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Ultimate Battle: Virtual Paradise for the Gamers to Excel in Top Esports Titles

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If I tell you that you can play all the esports games on one single platform, will you believe that? Well, you’ll have to because Ultimate Battle has all kinds of esports titles to play under one roof. Ultimate Battle is India’s first-ever one-stop online esports platform; players connect, interact and compete with each other in their favorite esports games for entertainment and rewards on this platform. Ultimate Battle’s goal is to bring esports into the mainstream and engage millions of gamers and fans together.

Currently, the platform has garnered a player base of 3,00,000 which is growing daily. With over 39000 monthly active users, gamers get an active community to interact with and compete against each other. The platform is now available on Google PlayStore for Android users and till now has seen over 38,000 downloads already. The freshly launched app of the platform will facilitate easier connectivity and accessibility for users and leverage the power of the mobile-first ecosystem of the country.

Here is a list of some of the popular game titles like Valorant, DOTA 2, Fortnite, Call of Duty: Mobile, Garena Free Fire, FIFA 20, Chess, etc. that the platform hosts. Besides Gameplay, Ultimate Battle enables gamers to network along with Gaming News and E-commerce portal to create a complete 360 experience.
Let’s take a look at the top five esports titles according to gamer’s engagement on the Ultimate Battle platform from January to April 2021:

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1. Garena Free Fire

Garena Free Fire is currently the most played esports game on the platform. It’s an action-adventure battle royale game played in a third-person perspective. The game consists of up to 48 players falling from a parachute on an island in search of weapons and equipment to kill the other players. Players are free to choose their starting position, take weapons and supplies to extend their battle life.

2. Call of Duty: Mobile

Call of Duty: Mobile stands runner-up on this list. It is a free-to-play shooter video game. It has two modes primarily, Multiplayer and Battle Royale. The multiplayer mode is the basic first-person shooter, similar to the previous Call of Duty games on other platforms along with old maps. Battle royale mode features up to 100 players. A player can choose to play alone, on a two-man team, or in a four-man squad.

3. Chess

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Interestingly Chess stands third on the list. It’s a strange fact in a good way that even after having the options of playing so many action-packed games with high-end graphics on the platform, our analytics tell a different story. Chess is a competitive board game played between two players. The game is played on a square board of eight rows and eight columns. Chess pieces are divided into white and black sets. Each set consists of 16 pieces: one king, one queen, two rooks, two bishops, two knights, and eight pawns. The objective of the game is to checkmate the opponent; this occurs when the opponent’s king is in check, and there is no legal way to remove it from the attack.

4. Counter-Strike: Global Offensive

Counter-Strike has been dominating the PC gaming scene for a decade. Growing from CS: Zero to the all-new CS: GO by Valve, this first-person shooter team strategy game has become one of the top esports title games in the world. Two teams (Terrorists and Counter-Terrorists), with 5-players on each side, face off against each other on a defined map to complete their objectives to win the round. CS: GO is one of the games with a well-structured professional scene with lots of esports teams competing every year for millions of dollars in prize money.

5. Valorant

Valorant is the all-new character-based FPS PC game. The new in-game dynamics and mechanics with high-tech guns and skill-weapons in Valorant have become hype among gamers. In this 5v5 team battle gameplay, each player controls a different in-game character. The characters are termed Agents which have their unique skills and weapons giving every player their special abilities. Valorant has also started marking its footprint in the esports industry with various leagues and events for professional players.

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Apart from online tournaments on Ultimate Battle, players can also compete with each other using 1v1 challenge mode as well as monthly leaderboard events to add to the overall excitement. 1v1 Challenges is one of the most used features of the platform as it provides instant gameplay. Players can directly challenge another active player or their friends on the platform and compete. While the leaderboards events are a function of the performance of the player on the platform.

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Thailand: Requirement of B50M in Account for Casino Entry Removed

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The Thailand’s Entertainment Complex Bill has been amended, removing the requirement that Thais must show they have at least 50 million in a fixed deposit before being allowed into the planned casino-entertainment complex.

It has been replaced by the need to have filed three-years of income tax returns.

The requirement is in Section 65 of the draft Entertainment Complex Bill, which has been under scrutiny by the Council of State, the government’s legal advisory body.

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Deputy Prime Minister and Minister for Finance Pichai Chunhavajira said the draft had now been reviewed by the council and revisions proposed to meet its objectives, including listening to feedback from the public.

The revised draft legislation had been signed by Deputy Prime Minister and Interior Minister Anutin Charnivirakul and sent to the cabinet secretariat on Feb 28, but it would not be on this week’s cabinet agenda, Mr Pichai said.

The process prior to submitting the bill to the cabinet would take about two weeks, he said.

Deputy Finance Minister Julapun Amornvivat confirmed that the 50 million baht requirement for casino entry had been removed and replaced by the requirement that Thais must have submitted three-years of tax returns.

The casino entrance fee remained at 5000 baht, he said.

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“The Ministry has checked the data and found there are only 10,000 Thai accounts with at least 50 million baht. So, the former requirement would push people to gamble elsewhere, which could be illegal. This amendment has been agreed on by the ministry and the Council of State,” Mr Julapun said.

He said the draft bill would be submitted to the cabinet for approval as soon as possible. He expected this would be during the current parliamentary session.

On Monday, representatives of several protest groups – the Network of Students and People for Thailand’s Reform, the Centre of People for the Protection of the Monarchy, and the Dharma Army – gathered near government house in Bangkok.

They submitted a letter to the prime minister opposing passage of the legislation. They argued that it would be harmful to the people, the country and the principles of all religions.

The post Thailand: Requirement of B50M in Account for Casino Entry Removed appeared first on European Gaming Industry News.

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Scientific Games India Recognized as One of Jombay’s 2025 WOW Workplaces

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Scientific Games has been named one of Jombay’s WOW Workplaces of 2025 in the Information Technology, Information Technology Enabled Services and Global Capability Center category at its Bangalore, India, location. This prestigious accolade reaffirms the company’s commitment to fostering a culture of innovation, collaboration and inclusivity. The award highlights the global lottery leader’s dedication to providing an exceptional environment where employees thrive personally and professionally.

The WOW Workplace Awards are an annual listing of organizations with the most WOW reviews. The award substantiates how “great,” “best” or “exceptional” a company is through testimonials and feedback across the web (including employee review websites) using Jombay’s AI engine.

 

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Pat McHugh, CEO of Scientific Games, said, “Being recognized as one of Jombay’s WOW Workplaces is an incredible honor and a true reflection of the remarkable culture our team in India has built. Our India team’s relentless dedication to innovation and excellence is inspiring and helps fuel our success with employees and customers worldwide.”

Scientific Games’ Bangalore operations, established in 2015, recently expanded to a new, state-of-the-art facility, underscoring the company’s growth and investment in its workforce. The center is a hub for research and development, software innovation, quality assurance and technology operations, contributing significantly to the company’s global mission.

Mahesh Nanjundappa, Managing Director of Scientific Games India, added, “This recognition is a testament to our employees’ hard work, creativity and commitment to making Scientific Games a fantastic workplace. At the heart of our success is the inspiring environment we’ve cultivated where every team member feels valued and empowered to achieve their best.”

Scientific Games operates across five continents, delivering a comprehensive range of retail and digital lottery solutions and lottery sports betting products and services to 150 lotteries in 50 countries.

The post Scientific Games India Recognized as One of Jombay’s 2025 WOW Workplaces appeared first on European Gaming Industry News.

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Tencent Cloud Recognised as a Leader in Omdia Market Radar for Games in Asia & Oceania, Solidifying its Position as a Global Gaming Industry Innovator

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Tencent Cloud, the cloud business of global leading technology company Tencent, has been named as a leader among cloud platforms for games in the latest report by Omdia, a premier technology research and advisory firm. The report highlights Tencent Cloud’s exceptional capabilities in supporting the gaming industry, showcasing its cutting-edge infrastructure and innovative, gaming-specific solutions, which solidify its position as an innovator in the global gaming sector.

According to the “Omdia Market Radar: Cloud Platforms for Games, Asia & Oceania – 2025,” Tencent Cloud is the top cloud platform for game developers in China – one of the largest and fastest-growing markets globally. It is also expanding its influence internationally, establishing a significant presence in Asia and Oceania, where it is positioned as one of the leading cloud service providers and is the only Asian vendor in the leader quadrant. As China’s largest gaming company, Tencent’s scale is reflected in its deep expertise and sustained focus in the gaming sector, with a sustained focus on gaming, which drives the development of its cloud platform. This emphasis is evident in Tencent Cloud’s robust suite of tools for game developers, including game servers, multiplayer services, and LiveOps. The platform’s offerings reflect the advanced adoption of live service business models in the Chinese market, distinguishing Tencent Cloud as a leader in the industry.

Poshu Yeung, Senior Vice President of Tencent Cloud International, said: “It is an honor for us at Tencent Cloud to be recognized as a leader in the Omdia Market Radar. This acknowledgment is a testament to our commitment to innovation and excellence in supporting the gaming industry. As the demand for cloud-based gaming solutions continues to grow, Tencent Cloud becomes even more well positioned to drive innovation and deliver greater value to developers and players all over the world.”

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The post Tencent Cloud Recognised as a Leader in Omdia Market Radar for Games in Asia & Oceania, Solidifying its Position as a Global Gaming Industry Innovator appeared first on European Gaming Industry News.

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