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Expansion of broadcast rights with Activision Blizzard: SPORT1 acquires extensive rights to leading esports titles for the German-speaking and pan-European regions

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Overwatch League, Hearthstone Masters Tour and Grandmasters as well as World of Warcraft with Arena World Championship and Mythic Dungeon International live and in highlights on both channels eSPORTS1 and eSportsONE

Activision Blizzard is expanding its distribution rights with SPORT1‘s pan-European channel project, following the conclusion of their initial two-year deal signed with the launch of eSPORTS1 in 2019. The multi-year agreement renews the TV-exclusive rights to the Overwatch League from the start of the season on April 16 across Germany, Austria, and Switzerland. The deal also extends the rights to the Hearthstone Masters Tour and Grandmasters for Germany, Austria, and Switzerland, along with eSportsONE in the European region. New in the program portfolio is World of Warcraft with the events Arena World Championship and Mythic Dungeon International, with their respective Season 1 finals taking place April 23-25 and May 1-2.

Brandon Snow, Chief Revenue Officer – Leagues: “SPORT1 has been key in introducing new fans to Overwatch League and Hearthstone throughout Europe and the German speaking region. We are thrilled to continue bringing these epic competitions to all of our fans in the region, while expanding this deal with World of Warcraft’s premier programs.“

Daniel von Busse, COO TV and Member of the Management of Sport1 GmbH: “By extending our partnership with Activision Blizzard to the pan-European region, we gain another central content partner for our first international channel project. The extension of our cooperation with one of the most important global players strengthens the portfolio of our two pay channels for the coming years and, together with our other partners, forms a strong basis for further growth in the esports area.“

 

Overwatch League has started new season on April 16

The Overwatch League is the first global esports league with teams from numerous world cities in Asia, Europe and North America. On April 16, 2021, the Overwatch League started its fourth season – divided into an East Region with eight teams and a West Region with twelve teams. The four tournament series are spread throughout the year and end with the competitions “May Melee“, “June Joust“, “Summer Showdown“ and “Countdown Cup“. The top four teams in the East and the top six in the West then compete against each other in a knockout format, with the crowning glory being the top two teams from each region playing each other in the grand tournament final. The prize money totals 4.25 million USD.

 

Hearthstone Masters Tour and Grandmasters are in full-swing

Hearthstone is the world‘s most popular digital competitive card game. In 2021, six Masters Tour events will take place, all of which will be played online. The season kicked off last month with the Masters Tour Eisenschmiede. Masters Tour tournaments award points toward qualifying for the Hearthstone Grandmasters. Each Masters Tour event has a prize pool of 250,000 USD. In the Hearthstone Grandmasters, which began April 9, players compete in weekly tournaments for the first seven weeks of the season. After the seventh week, playoff participation will be decided based on total points. The champions from all three regions will be up for a spot in the 2021 World Championship later this year.

 

World of Warcraft (WoW) new in the portfolio of eSPORTS1 and eSportsONE

Starting this year, the two channels will also show World of Warcraft (WoW) for the first time: The Arena World Championship (AWC) has been divided into two different seasons for its 14th edition. In the Circuit, the top 8 teams compete for a prize pool of 160,000 USD in March and April. The top four teams will play in the finals of Season 1 for 200,000 USD on May 1-2. Season 2 will then start directly at the Circuit in July and August – with the fight for the four slots in the Grand Finals and the championship title of the AWC: Shadowlands Champions 2021. The Mythic Dungeon International (MDI) also includes two Seasons in 2021 – with a total prize pool of 750,000 USD. There will be four cups per season – the first season Global Finals took place April 23-25.

 

24/7 program for the esports community: What eSPORTS1 and eSportsONE offer

eSPORTS1 started in January 2019 as the first linear TV channel for esports in the German-speaking region. The program includes at least 1,200 live hours of top-class international and national esports events as well as highlight shows and in-house produced magazines. eSPORTS1 is currently distributed in Germany, Austria and Switzerland via the pay-TV platforms of Vodafone, Unitymedia, Deutsche Telekom, 1&1, T-Mobile Austria, A1 Telekom, UPC Switzerland, Swisscom blue TV, Amazon Channels, Zattoo and Waipu.tv. On each of these platforms, the channel is offered in selected program packages. In addition, eSPORTS1 can also be booked as a live stream in the eSPORTS1 app.

After the successful launch of eSPORTS1, Sport1 GmbH implemented a pan-European channel project for the first time with the start of eSportsONE. The 24/7 program of eSportsONE comprises over 1,000 live hours per year of top-class international esports events as well as exclusive, self-produced analysis formats. eSportsONE is currently offered in Belgium, the Netherlands, the Czech Republic and Slovakia, as well as in Norway and Sweden via M7’s pay-TV platforms – TV Vlaanderen, CanalDigitaal and Skylink – and Telenor.

Central content partners of Sport1 GmbH besides Activision Blizzard are ESL, NBA 2K League and Psyonix with the esports titles Dota 2, Starcraft 2, Warcraft 3, NBA 2K and Rocket League.

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Esports World Cup Foundation Renews Partnership with Albaik

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The Esports World Cup Foundation (EWCF) has announced the renewal of its partnership with Albaik for a second consecutive year, aimed at enriching the experience of both visitors and players participating in the Esports World Cup (EWC). With a deep-rooted history in Saudi Arabia since 1974, Albaik will continue supporting the Kingdom’s gaming and esports sector through this prestigious partnership, aligned with its broader mission to empower youth and foster local talent in line with Saudi Vision 2030.

This partnership is built on a shared commitment to the future – bringing diverse entertainment offerings to the largest esports and gaming event in history. With audiences attending from across the globe, EWC 2025 offers visitors an exciting mix of competitive matches, immersive experiences and cultural programming.

Albaik’s continued involvement in EWC 2025 reflects its long-standing commitment to social, sporting and economic development in the Kingdom. It also reinforces the company’s belief that meaningful community impact is a core part of doing business – a principle that shapes its contributions to national development and youth empowerment.

Returning to Riyadh, Saudi Arabia, from July 7 to August 24, 2025, the Esports World Cup will unite global gaming communities for a celebration of esports culture. With 25 tournaments across 24 games, 2000 elite players and 200 Clubs from over 100 countries, the EWC will feature the largest prize pool in esports history, over $70 million. Fans can expect exclusive experiences, from high-stakes competition to live music, anime cafes, retro arcades, cosplay and more, drawing millions of fans online and in person.

The post Esports World Cup Foundation Renews Partnership with Albaik appeared first on European Gaming Industry News.

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Esports World Cup Foundation and Lenovo™ Partner to Power the Next Generation of Esports Champions

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Lenovo’s Legion premium gaming brand joins the world’s largest esports event to fuel elite performance and elevate the fan experience through world-class hardware

The Esports World Cup Foundation (EWCF) and Lenovo, announced a partnership to make Lenovo’s Legion brand of gaming devices the Official PC & Gaming Hardware partner of the Esports World Cup 2025 (EWC). Lenovo Legion is the one of the world’s leading gaming ecosystem brands, and will be bring its relentless commitment to innovation and performance to the global stage, empowering EWC athletes to compete at their highest level.

From training rooms to tournament zones, EWC athletes will be equipped with Lenovo Legion Towers, Lenovo Legion laptops, and peripherals – built for elite esports play with advanced thermal systems, high-performance silicon, high refresh-rate displays and low latency keyboards and mice that meet the demands of top-level competition.

Key models such as the Legion Tower 7i and Legion Tower 5i will feature across the event’s player infrastructure, delivering the reliability and power needed to perform under the intense pressure of elite competition. Designed for esports, both towers offer expansive I/O for a complete gaming setup and Legion Coldfront: Liquid cooling thermal solutions. The Legion Tower 7i boasts advanced cooling and an NVIDIA® GeForce RTX™ 5080 Desktop GPU for the extreme performance that top-tier esports athletes rely on, while the Legion Tower 5i pairs intelligent cooling with the RTX 5070 Ti Desktop GPU to deliver focused, winning gameplay.

EWC will also feature Legion Pro 7i laptops to give attendees the full Lenovo Legion experience. Legion laptops untether elite-level gaming experiences from the desk, allowing gamers to win anywhere they find themselves in competition for the top spot with up to NVIDIA GeForce RTX 5090 Laptop GPUs and Legion Coldfront: Vapor thermal systems, allowing the laptop to deliver up to 250W TDP that brings the most demanding games to life on the 16” PureSight OLED display.

“We’re building the Esports World Cup to set a new global standard — in both competition and the technology behind it,” said Mohammed Al Nimer, Chief Commercial Officer at Esports World Cup Foundation. “Lenovo’s Legion brand understands what elite players need: speed, efficiency, and reliability under pressure. These machines deliver the competitive edge required on the world’s biggest stage, and together we’re pushing the limits of performance — while delivering an experience that meets the expectations of athletes, fans, and the future of global esports.”

“Lenovo Legion equips gamers around the world with outstanding devices to help them achieve their goals and reach their impossible,” said Volker Düring, VP, PC Gaming Business, Lenovo. “The Esports World Cup is the ultimate forum for the world’s best gamers to showcase their mettle and emerge at the top of the world leaderboards, and when the best gamers compete on Lenovo Legion devices, anything is possible.”

As part of the partnership, Lenovo’s Legion branding will appear across EWC’s global broadcast, digital content, and onsite experiences, including fully equipped festival zones with PCs, gear, and laptops available for attendees to play on-site, helping drive deeper engagement with fans while highlighting the ecosystem that supports world-class gaming.

Fans can expect exclusive content, player-focused storytelling, and digital activations across Lenovo Legion’s social channels, offering an inside look at the road to victory – and the technology that powers it.

Returning to Riyadh, Saudi Arabia, from July 7 to August 24, 2025, the Esports World Cup will unite global gaming communities for a celebration of esports culture. With 25 tournaments across 24 games, 2,000 elite players, and 200 Clubs from over 100 countries, the EWC will feature the largest prize pool in esports history, over $70 million. Fans can expect exclusive experiences, from high-stakes competition to live music, anime cafes, retro arcades, cosplay, and more, drawing millions of fans online and in person.

The post Esports World Cup Foundation and Lenovo™ Partner to Power the Next Generation of Esports Champions appeared first on European Gaming Industry News.

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BETBY REDEFINES CHESS BETTING WITH EXPANDED MARKET OFFERING AHEAD OF ESPORTS WORLD CUP DEBUT

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BETBY, the innovative sportsbook supplier, is redefining how chess is experienced in the betting world, launching an innovative suite of markets designed to deepen engagement and bring fresh energy to one of the world’s oldest strategy games.

Marking a new chapter for chess within the iGaming space, BETBY’s upgraded betting content portfolio goes far beyond traditional markets like outright winner or total moves. Bettors can now engage with detailed, event-specific outcomes including the first move made, the first piece captured, number of checks, castlings, and whether a game will feature a pawn promotion, an en passant, or end in stalemate. Several markets also focus on the timing of critical moments, such as whether a checkmate will occur before a certain move, offering more dynamic, real-time decision-making for players.

This launch follows six months of dedicated product development across BETBY’s chess vertical and reflects the company’s long-term vision for the game as a core part of its sportsbook strategy. With chess now officially included in the Esports World Cup, the timing marks a natural convergence of two verticals where BETBY continues to strengthen its position: esports and traditional chess.

As part of this expansion, BETBY is also introducing another exclusive: live betting on the Top Chess Engine Championship (TCEC), a prestigious AI-based tournament. While the event follows a defined schedule, it opens up a new betting experience through intense matchups between powerful engines, enriching the overall chess offering.

Currently, BETBY offers pre-match coverage for around 20 chess tournaments per month, totaling approximately 400 matches. The addition of these expanded markets marks a strategic leap forward in delivering a modern, high-engagement chess product to sportsbook partners and players.

“Chess has always been a passion of ours, and today we’re proud to announce the launch of a truly comprehensive chess offering,” said Kirill Nekrasov, Head of Sportsbook Product at BETBY. “By expanding our market depth and introducing innovative tournaments, including both traditional and AI-driven formats, we’re giving our partners and players a completely new way to engage with the game. Our vision is ambitious: we want chess and betting to become synonymous, to the point where no modern sportsbook feels complete without chess markets. We’ve already done this with Betby.Games and esports, now it’s time to do the same with chess.”

BETBY’s long-term global brand ambassador, five-time world chess champion Magnus Carlsen, will represent Team Liquid at the Esports World Cup. His participation in the tournament, which begins on July 7th, reinforces chess’s growing presence in global esports and its potential as a premium betting vertical.

The post BETBY REDEFINES CHESS BETTING WITH EXPANDED MARKET OFFERING AHEAD OF ESPORTS WORLD CUP DEBUT appeared first on European Gaming Industry News.

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