Connect with us
Prague Gaming & TECH Summit 2025 (25-26 March)

eSports

Generation Esports and the United States Army Enlist New Yorkers for Epic Independence Day “U.S. Army 4th of July Esports Tournament”

Published

on

Reading Time: 2 minutes

 

Four-Day Esports Competition With Over $1,000 USD in Prizing Open to Pro-Am Esports Athletes in New York Metropolitan Area Starting July 3rd

 Generation Esports (GenE) – a global community-focused esports organization and tournament platform – announced today that it has teamed up with the United States Army to celebrate Independence Day and the Fourth of July weekend with a four-day online esports tournament with over $1,000 USD in prizing for competitors in the New York metropolitan area. Beginning July 3, 2020, participants of Generation Esports’ “U.S. Army 4th of July Esports Tournament” will compete for top rankings in popular esports titles Call of Duty: Modern Warfare, Fortnite, and NBA 2K20.

“Generation Esports was founded on the idea that a sense of community is of great importance,” said Mason Mullenioux, co-founder and CEO of Generation Esports. “In honor of Independence Day, a holiday that should remind us all about what it means to be American and the values that we should uphold, we wanted to bring some fun to esports fans next month. We are grateful to our partner, the U.S. Army, for supporting this new competition and look forward to the festivities.”

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

The U.S. Army 4th of July Esports Tournament will be held online from July 3 through 6, 2020, with a multitude of prizes available each day for both participating and top competitors. Participants who best all of their opponents in any of the three tournament titles can win a video game console or console marketplace gift card of their choice. Additional tournament “Quests” based on daily participation will award even more prizes – including special U.S. Army Swag Bundles, gift cards, and more!

Through Generation Esports’ innovative online tournament platform, participants of the U.S. Army 4th of July Esports Tournament can easily select preferred timeslots to compete with fellow competitors throughout the fourth of July weekend. Registration to Generation Esports’ U.S. Army 4th of July Esports Tournament is open to competitors between the ages of 16 to 24 years old within the five boroughs of New York City and the tri-state area. Interested parties can learn more about the tournament and sign up prior to registration closure on July 2, 2020, by going to https://generationesports.com/us-army-nyc.

Continue Reading
Advertisement

eSports

Four Countries Shortlisted to Host GOTF 2027

Published

on

four-countries-shortlisted-to-host-gotf-2027
Reading Time: < 1 minute

 

Phygital International (PI), the exclusive rights holders and custodians of The Games of the Future (GOTF), announced that Brazil, Serbia, South Africa, and Uzbekistan are the shortlisted applicants to host GOTF 2027. The Games of the Future is the world’s leading phygital sports tournament, bringing together sports and esports athletes from around the world.

With the UAE set to host GOTF 2025 and Kazakhstan in 2026, the competition for the 2027 edition has drawn significant interest from nations eager to position themselves as leaders in the world of phygital sports.

Nis Hatt, CEO of Phygital International, said: “We received bids from right around the world which highlights the growing awareness and passion for phygital sports globally. We would like to thank all the nations who bid to host The Games of the Future 2027 and are pleased to announce that Brazil, Serbia, South Africa, and Uzbekistan have been selected as the nations shortlisted as potential hosts.”

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

Following further evaluations and detailed assessments of each finalist’s proposal, the final decision on the host country for GOTF 2027 will be announced in the summer of 2025.

The post Four Countries Shortlisted to Host GOTF 2027 appeared first on European Gaming Industry News.

Continue Reading

Asia

Valorant Added to Hero Esports Asian Champions League

Published

on

valorant-added-to-hero-esports-asian-champions-league
Reading Time: 2 minutes

 

The HERO ESPORTS Asian Champions League (ACL), Asia’s premier multi-title esports tournament hosted by Hero Esports, has officially announced the addition of VALORANT to its inaugural lineup.

Previously, ACL unveiled six game titles: Dota 2, Counter-Strike 2 (CS2), Honor of Kings, Teamfight Tactics, Delta Force, and Crossfire. With VALORANT joining the roster, the total number of games now stands at seven, with more titles expected to be announced soon.

Through continued collaboration with the Esports World Cup, ACL has revealed that the champions of the ACL CS2 and Honor of Kings Tournaments will secure direct entry to the Esports World Cup. Further collaborations on the remaining titles of the ACL are anticipated.

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

The ACL VALORANT Tournament will be the only international-level VALORANT tournament held in China during the first half of 2025, attracting top teams from overseas. The Final of the event will take place offline in Shanghai. The event will use world-class production and cutting-edge live broadcasting technology to enhance audience experience.

The ACL is set to take place in the first half of 2025, with the Finals of the ACL CS2 Tournament and Honor of Kings Tournament scheduled for May. The ACL will have a total prize pool of $2 million.

Jonny Wang, CEO of the Asian Champions League, said: “We are excited to announce the addition of VALORANT to the ACL. Our ambition is to make ACL into a truly comprehensive tournament, providing a larger stage for players and teams across various competitions while delivering more exciting content for our audience.”

Danny Tang, Co-Founder and CEO of Hero Esports, said: “We are pleased by the progress of the ACL and its ability to attract top teams and titles to compete across Asia. We look forward to the continued collaboration between Hero Esports, ACL and the Esports World Cup Foundation, which is testament to our shared ambition to shape and empower esports globally.”

The post Valorant Added to Hero Esports Asian Champions League appeared first on European Gaming Industry News.

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)
Continue Reading

Asia

Esports World Cup Foundation Announces Strategic Partnership with Tencent

Published

on

esports-world-cup-foundation-announces-strategic-partnership-with-tencent
Reading Time: 2 minutes

 

Partnership to drive EWC’s expansion in China, leveraging Tencent E-sports’ networks and expertise to connect Chinese esports with EWC’s  global ecosystem

The Esports World Cup Foundation (EWCF) announced a partnership with Tencent, making Tencent E-sports the EWCF’s strategic partner in China to drive the expansion of the Esports World Cup’s presence in the region. This partnership marks a significant milestone in the EWCF’s purpose to unite global esports fans under one competitive umbrella and underscores its commitment to integrating the world’s most important and rapidly growing esports market into the Esports World Cup platform. The agreement was formalized at the Empower Esports Worldwide Series – The Esports Operation and Technology Session in Shenzhen, China.

The collaboration will establish a dedicated Development Team to enhance EWC’s visibility, engagement, and industry collaboration in China, while leveraging EWC’s and Tencent E-sports’ networks and expertise to connect Chinese esports with EWC’s global ecosystem. Tencent E-sports will provide marketing expertise, strategic consulting, and operational support to deliver diverse content and experiences.

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

“The Esports World Cup has created a global stage for competitive gaming, demonstrating its influence not only in China but across the world,” said Mars Hou, Vice President of Tencent Games and General Manager of Tencent E-sports. “Through this partnership, we are committed to elevating EWC’s presence in China and integrating our esports industry with the world’s largest competitive gaming event. We look forward to deepening our collaboration with EWCF to push esports forward on a global scale.”

“The Esports World Cup’s purpose is to create a global platform for esports and gaming fans worldwide, and investing in key growth markets for esports is a core pillar of our mission,” said Thamer Al Shuaibi, Chief of Staff at the Esports World Cup Foundation. “China plays a critical role in this vision, and Tencent’s leadership in gaming and esports positions it as an essential partner. By combining our expertise, we will continue to strengthen esports as an industry, providing new opportunities for Chinese players and Clubs, and bringing the best of the Esports World Cup to Chinese fans.”

Esports World Cup 2025 will once again unite gaming and esports communities in Riyadh, Saudi Arabia, for a global competition that will crown the next Esports World Cup Champion. The tournament’s unique cross-game format will reward Clubs and players competing for a life-changing prize pool in a mix of platforms and genres, bringing together esports’ best players, Clubs and games under one banner in the largest-ever celebration of esports.

The post Esports World Cup Foundation Announces Strategic Partnership with Tencent appeared first on European Gaming Industry News.

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)
Continue Reading

Trending