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European Gaming Congress 2024

eSports

Richard Kidd to expand new business verticals for Oddin.gg

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Oddin.gg enables the growth of its partners through its end-to-end esports betting ecosystem. The partners can take advantage of its esports odds feed, risk management, iFrame solution, widgets, 24/7 content and marketing services. To further expand its product verticals, Oddin.gg is proud to announce Richard Kidd as the new Senior Executive Advisor, helping the company to expand its wide selection of award-winning services.

Richard Kidd is a sales veteran in the digital marketing sector, formerly with Google/DoubleClick, OpenX and an executive at Bayes Esports. As a consultant for enterprises and start-ups within the digital media and technology industry, he has planned business strategies focused on digitalization, and also supported the implementation and application of new solutions in the field.

”We are really pleased to welcome someone with Richard’s wide commercial and go-to-market experience to our team. His knowledge of business monetization and development will be extremely valuable to Oddin.gg. We have been intensively looking into some new avenues where we can bring additional value to both existing clients as well as prospects. With Richard on board, we are certain we will be able to address these market opportunities with the right proposition and execution in place,“ explained Marek Suchar, co-founder and Managing Director.

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When asked about his motivation for working with Oddin.gg, Richard states, “Oddin.gg represents exactly what I expect from a technically driven data product company. The team is extremely experienced in esports and esports betting and, with my wide international commercial knowledge, I am convinced I can provide the necessary support to the further development of the company. It is a pleasure to work with this team focused not only on best-in-class products, but also on venturing into new markets and new product developments.”

Even though esports betting is still in its early stages, its odds feed is already quite complex for esports titles like Counter Strike, League of Legends and Dota2. Digitally savvy esports bettors and fans are looking for much more to occupy their time and interests, like an esports-centric UI/UX, esports stream and widgets. On the other hand bookmakers, many with the appetite to expand into esports, prefer to outsource esports risk management to trustworthy partners like Oddin.gg to stabilize the margin. On top of this, there are multiple other verticals to be explored in esports in the upcoming years.

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SIS enhances global esports presence with Rivalry partnership

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Rivalry expands betting content portfolio with successful launch of SIS eBasketball & eSoccer products in global markets to engage next generation of bettors

SIS (Sports Information Services) Group, has launched its H2H Global Gaming League™ (H2HGGL) eBasketball & eSoccer games in multiple international markets through a partnership with Rivalry, the leading sportsbook and iGaming operator for Gen Z.

Rivalry will offer its customers over 150,000 H2HGGL short-form games annually, presented with low-latency video, game stats, player form and more than 50 pre-game and in-play markets. The SIS products are set to build on the operator’s market leadership among digitally native Millennials and Gen Z with content tailored for the next generation of players.

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European Gaming Congress 2024 (Warsaw, Poland)

Built specifically for sportsbooks, SIS’ H2H Global Gaming League™ is currently adding as much as 10% in value to operators. Professional gamers take part in all eBasketball and eSoccer games which are produced entirely in-house from SIS’ secure studios in the UK.

Currently, H2HGGL is the only product available on the market to have been awarded the Esports Integrity Commission’s (ESIC) Gold Standards, which are the highest possible accreditation created to set unmatched levels of integrity and safety in the industry.  Trained referees oversee every contest to ensure full trust in the content.

Jake Nowry, Sales and Business Development Manager at SIS Content Services, said: “We are thrilled to launch our complete esports portfolio with Rivalry and expand the reach of our sport sims solution. Partnering with a leading industry brand is another landmark deal for SIS as we showcase the versatility of our esports offering internationally.”

Michele Fischer, Vice President, SIS Content Services, said: “We are pleased to partner with Rivalry, whose platform appeals to a global, digitally native audience. Our short-form esports content, which has already proven to bridge the gap between live sports and its counterpart esports game, should enhance Rivalry’s current offering.”

Evan Van Luven, Director of Sportsbook Operations at Rivalry, said:  “Our partnership with SIS expands Rivalry’s product offering with new, around-the-clock betting content for our customers. These products are a great bridge and cross-selling point between our audience of sports and esports bettors looking for more interactive content.”

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The post SIS enhances global esports presence with Rivalry partnership appeared first on European Gaming Industry News.

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Max Verstappen to attend GAMERGY, the world’s largest esports, gaming and entertainment event

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In an exciting announcement for motorsports and gaming fans alike, three-time Formula 1 World Champion Max Verstappen will be making a special appearance at the GAMERGY event for the exciting Heineken Player 0.0 Global Final in Madrid this December. This immersive entertainment and gaming Experience promises to bring together the worlds of motorsport and gaming, offering fans a unique experience.

GAMERGY, one of the largest global gaming and esports events, will take place in Madrid this December from the 13th-15th, 2024. The 10th edition of the event will host exhilarating activities featuring cutting-edge technology, live competitions, traditional sports activations and phygital interactive experiences that cater to a wide audience.

“In the past few years, we have seen how the traditional sports and gaming ecosystems have come closer together in innovative and immersive ways. At our most recent GAMERGY México edition, we saw our tennis, football, boxing, skateboarding and paddle activations being amongst the most popular gaming fair attractions. We are very excited to partner with Heineken in adding Player 0.0 to the digital fandom,” said Cristina Carranza, Global Head of Sales at GGTech.

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Heineken® Player 0.0 Global Final featuring Max Verstappen
23 finalists from all around the world will be joining us in Madrid for a simulated racing competition with the aim of winning the title of Player 0.0 Global Champion. Expect a high-octane race where the finalists will demonstrate their skills, speed and agility. During the Player 0.0 Global Final, festival goers will also have the once-in-a-lifetime opportunity to see Max Verstappen on stage. This unique experience is expected to draw immense crowds and therefore fans are encouraged to arrive early.

Exclusive Merchandise and Memorabilia
Fans attending the event will have the opportunity to purchase exclusive GAMERGY merchandise. Limited-edition collectibles will be available for purchase. Don’t miss the chance to take home a piece of history!

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BETBY SHINES AT SBC SUMMIT LISBON WITH ESPORTS AWARD TRIUMPH

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BETBY, a leading provider of premium sports betting solutions, solidified its industry presence with a standout appearance at this year’s SBC Summit in Lisbon.

Featuring a strikingly redesigned stand, BETBY showcased the full capabilities of its innovative sportsbook solutions and services throughout the event. A key focus was on the rapidly expanding Latin American market, particularly Brazil, where the company continues to strengthen its footprint.

The event concluded on a high note with BETBY securing the SBC Award for Esports Supplier of the Year. This accolade follows several major product launches throughout the year, including the debut of the advanced AI Labs sportsbook tools, continuous updates to BETBY Games’ proprietary esports content, and an enhanced Bet Builder feature, designed to elevate the sports betting experience for users globally.

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Leonid Pertsovskiy, BETBY’s Chief Executive Officer, commented: “We believe that this recognition from the SBC Summit Lisbon is a reflection of our ongoing commitment at BETBY to advancing the sports betting industry, setting new benchmarks for innovation and operational excellence. Winning the Esports Supplier of the Year award was the perfect ending for us. It reflects the dedication of our entire team, each of whom has played a crucial role in our success. As we look ahead to next year, we are well-positioned to set new records and continue our growth trajectory.”

The post BETBY SHINES AT SBC SUMMIT LISBON WITH ESPORTS AWARD TRIUMPH appeared first on European Gaming Industry News.

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