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eSports

ESE to Produce Three Live Esports Events in EA SPORTS FIFA for Ekstraklasa S.A.

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ESE Entertainment Inc. has announced that its media company, Frenzy sp. z.o.o. (Frenzy), will organise three offline events for the PKO Bank Polski Ekstraklasa Games, the official EA SPORTS FIFA tournament associated with Ekstraklasa, a professional European soccer league.

The PKO Bank Polski Ekstraklasa Games is an EA SPORTS FIFA tournament dedicated to both professional esports players associated with Ekstraklasa soccer clubs, as well as amateurs. The competition is therefore divided into two tiers: Pro and Open. The best players from both tiers will play in the grand finals and will have a chance to qualify for this season’s EA SPORTS Global Series Playoff.

Between November 30 and December 29, 2021, professional teams assembled their rosters through draft and transfers, while amateurs competed in three open tournaments for their spots in the regular season phase. The regular season, which has 17 rounds, launched on January 4, 2022. Nine episodes of the PKO Bank Polski Ekstraklasa Games Magazine produced by Frenzy highlighted the main stage of competition.

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The 2022 season of the PKO Bank Polski Ekstraklasa Games will be crowned with three in-person live tournaments that will be produced in Frenzy’s state-of-the-art studio in Warsaw. The tournaments are scheduled for the weekends of March 12th – 13th and March 26th – 27th and the grand finals on April 9th and April 10th. Each offline tournament will feature 8 players, and will be broadcast on Polsat Games’ linear TV and on the internet.

“Thanks to the PKO Bank Polski Ekstraklasa Games, EA SPORTS’ FIFA has made itself at home with Frenzy and Polsat Games. After months of competition broadcasted online, it is time for an electrifying finals in our physical studio. It makes us even happier and proud that there will be three in-person live tournaments. It’s now the time for quality in-person events that the EA SPORTS FIFA community has yet to experience,” Marcin Kilar, Managing Director at Frenzy, said.

“After a few months of online matches in the regular season, it’s time for what esports fans like the most. Offline events are the most exciting part of each PKO Bank Polski Ekstraklasa Games and I am convinced that EA Sports FIFA fans will appreciate the high level of broadcasts produced by Frenzy.

There are six days of exciting competition ahead of us on Polsat Games and in social media – we are really looking forward to it,” Marcin Mikucki, Communications, Marketing and Sales Director at Ekstraklasa S.A., said.

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eSports

PandaScore and Playbook Engineering join forces

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Pioneering esports odds, data and betting products provider now available to operators powered by leading platform supplier with the integration facilitated by Sporting Solutions

PandaScore, the award-winning provider of esports odds, data and betting products, has integrated its suite of solutions with Playbook Engineering, the global sportsbook platform provider.

The partnership has been facilitated by Sporting Solutions, which has strategic partnerships with both PandaScore and Playbook Engineering.

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Playbook Engineering has established itself as a leading sportsbook platform provider, supporting brands such as Star Sports, AK Bets, Priced Up, Bet Wright, Gentleman Jim, and Dragon Bet.

Following the integration, online sportsbooks powered by Playbook Engineering can access PandaScore’s Odds feed allowing them to offer comprehensive and competitive esports odds for some of the most popular disciplines.

The scope of markets and the value of odds are unrivalled with PandaScore using sophisticated models backed by a team of experienced traders including specialist traders for disciplines like CS2, Dota 2 and LoL.

A growing number of platform providers and operators are making a move into the lucrative esports betting space, with PandaScore recently surpassing €1bn of bets through its platform off the back of a sharp rise in demand among players and operators.

Joseph Noone, Senior Sales Manager at PandaScore, said: “Playbook Engineering powers some renowned sportsbooks as well as up and coming brands that are really making an impact.

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“It’s great that these sportsbooks can access our esports odds, data and betting products, allowing them to engage new and existing player cohorts with a compelling esports offering that stands out when it comes to the range and value of odds.

“The integration wouldn’t have been possible without our shared partner Sporting Solutions, and stands as an example of what can be achieved when providers work together.”

Luke Cousins, Commercial Director at Playbook Engineering, added: “Sportsbook operators simply can’t ignore the demand for esports betting and in PandaScore, we have a premium odds, data and betting product provider that lives and breathes esports.

“This partnership, done through our mutual friends, Sporting Solutions, further positions Playbook Engineering as a tier-one platform provider to some of the most exciting sportsbook brands around the world. This makes it a win for us, our partners and their players.”

The post PandaScore and Playbook Engineering join forces appeared first on European Gaming Industry News.

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eSports

Four Countries Shortlisted to Host GOTF 2027

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Phygital International (PI), the exclusive rights holders and custodians of The Games of the Future (GOTF), announced that Brazil, Serbia, South Africa, and Uzbekistan are the shortlisted applicants to host GOTF 2027. The Games of the Future is the world’s leading phygital sports tournament, bringing together sports and esports athletes from around the world.

With the UAE set to host GOTF 2025 and Kazakhstan in 2026, the competition for the 2027 edition has drawn significant interest from nations eager to position themselves as leaders in the world of phygital sports.

Nis Hatt, CEO of Phygital International, said: “We received bids from right around the world which highlights the growing awareness and passion for phygital sports globally. We would like to thank all the nations who bid to host The Games of the Future 2027 and are pleased to announce that Brazil, Serbia, South Africa, and Uzbekistan have been selected as the nations shortlisted as potential hosts.”

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Following further evaluations and detailed assessments of each finalist’s proposal, the final decision on the host country for GOTF 2027 will be announced in the summer of 2025.

The post Four Countries Shortlisted to Host GOTF 2027 appeared first on European Gaming Industry News.

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Valorant Added to Hero Esports Asian Champions League

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The HERO ESPORTS Asian Champions League (ACL), Asia’s premier multi-title esports tournament hosted by Hero Esports, has officially announced the addition of VALORANT to its inaugural lineup.

Previously, ACL unveiled six game titles: Dota 2, Counter-Strike 2 (CS2), Honor of Kings, Teamfight Tactics, Delta Force, and Crossfire. With VALORANT joining the roster, the total number of games now stands at seven, with more titles expected to be announced soon.

Through continued collaboration with the Esports World Cup, ACL has revealed that the champions of the ACL CS2 and Honor of Kings Tournaments will secure direct entry to the Esports World Cup. Further collaborations on the remaining titles of the ACL are anticipated.

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The ACL VALORANT Tournament will be the only international-level VALORANT tournament held in China during the first half of 2025, attracting top teams from overseas. The Final of the event will take place offline in Shanghai. The event will use world-class production and cutting-edge live broadcasting technology to enhance audience experience.

The ACL is set to take place in the first half of 2025, with the Finals of the ACL CS2 Tournament and Honor of Kings Tournament scheduled for May. The ACL will have a total prize pool of $2 million.

Jonny Wang, CEO of the Asian Champions League, said: “We are excited to announce the addition of VALORANT to the ACL. Our ambition is to make ACL into a truly comprehensive tournament, providing a larger stage for players and teams across various competitions while delivering more exciting content for our audience.”

Danny Tang, Co-Founder and CEO of Hero Esports, said: “We are pleased by the progress of the ACL and its ability to attract top teams and titles to compete across Asia. We look forward to the continued collaboration between Hero Esports, ACL and the Esports World Cup Foundation, which is testament to our shared ambition to shape and empower esports globally.”

The post Valorant Added to Hero Esports Asian Champions League appeared first on European Gaming Industry News.

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