

Canada
New IQT Research Report: Quantum Random Number Generators will become a $7.2 Billion Market by 2026
The quantum random generator (QRNG) market will reach $ 7.2 Billion by 2026 according to IQT Research’s latest report, Quantum Random Number Generators: A Ten-year Market Assessment. This report profiles the strategies of 13 QRNG vendors and includes a detailed ten-year market forecast. The firms profiled include: Bosch, Cambridge Quantum Computing, Crypta Labs, Defense Research and Development Organization, ID Quantique, InfiniQuant, KETS, ORNL, Quantum Dice, QuintessanceLabs, Quantum Numbers, Quside, and Toshiba Europe.
More details of this report can be found at: https://www.insidequantumtechnology.com/product/quantum-random-number-generators-a-ten-year-market-assessment/
Also, at this URL those interested can request an excerpt from IQT Research’s QRNG market report. This excerpt includes all the forecast exhibits in the study (without the actual numbers), so that potential purchasers can understand better the extent and coverage of the forecasts in this report. In addition, the sample also includes an example of the analyst report that accompanies the forecast.
About the Report
QRNGs have taken on an important new role in the quantum technology business in the past year or so. They have become a key enabling technology for quantum-level security in mobile devices, data centers and even medical implants, to name just a few key areas of QRNG application. QRNGs have also provided a welcome improvement on standard RNGs, which have been used for years in scientific research and gaming.
The advent of QRNGs also provides an entry strategy for many firms into the quantum technology space. But while the QRNG market is relatively easy to enter, this creates the issue of how QRNG firms can best distinguish their offerings in the marketplace. QRNG positioning is currently being achieved through differing form factors. throughputs, chip sizes, pricing, certifiability and standards, health checks, marketing focus and more.
The report includes a quantitative ten-year forecast for QRNGs, with breakouts by form factor (chips, extension cards and standalone devices), as well as application (smartphones, IoT, finance, telecommunications, government and military, data centers, gambling, and R&D. Forecasts are provided in volume and value terms. The report also profiles 13 firms currently producing QRNGs, setting out their products, market strategies, markets targeted, financing, etc.
This report is intended for market planners and strategists at firms in the quantum technology, cybersecurity, gaming, and data communications sectors. We also believe the report will make essential reading for investors and quantum specialists at research institutes and universities. The report consists of two parts. The first part is a written analysis of the current state and future evolution of QRNGs. The second part is in the form of an Excel spreadsheet with forecasts of shipments and sales revenue of QRNGs.
From the report:
- QRNGs are a genuinely disruptive technology, bringing quantum-level security to markets at a low cost for the first time. QRNG devices also present a relatively easy way for technology firms to enter the market for quantum technologies—substantially easier than with QKD or quantum computers. However, this ease of entry into the QRNG market might make it difficult for some companies to establish sustainable profits in the QRNG space. In part because of this situation, we expect a lot of M&A activity in the coming years, with a few leaders eventually emerging
- Although quantum-secure phones are the most fashionable QRNG products, the largest market for QRNGs will be in data centers – a $3.1 billion in 2026. While all of the quantum-enabled security modalities will be applied to data center applications going forward, QRNGs will be especially useful for supplementing other forms of encryption and in low-cost customer-controlled encryption. QRNGs intended to sell into the data center market should not create significant performance penalties.
- The financial service industry worldwide is expected to show considerable interest in QRNG technology as a way to combat hackers and improve Monte Carlo simulations in portfolio valuation. Financial institutions have been among the most enthusiastic when it comes to the adoption of quantum technology. By 2026 revenues from sales of QRNGs to financial institutions will reach $2.2 billion and will come mainly in the form of standalone systems.
Aaron LaBerge
PENN Entertainment Launches Stand-alone iCasino App, theScore Casino, in Ontario

PENN Entertainment announced that it has launched theScore Casino, a new stand-alone iCasino app in Ontario. The dedicated online casino experience leverages the popular theScore brand, which has been a mainstay in the Ontario market for decades. Now available on Android, iOS, and desktop, customers can login using their existing theScore Bet credentials, allowing for a seamless experience across online gaming platforms.
theScore Casino operates on the same cutting-edge proprietary technology platform as PENN’s online Hollywood Casino, which launched as a standalone product in the US in December. The product was recently ranked by Eilers & Krejcik as the #2 overall iCasino product in the US.
theScore Casino, also available within theScore Bet app, offers a variety of online slots, table games, and live dealer content, including original titles from PENN Game Studios, the company’s in-house game development studio. theScore Casino also includes bespoke live dealer tables and exclusive games such as Blue Jays Blackjack, an original title leveraging theScore Bet’s partnership with the Toronto Blue Jays.
“We’re excited to introduce our dedicated iCasino product in Ontario under the well-known and trusted theScore brand. We’ve built a strong online gaming foothold in the Ontario market and are primed to deliver an even better casino experience with our proven stand-alone app. Our customer-friendly platform features more than 1200 games, dozens of original titles and intuitive game play that distinguishes our product and positions us for even greater success,” said Aaron LaBerge, Chief Technology Officer and Head of Interactive at PENN Entertainment.
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Canada
ELK Studios Expands Partnership with SkillOnNet to Ontario Market

PlayOJO, SlotsMagic and SpinGenie to carry ELK Studios’ games in Ontario
Global entertainment brand SkillOnNet and innovative Swedish game creator Elk Studios have cemented their longstanding partnership with the launch of ELK’s groundbreaking portfolio in the Ontario market.
ELK Studios is responsible for some of the industry’s most innovative and engaging online casino games. Now, players at SkillOnNet’s Ontario-licensed casinos, PlayOJO, SlotsMagic and SpinGenie, will be able to experience the feature-packed delights of hit titles like Nitropolis, Tinkerbot and Pirot, as well as new release Orbitfall, and the studio’s signature X-iter and CollectR mechanics.
The expansion marks a milestone for ELK Studios as it continues to grow its footprint in regulated markets worldwide. SkillOnNet recently successfully launched the studio’s portfolio in the Spanish and Mexican markets through its Spanish-language brands and expects the studio’s games to make a similarly immediate impact with Ontario players.
Ontario has become a hugely important growth market since the province launched regulated online gaming in 2022. It was worth $2.4 billion in 2024, with $63 billion in wagering, the lion’s share coming from online casinos.
Jani Kontturi, Head of Games at SkillOnNet said: “ELK Studios is known for its high-quality games that blend unique storytelling and humour with high levels of engagement and playability, which is why we’re delighted to introduce them to Ontario. We believe they will perform successfully, as they have in other markets around the world.”
Vaida Cirtautaite, CCO at ELK Studios said: “SkillOnNet has been an invaluable partner in our growth journey, and we are thrilled to expand our collaboration into Ontario. We’re excited to bring our innovative games to a new wave of players in this dynamic market.”
The post ELK Studios Expands Partnership with SkillOnNet to Ontario Market appeared first on Gaming and Gambling Industry in the Americas.
AGCO
Playnetic granted Ontario supplier license

Global B2B iGaming content provider secures first Canadian market entry following the successful submission and approval of its gaming-related supplier application
Playnetic, the in-demand global B2B iGaming content provider known for its quality games, reliable delivery and outstanding customer service, has announced the approval of its gaming-related supplier application by the Alcohol and Gaming Commission of Ontario (AGCO).
With the AGCO licensing process being recognised in the industry for its rigorous standards and thorough due diligence, the new certification confirms Playnetic was able to meet the high levels of integrity and regulatory compliance needed to legally distribute its content within the province.
As a result of the approval, Playnetic has now secured its first Canadian market entry and will be able to provide its library of innovative games to licensed operators in the Ontario region – with this starting point paving the way for further expansion into other regulated provinces in future.
Given signs of change emerging within the Canadian market and Alberta making progress toward a regulated online model – likely drawing from Ontario’s framework – this license positions Playnetic strongly to expand its footprint in the country and further solidifies the company’s ambitious growth plans.
In the meantime, Playnetic has already begun making groundwork with key operators in the Ontario region and is looking forward to going live with some exciting brands over the coming months. The company will also be attending SBC’s Canadian Gaming Summit from June 17-19, where both existing and new potential partners alike are welcome to stop by and meet the team.
Dan Phillips, Chief Executive Officer at Playnetic, said: “Acquiring AGCO approval for our gaming-related supplier application is undoubtedly a big step for Playnetic. The new license not only secures our first Canadian market entry, but also reaffirms Playnetic’s position as a trusted provider in iGaming and underlines our commitment to compliance and operational excellence.”
Julian Borg-Barthet, Chief Commercial Officer at Playnetic, said: “We’re very excited to now be in a position to offer our library of innovative gaming content in Ontario, and the groundwork to do that with some of the region’s biggest licensed operators is already underway. Over time, we’re confident this license will also help us expand further into current markets and emerging regulated provinces, such as Alberta.”
The post Playnetic granted Ontario supplier license appeared first on Gaming and Gambling Industry in the Americas.
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