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Celebrities From the Billion Dollar Esports Industry Celebrated at the Esports Awards

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The Esports Awards, the Oscars of esports, is excited to announce the full list of winners from this year’s ceremony which were unveiled during an industry-first virtual celebration that saw millions of viewers tune in. Hosted by Eefje “Sjokz” Depoortere and presented by the likes of WWE Superstar Xavier Woods, renowned DJ Steve Aoki, and Tottenham footballer and EXCEL ESPORTS brand ambassador Dele Alli, over thirty awards were given out, more than ever before, showcasing the Esports Awards’ commitment to recognising every corner of the industry.

Esports is a billion-dollar industry that houses millions of fans and has seen big brands and big faces like TikTok, Louis Vuitton, Lexus, David Beckham, Drake, and Spotify enter the space. The Esports Awards is the only global annual ceremony that celebrates and honors figures from all areas of the industry. 2020 marks a landmark year for the Esports Awards as it celebrates its fifth year of celebrating and recognising excellence in esports. This year is its most ambitious event to date, with big-name partners in Lexus and Verizon, as well as a groundbreaking virtual online ceremony in partnership with LiveCGI. The CGI studio is a truly immersive and true-to-life showcase which has been handcrafted by LiveCGI’s unique expertise and top grade technology.

Among the big winners for the night were Riot Games who took home Esports Publisher of the Year In Association with LiveCGI and Esports Game of the Year in association with The Koyo Store for League of Legends. The awards didn’t stop there with Esports Content Team of the Year going to the League of Legends European Championship and the LOL Season Opening being named Esports Creative Piece of the Year.

Team Secret took home an impressive three awards including Esports PC Player of the Year for Michał “Nisha” Jankowski, Esports Coach of the Year for Lee “Heen” Seung Gon, and the coveted Esports Team of the Year for its Dota 2 roster.

In the player categories, Anthony “Shotzzy” Cuevas-Castro took home Esports Console Rookie of the Year in Partnership with SCUF and Esports Console Player of the Year in Partnership with SCUF after a breakthrough year which saw him take home multiple trophies including the biggest competition in the calendar, Call of Duty Championship. Elsewhere, Ryu “Keria” Min-seok picked up Esports PC Rookie of the Year In Association with Matrix Keyboards on the back of a stand out performance at the League of Legends World Championship and Made Bagas “Zuxxy” Pramudita took home Esports Mobile Player of the Year.

 

The full list of Esports Awards winners are: 

  • Esports Mobile Game of the Year presented by Verizon – Freefire
  • Esports Publisher of the Year In Association with LiveCGI from Esports Supply – Riot Games
  • Esports Game of the Year in association with The Koyo Store – League of Legends 
  • Esports Supporting Agency of the Year in association with Grind Gaming – CSA 
  • Esports Coverage Website of the Year in association with Sizzle Creative – Esports Observer
  • Esports Play of the Year in association with Respawn – İsmailcan “XANTARES” Dörtkardeş (BIG) 
  • Esports Creative/Creative Team of the Year in Association with eBeatz – Paper Crowns
  • Esports Journalist of the Year – Emily Rand
  • Esports Content Team of the Year – League of Legends European Championship 
  • Esports Content Creator of the Year In Association with Esports Stadium Arlington – UpUpDownDown
  • Esports Caster of the Year (Play by Play) – Clayton “CaptainFlowers” Raines 
  • Esports Caster of the Year (Colour) – Michael “KiXSTAr” Stockley
  • Esports Host of the Year – Eefje “Sjokz” Deporteere
  • Esports PC Rookie of the Year In Association with Matrix Keyboards – Ryu “Keria” Min-seok (T1) 
  • Esports Console Rookie of the Year in Partnership with SCUF – Anthony “Shotzzy” Cuevas-Castro (Dallas Empire) 
  • Esports Mobile Player of the Year – Made Bagas “Zuxxy” Pramudita (Bigetron RA) 
  • Esports Console Player of the Year in Partnership with SCUF – Anthony “Shotzzy” Cuevas-Castro (Dallas Empire) 
  • Esports PC Player of the Year – Michał “Nisha” Jankowski (Team Secret) 
  • Esports Team of the Year – Team Secret (Dota 2)
  • Esports Personality of the Year presented by Lexus – Carlos “ocelote” Rodríguez Santiago 
  • Streamer of the Year Presented by Lexus – Ibai
  • Esports Organisation of the Year – G2 Esports
  • Esports Cosplay of the Year – Glory Lamothe
  • Esports Creative Piece of the Year in association with eBeatz – LOL season opening

Last night the Esports Awards hosted the inaugural Esports Awards Prelude which saw a total of ten awards handed out. The winners included the likes of Logitech, Chad “SPUNJ” Burchill, and Eavesdrop Podcast. It also played host to the Lifetime Achievement in Esports Class of 2020 which honours individuals who have had a long-lasting impact and dedicated their professional life to improving the industry.

 

  • Esports Collegiate Award – Tyrelle Appleton
  • Esports Hardware Provider of the Year – Elgato
  • Esports Commercial Partner of the Year – Logitech
  • Lifetime Achievement in Esports – Class of 2020 
    • Johnathan “Fatality” Wendel
    • Daigo Umehara
    • Richard Lewis
    • Craig “Torbull” Levine
    • Michael Sepso
    • Lim ‘Boxer’ Yo-Hwan
  • Esports Photographer of the Year – Rich Loch
  • Esports Videographer of the Year – Logan Dodson
  • Esports Coach of the Year – Lee “Heen” Seung Gon (Team Secret) 
  • Esports Analyst of the Year – Chad “SPUNJ” Burchill 
  • Esports Content Series of the Year – Eavesdrop Podcast
  • Panel’s Choice Award in association with Touch of Ginger – Michal Slowinski
  • Panel’s Choice Award in association with Touch of Ginger – Steve Dudenhoeffer

 

“It has been a milestone year, not just for the Esports Awards, but for the esports industry. We have been faced with many challenges and hurdles as well as opportunities to showcase how resilient and talent led our industry is. As we conclude our fifth year with more votes, more viewership, and more mainstream partners than ever before I am pleased that we were able to put together an ambitious virtual event to celebrate those who have really made a difference and continued to push our industry forward.” said Michael Ashford, Managing Director, Esports Awards

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Aquisitions/Mergers

The Chiliz Group acquires OG Esports, reuniting with original co-founders to launch new era

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  • Chiliz Group acquires 51% of OG Esports, investing to grow the team, expand operations, and strengthen fan and player engagement.

  • Xavier Oswald, a former co-founder and shareholder of OG, becomes CEO, while OG co-founders Johan “n0tail” Sundstein and Sébastien “Ceb” Debs launch a new strategic project consolidating the team’s competitive foundation.

  • Socios.com becomes the exclusive platform for $OG Fan Tokens, $OG will act as the showcase for blockchain-based utility.

The Chiliz Group, the world’s leading blockchain provider for the sports and entertainment industry and operator of Socios.com, today announced it has acquired a 51% controlling stake in OG Esports, one of the most iconic and innovative names in global esports.

Founded in 2015 by legendary Dota 2 players Johan “n0tail” Sundstein and Sébastien “Ceb” Debs, OG is the first team in history to win back-to-back titles at The International. Since then, OG has expanded into Counter-Strike, Honor of Kings and Mobile Legends: Bang Bang, building one of the most successful and culturally significant organisations in esports.

OG has a track record of delivering a fan-driven culture through innovation and launched the $OG Fan Token in 2020. The $OG Fan Token recently became the first esports Fan Token to surpass a $100 million market capitalization, driven by surging global demand for digital fan assets. Having delivered exclusive voting rights, VIP experiences, merchandise, and direct access to the team for fans worldwide, $OG represents a thriving $100m+ digital fan economy.

As part of the acquisition, Xavier Oswald will take on the role of CEO of OG, guiding the organisation into its next chapter, while co-founders Johan “n0tail” Sundstein and Sébastien “Ceb” Debs will lead a new strategic project consolidating the team’s competitive foundation, driving innovation at the intersection of esports and Web3.

At the same time, Socios.com will become the exclusive wallet and engagement platform for $OG Fan Tokens, establishing $OG as the flagship example of the new fan economy. The token will now showcase how fan assets can evolve – serving as the blockchain layer for tickets, merchandise, in-stadium perks, and digital content, while also integrating real-world assets and club revenues through mechanisms like buybacks to deliver deeper influence and tangible value to supporters.

Through The Chiliz Group’s global network of more than 80 leading sports properties, OG will now be able to expand into new countries and markets, building a larger international footprint and new commercial opportunities. Backed by the financial strength of a global group, OG will become more resilient and sustainable, ensuring long-term stability while focusing on what matters most: players, fans, and innovation.

More details about the acquisition will be released in the coming weeks.

“OG has always been about community and innovation, and since 2020 it has demonstrated that Fan Tokens can create genuine economic value and meaningful engagement,” said Alex Dreyfus, CEO and Founder of Chiliz. “With a $100 million fan token economy already established, OG represents the perfect case study for what’s truly possible when we place Fan Tokens at the centre of the fan economy. This acquisition allows us to showcase the next evolution – Fan Tokens 2.0.”

“This marks the start of a bold new era for OG,” said Xavier Oswald, incoming CEO of OG. “With Chiliz as our majority partner, we can scale our teams, grow our global community, and unlock a new dimension of engagement through the $OG Fan Token. We’ve always believed that fans should be at the centre of everything we do, and now we have the tools and the backing to make that vision a reality.”

“With Chiliz, we share a common vision based on strong values: passion, transparency, and the power of communities.” said Johan “N0tail” Sundstein, co-founder and historic figure of OG Esports. “From winning back-to-back Internationals to competing against OpenAI Five in a world-first showcase of human-AI collaboration, OG has always been about pushing boundaries. This alliance will allow us to stay true to our identity while continuing to grow.”

“This agreement marks the beginning of a new competitive cycle,’ added Sébastien “Ceb” Debs, two-time world champion with OG. “We want to once again become a major force on the international stage and inspire a new generation of players and fans. With the support of Chiliz, we now have the means to build an ambitious and sustainable project.”

The post The Chiliz Group acquires OG Esports, reuniting with original co-founders to launch new era appeared first on European Gaming Industry News.

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eSports

Global Esports Federation Launches its Innovation & Research Centre in Athens

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The Global Esports Federation has launched its Innovation & Research Centre (IRC) in Athens, Greece, in collaboration with Socialinnov, a non-profit organisation dedicated to digital empowerment and social entrepreneurship.

The GEF Innovation & Research Centres are envisioned as collaborative spaces where technology, creativity and innovation converge to unlock human potential in the digital era. They will anchor forward-looking programmes that connect esports with education, wellness and opportunities in adjacent industries.

The Athens IRC anchors this global network, strengthening local ecosystems, enabling cooperation across regions and expanding opportunities in esports, gaming, technology and entertainment.

Thanos Karagrounas, GEF Chief Impact Officer, said: “The launch of our Innovation & Research Center in Athens is a milestone in the GEF’s journey to shape an inclusive and impactful future for esports. By combining Socialinnov’s deep expertise in digital empowerment with the GEF’s international network, we will unlock new opportunities for innovation, education, and investment – with people at the center of everything we do.”

“We are proud to partner with the Global Esports Federation to bring the GEF Innovation & Research Center to Athens. This collaboration reflects our mission to empower individuals and communities with the skills and tools needed to thrive in the digital age. Together, we will cultivate new pathways for youth, educators, and entrepreneurs to engage with technology, esports, and innovation on a global scale,” said Stella Psarrou, Director, Socialinnov.

Leveraging Greece’s growing digital ecosystem and Socialinnov’s expertise in education, youth empowerment and SME support, the Athens IRC will serve as a platform to develop strategies, programmes and investment opportunities focused on responsible gaming, holistic wellness and sustainable career pathways in esports and beyond.

The post Global Esports Federation Launches its Innovation & Research Centre in Athens appeared first on European Gaming Industry News.

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EEF Strengthens Ties with Paralympic Leaders

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The European Esports Federation (EEF) has strengthened its ties with the Paralympic leaders. On September 2, EEF Secretary General Łukasz Klimczyk and Board Member Karol Cagan, held a meeting with Mr. Andrew Parsons, President of the International Paralympic Committee (IPC), and Mr. Tomas Varga, Executive Committee member at the European Paralympic Committee (EPC). The meeting took place at the headquarters of the Slovak Olympic Committee, following official celebration of 30th anniversary of the Slovak Paralympic Committee.

Discussions focused on exploring opportunities for closer cooperation between EEF, IPC and EPC, particularly in the areas of competition, prevention and educational initiatives. EEF remains committed to strengthening partnerships that support the values of inclusion, fair play and the development of parasport across Europe.

Importantly, esports offers unique opportunities for athletes with disabilities by removing many of the physical barriers present in traditional sports. With accessible technologies and adaptive solutions, esports can provide a level playing field where performance depends primarily on skill, strategy and teamwork.

The post EEF Strengthens Ties with Paralympic Leaders appeared first on European Gaming Industry News.

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