Connect with us
Prague Gaming & TECH Summit 2025 (25-26 March)

Canada

Sony Interactive Entertainment and New Esports Venture, RTS, Jointly Acquire the Evolution Championship Series (Evo)

Published

on

 

Sony Interactive Entertainment LLC and RTS, a new venture born out of Endeavor’s esports business, announced today that they have acquired the assets and properties of the Evolution Championship Series (“Evo”), the world’s largest fighting game event, from Triple Perfect, Inc., through a joint venture esports partnership.

Through this new partnership, Tony and Tom Cannon, co-founders of Evo, will continue to be closely involved as key advisors to ensure that Evo remains a one-of-a-kind, grassroots competitive platform for fighting game players and fans around the globe. This collaboration will propel Evo even further as the premier fighting game tournament and foster the continued growth of the competitive gaming community on all platforms.

With the support of world-class publishers, Evo is returning this year as Evo Online, a fully online competition taking place August 6 – 8 and 13 – 15. Entry will be free, and players in North America, Europe, Asia and Latin America* will be able to compete in BANDAI NAMCO Entertainment’s Tekken 7, Capcom’s Street Fighter V: Champion Edition, Warner Bros. Games’ Mortal Kombat 11 Ultimate**, and Arc System Works’ Guilty Gear -Strive- in an open format. The online qualifiers will be livestreamed for fans, and more details will be shared in the coming weeks on evo.gg.

“Fighting games have been a vital part of PlayStation’s legacy and our community since the very beginning, and we’ve been thrilled to partner with Evo over the years,” said Steven Roberts, VP, Global Competitive Gaming, SIE. “This joint acquisition with RTS marks a new chapter of collaboration with Evo’s co-founders, Tom and Tony Cannon, and their passionate community of fighting game fans.”

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

“Evo is a unique and iconic community unlike any other in the fighting game space, and we’re proud to be partnering with the SIE team and the legends that are Tom and Tony—as well as Mark Julio as Head of Business Development—to help grow Evo,” said Stuart Saw, CEO, RTS. “We’ve got so many exciting plans in store for this year and beyond.”

“Tom and I are incredibly excited by the partnership with SIE and RTS,” said Tony Cannon, co-founder of Evo. “Both companies bring a wealth of experience and share our passion for what makes the fighting game community so great. We are looking forward to working with them to launch Evo to the next level while remaining true to our roots.”

As a result of the acquisition, Evo will be operated by the recently formed joint venture between SIE and RTS. Terms of this transaction including the acquisition cost and ownership split of the joint venture are not disclosed due to contractual commitments.

* Players in the following locations are eligible to participate: United States, Canada, Bahamas, Dominican Republic, Cuba, Belize, Guatemala, Honduras, El Salvador, Nicaragua, Costa Rica, Panama, Jamaica, Cayman Islands, Venezuela, Colombia, Guyana, Suriname, French Guiana, Puerto Rico, Mexico, Ecuador, Brazil, Peru, Bolivia, Paraguay, Uruguay, Chile, Argentina, Ireland, UK, France, Spain, Portugal, Belgium, Netherlands, Italy, Switzerland, Austria, Germany, Denmark, Sweden, Norway, Finland, Estonia, Latvia, Lithuania, Poland, Czechia, Slovakia, Hungary, Slovenia, Croatia, Serbia, Bosnia, Belarus, Ukraine, Moldova, Romania, Montenegro, Kosovo, Albania, North Macedonia, Bulgaria, Greece, Turkey, Western Russia, Thailand, Laos, Vietnam, Malaysia, Indonesia, Philippines, Singapore, Japan, Korea, Taiwan, and Hong Kong.

** Mortal Kombat 11 Ultimate will only operate in North America, Europe and Latin America regions.

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)
Continue Reading
Advertisement

Aristocrat Interactive iGaming White-Label

Aristocrat Interactive’s Full White-Label Solution Powers the Launch of Betiton in Ontario

Published

on

aristocrat-interactive’s-full-white-label-solution-powers-the-launch-of-betiton-in-ontario
Aristocrat Interactive™, Aristocrat’s online Real Money Gaming (RMG) division, proudly announces the expansion of Betiton into the Ontario online market through its iGaming White-Label package. This marks the fourth market Betiton has entered via Aristocrat Interactive iGaming White-Label’s casino platform.
This launch marks a significant milestone for Aristocrat Interactive’s iGaming White-Label division, as it represents the second brand live in the Ontario market. Betiton’s entry into Ontario is powered by Aristocrat Interactive’s comprehensive White-Label solution, which includes a robust casino platform featuring exclusive content from Roxor Gaming™, with additional content from Wizard Games™ and Aristocrat Interactive to follow. Operators benefit from access to world-class games, advanced managed services, and a powerful CRM system designed to streamline operations and enhance player retention.
“Betiton’s launch in Ontario reflects our commitment to supporting clients with the technology and services they need to successfully enter and grow in regulated markets,” said Jonathan Chilton, Managing Director of Aristocrat Interactive iGaming White-Label. “We are excited to help bring Betiton online in Ontario and look forward to seeing them deliver an exceptional gaming experience to players in the region.”
The launch of the Betiton brand in Ontario marks the latest step in one of Aristocrat Interactive’s long-standing relationships with the operator behind a portfolio of brands including MrMega, PlayHooley, MyriadPlay, and Betiton.
Aristocrat Interactive iGaming White-Label delivers comprehensive solutions for independent casino and sportsbook operators, offering seamless entry into the RMG business. With services ranging from customer support, Risk, RG, AML and retention teams to digital wallets and 360 platform support, Aristocrat Interactive empowers operators to scale their operations and transition to managing their own platforms at their pace.
Continue Reading

Canada

Titanplay Enters the Mobile Market with Delasport’s Turnkey Solution

Published

on

titanplay-enters-the-mobile-market-with-delasport’s-turnkey-solution

Rising iGaming brand Titanplay is entering the mobile market powered by Delasport’s turnkey solution. The solution includes the possibility of quickly launching iOS and Android apps, in this case – for the Ontario player base.

Mobile users will get the full sportsbook and casino experience of Delasport’s product, and even more: features like the proprietary Booster Panel for Casino games and ‘Combo of the Day’ for sports are also available for them.

Titanplay’s app is already available for iOS, and it will soon arrive on Google’s Play Store for Android devices.

The Ontario-focused brand is taking full advantage of what Delasport has to offer, thus providing the best player betting experience possible. Their platform has been live for a few months now and it has been thriving the whole time.

Aside from the mobile-only cutting-edge features, gamblers enjoy Player Engagement missions and tournaments, unmatched personalization capabilities with My Sportsbook, My Casino, My Combo, and My Event Builder, and much more.

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

“Having a mobile-first approach when developing products is a must in today’s iGaming industry”, Delasport’s CEO Oren Cohen Shwartz comments. “Data shows that mobile users are now more than 70% of the whole player base, so we make sure to be prepared to bring our partners to this thriving market at any point. This is the case with Titanplay who’ve had an incredibly successful launch in Ontario last year and are now ready to win even more players.”

In addition to a comprehensive sportsbook and casino experience, the Delasport mobile app includes innovative customization, and gamification features to boost user engagement and differentiate the company from its competitors. Cross-product Tournaments, Missions, Badges, Spin & Win, and other gamification elements are also available to Titanplay’s players.

As soon as the app is downloaded and installed on a device, it provides convenient and quick access. Titanplay’s team may communicate with their players in real-time using the built-in push notifications feature on their devices. The software also addresses current security demands by providing biometric login and facial recognition on supported devices.

More about this key step can be learned from Delasport during ICE 2025 – Barcelona. Visit Stand 5M20 and draw insight directly from the source

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)
Continue Reading

Canada

Revolver Gaming Partners with Blazesoft to Expand in the Social Sweepstakes Market

Published

on

revolver-gaming-partners-with-blazesoft-to-expand-in-the-social-sweepstakes-market

Revolver Gaming, a leading developer of premium online slot games, is excited to announce its latest partnership with Blazesoft, a leading provider of online social casinos with sweepstakes elements. This partnership will see Revolver Gaming’s acclaimed portfolio of slot games delivered to Blazesoft’s brands, enriching their offering and providing players with cutting-edge entertainment.

Blazesoft is a well-established leader in the social sweepstakes market with leading brands in Fortune Coins, Zula Casino, Sportzino, Yaycasino.com who deliver engaging and compliant gaming experiences to players. By introducing Revolver Gaming’s innovative titles, Blazesoft strengthens its position as a prominent group operating the largest online social casinos in the U.S. and Canada for players seeking immersive and high-quality content.

As part of the collaboration, players on Blazesoft social gaming platforms will gain access to Revolver’s top-performing titles, including Badlands, Irish Coins, and Thor of Asgard. These games, celebrated for their stunning visuals, unique features, and dynamic gameplay, align perfectly with Blazesoft’s mission to offer exceptional entertainment to its users in North America.

Ryan Lazarus, CEO of Revolver Gaming, commented:
“We’re thrilled to partner with Blazesoft, a standout operator in the social sweepstakes sector. This collaboration highlights our commitment to bringing top-quality games to players in innovative and growing markets. The social sweepstakes space is booming, and Blazesoft’s platforms provide the perfect home for our titles to reach and engage new audiences.”

Yuliya Ivanisova, Chief Commercial Officer at Blazesoft said: “With Blazesoft’s established reputation and Revolver’s innovative content, this collaboration sets the stage for enhanced player experiences and strong market performance.”

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

The partnership underscores Revolver Gaming’s dedication to supporting operators in the social sweepstakes gaming industry, a market that continues to experience tremendous growth. With Blazesoft’s established reputation and Revolver’s innovative content, this collaboration sets the stage for enhanced player experiences and strong market performance.

Continue Reading

Trending