Canada
NASCAR partners with Stay Plugged IN on esports initiative
NASCAR announced a partnership with Stay Plugged IN, the leading organizer of collegiate recruiting events in the US, to bring a three-part scholarship series to students throughout the country.
The partnership will see NASCAR provide scholarships to students interested in pursuing esports and gaming scholastically. Over the summer months, Stay Plugged IN will organize and produce two amateur tournaments where participants have the opportunity to compete in front of collegiate recruiters from around the country. Throughout gameplay, contestants will utilize NASCAR-themed vehicles available to the public for purchase in game. Additionally as part of the partnership will be a game creation competition where students learn to use coding to design games through the use of a coding platform. The partnership also creates resume building and experiential learning opportunities for students wishing to apply their skills at the collegiate level.
“Gaming is part of our DNA here at NASCAR – and we are firm believers in what the gaming world can offer students as they begin to map out their lives and careers,” said Nick Rend, NASCAR managing director of gaming and esports. “Whether it is competing in a high-level esports environment, building a career in the business of gaming, or some combination of the two, there are endless opportunities available to students to engage with the modern gaming world in a meaningful and rewarding way – and we are committed to doing our part to ensure that students can take advantage of these opportunities with the help of our friends at Stay Plugged IN.”
“We’re incredibly excited to work with NASCAR to give students more opportunities to learn, grow, and develop their skills in the gaming industry. NASCAR’s strong brand enables us to get our message out to many students across the US that may not realize the wealth of possibilities esports can bring them. We hope NASCAR fans can see how esports can be beneficial, and we know that many esports fans will be excited by the chance NASCAR is providing. Our visions aligned to blend a series of competition and educational curriculum in a way that engages students through STEM. With our companies being headquartered in Charlotte, it was a natural fit to introduce this program in our local community as well as on our national platform,” said SPIN Managing Director, Rick Suarez.
NASCAR, known globally as a leading promoter of motorsports, has made major strides in advancing its efforts in the gaming and esports landscape over the past decade – as today’s fans are able to engage with the sport across a variety of platforms such as iRacing.com, the NASCAR Heat series, Real Racing 3, and most recently via a new in-game content partnership with Rocket League.
Bally Bet Sportsbook & Casino app
Bally’s Interactive Launches the New Bally Bet Sportsbook & Casino App in Ontario
Bally’s Interactive, the digital and sports betting division of Bally’s Corporation, has launched the all-new Bally Bet Sportsbook & Casino app in Ontario, Canada. This latest release marks another significant milestone for the company, following the recent app update in New Jersey and a series of successful app launches in the past year, including the introduction of Bally Bet Sportsbook across multiple states and Bally Casino in Rhode Island.
The updated Bally Bet Sportsbook & Casino app represents a major step forward, as it combines the functionalities of the existing Bally Casino app and Bally Bet Sportsbook app into one comprehensive platform. Powered by White Hat Gaming, this new app allows players residing in or traveling to Ontario to conveniently place wagers on both sports and casino games using a single app, account, and universal wallet.
“We are thrilled to introduce the new Bally Bet Sportsbook & Casino app, marking a significant milestone for Bally’s. This integrated platform merges the features of our previous apps, providing players in Ontario with a seamless experience for both sports and casino betting. Our commitment to enhancing the player experience remains at the forefront as we strive to personalize the enjoyment of playing Bally Bet,” said Robeson Reeves, CEO of Bally’s Corporation.
BCLC
Be #GiftSmart: Scratch the Idea of Gifting Scratch & Win Tickets to Kids
BCLC reminds adults to gift responsibly this holiday season
With the holiday season in full swing, BCLC is reminding British Columbians to gift responsibly and scratch lottery products from their shopping lists for kids.
“Scratch & Win tickets can make great stocking stuffers for the adults in your life, but they’re not for kids,” said Ryan McCarthy, BCLC’s Director of Player Health. “The research shows that children who have early encounters with gambling are four times more likely to develop riskier gambling behaviour as they grow up. While people are out shopping for those last-minute gifts, BCLC wants adults to be aware of the potential risks associated with gifting lottery products to children and to consider safer alternatives.”
While Scratch & Win tickets are among the most common ways kids can be introduced to gambling, children are increasingly exposed to various online forms, such as gambling streams.
“With the convergence of gaming and gambling, youth are becoming more exposed to gambling content in online spaces like streaming sites, where creators are able to live-stream their own gambling, usually while playing online slots and instant games,” said Dr. Luke Clark, Director for Gambling Research at UBC. “Our research at the UBC Centre for Gambling shows that a higher frequency of watching online gambling streams is associated with a more positive attitude towards gambling and a high intention to gamble in the future.”
In B.C., it is illegal to sell lottery products to anyone under the age of 19 and BCLC encourages adults to have conversations with the kids in their lives about the risks associated with gambling.
“Open and honest conversations are crucial when it comes to navigating childhood exposure to gambling,” said McCarthy, who shared the following tips to adults:
- Monitor for gambling-related lifestyle changes. For example, developing a positive attitude towards gambling or a preoccupation with video games or streaming sites.
- Be a positive role model. Exhibit safer gambling behaviour and talk about the risks.
- Limit exposure. Monitor kids’ online activities and discourage engagement with gambling content. Explain how gambling is based on chance.
AGCO
Jackpot Digital Receives Approval from AGCO as a Registered Gaming Supplier
Jackpot Digital Inc., a leading provider of innovative dealerless electronic poker gaming solutions, has announced that the Alcohol and Gaming Commission of Ontario (AGCO) has approved the Company to be licensed as a registered Gaming Related-Supplier (the “Supplier License”) under the Gaming Control Act in the Province of Ontario.
This significant achievement allows Jackpot Digital to enter one of the most dynamic and rapidly growing regulated gaming markets in North America. The Supplier License authorizes Jackpot Digital to supply its electronic table games to Ontario’s gaming venues, including casinos and other regulated gaming facilities.
Jackpot Digital’s flagship product, the Jackpot Blitz electronic table game system, offers a modern, dealerless, player-friendly solution that integrates traditional multiplayer poker games with cutting-edge digital technology. The Supplier License will enable the Company to offer its innovative gaming solutions to operators throughout Ontario, driving new revenue opportunities and enhancing player experiences.
“Receiving AGCO’s approval is a major milestone. This approval provides us with the opportunity to offer our top-tier electronic gaming systems to operators throughout all of Ontario, positioning us for further growth in one of the world’s most robust gaming markets. We are excited to bring our innovative products to Ontario’s gaming community and continue our commitment to providing exciting, technology-driven entertainment experiences,” said Jake Kalpakian, CEO of Jackpot Digital.
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