eSports
ESPORTS INSIDER ANNOUNCES THE RETURN OF ESI DIGITAL SUMMER AND START-UP INVESTMENT COMPETITION, THE CLUTCH
Esports Insider, the leading B2B esports events and media company is excited to reveal the return of ESI Digital Summer on 8-9th September, and The Clutch, a pitch investment competition which provides some of the most promising esports focused startups with a chance to pitch to a panel of investors and judges, and the opportunity to promote themselves. This year’s winner of The Clutch will receive an exclusive place in Level 256’s leading incubator program, worth 5,000 Euros, and includes meetings with notable investors , partners, organisations, institutions and key accounts from around the world.
ESI Digital Summer will bring together industry leaders in esports, sports and global brands to discuss and debate investment, esports ecosystems, education and more, and will feature some of the world’s most innovative brand showcases. With over 60 speakers, 400 attendees and more than 16 hours of live content across two days, ESI Digital Summer is also offering unparalleled networking opportunities for all attendees. Speakers for ESI Digital Summer will include some of the industry’s most prominent thought leaders and brand authorities, and is set to be announced over the coming months.
The Clutch, in partnership with Level 256, an innovation & economic development platform dedicated to esports by Paris&Co launched in 2018 and supported by the City of Paris, has become a standout initiative within the industry. With applications now open, esports focused startups can enter to take part in this prestigious competition taking place on September 9th. Entrants will have just minutes to pitch before an esteemed judging panel starts their questions and investigation. The panel will decide the best company with the winner to be announced during the final moments of ESI Digital Summer.
The winner of The Clutch in 2021 will secure an exclusive place in Level 256’s industry leading incubator program worth 5,000 Euros. The winning company will also be offered both extensive promotion, and access to mentorship and guidance that will help elevate their company to the next level. Level 256 launched in November 2018 by Paris&Co and with the initiative of the City of Paris, has incubated 32 projects dedicated to esports, which created 168 jobs and raised over 20M€. The platform has gathered more than 103 speakers and mentors during their hosted events since its launch.
In its fourth edition, and now an annual ESI event, The Clutch has seen over 50 startups in its first two editions and seen some of the most impressive and industry-changing esports startups showcased. Previous winners have included esports performance company GScience who build performance systems tailored to gamers, and TEAMS.GG, a gaming matchmaking platform allowing players to find like minded people to create ideal teams, and play better together.
“It was extremely important and exciting for us to win The Clutch Digital as it was another proof [statement] that this kind of technology is relevant to the esports space, and that Anzu specifically is relevant in the ad space. It was great to be recognised by leaders in the space.” said Natalia Vasilyeva, VP of Marketing at Anzu.
“We are very thrilled to be a partner in this 4th edition of the ESI and The Clutch. We are looking forward to discovering the amazing entrepreneurs of the British esports world. It is also a great opportunity to support the European esports ecosystem by encouraging cooperation between France and the UK. We are happy to welcome the winner to benefit from our incubation program and we hope that this first step is just the beginning!” said Vincent Vercelli, Head of Incubation for Level 256 (Paris&Co).
“I am really excited ESI Digital Summer will return this September providing world class content and presenting some of the largest global brands, and will also host the fourth edition of The Clutch. This year we are looking forward to showcasing the most ground-breaking startup ideas and first-rate pitches in the industry, and as always, it will be a difficult process to whittle it down to a final four. Since its inception in 2019, we have continued to see more and more esports startups enter the space and here at Esports Insider, we are proud to continue providing a platform for those companies looking to stand out, and unapologetically push boundaries in the esports industry.” said Sam Cooke, Managing Director and Co-founder of ESI.
eSports
Oddin.gg Breaks New Ground as Ohio Marks its 5th North American Betting License
Oddin.gg is proud to announce that it has secured a full 3-year sports betting license in Ohio, further strengthening its standing as the esports betting solutions provider with the most licenses in North America. With this latest addition, Oddin.gg now holds four US licenses—New Jersey, Colorado, West Virginia, and Ohio—and a total of five across North America, including Ontario, Canada.
The Ohio license is a strategic milestone, as the state is set to become one of the most active betting markets in the American Midwest. According to projections from the Ohio Legislative Service Commission, the state’s sports gaming market is expected to reach approximately $3.35 billion annually as it matures. By securing this license, Oddin.gg is well-positioned to support operators in tapping into this significant potential.
Obtaining the Ohio license also demonstrates Oddin.gg’s ability to meet the state’s comprehensive regulatory standards, which include arduous assessments of financial stability, operational integrity, and adherence to state laws. This achievement reinforces Oddin.gg’s reputation for compliance and reliability, enhancing its capability to deliver full-service esports betting solutions tailored to a growing market.
Ohio’s sports betting legislation imposes a 10% tax on sports gaming receipts, contributing to public education and initiatives supporting veterans in the state. Oddin.gg’s entry into this regulated environment reinforces its role as a leader in shaping the future of esports betting in the US while offering operators a pathway to engage with a new generation of bettors in a secure and exciting way.
Vlastimil Venclík, CEO of Oddin.gg, shared his enthusiasm about the news: “Securing a license from the Ohio Casino Control Commission is a significant step in our North American journey. Ohio is poised to become one of the most dynamic betting markets in the US, and gaining this
approval aer meeting the state’s rigorous standards is a true reflection of our commitment to integrity and excellence both in Ohio and beyond. However, this license isn’t just about expanding our reach; it’s about ensuring our partners have access to market-leading esports betting solutions that fully align with all local regulatory requirements.”
He continued, “Ohio’s market is gearing up to be something special, and we’re excited to help operators tap into that potential. As esports betting continues to evolve, Oddin.gg is ready to provide the expertise, technology, and support to make sure our partners succeed.
eSports
SIS enhances global esports presence with Rivalry partnership
Rivalry expands betting content portfolio with successful launch of SIS eBasketball & eSoccer products in global markets to engage next generation of bettors
SIS (Sports Information Services) Group, has launched its H2H Global Gaming League™ (H2HGGL) eBasketball & eSoccer games in multiple international markets through a partnership with Rivalry, the leading sportsbook and iGaming operator for Gen Z.
Rivalry will offer its customers over 150,000 H2HGGL short-form games annually, presented with low-latency video, game stats, player form and more than 50 pre-game and in-play markets. The SIS products are set to build on the operator’s market leadership among digitally native Millennials and Gen Z with content tailored for the next generation of players.
Built specifically for sportsbooks, SIS’ H2H Global Gaming League™ is currently adding as much as 10% in value to operators. Professional gamers take part in all eBasketball and eSoccer games which are produced entirely in-house from SIS’ secure studios in the UK.
Currently, H2HGGL is the only product available on the market to have been awarded the Esports Integrity Commission’s (ESIC) Gold Standards, which are the highest possible accreditation created to set unmatched levels of integrity and safety in the industry. Trained referees oversee every contest to ensure full trust in the content.
Jake Nowry, Sales and Business Development Manager at SIS Content Services, said: “We are thrilled to launch our complete esports portfolio with Rivalry and expand the reach of our sport sims solution. Partnering with a leading industry brand is another landmark deal for SIS as we showcase the versatility of our esports offering internationally.”
Michele Fischer, Vice President, SIS Content Services, said: “We are pleased to partner with Rivalry, whose platform appeals to a global, digitally native audience. Our short-form esports content, which has already proven to bridge the gap between live sports and its counterpart esports game, should enhance Rivalry’s current offering.”
Evan Van Luven, Director of Sportsbook Operations at Rivalry, said: “Our partnership with SIS expands Rivalry’s product offering with new, around-the-clock betting content for our customers. These products are a great bridge and cross-selling point between our audience of sports and esports bettors looking for more interactive content.”
The post SIS enhances global esports presence with Rivalry partnership appeared first on European Gaming Industry News.
eSports
Max Verstappen to attend GAMERGY, the world’s largest esports, gaming and entertainment event
In an exciting announcement for motorsports and gaming fans alike, three-time Formula 1 World Champion Max Verstappen will be making a special appearance at the GAMERGY event for the exciting Heineken Player 0.0 Global Final in Madrid this December. This immersive entertainment and gaming Experience promises to bring together the worlds of motorsport and gaming, offering fans a unique experience.
GAMERGY, one of the largest global gaming and esports events, will take place in Madrid this December from the 13th-15th, 2024. The 10th edition of the event will host exhilarating activities featuring cutting-edge technology, live competitions, traditional sports activations and phygital interactive experiences that cater to a wide audience.
“In the past few years, we have seen how the traditional sports and gaming ecosystems have come closer together in innovative and immersive ways. At our most recent GAMERGY México edition, we saw our tennis, football, boxing, skateboarding and paddle activations being amongst the most popular gaming fair attractions. We are very excited to partner with Heineken in adding Player 0.0 to the digital fandom,” said Cristina Carranza, Global Head of Sales at GGTech.
Heineken® Player 0.0 Global Final featuring Max Verstappen
23 finalists from all around the world will be joining us in Madrid for a simulated racing competition with the aim of winning the title of Player 0.0 Global Champion. Expect a high-octane race where the finalists will demonstrate their skills, speed and agility. During the Player 0.0 Global Final, festival goers will also have the once-in-a-lifetime opportunity to see Max Verstappen on stage. This unique experience is expected to draw immense crowds and therefore fans are encouraged to arrive early.
Exclusive Merchandise and Memorabilia
Fans attending the event will have the opportunity to purchase exclusive GAMERGY merchandise. Limited-edition collectibles will be available for purchase. Don’t miss the chance to take home a piece of history!
The post Max Verstappen to attend GAMERGY, the world’s largest esports, gaming and entertainment event appeared first on European Gaming Industry News.
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