

eSports
Mercedes-AMG Petronas joins Red Bull Racing for debut in upcoming 24 Hours of Le Mans Virtual
TOP ESPORTS TEAMS AND GLOBAL MOTOR MANUFACTURERS COMBINE FOR 24 HOURS OF LE MANS VIRTUAL
- Alpine, Mercedes, Williams, Red Bull Racing, W Series taking on the virtual endurance world
- Ferrari, Porsche, BMW, Aston Martin and Corvette all represented in GTE
Names from Formula One and the motorsport world at large, familiar to all, are joining with some of the most successful sim racing teams in existence to compete in the 24 Hours of Le Mans Virtual. The finale to the 2021-22 Le Mans Virtual Series will take place online on 15/16 January, and the list of drivers will include champions from F1, IndyCar, WEC, GT Racing in Europe and the USA and many, many more well-known names. The full driver list will be released on Friday, January 7, 2022.
The event brings together the world’s best professional drivers and sim racers, teamed together for 24 hours of virtual racing around the legendary French track and the whole event will be televised live across the world via a special TV programme to be made live from Paris.
Real world interest in the virtual world
The 50-strong team entry list (HERE) reveals that Mercedes-AMG Petronas Esports will be making its debut in the Le Mans Virtual Series, competing against Alpine Esports and Red Bull Racing Esports – the official sim racing divisions of the F1 Grand Prix teams. Joining them will be an all-female team from the W Series, an official Prodrive Esports team, and a return to the spotlight for a famous French racing name, Pescarolo. They will line up alongside Le Mans Virtual Series full season endurance esports entries from Team WRT, JOTA, Panis Racing, Duqueine, GR Racing, Proton Competition, Team Project 1 and D’Station Racing.
The crème de la crème of sim racers will be representing such well-known esports teams as Rebellion GPX Esports, Rocket Simsport, Floyd ByKolles Burst, R8G Esports, Team Redline, Veloce Esports, Team Fordzilla and SIMMSA Esports. The list is long and exciting.
GTE’s diversity as impressive as at the real 24 Hours of Le Mans
The entries for the 24 Hours of Le Mans Virtual are split into two categories of cars, LMP and GTE. While all LMP teams will use the ORECA 07 LMP2 model, the range and variety of GTE cars entered strongly reflects the diversity and popularity of the virtual race’s real-life heritage. Ferrari’s official FDA Esports Team will compete with a Ferrari 488 GTE, also used by SIMMSA Esports, while Porsche Esports Team leads the way for no fewer than 10 Porsche 911 RSR GTE entries.
Current GTE championship leader BMW Team Redline is one of five teams using the BMW M8 GTE – the W Series entry opting for this model for their entry to endurance racing. Two Aston Martin Vantage GTE cars, including one from Prodrive Esports, and two Corvette C8.Rs make up the extremely competitive and always entertaining GTE category
The full entry list including driver line ups will be released tomorrow, January 6, but in the meantime more information about Le Mans Virtual Series including press releases, visuals, official poster and a presentation can be found HERE. All information on the event can also be found on www.lemansvirtual.com.
ends
eSports
GRID Launches GRID Insights: Real-Time AI Context for Esports Tournaments

GRID, an in-game data infrastructure platform trusted by the leading game publishers and sportsbooks, has unveiled GRID Insights — a new AI-driven product delivering real-time, predictive context to live esports broadcasts and betting experiences.
GRID Insights transforms raw gameplay data into dynamic, predictive insights in milliseconds — surfacing real-time narratives like player streaks, weapon stats and record chases, all tailored to the stream’s brand and audience.
“With GRID Insights, we’re building the storytelling engine of live esports, powered entirely by official data. We use official in-game data and real-time pipelines to generate predictions, contextual stats, and behavioral patterns that previously required an analyst team. Now it’s automated and scalable, enabling our partners to create more immersive, informative, and engaging experiences that today’s digital-native audiences expect,” said Moritz Maurer, CEO of GRID.
Thanks to GRID’s deep partnerships with top game publishers and tournament organisers, Insights is built on structured, official data, enhanced by large language models (LLMs) and available via plug-and-play SDKs or APIs. The product supports major esports titles including CS2, Dota 2, League of Legends and VALORANT, with full customisation across branding and output formats.
GRID Insights made its live debut during the Champion of Champions Tour Season 3 (CS2), with broader adoption already underway. Among early adopters is the European Pro League (EPL), now integrating GRID Insights into its tournament broadcasts.
“GRID Insights is a game-changer for how fans engage with the action. At EPL, we’re always looking for new ways to elevate the viewer experience—and with GRID Insights, the instant, story-driven context keeps fans both informed and immersed. Whether you’re a dedicated follower or a casual viewer, it makes every moment more exciting,” said Oleksii Krasnikov, CEO of EPL.
The post GRID Launches GRID Insights: Real-Time AI Context for Esports Tournaments appeared first on European Gaming Industry News.
Ana Carolina Luna Maçães
Esportes Gaming Brasil unveils Ana Carolina Luna Maçães as Compliance Manager to reinforce regulatory commitment
Esportes Gaming Brasil, the owner of Onabet and Esportes da Sorte, has unveiled Ana Carolina Luna Maçães as its new Compliance Manager. The hire reinforces the company’s commitment to transparency, integrity, and good governance in Brazil’s evolving betting market.
Esportes Gaming Brasil’s new Head of Compliance, Ana Carolina Luna Maçães, commented: “Esportes Gaming Brasil has set a high standard in Brazil’s betting market with its total commitment to integrity, governance, and responsible gaming. It’s a privilege to join this exceptional team as Compliance Manager. My role is to reinforce our culture of compliance, navigating us through complex regulatory frameworks across multiple jurisdictions with as little friction as possible. Our mission is to deliver secure, transparent, and competitive services for our partners and clients.”
A seasoned legal and compliance professional who has spent time at NSX Brasil, Maçães joins with expertise in financial crime prevention, responsible gambling, and corporate ethics. She has earned a CPC-A certification from LEC (Legal, Ethics & Compliance), and she significantly strengthens the group’s in-house compliance work.
Esportes Gaming Brasil CEO Darwin Filho, added: “It’s more than just complying with and supporting regulations. Esportes Gaming Brasil has been actively leading the process of maturing the betting sector in the country. Our commitment to governance has been an essential part of our business model since the beginning. The arrival of Ana Carolina represents a strategic reinforcement, further strengthening the culture of compliance that has always guided the company.”
Esportes Gaming Brasil is proud to be one of the Brazilian-licensed operators under the SPA/MF framework and is renowned for impactful responsible gambling measures, including self-exclusion tools, behaviour monitoring, and an addiction support network.
With deep relationships to national sport and culture through major football sponsorships and experiential collaborations, and a growing digital presence via Onabet, the group is committed to shaping a safe, sustainable, and responsible future for Brazil’s gaming sector.
The post Esportes Gaming Brasil unveils Ana Carolina Luna Maçães as Compliance Manager to reinforce regulatory commitment appeared first on Gaming and Gambling Industry in the Americas.
eSports
Gamercraft Fully Adopts ESIC Integrity Codes and Joins Commission to Elevate Global Esports Standards
The Esports Integrity Commission (ESIC) announced that Gamercraft has joined ESIC as a Platform Tournament Organiser Member, formally embedding ESIC’s Integrity Codes into its Terms & Conditions and Terms of Use.
As part of its membership, Gamercraft will:
• Integrate ESIC’s Anti-Corruption, Anti-Cheating and Player Conduct Codes directly into every user agreement.
• Work hand-in-hand with ESIC to manage integrity-related complaints and appeals, including reviews of platform bans, to ensure transparent and independent resolution.
As an esports tournaments platform, Gamercraft delivers skill-based competitive experiences powered by proprietary tournament formats and performance-driven systems. With its integration into ESIC, Gamercraft solidifies its commitment to competitive integrity by adopting the ESIC Integrity Programme across all its operations.
Gamercraft joins a growing list of distinguished international tournament organisers and stakeholders who rely on ESIC’s Integrity Programme to form the foundation for competitive integrity within their operations.
Stephen Hanna, CEO of ESIC, said: “We are pleased to welcome Gamercraft, Inc. into ESIC membership. As a tournament organiser operating in the fast-evolving space of platform-based esports competition, their adoption of the ESIC Integrity Program is a meaningful step toward upholding fairness and ethical conduct across online tournaments. We look forward to supporting Gamercraft as they continue to scale their efforts with integrity at the core.”
JJ Garcia-Rovira, CEO of Gamercraft, said: “At Gamercraft, integrity forms the foundation of fair competition. Joining ESIC formalizes our commitment to maintaining the highest standards across our tournament ecosystem. As we pioneer new formats in skill-based competition and esports, this partnership ensures our community can compete with complete confidence in the fairness and transparency of our platform. We’re excited to work alongside ESIC in elevating integrity standards throughout the competitive gaming ecosystem.”
The post Gamercraft Fully Adopts ESIC Integrity Codes and Joins Commission to Elevate Global Esports Standards appeared first on European Gaming Industry News.
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