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GEF Reveals Innovation Showcase Partners for Commonwealth Esports Championship

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The Global Esports Federation (GEF) has revealed that the forthcoming Commonwealth Esports Championships will feature a dedicated Innovation Showcase area, shining light on powerful Active Esports technologies that are leading in the convergence of esports and sport.

Three key presenting partners – Refract Technologies, Init Esports and the World Freestyle Football Association (WFFA) – have been confirmed for the Innovation Showcase, which will run during the #CEC2022 in Birmingham from 5-7 August 2022.

“The Innovation Showcase at the first-ever Commonwealth Esports Championships will provide a live, interactive opportunity for these leading partners to share their technology and innovations with the athletes and ticket holders. The Global Esports Federation is proud to provide this opportunity and forum to connect, discuss and share these innovations. Esports and its related sectors are built around communities, and we are proud to collaborate with leading innovators like Refract, Init Esports and the WFFA,” Paul J. Foster, CEO of the GEF, said.

Refract Technologies, GEF’s Global Partner for Interactive Technology, is a Singapore-based group of engineers, game producers, artists, and entrepreneurs with a deep passion for, and experience in the gaming and technology industries.

Refract will demonstrate AXIS, a proprietary real-time, full-body, motion-tracking solution offering untethered freedom of movement, turning the body into a real-time game controller. Players can use this to play FreeStriker, a first-person fighting game in a futuristic virtual arena. Refract will also be showcasing Tic Tac Bow, a new mobile archery game.

“Refract is thrilled to have this opportunity to showcase AXIS, our proprietary active gaming technology, as well as our game titles, at the first-ever Commonwealth Esports Championships. We are proud to partner with the GEF. Besides directly engaging with games fans and esports spectators through our Live exhibit, we also hope to inspire more developers and content creators around the world to join us in redefining game experiences and extending human experience beyond reality,” Michael Chng, CEO of Refract Technologies, said.

Init Esports is a woman-led startup that focuses on sim racing special events and motorcycle esports tournaments, bringing esports content to fans and sponsorship opportunities to brands. At the Innovation Showcase they will demonstrate Sim Racing experience by Init Esports, using the market-leading game Assetto Corsa Competizione.

“Sim racing creates a direct line into the real world. Current F1 and NASCAR race car drivers practice their skills on simulators, and gamers perfect their talent to have a chance to fill a seat in an F1 car or become a digital esports sim racing champion. It’s so interconnected. Motorsports and gaming tend to be heavy on the male side and sim racing can provide a relatable and less threatening way for everyone interested in both industries. The possibility to make mistakes while playing is also very important because it can shape one individual life to keep trying and learning. Proud for this collaboration with the GEF. During the #CEC2022 everyone new to esports – should come and try a sim – and for the experts to show the public how engaging it is,” said Stefy Bau, CEO of Init Esports, three-time motocross World Champion.

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ESIC Issues Lifetime Ban to StarCraft II Player Xue “Firefly” Tao Following Match-Fixing Investigation

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The Esports Integrity Commission (ESIC) announced the outcome of its investigation into serious integrity breaches involving professional StarCraft II competitors Xue “Firefly” Tao and Jinhui “Jim” Cao. Mr. Xue has been banned from ESIC Member events and competitions for life, while Mr. Jinhui has been provisionally suspended pending further sanction.

Following a detailed inquiry spanning April to July 2024, ESIC uncovered evidence of a coordinated match-fixing and profit-sharing scheme. The investigation found that Mr. Xue deliberately manipulated match outcomes to benefit illicit betting activity orchestrated by Mr. Jinhui, with whom he had a long-standing association.

Key findings include:

• Pre-match wagers placed by Mr. Jinhui predicting Firefly’s losses — often by precise scorelines.

• Consistent match losses by Firefly aligning with those wagers across seven tournaments.

• Large Alipay transfers from Jim to Firefly immediately following these matches.

• A WeChat exchange on 21 August 2024 directly referencing prior payments and an effort to conceal evidence.

ESIC has concluded that Xue “Firefly” Tao committed 21 breaches of the ESIC Integrity Programme, spanning both the Anti-Corruption Code and Code of Conduct. As a result, he has been handed a lifetime ban from all ESIC member events and competitions in any capacity.

Mr. Jinhui has been provisionally suspended and served with a Notice of Charge. He has until 14 July 2025 to respond before ESIC issues a formal sanction.

The post ESIC Issues Lifetime Ban to StarCraft II Player Xue “Firefly” Tao Following Match-Fixing Investigation appeared first on European Gaming Industry News.

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BETER Wins Esports Betting Supplier Award at the EGR B2B Awards 2025

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BETER, the in-demand provider of fast-betting content, data, and odds for esports and sports, has been awarded Esports Betting Supplier at the prestigious EGR B2B Awards 2025.

It is the first time BETER has received this award, marking a significant milestone in the company’s journey and reflecting the growing demand for its fast-paced esports products.

The EGR B2B Awards celebrate the companies powering the global iGaming industry, recognizing excellence and rewarding those leading in innovation, reliability, and client service.

BETER’s esports offering features the fan-favorite ESportsBattle tournaments, providing non-stop betting action across popular disciplines such as eFootball, eBasketball, and eHockey, with eTennis set to become available to all partners soon. It means bettors can wager on approximately 500,000 matches annually, with up to 50 markets per event, while operators benefit from an average margin of 7.5%.

In addition, BETER provides a comprehensive Esports Odds Feed, delivering market-leading odds for over 40,000 pre-match and live events per year. These odds are calculated using official data and compiled by a team of expert traders.

With a team of over 130 esports traders, BETER ensures that players across all partner operators can place bets on the provider’s events with more than 90% uptime.

All ESportsBattle`s matches come with 24/7 live streaming, real-time data and odds, and are closely monitored by BETER’s in-house Integrity team to ensure strict adherence to fair play standards. As a result, only 0.01% of matches have been flagged as suspicious in the past 12 months.

Gal Ehrlich, CEO of BETER, said: “We are incredibly proud of the entire BETER team for the hard work that led to this achievement.

“Their tireless efforts to deliver best-in-class esports products for the next generation of bettors have paid off—not just in winning this award, but in delivering a top-tier product and experience to our partners and their players, consistently exceeding expectations.

“This award rounds off an incredible six months for BETER, and we head into the second half of the year with strong momentum behind us.”

Adam Conway, General Manager of Esports Business Division at BETER, added: “Our esports betting products are unmatched—led, of course, by our ESportsBattle tournaments.

“These tournaments truly set the standard for what a fast-betting esports experience should be, and we’re thrilled to see that recognized by the EGR B2B Awards judges.

“Our Esports Odds Feed is equally impressive and has become an essential tool for operators looking to offer the best accurate odds in the industry.

“I’d like to thank the entire BETER team for their dedication and to EGR for this recognition. We couldn’t be happier to add our first EGR B2B Award to the trophy shelf.”

The post BETER Wins Esports Betting Supplier Award at the EGR B2B Awards 2025 appeared first on European Gaming Industry News.

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Esports World Cup Foundation Renews Partnership with Albaik

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The Esports World Cup Foundation (EWCF) has announced the renewal of its partnership with Albaik for a second consecutive year, aimed at enriching the experience of both visitors and players participating in the Esports World Cup (EWC). With a deep-rooted history in Saudi Arabia since 1974, Albaik will continue supporting the Kingdom’s gaming and esports sector through this prestigious partnership, aligned with its broader mission to empower youth and foster local talent in line with Saudi Vision 2030.

This partnership is built on a shared commitment to the future – bringing diverse entertainment offerings to the largest esports and gaming event in history. With audiences attending from across the globe, EWC 2025 offers visitors an exciting mix of competitive matches, immersive experiences and cultural programming.

Albaik’s continued involvement in EWC 2025 reflects its long-standing commitment to social, sporting and economic development in the Kingdom. It also reinforces the company’s belief that meaningful community impact is a core part of doing business – a principle that shapes its contributions to national development and youth empowerment.

Returning to Riyadh, Saudi Arabia, from July 7 to August 24, 2025, the Esports World Cup will unite global gaming communities for a celebration of esports culture. With 25 tournaments across 24 games, 2000 elite players and 200 Clubs from over 100 countries, the EWC will feature the largest prize pool in esports history, over $70 million. Fans can expect exclusive experiences, from high-stakes competition to live music, anime cafes, retro arcades, cosplay and more, drawing millions of fans online and in person.

The post Esports World Cup Foundation Renews Partnership with Albaik appeared first on European Gaming Industry News.

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