

Asia
GEMS to Launch on Top Launchpads
Esports 3.0 Platform GEMS has announced that it is to launch on top launchpads including Polkabridge, Formless and Blokpad.
GEMS, the first blockchain Esports platform that provides comprehensive services, currently has more than 80 blockchain and Esports companies as partners, most of which are pioneer, top-tier investors or leading players in the industry.
The platform will leverage its Esports hotels chain in South East Asia by integrating GameFi, Metaverse and SocialFi elements. GEMS spurs the innovation and evolution of the Esports industry and serves as an Esports 3.0 aggregator platform with its five core business pillars including NFT marketplace, DeFi facilities, Fanfi studio, Communities 3.0 and Play-To-Earn Arena, creating a robust and extensive ecosystem for different participants and stakeholders.
The GEMS token is designed to empower the GEMS ecosystem. The token will function as a medium of exchange and a rewarding token, along with featuring governance properties. GEMS token holders will gain access to various membership tiers, exclusive NFTs, Esports tournaments and PVP Arena battles. GEMS token will be the medium of trades on the NFTs marketplace and be used to reward users through the FanFi Studio platform. Holders will also be able to engage in DAO governance, along with its voting function on important platform decisions.
“We believe that the marriage between Esports and blockchain technology will give birth to considerable opportunities, and create further use cases that benefit both fields. The current market of gaming is at an all time high of 3.24 billion, and 300 million are professional Esports players. With our digital gaming services, gamers and players from Esports and GameFi areas could join and utilize our platform for multiple monetization in this sharing economy,” Andy Koh, CEO of GEMS, said.
“Tokenomic and services of the platform are the primary point of focus for us. While honing the products and improving services, we also endeavour to create a well-designed tokenomic to boost the activity of the ecosystem and provide well-functioned platform token to facilitate stickiness of participants,” Andy added.
Asia
Thailand: Requirement of B50M in Account for Casino Entry Removed

The Thailand’s Entertainment Complex Bill has been amended, removing the requirement that Thais must show they have at least 50 million in a fixed deposit before being allowed into the planned casino-entertainment complex.
It has been replaced by the need to have filed three-years of income tax returns.
The requirement is in Section 65 of the draft Entertainment Complex Bill, which has been under scrutiny by the Council of State, the government’s legal advisory body.
Deputy Prime Minister and Minister for Finance Pichai Chunhavajira said the draft had now been reviewed by the council and revisions proposed to meet its objectives, including listening to feedback from the public.
The revised draft legislation had been signed by Deputy Prime Minister and Interior Minister Anutin Charnivirakul and sent to the cabinet secretariat on Feb 28, but it would not be on this week’s cabinet agenda, Mr Pichai said.
The process prior to submitting the bill to the cabinet would take about two weeks, he said.
Deputy Finance Minister Julapun Amornvivat confirmed that the 50 million baht requirement for casino entry had been removed and replaced by the requirement that Thais must have submitted three-years of tax returns.
The casino entrance fee remained at 5000 baht, he said.
“The Ministry has checked the data and found there are only 10,000 Thai accounts with at least 50 million baht. So, the former requirement would push people to gamble elsewhere, which could be illegal. This amendment has been agreed on by the ministry and the Council of State,” Mr Julapun said.
He said the draft bill would be submitted to the cabinet for approval as soon as possible. He expected this would be during the current parliamentary session.
On Monday, representatives of several protest groups – the Network of Students and People for Thailand’s Reform, the Centre of People for the Protection of the Monarchy, and the Dharma Army – gathered near government house in Bangkok.
They submitted a letter to the prime minister opposing passage of the legislation. They argued that it would be harmful to the people, the country and the principles of all religions.
The post Thailand: Requirement of B50M in Account for Casino Entry Removed appeared first on European Gaming Industry News.
Asia
Scientific Games India Recognized as One of Jombay’s 2025 WOW Workplaces

Scientific Games has been named one of Jombay’s WOW Workplaces of 2025 in the Information Technology, Information Technology Enabled Services and Global Capability Center category at its Bangalore, India, location. This prestigious accolade reaffirms the company’s commitment to fostering a culture of innovation, collaboration and inclusivity. The award highlights the global lottery leader’s dedication to providing an exceptional environment where employees thrive personally and professionally.
The WOW Workplace Awards are an annual listing of organizations with the most WOW reviews. The award substantiates how “great,” “best” or “exceptional” a company is through testimonials and feedback across the web (including employee review websites) using Jombay’s AI engine.
Pat McHugh, CEO of Scientific Games, said, “Being recognized as one of Jombay’s WOW Workplaces is an incredible honor and a true reflection of the remarkable culture our team in India has built. Our India team’s relentless dedication to innovation and excellence is inspiring and helps fuel our success with employees and customers worldwide.”
Scientific Games’ Bangalore operations, established in 2015, recently expanded to a new, state-of-the-art facility, underscoring the company’s growth and investment in its workforce. The center is a hub for research and development, software innovation, quality assurance and technology operations, contributing significantly to the company’s global mission.
Mahesh Nanjundappa, Managing Director of Scientific Games India, added, “This recognition is a testament to our employees’ hard work, creativity and commitment to making Scientific Games a fantastic workplace. At the heart of our success is the inspiring environment we’ve cultivated where every team member feels valued and empowered to achieve their best.”
Scientific Games operates across five continents, delivering a comprehensive range of retail and digital lottery solutions and lottery sports betting products and services to 150 lotteries in 50 countries.
The post Scientific Games India Recognized as One of Jombay’s 2025 WOW Workplaces appeared first on European Gaming Industry News.
Asia
Tencent Cloud Recognised as a Leader in Omdia Market Radar for Games in Asia & Oceania, Solidifying its Position as a Global Gaming Industry Innovator
Tencent Cloud, the cloud business of global leading technology company Tencent, has been named as a leader among cloud platforms for games in the latest report by Omdia, a premier technology research and advisory firm. The report highlights Tencent Cloud’s exceptional capabilities in supporting the gaming industry, showcasing its cutting-edge infrastructure and innovative, gaming-specific solutions, which solidify its position as an innovator in the global gaming sector.
According to the “Omdia Market Radar: Cloud Platforms for Games, Asia & Oceania – 2025,” Tencent Cloud is the top cloud platform for game developers in China – one of the largest and fastest-growing markets globally. It is also expanding its influence internationally, establishing a significant presence in Asia and Oceania, where it is positioned as one of the leading cloud service providers and is the only Asian vendor in the leader quadrant. As China’s largest gaming company, Tencent’s scale is reflected in its deep expertise and sustained focus in the gaming sector, with a sustained focus on gaming, which drives the development of its cloud platform. This emphasis is evident in Tencent Cloud’s robust suite of tools for game developers, including game servers, multiplayer services, and LiveOps. The platform’s offerings reflect the advanced adoption of live service business models in the Chinese market, distinguishing Tencent Cloud as a leader in the industry.
Poshu Yeung, Senior Vice President of Tencent Cloud International, said: “It is an honor for us at Tencent Cloud to be recognized as a leader in the Omdia Market Radar. This acknowledgment is a testament to our commitment to innovation and excellence in supporting the gaming industry. As the demand for cloud-based gaming solutions continues to grow, Tencent Cloud becomes even more well positioned to drive innovation and deliver greater value to developers and players all over the world.”
The post Tencent Cloud Recognised as a Leader in Omdia Market Radar for Games in Asia & Oceania, Solidifying its Position as a Global Gaming Industry Innovator appeared first on European Gaming Industry News.
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