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The Red Bull Solo Q World Finals are here – The official 1v1 League of Legends tournament concludes in December!

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Red Bull Solo Q, the official 1v1 League of Legends tournament, has revealed all the details of its epic world final which will take place at BMW Welt in Munich, on the 4th-5th December, 2021. The tournament, which began in April, will culminate with the top 20 players battling it out across a two day offline final. Eefje “Sjokz” Depoortere, the face of the initiative, will be on site to host the event, bringing fans behind the scenes insights, interviewing players, commentators, and much more. After the excitement of the League of Legends World Championship (Worlds), the Red Bull Solo Q final is an awesome opportunity for League fans to get their esports fix before the new year.

The first stage of the competition saw players compete in National and International qualifiers in order to gain a spot in the Red Bull Solo Q Regional Finals, with players from some regions invited directly. This event saw the National Finals winners go head to head, with only the very best earning their spot at the Red Bull Solo Q World Final.

Alongside bragging rights as one of the best solo League of Legends players in the world, the Red Bull Solo Q World Final winner will also earn themselves an awesome live-viewing experience at an upcoming official Riot Games tournament.

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Red Bull Solo Q is well known for adding a new challenge to the League of Legends format; 1v1 duels where the player must draw “First Blood,” take down the opponent’s tower, or reach a 100-minion score to claim victory. Eefje “Sjokz” Depoortere, who has been the face of the competition since 2019, will be onsite to deliver an awesome fan experience, with a number of behind the scenes interviews, breaking down gameplay and much more. The offline final will take place at BMW Welt in Munich, with all participating players on site.

Built on giving solo amateur players the opportunity to showcase their abilities on the biggest of stages, Red Bull Solo Q has seen a number of competitors use the tournament as a springboard for greater League of Legends success. Mid laner Erik “ZiViZ” Lövgren cut his teeth during 2018’s Red Bull Player One, the previous iteration of Red Bull 1v1 League of Legends action, winning the entire competition and putting his skills on display to the world. Importantly, during the tournament ZiViZ was also able to represent his home country Sweden, as he explained “It’s always been a childhood dream to represent Sweden, be it through football, table tennis or esports. I loved wearing a jersey with the Swedish flag and my name on it.”

For the first time Red Bull Solo Q will take place in Howling Abyss, the first official ARAM (All Random, All Mid) map in League of Legends. This fun and beloved game mode will bring plenty of excitement to viewers, who can keep their eyes peeled for Poro, and players will also enjoy a stage building designed to look just like Howling Abyss, fully immersing them in the action.

Red Bull Solo Q is supported by industry leading partners, bringing the very best hardware and peripherals to competitors. SteelSeries, the worldwide leader in gaming and esports peripherals, is the official Red Bull Solo Q Peripheral Partner, providing headsets, keyboards and mice to duelists, ensuring full immersion with esports gaming gear built for both elite performance and durability. Additionally, AGON by AOC, the global leader in gaming monitors, is the Official Monitor Partner for the event, bringing exceptional visual clarity and ultra-high refresh rates to competitors. BMW Welt also joins the tournament this year, with BMW Welt in Munich providing the setting for the offline world finals. One of the most visited tourist attractions in Germany, BMW Welt will give the competition an epic backdrop as players fight to prove themselves the best solo League of Legends player in the world.

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BETBY LAUNCHES EXCLUSIVE CUSTOM CS2 LEAGUE FOR CSGOEMPIRE

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BETBY, a premium provider of innovative sports betting solutions, has announced the launch of a custom-made Counter-Strike 2 (CS2) league exclusively for CSGOEmpire, a leading operator in the esports sector. This latest addition reinforces BETBY’s commitment to delivering tailored esports experiences that enhance engagement and offer operators unique branding opportunities.

The newly introduced league, integrated into BETBY’s award-winning esports content portfolio BETBY Games, fully replicates the lifecycle of a real CS2 match. It follows a best-of-three (BO3) format with a maximum of 24 rounds (MR24) and overtime, incorporating side switches, weapon purchases, bomb plants, and all the mechanics that define real CS2 gameplay.

Featuring top teams from the HLTV ranking, the league ensures a high level of competition. Additionally, a special guest team, ‘Empire’, representing CSGOEmpire’s brand owners, joins the lineup with an up-to-date roster. This exclusive league was made possible through complex mathematical modeling and advanced infrastructure. It is available only on CSGOEmpire, providing its audience with an unparalleled esports betting experience.

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This initiative is part of BETBY’s broader strategic collaboration with Moonrail Limited, the parent company of CSGOEmpire. Through this partnership, BETBY has provided its cutting-edge technology and services to enhance CSGOEmpire’s sportsbook operations, further strengthening its position in the sports betting sector.

Kirill Nekrasov, Head of Sportsbook Product at BETBY, commented: “Our partnership with CSGOEmpire to develop a custom CS2 league highlights our ongoing efforts to push the boundaries of innovation in esports betting. We have meticulously designed this league to replicate the real dynamics of professional CS2 gameplay, ensuring that CSGOEmpire’s users enjoy an authentic and engaging experience that cannot be found anywhere else.”

A representative from CSGOEmpire added: “At CSGOEmpire, we are always looking for ways to bring our users the most authentic and immersive esports betting experiences. BETBY’s ability to develop a fully customized CS2 league that mirrors real gameplay is a game-changer for us. This exclusive league not only strengthens our brand identity but also provides our community with a truly unique betting product they won’t find anywhere else.”

The launch of this league builds upon BETBY’s previous announcement introducing customizable esports tournaments, allowing operators to create tailor-made leagues that align with their brand identity. This framework enables partners to personalize various aspects of their tournaments, from team branding to in-game visuals, making content more engaging and brand-specific. The collaboration with CSGOEmpire is a prime example of how this approach can deliver a unique product that resonates with the platform’s users.

The post BETBY LAUNCHES EXCLUSIVE CUSTOM CS2 LEAGUE FOR CSGOEMPIRE appeared first on European Gaming Industry News.

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PandaScore and Playbook Engineering join forces

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Pioneering esports odds, data and betting products provider now available to operators powered by leading platform supplier with the integration facilitated by Sporting Solutions

PandaScore, the award-winning provider of esports odds, data and betting products, has integrated its suite of solutions with Playbook Engineering, the global sportsbook platform provider.

The partnership has been facilitated by Sporting Solutions, which has strategic partnerships with both PandaScore and Playbook Engineering.

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Playbook Engineering has established itself as a leading sportsbook platform provider, supporting brands such as Star Sports, AK Bets, Priced Up, Bet Wright, Gentleman Jim, and Dragon Bet.

Following the integration, online sportsbooks powered by Playbook Engineering can access PandaScore’s Odds feed allowing them to offer comprehensive and competitive esports odds for some of the most popular disciplines.

The scope of markets and the value of odds are unrivalled with PandaScore using sophisticated models backed by a team of experienced traders including specialist traders for disciplines like CS2, Dota 2 and LoL.

A growing number of platform providers and operators are making a move into the lucrative esports betting space, with PandaScore recently surpassing €1bn of bets through its platform off the back of a sharp rise in demand among players and operators.

Joseph Noone, Senior Sales Manager at PandaScore, said: “Playbook Engineering powers some renowned sportsbooks as well as up and coming brands that are really making an impact.

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“It’s great that these sportsbooks can access our esports odds, data and betting products, allowing them to engage new and existing player cohorts with a compelling esports offering that stands out when it comes to the range and value of odds.

“The integration wouldn’t have been possible without our shared partner Sporting Solutions, and stands as an example of what can be achieved when providers work together.”

Luke Cousins, Commercial Director at Playbook Engineering, added: “Sportsbook operators simply can’t ignore the demand for esports betting and in PandaScore, we have a premium odds, data and betting product provider that lives and breathes esports.

“This partnership, done through our mutual friends, Sporting Solutions, further positions Playbook Engineering as a tier-one platform provider to some of the most exciting sportsbook brands around the world. This makes it a win for us, our partners and their players.”

The post PandaScore and Playbook Engineering join forces appeared first on European Gaming Industry News.

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Four Countries Shortlisted to Host GOTF 2027

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Phygital International (PI), the exclusive rights holders and custodians of The Games of the Future (GOTF), announced that Brazil, Serbia, South Africa, and Uzbekistan are the shortlisted applicants to host GOTF 2027. The Games of the Future is the world’s leading phygital sports tournament, bringing together sports and esports athletes from around the world.

With the UAE set to host GOTF 2025 and Kazakhstan in 2026, the competition for the 2027 edition has drawn significant interest from nations eager to position themselves as leaders in the world of phygital sports.

Nis Hatt, CEO of Phygital International, said: “We received bids from right around the world which highlights the growing awareness and passion for phygital sports globally. We would like to thank all the nations who bid to host The Games of the Future 2027 and are pleased to announce that Brazil, Serbia, South Africa, and Uzbekistan have been selected as the nations shortlisted as potential hosts.”

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Following further evaluations and detailed assessments of each finalist’s proposal, the final decision on the host country for GOTF 2027 will be announced in the summer of 2025.

The post Four Countries Shortlisted to Host GOTF 2027 appeared first on European Gaming Industry News.

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