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eSports

How do sportsbooks and bettors benefit from esports?

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Betting on esports events has numerous advantages when compared to sports betting. First of all, it’s because of its “always present” nature.

Unlike sporting events, held at a particular time of the year, esports events are available for bettors and fans 24/7/365.

Additionally, it is pretty easy to bet on esports events because there is a wide variety of live esports matches on various gaming and streaming platforms, including sportsbooks. Traditional sporting events: football, basketball or ice hockey are seasonal and follow a rigid schedule, unlike their console counterparts (efootball, ebaskteball, eice hockey). The esports betting world is the complete opposite, it’s all about 24/7 tournaments, a plethora of match formats that are constantly updated, a broad range of markets, and gripping competitions.

However, sports will always drive the esports industry. Even though the Covid-19 pandemic has significantly impacted the schedule of sporting events, they still attract millions of fans to tune in to traditional broadcast television instead of streaming platforms and services. Sports still get more views than esports, but it might only be a matter of time because the esports industry appears to be entering an impressive development stage.

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Esports is expanding the betting industry

Thanks to regular broadcasts of esports events that boosted the gaming, esports and betting industries began to enjoy phenomenal demand. Even the international tournaments like the 2020 UEFA European Football Championship have increased the need for esports betting. According to the ESportsBattle tournaments’ organizer, their efootball matches became more sought-after by sportsbooks’ customers during the EURO 2020. The quantity of ESportsBattle efootball matches streamed by one of the leading betting operators has increased x3 from December 2020 to June 2021.

In July 2021, when IEM Cologne 2021 took place, ESportsBattle CS:GO matches chalked up far more views; the numbers have risen dramatically: from 120K in June to almost 200K in July. Furthermore, the number of views increased by 73% from the beginning of 2021. One betting operator stated a nearly 40% uptake in the number of active bettors of EsportsBattles’ CS:GO events (from June to July).

Bettors of ESportsBattle CS:GO tournaments are provided with the following markets to place bets on: match winner (2-way or 3-way), match handicap, total maps, correct map score, map winner (2-way and 3-way), total rounds.

 

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How to bet on esports?

The betting landscape contains lots of companies and brands covering numerous events, including various formats and modes. Let’s say you have only 15 minutes and want to place a bet on the whole match. It is possible with esports because you will be able to watch the game, check the result, and get a quick bet calculation within this time slot.

Sportsbooks offer fast esports content to meet the above mentioned bettors’ needs. Once you have chosen the operator the next step is to select the markets to bet on. We’ll name the most common of them.

Betting Outrights

These are outright bets you usually make before an event begins. One of the most traditional bets in this category is which player or team will be the outright champion of a tournament.

 

Match Winner

As the name implies, all you have to do is choose which team or player you believe will win. The odds in this market may be fixed, indicating that they are set by an odds compiler some time before the match starts, or they may depend on how many bets are placed on one of the outcomes.

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Handicap Betting

Handicap betting is similar to match-winner betting because you are choosing between only two outcomes. However, in this case, the sportsbook tries to remove one of the player’s or teams’ advantages by giving them a head start.

 

Totals

If you were to bet on this market, you would bet on how many of something (e.g., maps in CS:GO) will be played out in a match. For CS:GO, you can bet on the number of maps played in a match, or the number of rounds played in a map. The thing is that your bet is entirely focused on how long a match will last.

To sum up: if you are new to esports betting, the best way to be good at it is to try it. And the most incredible thing about esports betting is that anyone can do it since the bet types are pretty simple, and you only need to choose your sportsbook.

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eSports

PandaScore and Playbook Engineering join forces

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Pioneering esports odds, data and betting products provider now available to operators powered by leading platform supplier with the integration facilitated by Sporting Solutions

PandaScore, the award-winning provider of esports odds, data and betting products, has integrated its suite of solutions with Playbook Engineering, the global sportsbook platform provider.

The partnership has been facilitated by Sporting Solutions, which has strategic partnerships with both PandaScore and Playbook Engineering.

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Playbook Engineering has established itself as a leading sportsbook platform provider, supporting brands such as Star Sports, AK Bets, Priced Up, Bet Wright, Gentleman Jim, and Dragon Bet.

Following the integration, online sportsbooks powered by Playbook Engineering can access PandaScore’s Odds feed allowing them to offer comprehensive and competitive esports odds for some of the most popular disciplines.

The scope of markets and the value of odds are unrivalled with PandaScore using sophisticated models backed by a team of experienced traders including specialist traders for disciplines like CS2, Dota 2 and LoL.

A growing number of platform providers and operators are making a move into the lucrative esports betting space, with PandaScore recently surpassing €1bn of bets through its platform off the back of a sharp rise in demand among players and operators.

Joseph Noone, Senior Sales Manager at PandaScore, said: “Playbook Engineering powers some renowned sportsbooks as well as up and coming brands that are really making an impact.

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“It’s great that these sportsbooks can access our esports odds, data and betting products, allowing them to engage new and existing player cohorts with a compelling esports offering that stands out when it comes to the range and value of odds.

“The integration wouldn’t have been possible without our shared partner Sporting Solutions, and stands as an example of what can be achieved when providers work together.”

Luke Cousins, Commercial Director at Playbook Engineering, added: “Sportsbook operators simply can’t ignore the demand for esports betting and in PandaScore, we have a premium odds, data and betting product provider that lives and breathes esports.

“This partnership, done through our mutual friends, Sporting Solutions, further positions Playbook Engineering as a tier-one platform provider to some of the most exciting sportsbook brands around the world. This makes it a win for us, our partners and their players.”

The post PandaScore and Playbook Engineering join forces appeared first on European Gaming Industry News.

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eSports

Four Countries Shortlisted to Host GOTF 2027

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Phygital International (PI), the exclusive rights holders and custodians of The Games of the Future (GOTF), announced that Brazil, Serbia, South Africa, and Uzbekistan are the shortlisted applicants to host GOTF 2027. The Games of the Future is the world’s leading phygital sports tournament, bringing together sports and esports athletes from around the world.

With the UAE set to host GOTF 2025 and Kazakhstan in 2026, the competition for the 2027 edition has drawn significant interest from nations eager to position themselves as leaders in the world of phygital sports.

Nis Hatt, CEO of Phygital International, said: “We received bids from right around the world which highlights the growing awareness and passion for phygital sports globally. We would like to thank all the nations who bid to host The Games of the Future 2027 and are pleased to announce that Brazil, Serbia, South Africa, and Uzbekistan have been selected as the nations shortlisted as potential hosts.”

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Following further evaluations and detailed assessments of each finalist’s proposal, the final decision on the host country for GOTF 2027 will be announced in the summer of 2025.

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Valorant Added to Hero Esports Asian Champions League

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The HERO ESPORTS Asian Champions League (ACL), Asia’s premier multi-title esports tournament hosted by Hero Esports, has officially announced the addition of VALORANT to its inaugural lineup.

Previously, ACL unveiled six game titles: Dota 2, Counter-Strike 2 (CS2), Honor of Kings, Teamfight Tactics, Delta Force, and Crossfire. With VALORANT joining the roster, the total number of games now stands at seven, with more titles expected to be announced soon.

Through continued collaboration with the Esports World Cup, ACL has revealed that the champions of the ACL CS2 and Honor of Kings Tournaments will secure direct entry to the Esports World Cup. Further collaborations on the remaining titles of the ACL are anticipated.

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The ACL VALORANT Tournament will be the only international-level VALORANT tournament held in China during the first half of 2025, attracting top teams from overseas. The Final of the event will take place offline in Shanghai. The event will use world-class production and cutting-edge live broadcasting technology to enhance audience experience.

The ACL is set to take place in the first half of 2025, with the Finals of the ACL CS2 Tournament and Honor of Kings Tournament scheduled for May. The ACL will have a total prize pool of $2 million.

Jonny Wang, CEO of the Asian Champions League, said: “We are excited to announce the addition of VALORANT to the ACL. Our ambition is to make ACL into a truly comprehensive tournament, providing a larger stage for players and teams across various competitions while delivering more exciting content for our audience.”

Danny Tang, Co-Founder and CEO of Hero Esports, said: “We are pleased by the progress of the ACL and its ability to attract top teams and titles to compete across Asia. We look forward to the continued collaboration between Hero Esports, ACL and the Esports World Cup Foundation, which is testament to our shared ambition to shape and empower esports globally.”

The post Valorant Added to Hero Esports Asian Champions League appeared first on European Gaming Industry News.

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