

eSports
Sports Stars Align As Eurosport Brings Solidarity Challenge To Screens
- Eurosport to show the Solidarity Challenge celebrity charity esports tournament this weekend in partnership with organizers ORSEN SA
- All funds raised on behalf of the COVID-19 Solidarity Response Fund for WHO
- Antoine Griezmann, Giorgio Chiellini, Tommy Fleetwood and Sir Mo Farah among stars to take part
Stars from football, golf, rugby and athletics will unite this weekend as Eurosport is set to broadcast an exciting new tournament, the Solidarity Challenge. The unique event will help raise awareness and donations for the COVID-19 Solidarity Response Fund for the World Health Organization (WHO).
The Solidarity Challenge brings together 16 of sport’s highest profile and influential celebrities in an eFootball PES 2020 tournament with the aim of encouraging donations by serving fans with engaging content and unique behind-the-scenes access to international sporting stars.
Eurosport viewers will be able to see the skills of their favourite football players in action including current and former internationals Antoine Griezmann, Blaise Matuidi, Giorgio Chiellini and Yaya Touré, as well as global sporting icons such as Tommy Fleetwood and Sir Mo Farah, via any platform they choose.
Fans in more than 75 markets and territories* will be able to tune in to the best of the action via Eurosport 1, broadcast from Saturday 13 – Sunday 14 June, with the knockout fixtures being screened at 22:00 – 23:30 CEST. The Eurosport App will cover all the action from Friday 12 June. Players will battle it out in matches over 21 minutes, including pre and post-match interviews and analysis, with viewers being able to see both the gamer’s screen and the players on camera reacting to in-play moments.
Trojan Paillot, VP Rights Acquisitions at Eurosport, said: “With the much-anticipated return to live sport, Eurosport has been working creatively with its partners to produce and screen the most interactive and engaging content for fans to enjoy, while protecting the health and safety of our staff as the number one concern. We’re looking forward to treating football fans to a unique experience this weekend with the opportunity to see how their PES skills compare with some of sport’s most internationally recognised names.
“By harnessing the scale of Eurosport’s channel and platform portfolio to screen the Solidarity Challenge across more than 50 countries in Europe, we will drive as many eyeballs as possible to this significant event and we are proud to help to generate funds for such an important cause as the COVID-19 Solidarity Response Fund.”
The Solidarity Challenge is the latest in a series of innovative virtual programmes Eurosport has brought to its viewers recently. Last month, Eurosport partnered Global Cycling Network (GCN) to bring an exciting new live series – the Zwift Tour for All – to screens across Europe with interactive experiences available for fans via the GCN app, bringing them closer to the world’s best road cyclists. This weekend, it will also be feeding the passion of motorsport fans by showing the first ever 24 Hours of Le Mans Virtual live and on-demand, which features iconic drivers including Max Verstappen, Pierre Gasly, Fernando Alonso and Felipe Massa.
eSports
GRID Launches GRID Insights: Real-Time AI Context for Esports Tournaments

GRID, an in-game data infrastructure platform trusted by the leading game publishers and sportsbooks, has unveiled GRID Insights — a new AI-driven product delivering real-time, predictive context to live esports broadcasts and betting experiences.
GRID Insights transforms raw gameplay data into dynamic, predictive insights in milliseconds — surfacing real-time narratives like player streaks, weapon stats and record chases, all tailored to the stream’s brand and audience.
“With GRID Insights, we’re building the storytelling engine of live esports, powered entirely by official data. We use official in-game data and real-time pipelines to generate predictions, contextual stats, and behavioral patterns that previously required an analyst team. Now it’s automated and scalable, enabling our partners to create more immersive, informative, and engaging experiences that today’s digital-native audiences expect,” said Moritz Maurer, CEO of GRID.
Thanks to GRID’s deep partnerships with top game publishers and tournament organisers, Insights is built on structured, official data, enhanced by large language models (LLMs) and available via plug-and-play SDKs or APIs. The product supports major esports titles including CS2, Dota 2, League of Legends and VALORANT, with full customisation across branding and output formats.
GRID Insights made its live debut during the Champion of Champions Tour Season 3 (CS2), with broader adoption already underway. Among early adopters is the European Pro League (EPL), now integrating GRID Insights into its tournament broadcasts.
“GRID Insights is a game-changer for how fans engage with the action. At EPL, we’re always looking for new ways to elevate the viewer experience—and with GRID Insights, the instant, story-driven context keeps fans both informed and immersed. Whether you’re a dedicated follower or a casual viewer, it makes every moment more exciting,” said Oleksii Krasnikov, CEO of EPL.
The post GRID Launches GRID Insights: Real-Time AI Context for Esports Tournaments appeared first on European Gaming Industry News.
Ana Carolina Luna Maçães
Esportes Gaming Brasil unveils Ana Carolina Luna Maçães as Compliance Manager to reinforce regulatory commitment
Esportes Gaming Brasil, the owner of Onabet and Esportes da Sorte, has unveiled Ana Carolina Luna Maçães as its new Compliance Manager. The hire reinforces the company’s commitment to transparency, integrity, and good governance in Brazil’s evolving betting market.
Esportes Gaming Brasil’s new Head of Compliance, Ana Carolina Luna Maçães, commented: “Esportes Gaming Brasil has set a high standard in Brazil’s betting market with its total commitment to integrity, governance, and responsible gaming. It’s a privilege to join this exceptional team as Compliance Manager. My role is to reinforce our culture of compliance, navigating us through complex regulatory frameworks across multiple jurisdictions with as little friction as possible. Our mission is to deliver secure, transparent, and competitive services for our partners and clients.”
A seasoned legal and compliance professional who has spent time at NSX Brasil, Maçães joins with expertise in financial crime prevention, responsible gambling, and corporate ethics. She has earned a CPC-A certification from LEC (Legal, Ethics & Compliance), and she significantly strengthens the group’s in-house compliance work.
Esportes Gaming Brasil CEO Darwin Filho, added: “It’s more than just complying with and supporting regulations. Esportes Gaming Brasil has been actively leading the process of maturing the betting sector in the country. Our commitment to governance has been an essential part of our business model since the beginning. The arrival of Ana Carolina represents a strategic reinforcement, further strengthening the culture of compliance that has always guided the company.”
Esportes Gaming Brasil is proud to be one of the Brazilian-licensed operators under the SPA/MF framework and is renowned for impactful responsible gambling measures, including self-exclusion tools, behaviour monitoring, and an addiction support network.
With deep relationships to national sport and culture through major football sponsorships and experiential collaborations, and a growing digital presence via Onabet, the group is committed to shaping a safe, sustainable, and responsible future for Brazil’s gaming sector.
The post Esportes Gaming Brasil unveils Ana Carolina Luna Maçães as Compliance Manager to reinforce regulatory commitment appeared first on Gaming and Gambling Industry in the Americas.
eSports
Gamercraft Fully Adopts ESIC Integrity Codes and Joins Commission to Elevate Global Esports Standards
The Esports Integrity Commission (ESIC) announced that Gamercraft has joined ESIC as a Platform Tournament Organiser Member, formally embedding ESIC’s Integrity Codes into its Terms & Conditions and Terms of Use.
As part of its membership, Gamercraft will:
• Integrate ESIC’s Anti-Corruption, Anti-Cheating and Player Conduct Codes directly into every user agreement.
• Work hand-in-hand with ESIC to manage integrity-related complaints and appeals, including reviews of platform bans, to ensure transparent and independent resolution.
As an esports tournaments platform, Gamercraft delivers skill-based competitive experiences powered by proprietary tournament formats and performance-driven systems. With its integration into ESIC, Gamercraft solidifies its commitment to competitive integrity by adopting the ESIC Integrity Programme across all its operations.
Gamercraft joins a growing list of distinguished international tournament organisers and stakeholders who rely on ESIC’s Integrity Programme to form the foundation for competitive integrity within their operations.
Stephen Hanna, CEO of ESIC, said: “We are pleased to welcome Gamercraft, Inc. into ESIC membership. As a tournament organiser operating in the fast-evolving space of platform-based esports competition, their adoption of the ESIC Integrity Program is a meaningful step toward upholding fairness and ethical conduct across online tournaments. We look forward to supporting Gamercraft as they continue to scale their efforts with integrity at the core.”
JJ Garcia-Rovira, CEO of Gamercraft, said: “At Gamercraft, integrity forms the foundation of fair competition. Joining ESIC formalizes our commitment to maintaining the highest standards across our tournament ecosystem. As we pioneer new formats in skill-based competition and esports, this partnership ensures our community can compete with complete confidence in the fairness and transparency of our platform. We’re excited to work alongside ESIC in elevating integrity standards throughout the competitive gaming ecosystem.”
The post Gamercraft Fully Adopts ESIC Integrity Codes and Joins Commission to Elevate Global Esports Standards appeared first on European Gaming Industry News.
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