

eSports
Luxury Brands Louis Vuitton and Gucci provide further legitimacy for esports industry – states Abios Founder Oskar Fröberg
The Abios founder and CEO explains why esports is one of the most promising sectors for future growth within the iGaming market
What does the recently announced relationship with ICE365.com mean to the company and what do you hope to achieve?
We are naturally very excited about the partnership and to contribute to the new ICE365 platform. Abios aims to provide content and detailed insights for the industry to take part of through the platform, while presenting our team with a great communication platform to address important topics and potential issues. Among these are very important but often overlooked topics such as match integrity and regulatory compliance. Building the right foundation for esports is paramount for its continued growth.
Having been active in the industry for 8.5 years, we believe ourselves to have profound insights into what is important and want to bring them to light. Our intention is ultimately to protect the future of esports. Our team also seeks to provide value for the iGaming-community through timely esports content.
The partnership has a clear focus on education – do you think there’s a knowledge gap as far as esports and the broader igaming community is concerned and how do you hope to address it?
The iGaming community is well-aware of esports, as many have already identified the market as one of the most promising sectors for future growth. Most sportsbooks have also started experimenting by at least offering a couple of markets or tournaments in esports.
Esports can however be demanding to navigate since it is both dynamic and fast-moving, with changes introduced on a regular basis and new game titles still trying to establish themselves as part of the core offering. In addition to our data and odds products, we do our best to offer in-depth content around various esports-related topics to help the iGaming community identify opportunities within the sector and make educated decisions.
While there may sometimes be a slight gap in knowledge, it is more often the case that traditional companies lack properly customised tools to monetise esports. Alongside our data business, we are currently investing heavily in enabling sportsbooks to build completely custom and new experiences using our odds product.
You appear to have a strong commitment to protecting the integrity of esports – how important is this and is match-fixing a very real threat?
Match-fixing is a prevalent threat to esports, as it is to any traditional sport. Nobody wants to watch or place a bet on a match with suspicious or unfair behaviour. It removes the fun out of the competition and gambles (no pun intended) with the entire legitimacy of esports. If esports is perceived as an environment with lots of suspicious activity, its public perception and viewership will be adversely affected. This is not only a challenge for Abios but for the industry as a whole.
Today, game publishers are increasingly improving safeguards to deal with cheating, making it more and more difficult to cheat. Tournament organisers work closer with data partners and sportsbooks to identify suspicious betting behaviour. Generally, large tournaments are very safe, game publishers and tournament organisers alike take these issues very seriously. It’s important to continuously raise awareness of these subjects.
Does the involvement of big blue chip sponsors the final symbolic confirmation that esports is here to stay?
While some blue chip-sponsors such as Coca Cola have been in the industry for years, the real shift is seen when non-endemic luxury brands such as Louis Vuitton and Gucci join the mix, designing skins for games as well as clothing lines with teams. These companies are incredibly quality and brand conscious. Seeing them engage in esports provides further legitimacy for the industry. We’ve come a long way from esports being perceived as a pastime for young boys sitting in their parents’ basements, but there is still a long way to go until esports has reached its full potential.
How important is it that regulators understand the nuances of esports?
We generally do not comment on the work of regulatory bodies in esports, as we respect the immense complexities of the subject. We do however feel that it is important for regulators to understand esports and its intricacies instead of simply copying the regulations of regular sports and pasting them for esports.
A great example of a relatively new regulation is that of player ages. Several countries have put regulations in place against offering matches where the players are minors. This is both to protect the players and to combat match-fixing, which is noble. However, it simultaneously imposes complications for sportsbooks looking to keep their markets open while staying compliant in different regions simultaneously.
Abios has always put a lot of emphasis on regulatory compliance, which encompasses the need for downstream partners, such as sportsbooks, to comply with these regulations without any friction. We therefore make regulatory compliance tools an integral and automatic part of our products.
During the pandemic has esports managed to fill a void while the traditional big sports such as football weren’t able to function properly?
When practically all traditional sports were delayed, postponed or outright cancelled more than a year ago, we experienced a strong influx in interest for esports. The esports betting market has proven to be very pandemic-resilient. The best part is that esports seems to remain popular, even as traditional sports have come back.
The interest is definitely there among punters and the audience is huge. However, we still believe that there is a long way to go with building the best possible products for esports. We are conducting extensive research to find the most engaging markets and fast integration processes for our odds feed and will bring new and unique possibilities for customer differentiation given the data rich nature of esports.
Has the pandemic created a new esports audience and demographic?
With more people staying at home, more people have picked up on esports tournaments. However, the pandemic has also increased the pace of change in the esports industry. New games have grown in popularity, especially sports games which from a competitive esports perspective were very small two years ago. These games have helped bridge the gap to esports for regular sports fans and punters. The sports games have also proven to work tremendously well as filler products for when there are no matches in traditional sports.
Is this the most exciting time to be involved with the esports phenomenon and what does it mean to you personally and to Abios as a company?
With the risk of sounding clichéd, it has always been an exciting time to be involved within esports. The industry is fast-growing and nowhere near its peak.
While our odds product is currently on par with other products on the market, we have so much more in the pipeline. We have built a strong foundation with over eight years of esports data management and base our in house modelling on this unique dataset and platform. This allows us to drive down bet delays and increase uptime through automation while creating completely unique and engaging bet offers.
Clarion’s head of Esports, William Harding, described Abios as being ‘the perfect partner’ – would you concur?
We want to add value to Clarion Gaming’s high-quality content by bringing our expertise and leveraging our 8+ year history in esports to provide the iGaming audience with further insights. Given the past years growth in the esports iGaming-sector, this partnership is certainly a perfect fit.
Artyom Odintsov
Esports Charts Wins “Esports Innovation Award” at the EsportsNext Industry Awards

Esports Charts, a Ukraine-born analytics company that aggregates real-time viewership insights about esports, has won the Esports Innovation Award at the EsportsNext Industry Awards, hosted by the Esports Trade Association (ESTA) in Dallas, US.
The Esports Innovation Award recognizes an organization or individual that has introduced groundbreaking technology, services, or strategies significantly advancing the esports industry.
Esports Charts was honored for its scalable analytics platform, which provides comprehensive tournament and viewership statistics across more than 25 livestreaming services — helping stakeholders from publishers and teams to fans make smarter, data-driven decisions.
“Winning the Innovation Award from ESTA is an important milestone for us as a leading esports analytics service in the world. Also, we’re especially proud to represent Ukraine-born innovation on an international stage.
“From day one, our mission has been to bring clarity and transparency to the world of esports data. And this recognition from the industry is both an honor and a motivation to keep raising the bar.
“Thank you to our incredible team and partners, who believed in us from the start. This award is a shared success — and we’re just getting started,” Artyom Odintsov, co-founder and CEO of Esports Charts.
The post Esports Charts Wins “Esports Innovation Award” at the EsportsNext Industry Awards appeared first on Gaming and Gambling Industry in the Americas.
eSports
TEAM VITALITY WINS INTEL EXTREME MASTERS DALLAS 2025

Today, leading esports club Team Vitality was crowned champions at the Intel Extreme Masters (IEM) Dallas 2025, held at the Kay Bailey Hutchison Convention Centre. Most Valuable Player (MVP) Mathieu “ZywOo” Herbaut guided the team to an imperious victory in Texas, delivering standout performances throughout the tournament, particularly in the Grand Final against MOUZ. With this victory, Team Vitality is crowned the champions of IEM Dallas 2025, bouncing back from a narrow 2-1 defeat in the 2024 tournament, where they finished as runners-up.
ANOTHER TROPHY LIFTED IN TEAM VITALITY’S LEGENDARY RUN
The powerhouse lineup of Dan ‘apEX’ Madesclaire, Mathieu ‘ZywOo’ Herbaut, Shahar ‘flameZ’ Shushan, William ‘mezii’ Merriman, and Robin ‘ropz’ Kool all shone on the server, defeating several top-tier clubs, with “ZywOo” being named as the tournament’s MVP.
Kicking off their run in Group A, Team Vitality’s first match saw an impressive 2-0 win over South American side Legacy, showcasing their strength on both Inferno and Dust 2. The Upper Bracket Semifinals presented a closer challenge against GamerLegion, yet Team Vitality held firm and secured another 2-0 victory.
In the Upper Bracket Final, the French powerhouse faced Mongolian org, The MongolZ. The series began with a 13-10 Team Vitality victory on Inferno, but the MongolZ answered back with a 13-7 win on Nuke. However, the Bees levelled the series back on Mirage, where flameZ delivered a standout performance, leading them to a 13-11 victory. This victory continued Team Vitality’s 28-game win streak and secured their spot in the Playoffs Semi-finals.
The Semi-Final saw a rematch of the IEM Melbourne 2025 Grand Final, as the Bees faced off against Team Falcons. Dust II went the way of Team Vitality, with a commanding 13-7 win. However, the opposition roared back to take Train 13-6, setting up a grandstand final round on Inferno. Here, Team Vitality rallied together and managed to see off their rivals in close fashion, winning 13-11 to set up the Grand Final against MOUZ.
Team Vitality kicked off the Grand Final with a stunning comeback victory on Dust II, winning 13-11 from being 8-11 down. The Bees continued their early form into Mirage, asserting their dominance early to take a 13-9 win. The French club finished the 3-0 sweep on Inferno, taking a 13-8 win to secure the victory.
TEAM VITALITY EXTENDS THEIR REIGN IN COMPETITIVE CS2
The 2025 IEM Dallas title marks the club’s sixth Counter-Strike tournament win of the year. By defeating MOUZ at the Kay Bailey Hutchison Convention Centre, Team Vitality extends their historic streak – a triumph made even more meaningful by taking place in Dallas, a city deeply rooted in Counter-Strike’s competitive legacy.
Fabien Devide, President of Team Vitality, said: “I’m extremely proud of our CS team for securing yet another major title with this IEM Dallas victory. Team Vitality continues to showcase the strength and excellence of French esports organisations on the global stage, and we have no intention of slowing down anytime soon.”
With the IEM Dallas title under their belt, Team Vitality have established their status as the team to beat for the remainder of the 2025 competitive calendar. Their unstoppable run will continue at the BLAST Austin Major next month, followed by IEM Cologne in July, where the team will look to continue winning trophies. By winning IEM Dallas, Team Vitality has already taken the first step in securing back-to-back ESL Grand Slams, a feat never before achieved by any other esports club.
The post TEAM VITALITY WINS INTEL EXTREME MASTERS DALLAS 2025 appeared first on Gaming and Gambling Industry in the Americas.
Asia
Banijay Asia and NODWIN Gaming form Strategic Partnership to Amplify Youth Engagement in India

Banijay Asia, a part of Banijay Entertainment, and NODWIN Gaming, a material subsidiary of Nazara Technologies, today announced a strategic partnership to revolutionize esports, gaming and youth entertainment in India. This collaboration marks a significant step in blending cutting-edge content with the booming gaming and youth culture ecosystem. As part of this alliance, Banijay Asia will take the helm in producing Playground, NODWIN Gaming’s flagship gaming reality show that has redefined the intersection of gaming, entertainment, and influencer culture in the region. The partnership will also bring new scripted and captive reality shows to daylight, with both companies co-developing new intellectual properties (IPs) and pioneering fresh content concepts across gaming, esports and youth culture.
Deepak Dhar, Founder & Group CEO – Banijay Asia & Endemol Shine India, commented, “This collaboration with NODWIN Gaming is an exciting extension of our vision to create content that resonates with evolving youth audiences. Gaming is not just a sport; it’s a culture, a lifestyle, and a massive content opportunity. With Playground and our upcoming IPs, we aim to redefine engagement and storytelling in this space.” He further added, “I look forward to the creative collaboration with Akshat Rathee, and Joost Roset who we previously worked with, in bringing iconic global IPs to India. This is an invaluable opportunity to create clutter-breaking formats in the youth and gaming space.”
With a diverse portfolio of high-impact IPs including the televised esports tournament – BGMI Masters Series (BGMS), Comic Con India, NH7 Weekender, and more, NODWIN Gaming is a key player in the gaming, esports and youth entertainment ecosystem.
Talking about the partnership, Akshat Rathee, Co-Founder & MD, NODWIN Gaming, said, “Youth entertainment is evolving rapidly, and our partnership with Banijay Asia positions us perfectly to lead that change. With Playground, we’ve just begun to explore what’s possible. Backed by Banijay’s global expertise, we’re now set to scale the IP across multiple languages and markets, with the ambition of building an international format. At the heart of our approach is our philosophy of ‘timeshare of mindshare’. We’re not just creating content, we’re creating cultural moments. The Rusk creative team will stay actively involved as we expand the universe of Playground, aiming to grow from one show to between five and ten each year. This is just the beginning of a bold new chapter in gaming and youth content.”
With gaming emerging as one of the most influential youth-driven industries, this partnership is poised to set new benchmarks in how gaming and entertainment are consumed in India. By leveraging Banijay Asia’s expertise in content creation and NODWIN Gaming’s deep-rooted understanding of gaming communities, the collaboration promises to push creative boundaries and capture the imagination of young audiences nationwide.
Banijay Entertainment has strong expertise in the gaming space, via its global distribution arm Banijay Rights, with successful gaming activations leveraging key brands including Peaky Blinders, Black Mirror, Simon’s Cat and MasterChef.
The post Banijay Asia and NODWIN Gaming form Strategic Partnership to Amplify Youth Engagement in India appeared first on European Gaming Industry News.
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