

eSports
GREATER COPENHAGEN SIGNS ASTRALIS AND NINJAS IN PYJAMAS AS PARTNERS TO ATTRACT GAME DEVELOPMENT TALENT TO THE REGION
Copenhagen Capacity and Invest in Skåne, the official investment promotion agencies for Greater Copenhagen have launched a campaign in partnership with Astralis and Ninjas in Pyjamas to help drive game development talent to the region.
Greater Copenhagen which comprises of Eastern Denmark and Southern Sweden will be represented by the biggest teams in both respective countries, Astralis and Ninjas in Pyjamas. Both teams will support the campaign by driving awareness to the Greater Copenhagen Career Portal through their social media channels.
The campaign was established following long-term challenges faced by local companies when sourcing talent. Alongside being known for producing fantastic esports organisations, Greater Copenhagen is home to a series of independent game studios and high profile publishers and platforms such as Unity Technologies and Avalanche Studios.
According to the trade body for the Swedish Games Industry (Dataspelsbranschen) games companies are struggling to hire talent and expand due to a worrying shortage of skilled labour within the computer games industry in Sweden. At the same time, of the local Danish companies who reported a lack of talent as hindering their growth, 40% were within the gaming industry. Many of the companies that Copenhagen Capacity is working with, cite that they are not seeing enough game developers in Greater Copenhagen and have emptied their own network for talent.
“We have a number of fantastic game companies based in Greater Copenhagen which means ample career opportunities in the sector, but our talent pool is limited. Denmark has no official game development education and without the infrastructure, local companies are not sourcing the experienced candidates they need. Therefore, we need to bring in new experienced game developers to the region, in order to help them grow. By partnering with two internationally recognized esports teams, Astralis and NIP, who have a global esports network and fanbase, we’re hoping to showcase the opportunities on offer for talent around the world to see,” said Asbjørn Overgaard, CEO of Copenhagen Capacity.
The campaign kicks off today ahead of the Blast Premier Fall Final from November 24th to 28th, Denmark’s biggest esports event and the tournament organiser’s first LAN event in over 20 months. Greater Copenhagen will also be the partner for the tournament, having first worked with Blast Premier to create Counter-Strike’s first ever live in-game prediction tool for last year’s Fall Final, resulting in more than 700 job applications and thousands visiting the career portal. The campaign will tap into Blast’s, Ninjas in Pyjamas and Astralis’ international fanbase and audiences with broad gaming experience and potential it-, software- and game developers.
“Greater Copenhagen is home to some of the most passionate esports fans and phenomenal CS:GO players so we are proud to support Greater Copenhagen and promote our homeland to ensure we attract the best talent for our colleagues in the gaming- and tech companies,” Steen Laursen, Director of Communications of ASTRALIS
“We might be competitors with Astralis on stage but off stage we are happy to join forces to put Greater Copenhagen on the map for gaming. We want to see our countries thrive and ensure local gaming companies have the resources to grow,” Michael Tidebäck, Director of Strategic Projects of Ninjas in Pyjamas.
eSports
PandaScore and Playbook Engineering join forces

Pioneering esports odds, data and betting products provider now available to operators powered by leading platform supplier with the integration facilitated by Sporting Solutions
PandaScore, the award-winning provider of esports odds, data and betting products, has integrated its suite of solutions with Playbook Engineering, the global sportsbook platform provider.
The partnership has been facilitated by Sporting Solutions, which has strategic partnerships with both PandaScore and Playbook Engineering.
Playbook Engineering has established itself as a leading sportsbook platform provider, supporting brands such as Star Sports, AK Bets, Priced Up, Bet Wright, Gentleman Jim, and Dragon Bet.
Following the integration, online sportsbooks powered by Playbook Engineering can access PandaScore’s Odds feed allowing them to offer comprehensive and competitive esports odds for some of the most popular disciplines.
The scope of markets and the value of odds are unrivalled with PandaScore using sophisticated models backed by a team of experienced traders including specialist traders for disciplines like CS2, Dota 2 and LoL.
A growing number of platform providers and operators are making a move into the lucrative esports betting space, with PandaScore recently surpassing €1bn of bets through its platform off the back of a sharp rise in demand among players and operators.
Joseph Noone, Senior Sales Manager at PandaScore, said: “Playbook Engineering powers some renowned sportsbooks as well as up and coming brands that are really making an impact.
“It’s great that these sportsbooks can access our esports odds, data and betting products, allowing them to engage new and existing player cohorts with a compelling esports offering that stands out when it comes to the range and value of odds.
“The integration wouldn’t have been possible without our shared partner Sporting Solutions, and stands as an example of what can be achieved when providers work together.”
Luke Cousins, Commercial Director at Playbook Engineering, added: “Sportsbook operators simply can’t ignore the demand for esports betting and in PandaScore, we have a premium odds, data and betting product provider that lives and breathes esports.
“This partnership, done through our mutual friends, Sporting Solutions, further positions Playbook Engineering as a tier-one platform provider to some of the most exciting sportsbook brands around the world. This makes it a win for us, our partners and their players.”
The post PandaScore and Playbook Engineering join forces appeared first on European Gaming Industry News.
eSports
Four Countries Shortlisted to Host GOTF 2027

Phygital International (PI), the exclusive rights holders and custodians of The Games of the Future (GOTF), announced that Brazil, Serbia, South Africa, and Uzbekistan are the shortlisted applicants to host GOTF 2027. The Games of the Future is the world’s leading phygital sports tournament, bringing together sports and esports athletes from around the world.
With the UAE set to host GOTF 2025 and Kazakhstan in 2026, the competition for the 2027 edition has drawn significant interest from nations eager to position themselves as leaders in the world of phygital sports.
Nis Hatt, CEO of Phygital International, said: “We received bids from right around the world which highlights the growing awareness and passion for phygital sports globally. We would like to thank all the nations who bid to host The Games of the Future 2027 and are pleased to announce that Brazil, Serbia, South Africa, and Uzbekistan have been selected as the nations shortlisted as potential hosts.”
Following further evaluations and detailed assessments of each finalist’s proposal, the final decision on the host country for GOTF 2027 will be announced in the summer of 2025.
The post Four Countries Shortlisted to Host GOTF 2027 appeared first on European Gaming Industry News.
Asia
Valorant Added to Hero Esports Asian Champions League

The HERO ESPORTS Asian Champions League (ACL), Asia’s premier multi-title esports tournament hosted by Hero Esports, has officially announced the addition of VALORANT to its inaugural lineup.
Previously, ACL unveiled six game titles: Dota 2, Counter-Strike 2 (CS2), Honor of Kings, Teamfight Tactics, Delta Force, and Crossfire. With VALORANT joining the roster, the total number of games now stands at seven, with more titles expected to be announced soon.
Through continued collaboration with the Esports World Cup, ACL has revealed that the champions of the ACL CS2 and Honor of Kings Tournaments will secure direct entry to the Esports World Cup. Further collaborations on the remaining titles of the ACL are anticipated.
The ACL VALORANT Tournament will be the only international-level VALORANT tournament held in China during the first half of 2025, attracting top teams from overseas. The Final of the event will take place offline in Shanghai. The event will use world-class production and cutting-edge live broadcasting technology to enhance audience experience.
The ACL is set to take place in the first half of 2025, with the Finals of the ACL CS2 Tournament and Honor of Kings Tournament scheduled for May. The ACL will have a total prize pool of $2 million.
Jonny Wang, CEO of the Asian Champions League, said: “We are excited to announce the addition of VALORANT to the ACL. Our ambition is to make ACL into a truly comprehensive tournament, providing a larger stage for players and teams across various competitions while delivering more exciting content for our audience.”
Danny Tang, Co-Founder and CEO of Hero Esports, said: “We are pleased by the progress of the ACL and its ability to attract top teams and titles to compete across Asia. We look forward to the continued collaboration between Hero Esports, ACL and the Esports World Cup Foundation, which is testament to our shared ambition to shape and empower esports globally.”
The post Valorant Added to Hero Esports Asian Champions League appeared first on European Gaming Industry News.
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