

Compliance Updates
Germany: First esports tournaments and leagues qualify for simplified visa application process
The German Esports Federation (eSport-Bund Deutschland, ESBD) and game – the German Games Industry Association have jointly announced the first esports tournaments and leagues for which professional esports players from third countries will be able to take advantage of a new, simplified visa application process. Competitions that have qualified under the German Ordinance on the Employment of Foreigners (Beschäftigungsverordnung) include international leagues such as the League of Legends European Championship organised by Riot Games and 99Damage Liga from Freaks 4U Gaming as well as tournaments like the Intel Extreme Masters Cologne from ESL Gaming. Esports titles such as ‘Clash of Clans’, ‘Counter-Strike: Global Offensive’, ‘Dota 2’, ‘League of Legends’ and ‘Warcraft III: Reforged’ fall under the umbrella of these qualifications. In practice, the new process enables professional esports players from third countries to obtain a visa for these competitions under facilitated conditions, thereby placing them on equal footing with other occupational groups.
To take advantage of the simplified visa application process, esports players must meet certain requirements as defined by the federal government in the Ordinance on the Employment of Foreigners: they must be at least 16 years old, demonstrate a minimum salary level and present confirmation of their professional activity. game and the ESBD have agreed on a procedure to define the ‘substantial national and international significance’ of competitions and to verify applicants’ ‘professional practice’. The ESBD has made available an application portal and, for individual cases, an email address to all interested organisers and players.
‘Today Germany is already a location for many high-level esports competitions,’ says Felix Falk, Managing Director of game. ‘The newly facilitated visa issuing procedures for professional esports players will benefit the country’s long-term development in this arena. game and the ESBD have campaigned collaboratively for this political success. Now it’s important that promoters and esports players take advantage of the new opportunity.’
‘The esports visa represents an important easing of restrictions for professional esports in Germany,’ emphasises ESBD president Daniel Luther. ‘The burdensome previous process will now be a thing of the past. We’re thrilled that organised esports is advocating jointly for an improved policy framework.’
The second round of the process for inclusion in the list of qualified gaming operations will begin in October. Organisers seeking to register leagues and tournaments are encouraged to submit the necessary documents for verification. Leagues and tournaments which have already qualified must obtain renewed confirmation of their substantial national and international significance. The process takes place semi-annually.
The complete list of qualified tournaments and leagues:
• 99Damage Liga, Freaks 4U Gaming
• ESL One Germany, ESL Gaming
• ESL Meisterschaft, ESL Gaming
• Intel Extreme Master Cologne, ESL Gaming
• League of Legends European Championship, Riot Games
• League of Legends Prime League Pro Division, Riot Games
An extensive FAQ on the awarding of visas for esports players and organisers of esports competitions can be found at www.game.de/esport/esport-visum or at https://esportbund.de/esport/visa/
BMM
BMM TESTLABS PROMOTES SACHA MCLAUGHLIN TO VICE PRESIDENT OF GLOBAL QUALITY ASSURANCE

BMM Testlabs, the world’s original gaming test lab renowned for exceptional product compliance and certification services, today announced the promotion of Sacha McLaughlin to Vice President of Global Quality Assurance.
BMM’s President of Land-Based Gaming & Inspections, Kirk White, said, “Sacha has consistently demonstrated exceptional leadership, operational excellence, and a customer-first attitude. Her experience and passion will be critical as we continue to grow our QA services to meet the always-evolving needs of the global gaming industry.”
With over 18 years of experience in software implementation and seven years in the gaming industry, McLaughlin brings extensive knowledge of both agile and waterfall development methodologies, test planning, project management, and cross-regional team leadership. She is recognized for her ability to build and scale QA organizations that deliver quality, speed, and value to customers.
McLaughlin joined BMM in 2018 and has held roles of increasing responsibility within the Company, most recently serving as Senior Director of Quality Assurance. Throughout her tenure, she has been instrumental in expanding BMM’s QA capabilities and helping customers launch products into the global gaming market more quickly, with a focus on regulatory compliance, functionality, fairness, and security.
The post BMM TESTLABS PROMOTES SACHA MCLAUGHLIN TO VICE PRESIDENT OF GLOBAL QUALITY ASSURANCE appeared first on Gaming and Gambling Industry in the Americas.
Central Europe
Change of Chairmanship in the GGL Board of Directors as of 1 July 2025

On the occasion of the four-year anniversary of the Joint Gambling Authority of the Federal States (GGL) on 1 July 2025, Sandro Kirchner, State Secretary in the Bavarian State Ministry of the Interior, for Sport and Integration, has taken over the chairmanship of the GGL Administrative Board, succeeding Reiner Moser, Head of Office in the Ministry of the Interior, for Digitalisation and Municipalities for Baden-Württemberg.
During Reiner Moser’s term as Chairman of the Board of Directors, the GGL further established itself as a reliable institution for the supervision and monitoring of the online gambling market.
“The online gambling market has developed rapidly in recent years. The GGL has met the resulting challenges with great commitment and can already demonstrate remarkable results both in combating illegal gambling and in regulating and supervising the legal market. The exchange between the states and the GGL is always trusting and results-oriented. I would like to sincerely thank the Board of Directors and all GGL employees for this constructive cooperation over the past year,” said Head of Department Moser.
State Secretary Kirchner takes over the chairmanship at a time when the GGL is pursuing ambitious goals, including stronger international networking, particularly to further curb the illegal gambling market.
“The consistent prosecution of illegal offerings and player protection are my highest priorities. The work of the GGL must continue to be significantly geared towards ensuring that the business model of illegal gambling is not profitable in Germany,” said Sandro Kirchner.
With regard to his role as Chairman of the Board of Directors, he added: “I look forward to continuing the successful work of everyone involved over the past four years. We will certainly continue to face many challenges. However, I believe the GGL is well positioned to achieve this.”
The Board of Directors is the supervisory and steering body of the GGL. It consists of the heads of departments or state secretaries of the ministries responsible for gaming supervision in the 16 member states. The chair of the Board of Directors rotates annually on July 1st in alphabetical order of the member states.
The post Change of Chairmanship in the GGL Board of Directors as of 1 July 2025 appeared first on European Gaming Industry News.
Australia
L&GNSW Launches Compliance Campaign

The Liquor & Gaming NSW (L&GNSW) has launched a compliance campaign focusing on external gambling signage and internal gambling related signage that is visible from the outside of the premises.
Inspectors will be engaging licensees and attending venues to assess compliance.
L&GNSW will be taking escalated enforcement action against any venue found not to be complying with the requirements.
From 1 December 2023, L&GNSW adopted a zero-tolerance enforcement approach regarding external gambling-related signage. This followed a compliance campaign which involved the removal of all external gambling related signage such as “VIP Lounge,” signage that includes dragon imagery or similar, and the removal of adopted imagery including images associated with gaming machines.
External gambling related signage at hotels and registered clubs are subjected to the requirements of sections 43 and 44 of the Gaming Machines Act 2001 NSW (the Act).
These requirements are in place to continue supporting gambling harm minimisation by reducing the visibility and promotion of gambling, particularly to vulnerable individuals and the broader community.
Venues that are not yet compliant should consult the 2023 Compliance Campaign: External gaming signage for hotels & clubs position paper or contact the Hospitality Concierge for additional information on the requirements.
L&GNSW recommends venues conduct self-audits to ensure their obligations and requirements in relation to the Act are met. A Gaming Harm Minimisation Fact sheet is also available.
Breaches of section 43(1) and 44(1) of the Act can result in on the spot fines of $1100 per offence or a maximum fine of $11,000 per offence if prosecuted.
The post L&GNSW Launches Compliance Campaign appeared first on European Gaming Industry News.
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