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Riot Games Reveals Multi-City Tour across North America for 2022 League of Legends World Championship

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Riot Games announced that its premier esports event, the League of Legends World Championship, returns to North America for the first time since 2016 with a continental tour.

The Worlds 2022 event will feature:

  • Play-Ins in Mexico City, Mexico;
  • Groups and Quarterfinals in New York City;
  • Semifinals in Toronto, Canada;
  • Finals in San Francisco, California.

This will be the first time Riot Games has hosted a multinational North American Worlds, making first-time stops in both Mexico and Canada.

The announcement was made at a press conference at Chase Center prior to the Golden State Warriors vs. Toronto Raptors NBA game featuring teams from the semifinal city (Toronto) and final city (San Francisco). Participants outlined Riot’s plan to “canvas North America,” with the final two stops being Scotiabank Arena, home of the Toronto Raptors, and Chase Center, home of the six-time NBA Champion Golden State Warriors.

The Worlds 2022 venue lineup also includes Play-Ins from LoL Esports’ Liga Latinoamerica (LLA) competition arena before contesting both Groups and the Quarterfinals at the Hulu Theater at Madison Square Garden.

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“The momentum behind League of Legends Esports has only continued to grow since the last time we hosted Worlds in the U.S. in 2016. We’re thrilled to bring the full scale of our global sport back to North America, and, COVID permitting, welcome fans into the stands across three countries and four different cities,” said Naz Aletaha, Global Head of LoL Esports.

“Worlds is the showcase of the greatest of our sport, and we look forward to celebrating that with our fans in North America and across the world.”

Chase Center, also home of the Golden Guardians, a team in LoL Esports’ North American league (LCS), opened its doors in 2019. It is an award-winning sports and entertainment arena that boasts a seating capacity of 18,064. In addition to Warriors’ home games, the venue also hosts a variety of concerts, conventions, and other large-scale events.

Chase Center will be the 10th unique arena to host a Worlds Final. The most recent Worlds Finals venues and locations include the Laugardalshöll Sport Center in Reykjavík, Iceland (2021); SAIC Motor Pudong Arena in China (2020); AccorHotels Arena in Paris, France (2019); Incheon Munhak Stadium in Incheon, South Korea (2018); Beijing National Stadium in Beijing, China (2017); and the Staples Center in Los Angeles (2016).

Scotiabank Arena, also home to the Toronto Maple Leafs, opened its doors in 1999 and is often ranked the #1 Canadian arena. The venue has been recognized with more than 50 industry awards highlighting the venue’s security, accessibility, fan service, environmental commitment, food and beverage, marketing, design, partnerships, live entertainment, sales and box office service.

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Sunday’s announcement prior to the Warriors vs. Raptors game featured Riot’s senior most esports executives alongside top casters and LoL Esports players:

  • John Needham, President, Esports at Riot Games
  • Naz Aletaha, Global Head of LoL Esports
  • Chris Greeley, Head of Esports, North America and Oceania Pacific
  • Martin Blaquier, Head of Esports, Latin America
  • Eric “Licorice” Ritchie, top laner for Golden Guardians, LCS
  • Choi “huhi” Jae-hyun, support for 100 Thieves, LCS
  • Isaac “Azael” Cummings-Bentley, commentator and analyst
  • Sam “Kobe” Hartman-Kenzler, commentator and analyst

Worlds is the pinnacle of LoL Esports competition in which the top teams from 12 diverse regions compete for the world champion title. Held at the end of the regular season in a different host region each year, 24 teams from Riot’s 12 professional leagues participate in the month-long tournament to crown one team as the best in the world. The 2020 World Championship shattered previous viewership records with more than 45.95 million peak concurrent viewers worldwide and an average minute audience (AMA) of more than 23.04 million.

In November 2021, the 2021 Worlds Final came down to Worlds defending champions and heavy favorites DWG KIA from Riot Games’ South Korean league, LCK, facing EDward Gaming, the top-seeded team from Riot’s China league, LPL. EDG raised the Summoner’s Cup trophy and earned Mercedes-Benz championship rings after a thrilling best-of-five series. Worlds 2021 set new viewership records for esports that surpassed Worlds 2020’s numbers, with a report detailing official numbers to be released in December.

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Blanka Homor

Playson Signs Agreement with Light & Wonder in Global Distribution Deal

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Playson, the accomplished digital entertainment supplier, has forged a major global content deal with Light & Wonder to significantly enhance the reach of its extensive games portfolio.

This landmark agreement will enable Light & Wonder’s expansive operator network across the UK, Canada, and Latin America to gain access to Playson’s engaging offering.

UK-based operator Dazzletag Entertainment Ltd was the first to go live with the studio’s creative releases last month, with SUPERCHARGED CLOVERS: HOLD AND WIN and 3 POTS RICHES: HOLD AND WIN launched across its online casino brands.

Light & Wonder’s content marketplace is utilised by some of the biggest operator brands from across the globe, providing them with access to more than 3500 games from a host of third-party studios to allow them to build personalised, mobile-ready player experiences and stay ahead of regulatory changes.

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The partnership signifies the strength of Playson’s reputation as a respected and highly sought-after provider to operators globally, as the rising demand for its games looks set to take the studio to new heights for 2025.

Blanka Homor, Sales Director at Playson, said: “Our deal with Light & Wonder is a major milestone in our strategic roadmap, as we embark on the next chapter of our global growth. This agreement expands our reach and allows us to deliver our appealing titles to new operators and players.

“The launch of our titles across Dazzletag’s two brands is a great start, and we are confident this relationship will further elevate our presence in the ever-evolving online casino space.”

Steve Mayes, Senior Director of Partnerships at Light & Wonder, said: “We are delighted to be working with such a highly respected digital entertainment provider and deliver their portfolio to our network. This strengthens our commitment to offering operators the best game releases available.

“We look forward to other successful launches in 2025, as we continue to support our operators with diverse content.”

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Bragg Gaming Group

Bragg Gaming Announces Preliminary Unaudited Results for the Year Ended December 31, 2024 and 2025 Strategic Initiatives and Guidance

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Bragg Gaming Group announced its preliminary unaudited results for the year ended December 31, 2024 based on information currently available to management and certain strategic initiatives and issued financial guidance for 2025, highlighting anticipated double-digit growth in Revenue and Adjusted EBITDA driven by a strategic focus on proprietary and exclusive content.

Anticipated Full Year 2024 Results Highlights

The Company expects the financial results for full year 2024 to include the following highlights: Revenue not less than EUR 102 million, an increase of 9% from EUR 93.5 million for 2023, Adjusted EBITDA of not less than EUR 15.4 million, an increase of 1% from EUR 15.2 million for 2023.

Anticipated Financial Highlights for 2025

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Revenue Guidance: Revenue for the year ended December 31, 2025, is expected to reach between EUR 117.5 million and EUR 123.0 million, representing double digit growth compared to the Company’s anticipated 2024 revenue.

Adjusted EBITDA Guidance: Adjusted EBITDA is forecasted to range between EUR 19.0 million and EUR 21.5 million, supported by a shift toward higher-margin product offerings.

Strategic Business Drivers

The Company is expecting to realize its anticipated 2025 results in part, as a result of certain strategic initiatives, including:

• Shift in Revenue Concentration: The percentage of revenue from the Company’s proprietary and exclusive content business is expected to increase providing a more margin-accretive mix and improving profitability with reduced reliance on third party content revenue by year end.

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• Growth in Key Markets: Content-focused products, including proprietary, exclusive and aggregated content are projected to drive significant revenue growth in North America and Brazil, which are expected to contribute up to 10% and 15% of revenue, respectively by year-end.

• Brazil’s Growth Potential: The Company believes that its proprietary and exclusive content and aggregation businesses are strategically positioned to capture a significant share of Brazil’s $1.5 billion iGaming market, projected to more than double to over $3.3 billion by 2029, according to H2 Gambling Capital.

• US Market Penetration: The Company believes that it is strategically positioned for significant growth in the US market by leveraging its proprietary and exclusive content portfolio. Through integration with top-tier operators such as DraftKings, FanDuel, Rush Street, Caesars and BetMGM, and licenses in all key iGaming states, the Company’s content is accessible to over 90% of the US iGaming market, valued at over $9.5 billion, according to H2 Gambling Capital. Under the leadership of Neill Whyte, Chief Commercial Officer, and Garrick Morris, SVP (Commercial, US & Canada), veterans of the iGaming industry with multi-decade successful market penetration experience under their belt, the Company has strong leadership to garner enhanced market share. It is expected that proprietary and exclusive content growth in the US will be further driven by the recently announced technology and content partnership with Caesars Entertainment Inc. This partnership, which leverages the Company’s cutting-edge technology and innovative development strengthens the Company’s profile in a competitive and dynamic market.

• Stronger Penetration in Major European Markets: Bragg aims to expand content distribution in key Western European markets, including Italy, UK, Spain, and Sweden, by leveraging existing integrations with top operators and implementing targeted sales strategies.

• Expand Exclusive Partnerships: The Company plans to increase its roster of partner studios to enhance the release cadence of titles in North America. Additionally, Bragg aims to grow exclusive content distribution in Central European markets, including the Czech Republic and Germany, through strategic partnerships with studios such as Gamomat and King Show Games.

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• Stability in PAM Business: The Company’s PAM business is expected to remain flat year-over-year, an overall positive, despite the anticipated contraction of the Netherlands market in 2025 due to regulatory changes made in the fourth quarter of 2024.

• Enhanced Technology Profile: The Company continues to innovate with technologies such as FUZE, which provides bonuses, free rounds, tournaments, jackpots, recommendation engine and other engagement and promotional tools seamlessly across all iGaming, Sportbetting and iLottery products, requiring no additional integration. These advanced features enhance player experience and contribute to the growth of the Company’s product portfolio revenue.

• Data and AI Enhancements: By leveraging extensive gaming data, the Company generates actionable insights and employs AI-driven optimizations to elevate player experiences and enhance operator profitability, thereby accelerating profitable growth in proprietary and exclusive content verticals. Opportunities to leverage AI to reduce costs and enhance product margins are also being actively explored.

• Pipeline Opportunities: A robust pipeline of opportunities is under development, which, if realized, could further enhance 2025 performance but are not yet reflected in the current guidance.

• Stock Appreciation Rights Plan: Bragg has also introduced a new Stock Appreciation Rights (SAR) plan for its executive management team, further aligning management interests with those of shareholders. The SAR plan has been implemented under the Company’s Amended and Restated Omnibus Equity Incentive Plan and pays out only if the Company’s share price increases over a three-year period, with a full payout contingent on achieving a four-fold increase from a base price of $5 CAD. This structure ensures that executive compensation is firmly tied to delivering significant shareholder value. Additionally, the plan includes accelerated vesting provisions in the event of a change of control, preserving alignment with shareholder interests in all value-creation scenarios. SAR award payouts may be settled through the payment of cash, the issuance of shares, or through a combination of both, subject to the discretion of the Company’s Board and availability of shares under the Company’s equity incentive plan at the time.

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“I am pleased with where we believe 2024 results will land and very excited about the strong growth trajectory outlined in our 2025 guidance. Our strategic investments in proprietary and exclusive content as well as various Data, Player journey and AI enhanced engagement features, are expected to drive our growth in 2025. By focusing on margin-accretive products, we are well-positioned to boost both revenue and profitability while pursuing opportunities in key markets such as Brazil and the United States. Our PAM product remains a top-tier performer, and while our 2025 growth will largely come from the content side of the business, we have exciting prospects to expand our PAM offering. Additionally, I’m particularly proud of the strong executive team that we have assembled at Bragg this past year. The recently announced Caesars deal highlights their impressive capabilities,” said Matevž Mazij, CEO of Bragg.

The post Bragg Gaming Announces Preliminary Unaudited Results for the Year Ended December 31, 2024 and 2025 Strategic Initiatives and Guidance appeared first on Gaming and Gambling Industry in the Americas.

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Canada

NorthStar Gaming Announces $43.4 Million Long-Term Debt Financing

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NorthStar Gaming Holdings Inc. announced that the company has, subject to final approval of the TSX Venture Exchange, entered into a credit agreement (the “Credit Agreement”) in respect of a senior secured first lien term loan facility providing for loans in an aggregate principal amount of up to $43.4 million CAD (being the approximate equivalent of $30,000,000 USD) (the “Credit Facility”) to be made available by Beach Point Capital Management LP (“Beach Point”). Playtech plc (“Playtech”) and certain Playtech subsidiaries have agreed to provide credit support for certain obligations under the Credit Facility. The Credit Facility represents a significant milestone for NorthStar, strengthening its balance sheet and enabling the Company to continue to accelerate its growth initiatives.

“This is a pivotal moment for NorthStar, marking the largest financing in our history. This Credit Facility strengthens our balance sheet and directly supports our ability to scale operations and drive the business towards profitability with a single-minded focus. We are grateful to Beach Point Capital Management for their trust in our strategy and vision. We are also thankful for Playtech’s steadfast partnership which was instrumental in securing this funding, reinforcing their value both strategically and as a technology provider,” said Michael Moskowitz, Chair and CEO of NorthStar.

“Beach Point has deep experience investing across the gaming sector and is excited to partner with NorthStar to support their strategic initiatives. The online gaming sector has been growing rapidly, and this investment reflects our confidence in the Company’s leadership, market potential, and ability to deliver long-term sustainable growth. Likewise, we value the partnership with Playtech, who are contributing their leading technology, global reach, and strategic vision towards NorthStar’s continued success,” said Gabriel Fineberg, Managing Director at Beach Point.

The purpose of the Credit Facility is to support NorthStar’s continued growth by significantly strengthening the Company’s balance sheet. The Company will use the proceeds of loans made pursuant to the Credit Facility: (i) to repay the aggregate $9.5 million CAD principal amount (plus accrued interest) loaned to the Company by Playtech pursuant to unsecured, interest-bearing promissory notes dated April 25, 2024, September 13, 2024 and December 16, 2024; (ii) to fund an interest reserve account in respect of the Credit Facility in an amount equal to $7,000,000 CAD; (iii) for working capital and general corporate purposes; and (iv) to pay transaction costs in connection with the Credit Facility.

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