

eSports
Champions of Inaugural Global Esports Games Prove that Esports is Truly a Global Movement
After two days of intense competition, the first-ever champions of the inaugural Global Esports Games have emerged.
And staying true to the Global Esports Federation and GEG’s vision of connecting the world through the power of esports, the diversity of the winners — nine member nations walked away with the 12 medals on offer — have made the inaugural Games a truly global celebration of a #worldconnected.
Without further ado, here are the Singapore 2021 Global Esports Games champions.
eFootball 2022
Brazil, widely regarded as the best footballing nation, can now lay claim to also being the best in the virtual version of the Beautiful Game.
And it couldn’t have been scripted any better, with the inaugural eFootball 2022 gold a fight between Brazil and South American rivals Argentina. Imagine Neymar vs Messi, virtual style.
And when the dust settled, it was Brazil’s João Vitor “CSC_jvictor” Lopes who beat Argentina’s Iván Pablo “MelianTheKing” Melian.
Lopes showcased superior gameplay and was calm and patient when making split-second strategic decisions as the 17-year-old eFootball prodigy earned the gold with a 2-0 win.
Despite the traditional Brazil-Argentina rivalry, both Lopes and Melian shared a heartfelt hug, congratulating each other sincerely after the match.
Iran’s Morteza “esultimates” Mohammadi also scored a resounding 2-0 victory against Singapore’s Dennis “DENNISZZ0910” Zhao to take home a bronze medal.
Women’s DOTA 2
Shining a beacon for women esports, the first-ever major international Women’s DOTA 2 final was an electrifying display of skill and teamwork.
Despite losing the first round to Team Great Britain, Team Singapore showed determination and grit to make an astounding comeback to first tie the game 1-1 before winning an 80-minute decider to clinch the gold. Team Mongolia won the bronze medal.
Street Fighter V: Champion Edition
In the world of Street Fighter V, Chinese Taipei’s Yu-Lin “GamerBee” Hsiang is widely recognised as one of the world’s top gamers. But for all his talent, a major win on the world stage has proved elusive — until the GEG.
Up against the Dominican Republic’s Saul “MenaRD” Mena, Hsiang prevailed to become the GEG’s first Street Fighter V: Champion Edition gold medallist.
“I feel extremely happy because it’s been a long time since I’ve participated in an offline tournament. Facing the best players in the world and emerging the champion means a lot to me. I want to thank all my friends and my country for their support. Without them, I couldn’t win,” Hsiang said.
Hsiang picked Luke against his opponent’s Balrog, who posed a real threat to the veteran throughout the entire match. Despite losing the first game, Hsiang made a comeback and proceeded to win three consecutive games to secure his win.
Mena received the silver medal and Pakistan’s Ahmed “Amu_PS4” Shahid clinched the bronze.
DOTA 2 Open
Team Brazil ended the competition with a convincing 2-0 win against Team Singapore, and in doing so, made history as the first GEG DOTA 2 Open gold medallists.
“Everyone is super happy (about the win). This is our first time coming so far to this part of the world. There are some players who have never experienced an international LAN so this is something new for them,” Team Captain Matheus “KJ” Santos said.
Santos and some of his Brazil teammates have had the experience of playing at the highest level of DOTA 2, having featured at The International in October. And they showed their experience and quality throughout the tournament.
eSports
PandaScore and Playbook Engineering join forces

Pioneering esports odds, data and betting products provider now available to operators powered by leading platform supplier with the integration facilitated by Sporting Solutions
PandaScore, the award-winning provider of esports odds, data and betting products, has integrated its suite of solutions with Playbook Engineering, the global sportsbook platform provider.
The partnership has been facilitated by Sporting Solutions, which has strategic partnerships with both PandaScore and Playbook Engineering.
Playbook Engineering has established itself as a leading sportsbook platform provider, supporting brands such as Star Sports, AK Bets, Priced Up, Bet Wright, Gentleman Jim, and Dragon Bet.
Following the integration, online sportsbooks powered by Playbook Engineering can access PandaScore’s Odds feed allowing them to offer comprehensive and competitive esports odds for some of the most popular disciplines.
The scope of markets and the value of odds are unrivalled with PandaScore using sophisticated models backed by a team of experienced traders including specialist traders for disciplines like CS2, Dota 2 and LoL.
A growing number of platform providers and operators are making a move into the lucrative esports betting space, with PandaScore recently surpassing €1bn of bets through its platform off the back of a sharp rise in demand among players and operators.
Joseph Noone, Senior Sales Manager at PandaScore, said: “Playbook Engineering powers some renowned sportsbooks as well as up and coming brands that are really making an impact.
“It’s great that these sportsbooks can access our esports odds, data and betting products, allowing them to engage new and existing player cohorts with a compelling esports offering that stands out when it comes to the range and value of odds.
“The integration wouldn’t have been possible without our shared partner Sporting Solutions, and stands as an example of what can be achieved when providers work together.”
Luke Cousins, Commercial Director at Playbook Engineering, added: “Sportsbook operators simply can’t ignore the demand for esports betting and in PandaScore, we have a premium odds, data and betting product provider that lives and breathes esports.
“This partnership, done through our mutual friends, Sporting Solutions, further positions Playbook Engineering as a tier-one platform provider to some of the most exciting sportsbook brands around the world. This makes it a win for us, our partners and their players.”
The post PandaScore and Playbook Engineering join forces appeared first on European Gaming Industry News.
eSports
Four Countries Shortlisted to Host GOTF 2027

Phygital International (PI), the exclusive rights holders and custodians of The Games of the Future (GOTF), announced that Brazil, Serbia, South Africa, and Uzbekistan are the shortlisted applicants to host GOTF 2027. The Games of the Future is the world’s leading phygital sports tournament, bringing together sports and esports athletes from around the world.
With the UAE set to host GOTF 2025 and Kazakhstan in 2026, the competition for the 2027 edition has drawn significant interest from nations eager to position themselves as leaders in the world of phygital sports.
Nis Hatt, CEO of Phygital International, said: “We received bids from right around the world which highlights the growing awareness and passion for phygital sports globally. We would like to thank all the nations who bid to host The Games of the Future 2027 and are pleased to announce that Brazil, Serbia, South Africa, and Uzbekistan have been selected as the nations shortlisted as potential hosts.”
Following further evaluations and detailed assessments of each finalist’s proposal, the final decision on the host country for GOTF 2027 will be announced in the summer of 2025.
The post Four Countries Shortlisted to Host GOTF 2027 appeared first on European Gaming Industry News.
Asia
Valorant Added to Hero Esports Asian Champions League

The HERO ESPORTS Asian Champions League (ACL), Asia’s premier multi-title esports tournament hosted by Hero Esports, has officially announced the addition of VALORANT to its inaugural lineup.
Previously, ACL unveiled six game titles: Dota 2, Counter-Strike 2 (CS2), Honor of Kings, Teamfight Tactics, Delta Force, and Crossfire. With VALORANT joining the roster, the total number of games now stands at seven, with more titles expected to be announced soon.
Through continued collaboration with the Esports World Cup, ACL has revealed that the champions of the ACL CS2 and Honor of Kings Tournaments will secure direct entry to the Esports World Cup. Further collaborations on the remaining titles of the ACL are anticipated.
The ACL VALORANT Tournament will be the only international-level VALORANT tournament held in China during the first half of 2025, attracting top teams from overseas. The Final of the event will take place offline in Shanghai. The event will use world-class production and cutting-edge live broadcasting technology to enhance audience experience.
The ACL is set to take place in the first half of 2025, with the Finals of the ACL CS2 Tournament and Honor of Kings Tournament scheduled for May. The ACL will have a total prize pool of $2 million.
Jonny Wang, CEO of the Asian Champions League, said: “We are excited to announce the addition of VALORANT to the ACL. Our ambition is to make ACL into a truly comprehensive tournament, providing a larger stage for players and teams across various competitions while delivering more exciting content for our audience.”
Danny Tang, Co-Founder and CEO of Hero Esports, said: “We are pleased by the progress of the ACL and its ability to attract top teams and titles to compete across Asia. We look forward to the continued collaboration between Hero Esports, ACL and the Esports World Cup Foundation, which is testament to our shared ambition to shape and empower esports globally.”
The post Valorant Added to Hero Esports Asian Champions League appeared first on European Gaming Industry News.
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