smart gadgets – including special ventilation zones, padding and other features to promote reaction, focus and grip – make this clothing a real support in the game.

Developed from the ground up specifically for playing at a PC, “aim.one is for everyone who wants to take their gaming to the next level – from high-end eSports pros to hobby gamers,” say the founders. “With this collection, gamers finally get their own clothing tailored to their passion!”

 

The product launch will take place via Kickstarter on the 5th of August!

Until launch, Gamers can unlock MVP status for only a €/$1 donation. This grants up to 35% discount during the campaign — plus a free nickname print on their apparel.

The post eWear launches aim.one – the world’s first functional gaming wear for esports athletes and gaming-fans appeared first on European Gaming Industry News.

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