

eSports
Leading Esports Stars Join Yesports for Twitch Streaming in the Metaverse
Yesports, the first Metaverse Engagement Platform (MEP) for esports, announces the arrival of three leading esports stars, Andilex, NaToSaphiX, and Luken, to the platform. Partnering with the platform will empower the players to leverage sustainable revenue streams through the sale of non-fungible tokens (NFT), and engage with fans in innovative new ways, expanding their reach worldwide.
Yesports is the first and largest blockchain-enabled esports metaverse that enables over 500 million esports fans worldwide to connect with their favorite players and teams, providing access to exclusive content, community initiatives, merchandise, and more by acquiring or holding NFTs.
At just 19 years old, French gamer Alexandre “Andilex” Christophe is one of the youngest players to be represented by the esports talent agency, Prodigy. The esports star gained global recognition by exclusively playing the popular metaverse game, Fortnite. Backed by a strong following, Andilex will now be able to engage with fans more intimately with support from Yesports to amplify his brand and bring new users to blockchain technology.
With over 138,000 subscribers on Youtube and a further 104,000 followers on Twitch, 25-year-old esports gamer Niels Christian “NaToSaphiX” Sillassen earned his fame by playing for leading CS:GO teams. NaToSaphiX has also had an impressive top 8 finish with leading teams in ESL Pro League and ESL One events. This partnership will see NaToSaphiX bringing exclusive content to his fanbase via Yesports.
Having played for large Latin American CS:GO teams such as Sharks Esports and 9z, 24-year-old esports player Luca “Luken” Nadotti has a number of top 4 finishes under his belt in LATAM leagues as well as ESL and BLAST qualifiers. With over half a million followers across Twitch, Instagram, Youtube, and Twitter, Luken will continue to grow his following and interact with his fanbase through Yesports.
Alexandre “Andilex” Christophe, Niels Christian “NaToSaphiX” Sillassen, and Luca “Luken” Nadotti are represented by the world-renowned Prodigy Agency—an esports talent agency that provides marketing, esports strategy, and career guidance to players who are making waves in the esports space. The agency has earned a reputation for ensuring that young players are provided with fair and beneficial business opportunities in the gaming world— an industry that is rife with predatory contracts and unfavorable terms.
Sebastian Quinn, founder and CEO of Yesports, said: “This is a significant milestone, not only for Yesports but also for players looking to make an impact in the esports industry. We’re thrilled to welcome such high-caliber esports players to the platform and pleased to give them an opportunity to earn additional income and leverage Yesports’ scale to grow their following further.”
NFTs represent several unique value propositions and opportunities for recurring revenue streams in Esports. Teams and individual players can launch their collections with built-in utility to incentivize participation and receive royalties for each resale.
Via Yesports, fans can, post, sell, and buy esports NFTs from their favourite teams Yesports also collaborates with teams to provide fans with a private metaverse experience, and access clubhouses and private team NFT marketplaces.
Some examples of the perks that Yesports is exploring to provide holders of exclusive NFTs include community incentives like VIP access to private Discord servers, signed merchandise, and exclusive video content. Player AMAs, team training live streams as well as opportunities to play along with the team are some other examples of what is currently being explored with partner teams.
eSports
PandaScore and Playbook Engineering join forces

Pioneering esports odds, data and betting products provider now available to operators powered by leading platform supplier with the integration facilitated by Sporting Solutions
PandaScore, the award-winning provider of esports odds, data and betting products, has integrated its suite of solutions with Playbook Engineering, the global sportsbook platform provider.
The partnership has been facilitated by Sporting Solutions, which has strategic partnerships with both PandaScore and Playbook Engineering.
Playbook Engineering has established itself as a leading sportsbook platform provider, supporting brands such as Star Sports, AK Bets, Priced Up, Bet Wright, Gentleman Jim, and Dragon Bet.
Following the integration, online sportsbooks powered by Playbook Engineering can access PandaScore’s Odds feed allowing them to offer comprehensive and competitive esports odds for some of the most popular disciplines.
The scope of markets and the value of odds are unrivalled with PandaScore using sophisticated models backed by a team of experienced traders including specialist traders for disciplines like CS2, Dota 2 and LoL.
A growing number of platform providers and operators are making a move into the lucrative esports betting space, with PandaScore recently surpassing €1bn of bets through its platform off the back of a sharp rise in demand among players and operators.
Joseph Noone, Senior Sales Manager at PandaScore, said: “Playbook Engineering powers some renowned sportsbooks as well as up and coming brands that are really making an impact.
“It’s great that these sportsbooks can access our esports odds, data and betting products, allowing them to engage new and existing player cohorts with a compelling esports offering that stands out when it comes to the range and value of odds.
“The integration wouldn’t have been possible without our shared partner Sporting Solutions, and stands as an example of what can be achieved when providers work together.”
Luke Cousins, Commercial Director at Playbook Engineering, added: “Sportsbook operators simply can’t ignore the demand for esports betting and in PandaScore, we have a premium odds, data and betting product provider that lives and breathes esports.
“This partnership, done through our mutual friends, Sporting Solutions, further positions Playbook Engineering as a tier-one platform provider to some of the most exciting sportsbook brands around the world. This makes it a win for us, our partners and their players.”
The post PandaScore and Playbook Engineering join forces appeared first on European Gaming Industry News.
eSports
Four Countries Shortlisted to Host GOTF 2027

Phygital International (PI), the exclusive rights holders and custodians of The Games of the Future (GOTF), announced that Brazil, Serbia, South Africa, and Uzbekistan are the shortlisted applicants to host GOTF 2027. The Games of the Future is the world’s leading phygital sports tournament, bringing together sports and esports athletes from around the world.
With the UAE set to host GOTF 2025 and Kazakhstan in 2026, the competition for the 2027 edition has drawn significant interest from nations eager to position themselves as leaders in the world of phygital sports.
Nis Hatt, CEO of Phygital International, said: “We received bids from right around the world which highlights the growing awareness and passion for phygital sports globally. We would like to thank all the nations who bid to host The Games of the Future 2027 and are pleased to announce that Brazil, Serbia, South Africa, and Uzbekistan have been selected as the nations shortlisted as potential hosts.”
Following further evaluations and detailed assessments of each finalist’s proposal, the final decision on the host country for GOTF 2027 will be announced in the summer of 2025.
The post Four Countries Shortlisted to Host GOTF 2027 appeared first on European Gaming Industry News.
Asia
Valorant Added to Hero Esports Asian Champions League

The HERO ESPORTS Asian Champions League (ACL), Asia’s premier multi-title esports tournament hosted by Hero Esports, has officially announced the addition of VALORANT to its inaugural lineup.
Previously, ACL unveiled six game titles: Dota 2, Counter-Strike 2 (CS2), Honor of Kings, Teamfight Tactics, Delta Force, and Crossfire. With VALORANT joining the roster, the total number of games now stands at seven, with more titles expected to be announced soon.
Through continued collaboration with the Esports World Cup, ACL has revealed that the champions of the ACL CS2 and Honor of Kings Tournaments will secure direct entry to the Esports World Cup. Further collaborations on the remaining titles of the ACL are anticipated.
The ACL VALORANT Tournament will be the only international-level VALORANT tournament held in China during the first half of 2025, attracting top teams from overseas. The Final of the event will take place offline in Shanghai. The event will use world-class production and cutting-edge live broadcasting technology to enhance audience experience.
The ACL is set to take place in the first half of 2025, with the Finals of the ACL CS2 Tournament and Honor of Kings Tournament scheduled for May. The ACL will have a total prize pool of $2 million.
Jonny Wang, CEO of the Asian Champions League, said: “We are excited to announce the addition of VALORANT to the ACL. Our ambition is to make ACL into a truly comprehensive tournament, providing a larger stage for players and teams across various competitions while delivering more exciting content for our audience.”
Danny Tang, Co-Founder and CEO of Hero Esports, said: “We are pleased by the progress of the ACL and its ability to attract top teams and titles to compete across Asia. We look forward to the continued collaboration between Hero Esports, ACL and the Esports World Cup Foundation, which is testament to our shared ambition to shape and empower esports globally.”
The post Valorant Added to Hero Esports Asian Champions League appeared first on European Gaming Industry News.
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