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eSports
Pro Gaming Society launch mobile app
Pro Gaming Society, also known as ‘PGS’, have launched their mobile app onto the Google Play & App store, which has already been downloaded over 45,000 times. The app offers all users the simplicity to register on their network and compete against tens of thousands of online gamers in a matter of minutes. The purpose of the app allows all registered players the ability to join their leagues and tournaments, view leaderboards, input stats, and win prizes. PGS are currently focusing on the game FIFA, specifically on its ‘Pro Clubs’ and ‘FUT game’ modes, however PGS has confirmed upcoming titles, such as Call Of Duty: Vanguard, Warzone, Fortnite and Rocket League, are all set to arrive in 2022 and beyond.
”Our aim is to create a global digital esports platform, uniting professional and amateur gamers from all over the world, resulting in next-level competition and unparalleled player improvement”. Kian James, Founder – PGS.
PGS began trading in 2019 after a group of passionate gamers decided it was time to give the esports community a platform that was dedicated and committed to offering player-focused, competitive and rewarding experiences. The launch of the PGS app in April 2021 has already achieved an overwhelming majority of five star reviews. Registered PGS users from 80 different countries and in five different continents have highlighted their key likes and benefits, including the user-friendly nature of inputting their stats, and the ability to enter free-to-play leagues and tournaments. ‘PGS Premium Weekly’ and ‘PGS Premium Monthly’ are the premium versions of the app, which have been specifically designed for ”serious gamers”, which removes restrictions, such as the requirement of a Goalkeeper, minimum players required to play, and advertisements. The ‘PGS Population’, as it has come to be known, consists of players from PlayStation, Xbox and PC. Cross-platform gaming has given PGS the opportunity to grow an unmistakable, thriving esports community, and as a result, PGS will be unveiling their Raffle Prize Draws in 2022, with prizes ranging from Consoles, PlayStation and Xbox points, and PC accessories.
”We believe in putting the gamer first, and always will do – that’s our ethos. Pro Gaming Society was built on the foundation that the hearts and minds of all gamers need to be understood and connected with, and that a strong focus on community is key to a successful esports future”. Kian James, Founder – PGS
Pro Gaming Society is a digital esports platform with a global community, offering round the clock leagues and tournaments, leaderboards, stats, and prizes. PGS was discovered by a small group of friends on the southerly coast of Bournemouth, UK. The company founders are avid gamers themselves and are no strangers to competitive online multiplayer gaming, having racked up thousands of hours on their favourite titles. The PGS website allows users to register and discover more about their services. You can also download the PGS app via the Google Play & App Store.
PGS offer simplistic, intuitive design and layout, resulting in a streamlined experience for all gamers. PGS currently serve tens of thousands of players across the world, and are committed to expanding their reach to every country, every gamer, and for every major gaming title.
eSports
BETBY TO POWER SOFTLABS’ ESPORTS PORTFOLIO WITH BETBY GAMES
![betby-to-power-softlabs’-esports-portfolio-with-betby-games](https://igamingradio.com/wp-content/uploads/2025/02/138518-betby-to-power-softlabs-esports-portfolio-with-betby-games.jpg)
BETBY, a leading sportsbook supplier, has announced a strategic partnership with iGaming provider Softlabs, in an agreement that will further increase the reach of its proprietary esports product. Through this partnership, BETBY’s award-winning esports solution, BETBY Games, will be made available to all operators on Softlabs’s partner network.
Softlabs will be seeking to to leverage the BETBY Games proven content that delivers fast-paced wagering action on a content lineup, which includes eSoccer, eBasketball, eFighting, eCricket, eShooter, eHorse Racing, eTennis, and eStreet Soccer. This will provide its partners with over 60 tournaments featuring over 350 markets, and 245,000 live matches per month.
“Softlabs has built a strong reputation in the industry and we are thrilled to join forces with them,” said Kirill Nekrasov, Head of BETBY Games. “This partnership allows us to extend the reach of BETBY Games and provide Softlabs with an even richer esports portfolio. Together, we’re pushing the boundaries of innovation in the esports betting landscape.”
Dmitrii Borodint, Chief Product Officer at Softlabs, commented: “Partnering with BETBY marks an exciting new chapter for us. The exceptional quality and variety of BETBY Games content will provide our clients and their players with a highly immersive and customizable esports experience, helping us to stand out in an increasingly competitive market.”
The post BETBY TO POWER SOFTLABS’ ESPORTS PORTFOLIO WITH BETBY GAMES appeared first on European Gaming Industry News.
eSports
Sony’s INZONE Becomes Main Partner of VCT EMEA
![sony’s-inzone-becomes-main-partner-of-vct-emea](https://igamingradio.com/wp-content/uploads/2025/02/138442-sonys-inzone-becomes-main-partner-of-vct-emea.jpg)
Sony’s gaming gear brand, INZONE, has become the Main Partner and the Official Gaming Display Partner of VCT EMEA for the next two years.
The gaming gear brand has previously supported the VCT as the Official Headset Partner and currently sponsors two VALORANT teams: Fnatic (EMEA) and ZETA DIVISION (APAC).
The deal will see INZONE equip the coach rooms, practice areas and co-stream rooms with top-of-the-range INZONE M10S OLED monitors, giving players, teams and broadcast partners the opportunity to use and test the equipment. In addition, fans attending the Riot Games Arena in Berlin will also get the chance to try out the monitors at the 1v1 station in the fanzone during VCT EMEA showdays.
“INZONE has become a major player in the pro-gaming performance scene, so we’re delighted to bring them on board as a partner of VCT EMEA for the next two years. Their continued support of our esports scene and commitment to serving the evolving needs of the gaming community through cutting-edge technology makes this a truly exciting collaboration,” Daniel Ringland, Head of VALORANT Esports EMEA, said.
The post Sony’s INZONE Becomes Main Partner of VCT EMEA appeared first on European Gaming Industry News.
eSports
Emirates Esports Federation Announces Worldwide Tender for Premier EGL Franchises, Unlocking Global Investment Opportunities
The Emirates Esports Federation (EEF), in collaboration with ITW Universe, has announced the launch of an Invitation to Tender (ITT) for the acquisition and operation of elite franchises in the upcoming E-Gaming League (EGL). This initiative presents a significant opportunity for global investors, esports teams, sports franchise businesses and high-net-worth individuals to become part of the rapidly growing esports ecosystem, reinforcing the UAE’s position as a hub for digital entertainment and economic advancement.
The E-Gaming League is set to redefine esports with a sustainable, inclusive and competitive platform that spans multiple gaming genres. Designed to engage diverse demographics, the league will serve as a stable framework for fostering global collaboration and long-term investment opportunities.
Highlighting the significance of this initiative, Sheikh Sultan Bin Khalifa Bin Shakbout Al Nahyan, President, Emirates Esports Federation, stated: “The EGL franchise model represents a groundbreaking evolution in the esports industry. It is not just a framework but a transformative platform that ensures stability, fosters global collaboration, and unlocks unparalleled opportunities for long-term investment. Esports has grown beyond virtual entertainment to become a mass sport that transcends borders, cultures, and generations. With EGL, we are not just hosting games—we are shaping the future of the digital economy.”
Echoing this sentiment, Saeed Ali Al-Tahir, General Secretary – Emirates Esports Federation, added: “The launch of the EGL franchise model marks a defining moment in the evolution of esports. It stands as a beacon of innovation, providing stability through equitable revenue-sharing, strategic brand partnerships, and pathways for talent development. Our vision is to position the UAE as the world’s premier hub for competitive gaming and to lead the charge in driving economic growth, cultural exchange, and limitless opportunities for the next generation.”
Vivek Chandra, Director of ITW Universe, said: “We are happy to announce the EGL Franchise Ownership Tender along with Emirates Esports Federation. This initiative is designed to attract forward-thinking partners eager to engage in a dynamic and profitable esports ecosystem. We look forward to creating a League that add values to the Publishers, Players & whole esports ecosystem and our franchise partners would be at the centre of all the initiatives.”
The post Emirates Esports Federation Announces Worldwide Tender for Premier EGL Franchises, Unlocking Global Investment Opportunities appeared first on European Gaming Industry News.
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