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European Gaming Congress 2024

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Coffee Stain signs new development studio Box Dragon

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Coffee Stain Publishing has partnered with Box Dragon, a brand-new game studio set up by industry veterans from Riot Games and Battlerite developer Stunlock Studios. The studio is located in Gothenburg, Sweden.

The agreement will see Coffee Stain back the new studio, which is working on its first project, from the pre-development stage through to release.

Yet to be announced, the new IP from Box Dragon should continue Coffee Stain’s track record of supporting and publishing some of the most critically-acclaimed indie games released in recent years, joining the likes of Valheim, Deep Rock Galactic and Satisfactory in its impressive publishing portfolio.

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Box Dragon already has gaming success in its DNA, having been co-founded by Kevin Chang and Karl Bergström, two Stunlock Studio veterans that were behind the team arena brawler Battlerite.

Chang, with a background in board game design alongside his previous position as Systems Designer and Product Owner, is now Game Director at Box Dragon, while former Battlerite Technical Director Bergström is now CEO and Tech Director for the team.

Aleks Nikonov, a familiar face in the art world as a fantastic talent and recognisable to many in the games industry as the mind behind some of League of Legends most iconic art, is also already in place as the Art Director. While the studio has also recently filled a variety of other roles, Box Dragon is still looking for a sound designer, a producer, and an additional programmer to make their mark on its exciting new project.

While so far very little has been revealed about Box Dragon and Coffee Stain’s upcoming project together, it will draw upon the team’s background in board game design and feature a lush semi-stylised post-apocalyptic world.

Albert Säfström, CEO of Coffee Stain Publishing, commented: “To have Box Dragon on board is another great moment for Coffee Stain. We want to be helping developers that are original, unique and ground-breaking, and the Box Dragon team are all those things and more.

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“The Box Dragon team is already packed with incredible talent and features the minds behind some incredible, and even iconic, games. We’re really excited to be working with them, and can’t wait to share more details about the project when we can.”

Kevin Chang, Co-Founder and Game Director at Box Dragon added: “We are incredibly proud to be working with Coffee Stain, a publisher that has become synonymous with originality and creativity. They’ve helped support some of the industry’s best success stories, and we’re so excited for their support as we develop our first project. Things are under wraps at the moment given how early we are in the development process, but we’re looking forward to sharing more as soon as we can.

“The partnership has also empowered us to grow our team with even more talented and creative members as we continue development, and I can’t wait to see what we can create together with Coffee Stain.”

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eSports

Max Verstappen to attend GAMERGY, the world’s largest esports, gaming and entertainment event

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In an exciting announcement for motorsports and gaming fans alike, three-time Formula 1 World Champion Max Verstappen will be making a special appearance at the GAMERGY event for the exciting Heineken Player 0.0 Global Final in Madrid this December. This immersive entertainment and gaming Experience promises to bring together the worlds of motorsport and gaming, offering fans a unique experience.

GAMERGY, one of the largest global gaming and esports events, will take place in Madrid this December from the 13th-15th, 2024. The 10th edition of the event will host exhilarating activities featuring cutting-edge technology, live competitions, traditional sports activations and phygital interactive experiences that cater to a wide audience.

“In the past few years, we have seen how the traditional sports and gaming ecosystems have come closer together in innovative and immersive ways. At our most recent GAMERGY México edition, we saw our tennis, football, boxing, skateboarding and paddle activations being amongst the most popular gaming fair attractions. We are very excited to partner with Heineken in adding Player 0.0 to the digital fandom,” said Cristina Carranza, Global Head of Sales at GGTech.

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Heineken® Player 0.0 Global Final featuring Max Verstappen
23 finalists from all around the world will be joining us in Madrid for a simulated racing competition with the aim of winning the title of Player 0.0 Global Champion. Expect a high-octane race where the finalists will demonstrate their skills, speed and agility. During the Player 0.0 Global Final, festival goers will also have the once-in-a-lifetime opportunity to see Max Verstappen on stage. This unique experience is expected to draw immense crowds and therefore fans are encouraged to arrive early.

Exclusive Merchandise and Memorabilia
Fans attending the event will have the opportunity to purchase exclusive GAMERGY merchandise. Limited-edition collectibles will be available for purchase. Don’t miss the chance to take home a piece of history!

The post Max Verstappen to attend GAMERGY, the world’s largest esports, gaming and entertainment event appeared first on European Gaming Industry News.

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Xsolla to Present Global Expansion Solutions at Tokyo Game Show 2024

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Xsolla, a global video game commerce company, will showcase its cutting-edge solutions at Hall 4, Booth #04-C48, during the Tokyo Game Show 2024, which will take place from September 26-27, 2024, at the Makuhari Messe Convention Center in Tokyo, Japan. Xsolla’s booth will feature live demonstrations of its latest solutions aimed at helping game developers and publishers succeed in expanding to international markets.

During the event, Jin Jeong, Regional Vice President of Xsolla Japan, will deliver a keynote session focusing on the critical role of Xsolla’s Merchant of Record (MoR) solutions in transforming the way game companies handle cross-border transactions, taxes, and regulatory complexities. This session will offer developers and publishers a comprehensive look into how Xsollasimplifies global operations, allowing studios to focus on creating games while Xsolla handles the business side.

In addition to showcasing their MoR solutions, Xsolla will demonstrate how their payment systems and cross-play/cross-pay features enhance global reach for game developers of all sizes and across all platforms. Xsolla will also showcase how they help video game companies integrate with various payment methods worldwide, allowing developers to monetize their games across different regions easily.

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David Stelzer, President of Xsolla, emphasized the significance of this event for the company: “We’re thrilled to be part of the Tokyo Game Show and to present our latest solutions designed to empower game developers and publishers to expand globally. Our mission is to support the gaming industry with the tools they need to thrive in international markets, and we are eager to showcase how Xsolla can make global expansion easier and more effective.”

Attendees are invited to visit Xsolla’s booth to meet with the team of experts, who will be available to provide insights, answer questions, and discuss how their tailored solutions can help game developers and publishers grow their businesses. For those interested in more in-depth discussions, Xsolla also offers one-on-one meetings to explore specific solutions for global market expansion.

The post Xsolla to Present Global Expansion Solutions at Tokyo Game Show 2024 appeared first on European Gaming Industry News.

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Evoplay rolls out successful third-person shooter title Star Guardians to wider operator network

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Evoplay, the award-winning game development studio, has expanded the availability of its groundbreaking skill-based title, Star Guardians to all its partners following a successful exclusive release.

Star Guardians blends the mechanics of slot games with the immersive action of third-person shooters. Players can choose from a range of unique characters, each equipped with their own special boosters and abilities, adding layers of strategy and customisation.

The game can be experienced in automatic or manual mode, where movement and shooting are controlled by the player, enhancing the skill-based element of the title.

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Released as Evoplay’s flagship title in 2021, Star Guardians was originally released on an exclusive basis for operators. Due to its exceptional performance and popularity, the game is now being rolled out to the studio’s wider partner network.

Evoplay has continued to hone in on skill-based gaming experiences, including its most recent flagship title, the 3D racing game Adrenaline Rush which is currently available as an exclusive to its partners.

Ivan Kravchuk, CEO at Evoplay, said: “By merging role playing game elements with gambling, Star Guardians delivers an innovative and unique gaming experience for players.

“As a first-of-its-kind title, Star Guardians has consistently grown in popularity since its debut. With Gen-Z and millennial audiences playing an increasingly significant role in shaping the industry, we expect this wider release to drive even greater success.”

The post Evoplay rolls out successful third-person shooter title Star Guardians to wider operator network appeared first on European Gaming Industry News.

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