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eSports
Team Vitality and adidas reveal League of Legends Open Tour roster
The new semi-pro team ‘Yellow Stripes’ will compete in the League of Legends Open Tour 2022 and benefit from Team Vitality and adidas’ unrivalled performance infrastructure, training alongside the likes of Perkz and Alphari
Team Vitality is pleased to reveal its new semi-pro League of Legends roster for 2022, in partnership with adidas. Yellow Stripes is made up of some of the most promising rising stars in League of Legends who will compete in the 2022 League of Legends Open Tour France. The new team will be powered by the same performance staff and facilities as Team Vitality pro players competing at the highest level to unlock their full potential. As main sponsor of Yellow Stripes for 2022, adidas will provide world class support to the team, including designing a bespoke jersey and a professional athlete, as a mentor to accompany the team throughout the year, give advice from his career and provide all the experience a young team needs to get started.
The Yellow Stripes roster is made up of:
- Matias “matias” Manchin Opheltes, France, 21 years old, AD Carry
- Long-time competitor who has been playing League of Legends since season 5, and took part in the competitive season in the Portuguese League in 2021
- Alexis “Artoria” Diebold, France, 19 years old, Mid Laner
- Played competitively in the France open tour in 2020 before doing a split at MCES Italy this summer and it is his goal to reach Worlds.
- Lorenzo “Linkkey” Giorgiutti, France, 22 years old, Support,
- Played League of Legends competitively since he was 16 and went pro in 2020
- Julian “eaRyz” Wehinger, France, 21 years old, Jungler
- Began competing in League of Legends full-time in 2021 following successful performances in Open Tour France in 2019 and 2020
- John “Sotsy” Sicre, France, 23 years old, Top Laner
- Began competing in League of Legends in 2019 and has since performed well in both the Nordic UKCL and Open Tour Benelux
The team will be coached by Benjamin “Fara” Stoffel and seasoned League of Legends caster and content creator Martin “Krok” Berthelot will act as team manager. The team will have full access to Team Vitality performance facilities including V.Hive, their cutting-edge public esports complex, V.Performance in the Stade de France, and the Berlin coaching house. Yellow Stripes are the third Team Vitality League of Legends roster, joining the newly revealed LEC super team and LFL squad.
Yellow Stripes will make their stage debut on January 29th when the League of Legends Open Tour France begins, the annual semi-pro year-long competition, allowing rising stars to benefit from the environment of top tier pro LAN competition. The Open Tour France gives the next generation of pro players the opportunity to graduate to division 2, and be in with a slight chance to be recruited to the LFL.
“We are proud to invest resources into the amateur scene. This project is a unique opportunity for these young players to learn and grow into what we hope will be a great sporting career in the future. They have challenges ahead of them, but we have every ambition to get them to the final of the Open Tour.” Said Fabien “Neo” Devide, Co-Founder and Esports Director, Team Vitality. “We’re delighted to have a partner in adidas who is not just interested in having their brand represented on the biggest stages in esports, but are committed to helping develop and support the pros of tomorrow”
“True to our belief that through sport we have the power to change lives, we are very proud to participate to this program. adidas supports all athletes who want to make a difference in the way they play, regardless of their sports. Launching ‘Yellow Stripes’ initiative with Team Vitality is rooted in our brand DNA and in the way we want to challenge sports industry codes.” said Sylvain Bouches, VP Director Brand for adidas France.
Yellow Stripes marks the latest collaboration from Team Vitality and adidas in one of the longest standing partnerships in esports. adidas was the first sports kit supplier to invest in the French esports market with Team Vitality in 2017, and together they have created the first-ever esports sneaker, the VIT.01, which sold out worldwide within a week, and created the first sports jersey especially for an esports team. To capture the progress of Yellow Stripes, the brands will collaborate on an eight-episode documentary series following the teams’ progress in the Open Tour.
eSports
Emirates Esports Federation Announces Worldwide Tender for Premier EGL Franchises, Unlocking Global Investment Opportunities
The Emirates Esports Federation (EEF), in collaboration with ITW Universe, has announced the launch of an Invitation to Tender (ITT) for the acquisition and operation of elite franchises in the upcoming E-Gaming League (EGL). This initiative presents a significant opportunity for global investors, esports teams, sports franchise businesses and high-net-worth individuals to become part of the rapidly growing esports ecosystem, reinforcing the UAE’s position as a hub for digital entertainment and economic advancement.
The E-Gaming League is set to redefine esports with a sustainable, inclusive and competitive platform that spans multiple gaming genres. Designed to engage diverse demographics, the league will serve as a stable framework for fostering global collaboration and long-term investment opportunities.
Highlighting the significance of this initiative, Sheikh Sultan Bin Khalifa Bin Shakbout Al Nahyan, President, Emirates Esports Federation, stated: “The EGL franchise model represents a groundbreaking evolution in the esports industry. It is not just a framework but a transformative platform that ensures stability, fosters global collaboration, and unlocks unparalleled opportunities for long-term investment. Esports has grown beyond virtual entertainment to become a mass sport that transcends borders, cultures, and generations. With EGL, we are not just hosting games—we are shaping the future of the digital economy.”
Echoing this sentiment, Saeed Ali Al-Tahir, General Secretary – Emirates Esports Federation, added: “The launch of the EGL franchise model marks a defining moment in the evolution of esports. It stands as a beacon of innovation, providing stability through equitable revenue-sharing, strategic brand partnerships, and pathways for talent development. Our vision is to position the UAE as the world’s premier hub for competitive gaming and to lead the charge in driving economic growth, cultural exchange, and limitless opportunities for the next generation.”
Vivek Chandra, Director of ITW Universe, said: “We are happy to announce the EGL Franchise Ownership Tender along with Emirates Esports Federation. This initiative is designed to attract forward-thinking partners eager to engage in a dynamic and profitable esports ecosystem. We look forward to creating a League that add values to the Publishers, Players & whole esports ecosystem and our franchise partners would be at the centre of all the initiatives.”
The post Emirates Esports Federation Announces Worldwide Tender for Premier EGL Franchises, Unlocking Global Investment Opportunities appeared first on European Gaming Industry News.
Asia
BETBY PARTNERS WITH SABA SPORTS TO DELIVER ESPORTS CONTENT THROUGH BETBY GAMES
![betby-partners-with-saba-sports-to-deliver-esports-content-through-betby-games](https://igamingradio.com/wp-content/uploads/2025/01/138100-betby-partners-with-saba-sports-to-deliver-esports-content-through-betby-games.jpg)
BETBY strengthens its Asian position with agreement to power leading brand SABA Sports
Premium sportsbook provider BETBY has entered into a strategic partnership with renowned sports gaming supplier SABA Sports, marking a significant step in bringing BETBY’s award-winning esports feature, BETBY Games, to the Asian-facing market.
The partnership with SABA Sports, the largest sports betting provider in Asia, will kick off with the integration of NBA focused eBasketball content in its esports portfolio. Going forward SABA Sports will be expanding its e-sim offering with additional BETBY Games titles, which are renowned to increase player engagement through fast-betting content designed for the next generation of players.
“This partnership with SABA represents an important milestone for BETBY as we expand our footprint into the Asian market,” said Chris Nikolopoulos, BETBY’s Chief Commercial Officer. “SABA’s exceptional market presence and reputation make them an ideal partner to bring BETBY Games content to life for operators across the region. Together, we aim to deliver unparalleled esports experiences and redefine how players engage with these dynamic esports offerings.”
The post BETBY PARTNERS WITH SABA SPORTS TO DELIVER ESPORTS CONTENT THROUGH BETBY GAMES appeared first on European Gaming Industry News.
eSports
ESIC and WIPO Unveil IGET: A Landmark Dispute Resolution Body for the Global Video Games and Esports Industries
The Esports Integrity Commission (ESIC) and the World Intellectual Property Organisation Arbitration and Mediation Center (WIPO AMC) announced the launch of the International Games and Esports Tribunal (IGET), a groundbreaking not-for-profit dispute resolution body designed to meet the unique needs of the global video games and esports industries.
IGET represents a pioneering effort to provide tailored, professional and accessible Alternative Dispute Resolution (ADR) services for stakeholders in gaming and esports. Its innovative platform addresses the broad scope of disputes that arise in these fast-evolving sectors, ranging from anti-doping violations and player disciplinary matters to intellectual property (IP) conflicts and contractual disagreements.
A Game-Changing Approach to Dispute Resolution
Traditional legal frameworks often fail to accommodate the complexity, pace and global nature of disputes within gaming and esports. IGET fills this critical gap with:
• Specialised Expertise: IGET’s panel consists of arbitrators and mediators with in-depth knowledge of esports, video games, and intellectual property. This ensures disputes are resolved by professionals who understand the industry’s nuances and challenges.
• Global Accessibility: With a fully international approach, IGET enables parties from anywhere in the world to resolve disputes seamlessly and efficiently, regardless of jurisdiction.
• Comprehensive Coverage: IGET addresses a wide range of dispute types, from integrity-related matters like match-fixing and cheating to a wide range of commercial disputes including but not limited to IP disputes, player contracts, sponsorship agreements and beyond.
• Efficient Procedures: IGET’s bespoke ADR processes are designed for swift, effective resolutions, minimising disruption to the industry’s fast-moving ecosystem.
With the establishment of IGET, the Esports Integrity Commission (ESIC) will immediately transition the functions of its Independent Appeals Panel to IGET, making IGET the exclusive jurisdiction for all ESIC appeals.
Stephen Hanna, CEO of ESIC, said: “The launch of IGET is a significant and important milestone for the global video games and esports industries. By combining ESIC’s expertise in maintaining integrity with WIPO’s authority in intellectual property dispute resolution, this initiative will ensure that disputes are handled professionally and swiftly, maintaining the integrity that underpins these industries’ growth and credibility. IGET is a critical step towards fostering trust, professionalism, and fairness across our industries.”
Marco M. Alemán, Assistant Director General of WIPO’s IP and Innovation Ecosystems Sector, added: “At WIPO, we understand the increasing relevance of Alternative Dispute Resolution (ADR) mechanisms in evolving sectors such as video games and esports. Our partnership with ESIC to establish IGET highlights our dedication to providing the essential infrastructure for impartial and effective dispute resolution within the esports and video gaming communities.”
To support stakeholders in understanding IGET’s services and processes, a series of public webinar information sessions will soon be made available. These sessions will provide an overview of IGET’s dispute resolution offerings, the steps involved in bringing a matter to the tribunal and guidance on how to incorporate the IGET model clause into agreements.
The post ESIC and WIPO Unveil IGET: A Landmark Dispute Resolution Body for the Global Video Games and Esports Industries appeared first on European Gaming Industry News.
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