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eSports

SIS partners with Oddin.gg to expand Competitive Gaming with addition of 24/7 Counter Strike content

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Introduction of world’s most popular esports game takes SIS offering to over 150,000 events per annum 

SIS (Sports Information Services), the leading multi-channel supplier of 24/7 live betting services, has significantly expanded its end-to-end Competitive Gaming esports betting product with the major launch of round-the-clock Counter Strike events.

Operators can access the SIS Competitive Gaming product suite through a simple integration. The new 24/7 live streams of CS:GO, comprised of 2v2 contests between skilled gamers, created and streamed every day, seven days a week, totals over 44,000 CS:GO events a year. SIS will control and monitor every contest to ensure integrity, high-quality and ultra-competitive action.

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SIS has partnered with esports betting solutions specialist Oddin.gg to provide odds and trading support to customers and can offer operators an end-to-end package of live streamed videos, commentary, on-screen graphics with betting triggers, and data, plus an extensive range of markets and odds for the new events.

The addition of 24/7 CS:GO betting events, which are being produced in-house by an expanded SIS team in Manchester, UK, complements the existing Competitive Gaming offering of Esoccer and Ebasketball and takes the number of events offered to operators by SIS above the 150,000 a year mark.

Conleth Byrne, Product Director at SIS, said: “We’re delighted to add our 24/7 CS:GO solution to our Competitive Gaming portfolio, building on the success we have already enjoyed with Ebasketball and Esoccer.

“CS:GO is the most popular betting title in esports, with its fast-paced action and wide range of betting opportunities. Our 2v2, end-to-end product is powered by pricing and trading from the experienced and innovative team at Oddin.gg and offers operators the chance to engage with new segments of potential bettors.

“No other provider in the industry is able to offer a regular stream of reliable, competitive CS:GO contests around the clock, and this expansion significantly enhances our existing proposition.”

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Marek Suchar, co-founder and MD Partnerships at Oddin.gg, said: “SIS Competitive Gaming has proven to be an important content vertical for operators and bettors around the world and we believe the addition of 2v2 CS:GO will significantly expand the existing audience by attracting a new generation of bettors. The combined strengths of both parties deliver the best solution to optimise operator revenues, underpinned by each company’s continued focus on the highest standards of integrity.

“At Oddin.gg, by providing pricing and trading functionalities to SIS for this innovative and unique 24/7 esports product, we continue to lead the way in the esports betting vertical with our unmatched uptime, number of live markets and highest margin. We’re confident that operators and esports bettors will value our mutual first-class betting product.”

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eSports

PandaScore and Playbook Engineering join forces

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Pioneering esports odds, data and betting products provider now available to operators powered by leading platform supplier with the integration facilitated by Sporting Solutions

PandaScore, the award-winning provider of esports odds, data and betting products, has integrated its suite of solutions with Playbook Engineering, the global sportsbook platform provider.

The partnership has been facilitated by Sporting Solutions, which has strategic partnerships with both PandaScore and Playbook Engineering.

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Playbook Engineering has established itself as a leading sportsbook platform provider, supporting brands such as Star Sports, AK Bets, Priced Up, Bet Wright, Gentleman Jim, and Dragon Bet.

Following the integration, online sportsbooks powered by Playbook Engineering can access PandaScore’s Odds feed allowing them to offer comprehensive and competitive esports odds for some of the most popular disciplines.

The scope of markets and the value of odds are unrivalled with PandaScore using sophisticated models backed by a team of experienced traders including specialist traders for disciplines like CS2, Dota 2 and LoL.

A growing number of platform providers and operators are making a move into the lucrative esports betting space, with PandaScore recently surpassing €1bn of bets through its platform off the back of a sharp rise in demand among players and operators.

Joseph Noone, Senior Sales Manager at PandaScore, said: “Playbook Engineering powers some renowned sportsbooks as well as up and coming brands that are really making an impact.

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“It’s great that these sportsbooks can access our esports odds, data and betting products, allowing them to engage new and existing player cohorts with a compelling esports offering that stands out when it comes to the range and value of odds.

“The integration wouldn’t have been possible without our shared partner Sporting Solutions, and stands as an example of what can be achieved when providers work together.”

Luke Cousins, Commercial Director at Playbook Engineering, added: “Sportsbook operators simply can’t ignore the demand for esports betting and in PandaScore, we have a premium odds, data and betting product provider that lives and breathes esports.

“This partnership, done through our mutual friends, Sporting Solutions, further positions Playbook Engineering as a tier-one platform provider to some of the most exciting sportsbook brands around the world. This makes it a win for us, our partners and their players.”

The post PandaScore and Playbook Engineering join forces appeared first on European Gaming Industry News.

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eSports

Four Countries Shortlisted to Host GOTF 2027

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Phygital International (PI), the exclusive rights holders and custodians of The Games of the Future (GOTF), announced that Brazil, Serbia, South Africa, and Uzbekistan are the shortlisted applicants to host GOTF 2027. The Games of the Future is the world’s leading phygital sports tournament, bringing together sports and esports athletes from around the world.

With the UAE set to host GOTF 2025 and Kazakhstan in 2026, the competition for the 2027 edition has drawn significant interest from nations eager to position themselves as leaders in the world of phygital sports.

Nis Hatt, CEO of Phygital International, said: “We received bids from right around the world which highlights the growing awareness and passion for phygital sports globally. We would like to thank all the nations who bid to host The Games of the Future 2027 and are pleased to announce that Brazil, Serbia, South Africa, and Uzbekistan have been selected as the nations shortlisted as potential hosts.”

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Following further evaluations and detailed assessments of each finalist’s proposal, the final decision on the host country for GOTF 2027 will be announced in the summer of 2025.

The post Four Countries Shortlisted to Host GOTF 2027 appeared first on European Gaming Industry News.

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Valorant Added to Hero Esports Asian Champions League

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The HERO ESPORTS Asian Champions League (ACL), Asia’s premier multi-title esports tournament hosted by Hero Esports, has officially announced the addition of VALORANT to its inaugural lineup.

Previously, ACL unveiled six game titles: Dota 2, Counter-Strike 2 (CS2), Honor of Kings, Teamfight Tactics, Delta Force, and Crossfire. With VALORANT joining the roster, the total number of games now stands at seven, with more titles expected to be announced soon.

Through continued collaboration with the Esports World Cup, ACL has revealed that the champions of the ACL CS2 and Honor of Kings Tournaments will secure direct entry to the Esports World Cup. Further collaborations on the remaining titles of the ACL are anticipated.

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The ACL VALORANT Tournament will be the only international-level VALORANT tournament held in China during the first half of 2025, attracting top teams from overseas. The Final of the event will take place offline in Shanghai. The event will use world-class production and cutting-edge live broadcasting technology to enhance audience experience.

The ACL is set to take place in the first half of 2025, with the Finals of the ACL CS2 Tournament and Honor of Kings Tournament scheduled for May. The ACL will have a total prize pool of $2 million.

Jonny Wang, CEO of the Asian Champions League, said: “We are excited to announce the addition of VALORANT to the ACL. Our ambition is to make ACL into a truly comprehensive tournament, providing a larger stage for players and teams across various competitions while delivering more exciting content for our audience.”

Danny Tang, Co-Founder and CEO of Hero Esports, said: “We are pleased by the progress of the ACL and its ability to attract top teams and titles to compete across Asia. We look forward to the continued collaboration between Hero Esports, ACL and the Esports World Cup Foundation, which is testament to our shared ambition to shape and empower esports globally.”

The post Valorant Added to Hero Esports Asian Champions League appeared first on European Gaming Industry News.

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