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Everything you need to know for Red Bull Home Ground as the biggest VALORANT teams clash in unique ‘Home and Away’ competition

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This week, Red Bull Home Ground, the intense pro VALORANT invitational will see 16 of the biggest teams clash in a pulse-racing final from November 4th – November 7th, broadcast live from the Red Bull Gaming Sphere in London.

The broadcast begins on Thursday at 12pm GMT, with the first group match between Gambit Esports and Ninjas in Pyjamas, LDN UTD and Supermassive Blaze, Acend and Na’VI and TENSTAR and Team BDS.

Here is all you need to know about Red Bull Home Ground:

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The world’s best VALORANT teams will be battling it out across their favourite maps in the ultimate test of map knowledge, strategy and composure. From November 4th competitors will battle online over four intense days, broadcast from the Red Bull Gaming Sphere in London and live on Red Bull Twitch and YouTube.

With the likes of G2, Team Liquid, Gambit and Na’Vi, as well as Red Bull Campus Clutch champions Anubis and open qualifier winners Ninjas in Pyjamas, the competition features an exclusive star-studded line-up as esports returns to London. While the competition will be fought online, Vodafone GIANTS will be battling on-site at the Red Bull Gaming Sphere.

The competition pioneers a unique Home & Away structure that delivers an exciting twist to the normal VALORANT format, placing an even greater emphasis on map knowledge and strategy and a new layer of unpredictability to map picks.

The competition will kick-off with spectacular opening match-ups, between Gambit Esports and qualifier winner Ninjas in Pyjamas, G2 and BIG, Na’VI and Acend, Vodafone Giants and Red Bull Campus Clutch winners Anubis and more.

Making the competition even more of a spectacle, renowned VALORANT host Yinsu Collins will be leading a lineup of talented broadcast pros bringing the Red Bull Home Ground experience to life throughout the London Finals.

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Yinsu will be joined by two iconic pairs of casters, with Lauren “Pansy” Scott and Michael “hypoc” Robins teaming up once again to reignite their rapport after the VALORANT Champions Tour Stage 3 Masters in September, while Mitch “MitchMan” McBride and Tom “Tombizz” Bissmire will be pairing up to lend their charisma and expertise. G2’s Jakub “Lothar” Szygulski is also joining the lineup to give viewers his expert analysis on the tournament.

Where to watch:

The competition will be broadcast live from the Red Bull Gaming Sphere on twitch.tv/redbull and youtube.com/redbullgaming. Red Bull will also be hosting a Home Ground viewing party from 6th to 7th of November at Platform Shoreditch, open to press and the public.

Format

Red Bull Home Ground pitches teams in a riveting best of five battle, with the first two opening matches on each team’s chosen ‘home ground’. Added pressure is put on these opening home and away rounds, rewarding teams that can make the most of their home advantage and turn the tables on their opponent’s chosen map. If a team wins these two opening rounds they automatically win the tie, while a stalemate will then default to a best of five format.

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The opening day of the tournament will see four groups of four teams, competing in a Swiss-style format to decide who will move on in the competition. The top two teams from each group will make their way to the quarter finals, while the bottom two teams will be eliminated.

The Red Bull Home Ground Group Matches starts on Thursday November 4th, the eight qualified teams will then battle it out on Friday November 5th to compete in the Semi Finals on Saturday November 6th, before culminating in a Grand Final on Sunday November 7th.

Schedule

●      Thursday November 4th (Group Matches): Broadcast – from 12pm GMT

●      Friday November 5th (Quarter Finals): Broadcast – 12pm GMT (Series 1&2) & 4pm GMT (Series 3&4)

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●      Saturday November 6th (Semi Finals): Broadcast – 12pm GMT (Series 1&2 winners) & 4pm GMT (Series 3&4 winners)

●      Sunday November 7th (Final): Broadcast – 12pm GMT (3rd Place) & 4pm GMT (Final)

Teams

●        G2 Esports

●        Team Liquid

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●        Vodafone GIANTS

●        TENSTAR

●        Acend

●        Futbolist

●        Fnatic

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●        Supermassive

●        LDN UTD

●        Anubis

●        FPX

●        Gambit

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●        BIG CLAN

●        BDS

●        Na’Vi

●        Ninjas in Pyjamas

 

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Broadcast talent (English speaking)

Stage Host & Interviewer:

●        Yinsu Collins

Commentators:

●        Pair one:

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o    Lauren “Pansy” Scott

o    Michael “hypoc” Robins

●        Pair two

o    Mitch “MitchMan” McBride

o    Tom “Tombizz” Bissmire

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Analyst

●        Jakub “Lothar” Szygulski

Broadcast & other Languages

Red Bull Home Ground will be streamed live from Red Bull’s Twitch and YouTube channel across the four days from 12pm GMT

On Twitch, the event will be broadcast in English as well as English, French, Turkish, German, Russian, Spanish, Polish, Japanese, Thai. Enter the chat command “!languages” on the Red Bull Twitch channel to choose which language is preferred.

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twitch.tv/redbull

Partners

Lenovo is supporting Red Bull Home Ground as the Official Hardware Provider.

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eSports

Oddin.gg Breaks New Ground as Ohio Marks its 5th North American Betting License

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Oddin.gg is proud to announce that it has secured a full 3-year sports betting license in Ohio, further strengthening its standing as the esports betting solutions provider with the most licenses in North America. With this latest addition, Oddin.gg now holds four US licenses—New Jersey, Colorado, West Virginia, and Ohio—and a total of five across North America, including Ontario, Canada.

The Ohio license is a strategic milestone, as the state is set to become one of the most active betting markets in the American Midwest. According to projections from the Ohio Legislative Service Commission, the state’s sports gaming market is expected to reach approximately $3.35 billion annually as it matures. By securing this license, Oddin.gg is well-positioned to support operators in tapping into this significant potential.

Obtaining the Ohio license also demonstrates Oddin.gg’s ability to meet the state’s comprehensive regulatory standards, which include arduous assessments of financial stability, operational integrity, and adherence to state laws. This achievement reinforces Oddin.gg’s reputation for compliance and reliability, enhancing its capability to deliver full-service esports betting solutions tailored to a growing market.

Ohio’s sports betting legislation imposes a 10% tax on sports gaming receipts, contributing to public education and initiatives supporting veterans in the state. Oddin.gg’s entry into this regulated environment reinforces its role as a leader in shaping the future of esports betting in the US while offering operators a pathway to engage with a new generation of bettors in a secure and exciting way.

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Vlastimil Venclík, CEO of Oddin.gg, shared his enthusiasm about the news: “Securing a license from the Ohio Casino Control Commission is a significant step in our North American journey. Ohio is poised to become one of the most dynamic betting markets in the US, and gaining this
approval aer meeting the state’s rigorous standards is a true reflection of our commitment to integrity and excellence both in Ohio and beyond. However, this license isn’t just about expanding our reach; it’s about ensuring our partners have access to market-leading esports betting solutions that fully align with all local regulatory requirements.”

He continued, “Ohio’s market is gearing up to be something special, and we’re excited to help operators tap into that potential. As esports betting continues to evolve, Oddin.gg is ready to provide the expertise, technology, and support to make sure our partners succeed.

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SIS enhances global esports presence with Rivalry partnership

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Rivalry expands betting content portfolio with successful launch of SIS eBasketball & eSoccer products in global markets to engage next generation of bettors

SIS (Sports Information Services) Group, has launched its H2H Global Gaming League™ (H2HGGL) eBasketball & eSoccer games in multiple international markets through a partnership with Rivalry, the leading sportsbook and iGaming operator for Gen Z.

Rivalry will offer its customers over 150,000 H2HGGL short-form games annually, presented with low-latency video, game stats, player form and more than 50 pre-game and in-play markets. The SIS products are set to build on the operator’s market leadership among digitally native Millennials and Gen Z with content tailored for the next generation of players.

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Built specifically for sportsbooks, SIS’ H2H Global Gaming League™ is currently adding as much as 10% in value to operators. Professional gamers take part in all eBasketball and eSoccer games which are produced entirely in-house from SIS’ secure studios in the UK.

Currently, H2HGGL is the only product available on the market to have been awarded the Esports Integrity Commission’s (ESIC) Gold Standards, which are the highest possible accreditation created to set unmatched levels of integrity and safety in the industry.  Trained referees oversee every contest to ensure full trust in the content.

Jake Nowry, Sales and Business Development Manager at SIS Content Services, said: “We are thrilled to launch our complete esports portfolio with Rivalry and expand the reach of our sport sims solution. Partnering with a leading industry brand is another landmark deal for SIS as we showcase the versatility of our esports offering internationally.”

Michele Fischer, Vice President, SIS Content Services, said: “We are pleased to partner with Rivalry, whose platform appeals to a global, digitally native audience. Our short-form esports content, which has already proven to bridge the gap between live sports and its counterpart esports game, should enhance Rivalry’s current offering.”

Evan Van Luven, Director of Sportsbook Operations at Rivalry, said:  “Our partnership with SIS expands Rivalry’s product offering with new, around-the-clock betting content for our customers. These products are a great bridge and cross-selling point between our audience of sports and esports bettors looking for more interactive content.”

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Max Verstappen to attend GAMERGY, the world’s largest esports, gaming and entertainment event

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In an exciting announcement for motorsports and gaming fans alike, three-time Formula 1 World Champion Max Verstappen will be making a special appearance at the GAMERGY event for the exciting Heineken Player 0.0 Global Final in Madrid this December. This immersive entertainment and gaming Experience promises to bring together the worlds of motorsport and gaming, offering fans a unique experience.

GAMERGY, one of the largest global gaming and esports events, will take place in Madrid this December from the 13th-15th, 2024. The 10th edition of the event will host exhilarating activities featuring cutting-edge technology, live competitions, traditional sports activations and phygital interactive experiences that cater to a wide audience.

“In the past few years, we have seen how the traditional sports and gaming ecosystems have come closer together in innovative and immersive ways. At our most recent GAMERGY México edition, we saw our tennis, football, boxing, skateboarding and paddle activations being amongst the most popular gaming fair attractions. We are very excited to partner with Heineken in adding Player 0.0 to the digital fandom,” said Cristina Carranza, Global Head of Sales at GGTech.

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Heineken® Player 0.0 Global Final featuring Max Verstappen
23 finalists from all around the world will be joining us in Madrid for a simulated racing competition with the aim of winning the title of Player 0.0 Global Champion. Expect a high-octane race where the finalists will demonstrate their skills, speed and agility. During the Player 0.0 Global Final, festival goers will also have the once-in-a-lifetime opportunity to see Max Verstappen on stage. This unique experience is expected to draw immense crowds and therefore fans are encouraged to arrive early.

Exclusive Merchandise and Memorabilia
Fans attending the event will have the opportunity to purchase exclusive GAMERGY merchandise. Limited-edition collectibles will be available for purchase. Don’t miss the chance to take home a piece of history!

The post Max Verstappen to attend GAMERGY, the world’s largest esports, gaming and entertainment event appeared first on European Gaming Industry News.

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