Latest News
Loserfruit joins Skrmiish as Fortnite app accelerates global rollout
Fortnite streaming sensation Loserfruit is inviting her community to play with her on Skrmiish, starting this month.
Skrmiish – a mobile app that gives streamers a new way to engage their communities, with fully managed leaderboards – is targeting rapid global growth in 2021.
Loserfruit, a popular Fortnite streamer who has more than seven million followers across her channels, will challenge her community in 1v1 Kill Races for a place on the Skrmiish leaderboard and the chance to win prizes.
Loserfruit will also be facing off against fellow streamer, Reddysh, in a best-of-3 KR battle.
Loserfruit said: “In January, I spent the whole month trying to get good at Fortnite. I think I had some improvements. And now I’m excited to verse my community in Fortnite through the Skrmiish app and see if I can demolish them with my recent improvements. I feel like my community could be kinda sweaty, but we’ll see. Go to skrmiish.com, register and I’ll see you on stream. Bring it on.”
You can watch the official announcement video here: https://youtu.be/S6CaydtVsaY
Loserfruit will be joined on Skrmiish during March by some of the best up and coming Fortnite streamers from around the world, including Cozy, who will also be challenging their communities to see who deserves the ultimate position on top of their daily leaderboards.
Loserfruit Skrmiish dates:
March 2: 1v1 Kill Race community challenge. 03h00 – 05h00 CST (leaderboard remains open until 09h00 CST)
March 9: Best of three battle vs Reddysh. 03h00 – 05h00 CST (leaderboard remains open until 09h00 CST)
March 13: 1v1 Kill Race community challenge. 03h00 – 05h00 CST (leaderboard remains open until 09h00 CST)
The move follows the success of January’s Skrmiish Challenger Series, a series of daily tournaments supported by 10 Fortnite streamers, who helped attract more than 1,000,000 minutes of Skrmiish viewer challenges as well as streamer v streamer battles. This brought a wave of new users to the app with over 50% of users playing more than seven games, smashing initial expectations.
Skrmiish for $4,500 in March
Every day in March, there will be a reason to play on Skrmiish with a daily prize pool of $170. The leaderboards will reset daily and players are urged to keep coming back, upping their chances of winning. That’s over $4500 up for grabs.
Players can create their own lobbies or use the app’s unique auto-matchmaking feature to play against anyone currently on the Skrmiish leaderboard (and within their region) to rise up the rankings.
“After an incredible launch we are super excited to have Loserfruit join Skrmiish with her fans. On top of that we are thrilled that Streamers like Cozy and Reddysh are coming back to join in the fun in what promises to be a March like no other!,” says Skrmiish CEO, Luke Grob.
To play on the Skrmiish Leaderboards, visit skrmiish.com and register. You will then be prompted to download the desktop client and the relevant iOS or Android version of the app. Once done, simply sign in on the app and get ready for your first Skrmiish.
CEO of Expanse Studios
Expanse Studios (GMGI) Enters the U.S. Sweepstakes Market
North American Expansion Kicks Off Through Strategic Partnership with Moozi
Golden Matrix Group’s game development division, Expanse Studios, has officially entered the U.S. sweepstakes market, marking a significant milestone in its North American growth strategy. This move is powered by a strategic content partnership with Moozi, one of the most dynamic sweepstakes social casino platforms in the region.
With Moozi now featuring over 50 of Expanse Studios’ top-performing games—including immersive slots, crash games, and table games—this partnership positions GMGI to capture a share of the $5.6 billion U.S. sweepstakes market, projected to more than double to $11 billion by 2025 (Eilers).
Damjan Stamenkovic, CEO of Expanse Studios, commented:
“This partnership signifies our formal entry into the U.S. market, showcasing the innovation and player-first experiences that define Expanse Studios. Collaborating with Moozi enables us to deliver advanced gaming content to a growing audience in North America, a key region for our global growth.”
James Anderson, Moozi’s CCO, added:
“Expanse Studios has set a high bar for engaging and innovative gaming experiences. Their addition to our platform elevates Moozi’s offerings and strengthens our mission to lead the U.S. sweepstakes social casino space.”
This launch underscores Expanse Studios’ commitment to innovation and its long-term growth trajectory in regulated markets. By entering the North American sweepstakes market, Expanse Studios takes a bold step in expanding its footprint while delivering cutting-edge gaming experiences.
Latest News
GamCare releases Annual Report following record breaking year of support on the National Gambling Helpline
GamCare’s National Gambling Helpline received a record 55,228 calls and online chats from people experiencing gambling harm in 2023-24 – a 25% increase from the previous year – according to the charity’s Annual Report.
In a year marked by uncertainty over the future shape and structure of the gambling harms treatment sector following the previous government’s white paper on gambling reform, the charity continued to prioritise those at-risk of, or currently experiencing, gambling harm.
Of all calls and online chats that were responded to on GamCare’s Helpline in 2023/24, 41,070 (74%) were classed as supportive interventions. This includes supporting people with initial guidance and advice as well as delivering a seamless entry point into structured treatment services, with individuals completing treatment reporting a significant reduction in gambling-related distress and financial harm.
In March 2024, the Office for Health Improvement and Disparities published an assessment of the gambling treatment system, highlighting that 57% of individuals engaging in treatment were referred by the National Gambling Helpline. This underscores the Helpline’s critical role in connecting people to the support they need. Over 9,100 free treatment sessions were delivered in the year to April 2024, with an average of just 2.1 days’ wait from point of referral.
GamCare’s targeted programmes aimed at young people, women, and the criminal justice system provided training on how to spot the signs of harms and where to signpost into support for 10,344 professionals, and education for 53,324 young people, children and parents. The Women’s Programme, in partnership with organisations such as Refuge, trained 3,813 professionals to recognise and address gambling-related harm among women.
Margot Daly, Executive Chair of GamCare’s Board, says: “Throughout a challenging year and with heightened demand for our services, GamCare’s staff have got on with the job of preventing harm where possible and treating harm where necessary. While we expect important changes in the gambling harms landscape, we have been determined not to let this uncertainty affect our relentless focus on the people who really matter – those at-risk of or currently experiencing gambling harms.
“I would like to thank and pay tribute to our frontline staff who provide 24/7 support for all those at risk or in distress. I also want to thank GamCare’s senior executive team who have steered GamCare through a period of sustained change, and to my fellow trustees for their guidance, unwavering support and the time each has dedicated to ensuring that the charity stays on course and on mission.
“As we look ahead to how the future of the gambling harms sector is shaped, we are committed to working proactively with the NHS and other partners and commissioners to ensure that people are continually able to receive the right support at the right time.”
The post GamCare releases Annual Report following record breaking year of support on the National Gambling Helpline appeared first on European Gaming Industry News.
Latest News
Kambi Group plc repurchase of shares during 18 December – 23 December 2024
Kambi Group plc (“Kambi”) has during the period 18 December to 23 December 2024 (the “Buyback Period”) repurchased a total of 40,000 ordinary B shares (ISIN: MT0000780107) as part of the share buyback programme, within the mandate approved at the Extraordinary General Meeting on 20 June 2024 (the “Programme”).
The objective of the Programme is to achieve added value for Kambi´s shareholders and to give the Board increased flexibility with Kambi´s capital structure by reducing the capital. The Programme is being carried out in accordance with the Maltese Companies Act, EU Market Abuse Regulation No 596/2014 (“MAR”) and other applicable rules.
During the Buyback Period, Kambi repurchased a total of 40,000 ordinary B shares at a volume-weighted average price of 99.13 SEK. From the beginning of the Programme, which started on 6 November, until and including 23 December 2024, Kambi has repurchased a total of 344,000 ordinary B shares at a volume-weighted average price of 104.94 SEK per share.
During the Buyback Period, Kambi has repurchased shares as follows:
Date | Aggregated daily volume (number of ordinary B shares) |
Weighted average share price per day (SEK) |
Total daily transaction value (SEK) |
18 December 2024 | 10,000 | 100.00 | 999,967 |
19 December 2024 | 10,000 | 99.39 | 993,929 |
20 December 2024 | 10,000 | 98.86 | 988,588 |
23 December 2024 | 10,000 | 98.26 | 982,562 |
All acquisitions have been carried out on Nasdaq First North Growth Market in Stockholm by Carnegie Investment Bank AB on behalf of Kambi. Following the acquisitions and as of 23 December 2024, Kambi’s holding of its own shares amounted to 344,000 and the total number of issued shares in Kambi is 29,903,619 ordinary B shares. Under the Programme Kambi is authorised to repurchase a maximum of 3,127,830 ordinary B shares, up to a maximum amount of €12.0 million.
A full breakdown of all transactions carried out during the Buyback Period is attached to this announcement.
Information on the Programme is available on Kambi’s website, https://www.kambi.com/investors/share-information/
The post Kambi Group plc repurchase of shares during 18 December – 23 December 2024 appeared first on European Gaming Industry News.
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