

eSports
F1 Esports Pro Series Presented by Aramco Returns for Biggest Season Yet
TIMING DETAILS, WHERE TO WATCH INFO, AND DRIVER QUOTES FOR F1 ESPORTS PRO SERIES PRESENTED BY ARAMCO
Whilst the F1 2020 season is well underway, attention turns to the virtual world as the F1 Esports Pro Series presented by Aramco returns for the fourth year, in what is set to be the biggest and best season yet, as teams battle it out for a huge $750,000 prize pot, in12 races across four events. For full information about the Pro Series visit: https://www.f1esports.com/
The first round of races kicks off on Wednesday afternoon with a double-header at the Bahrain International Circuit, and the brand-new Hanoi Street Circuit in Vietnam as F1 visits Vietnam for the very first time. Thursday’s action will see drivers go wheel to wheel on the Shanghai International Circuit, as they look to finish the opening round of the season with a flourish.
The live shows will be streamed online via F1’s official channels on Facebook, YouTube, Twitch and Huya, as well as broadcast on television by international partners such as ESPN (US), Sky (UK) and Ziggo (Netherlands), whilst Qualifying show content will be streamed exclusively on Twitch and Huya (China). Please see the table below for the full breakdown of the platform splits so you don’t miss a moment of the action:
Day | Session | Time (BST) | Coverage |
Wednesday 14 October | Qualifying Show 1 (featuring Quali. 1 highlights and Quali. 2 live) |
15:30 – 16:45 | Twitch / Huya |
Evening Show 1 (featuring Quali. 1 and Quali. 2 highlights, Race 1 re-run and Race 2 live) |
19:30 – 21:00 | TV & Online | |
Thursday 15 October | Qualifying Show 2 (featuring Qualifying 3 live) |
15:30 – 16:45 | Twitch / Huya |
Evening Show 2 (featuring Quali/Race 1 and Quali/Race 2 highlights, Quali. 3 highlights and Race 3 live) |
19:30 – 21:00 | TV & Online |
Ahead of the Pro Series, we caught up with three of the competition’s stars to get their thoughts about the upcoming season. Please feel free to use these comments in editorial around the build-up to first event.
David Tonizza, FDA Hublot Esports Team
“One of my biggest rivals this year is Jarno [Opmeer] because last year he was really fast and from the test races we had this season we have seen that he is extremely fast and alongside his teammate Daniel, the strongest line-up in my opinion is Alfa Romeo. So one driver and one team I’d say Jarno and Alfa Romeo.”
“I like the new handling and the new ERS mode. Last year we were handling the ERS corner by corner so it was really tough but this year with overtake mode you can just focus on your driving and go faster. The game itself is easier and so gaps will be reduced so we will see an insane level of competition this year.”
Brendon Leigh, Mercedes AMG Petronas Esports Team
“F1 esports has grown massively since 2017 in the Gfinity Arena for the semi-finals and even in Abu Dhabi for the Final. Numbers are bigger, but also the production from Gfinity themselves, the sporting side from Formula 1 and also the hosting from Codemasters have improved massively. Going forward I can only see it getting bigger and bigger and bigger and being a prominent esports series for the near future.”
“I’m massively confident about being able to replicate results from previous seasons. But the past is the past and the future is now. I’m looking forward to being the best version of me that the public has ever seen.”
James Baldwin, McLaren Shadow
“McLaren Shadow have given me a great opportunity and trusted me to represent them in the series. I feel that me and my teammates have done a really good job in prep for the first round, I feel that we’re surprisingly quick. I would say that we’re not the favourites if you asked everyone on social media which is good as we’re under the radar. I think we will turn a few heads which is really exciting.”
“The team to beat has got to be Alfa Romeo. Statistically they’ve got the best team because Dani Bereznay, Jarno Opmeer finished third and fourth last year. Having those two in the same team sounds like a strong combination.”
eSports
GRID Launches GRID Insights: Real-Time AI Context for Esports Tournaments

GRID, an in-game data infrastructure platform trusted by the leading game publishers and sportsbooks, has unveiled GRID Insights — a new AI-driven product delivering real-time, predictive context to live esports broadcasts and betting experiences.
GRID Insights transforms raw gameplay data into dynamic, predictive insights in milliseconds — surfacing real-time narratives like player streaks, weapon stats and record chases, all tailored to the stream’s brand and audience.
“With GRID Insights, we’re building the storytelling engine of live esports, powered entirely by official data. We use official in-game data and real-time pipelines to generate predictions, contextual stats, and behavioral patterns that previously required an analyst team. Now it’s automated and scalable, enabling our partners to create more immersive, informative, and engaging experiences that today’s digital-native audiences expect,” said Moritz Maurer, CEO of GRID.
Thanks to GRID’s deep partnerships with top game publishers and tournament organisers, Insights is built on structured, official data, enhanced by large language models (LLMs) and available via plug-and-play SDKs or APIs. The product supports major esports titles including CS2, Dota 2, League of Legends and VALORANT, with full customisation across branding and output formats.
GRID Insights made its live debut during the Champion of Champions Tour Season 3 (CS2), with broader adoption already underway. Among early adopters is the European Pro League (EPL), now integrating GRID Insights into its tournament broadcasts.
“GRID Insights is a game-changer for how fans engage with the action. At EPL, we’re always looking for new ways to elevate the viewer experience—and with GRID Insights, the instant, story-driven context keeps fans both informed and immersed. Whether you’re a dedicated follower or a casual viewer, it makes every moment more exciting,” said Oleksii Krasnikov, CEO of EPL.
The post GRID Launches GRID Insights: Real-Time AI Context for Esports Tournaments appeared first on European Gaming Industry News.
Ana Carolina Luna Maçães
Esportes Gaming Brasil unveils Ana Carolina Luna Maçães as Compliance Manager to reinforce regulatory commitment
Esportes Gaming Brasil, the owner of Onabet and Esportes da Sorte, has unveiled Ana Carolina Luna Maçães as its new Compliance Manager. The hire reinforces the company’s commitment to transparency, integrity, and good governance in Brazil’s evolving betting market.
Esportes Gaming Brasil’s new Head of Compliance, Ana Carolina Luna Maçães, commented: “Esportes Gaming Brasil has set a high standard in Brazil’s betting market with its total commitment to integrity, governance, and responsible gaming. It’s a privilege to join this exceptional team as Compliance Manager. My role is to reinforce our culture of compliance, navigating us through complex regulatory frameworks across multiple jurisdictions with as little friction as possible. Our mission is to deliver secure, transparent, and competitive services for our partners and clients.”
A seasoned legal and compliance professional who has spent time at NSX Brasil, Maçães joins with expertise in financial crime prevention, responsible gambling, and corporate ethics. She has earned a CPC-A certification from LEC (Legal, Ethics & Compliance), and she significantly strengthens the group’s in-house compliance work.
Esportes Gaming Brasil CEO Darwin Filho, added: “It’s more than just complying with and supporting regulations. Esportes Gaming Brasil has been actively leading the process of maturing the betting sector in the country. Our commitment to governance has been an essential part of our business model since the beginning. The arrival of Ana Carolina represents a strategic reinforcement, further strengthening the culture of compliance that has always guided the company.”
Esportes Gaming Brasil is proud to be one of the Brazilian-licensed operators under the SPA/MF framework and is renowned for impactful responsible gambling measures, including self-exclusion tools, behaviour monitoring, and an addiction support network.
With deep relationships to national sport and culture through major football sponsorships and experiential collaborations, and a growing digital presence via Onabet, the group is committed to shaping a safe, sustainable, and responsible future for Brazil’s gaming sector.
The post Esportes Gaming Brasil unveils Ana Carolina Luna Maçães as Compliance Manager to reinforce regulatory commitment appeared first on Gaming and Gambling Industry in the Americas.
eSports
Gamercraft Fully Adopts ESIC Integrity Codes and Joins Commission to Elevate Global Esports Standards
The Esports Integrity Commission (ESIC) announced that Gamercraft has joined ESIC as a Platform Tournament Organiser Member, formally embedding ESIC’s Integrity Codes into its Terms & Conditions and Terms of Use.
As part of its membership, Gamercraft will:
• Integrate ESIC’s Anti-Corruption, Anti-Cheating and Player Conduct Codes directly into every user agreement.
• Work hand-in-hand with ESIC to manage integrity-related complaints and appeals, including reviews of platform bans, to ensure transparent and independent resolution.
As an esports tournaments platform, Gamercraft delivers skill-based competitive experiences powered by proprietary tournament formats and performance-driven systems. With its integration into ESIC, Gamercraft solidifies its commitment to competitive integrity by adopting the ESIC Integrity Programme across all its operations.
Gamercraft joins a growing list of distinguished international tournament organisers and stakeholders who rely on ESIC’s Integrity Programme to form the foundation for competitive integrity within their operations.
Stephen Hanna, CEO of ESIC, said: “We are pleased to welcome Gamercraft, Inc. into ESIC membership. As a tournament organiser operating in the fast-evolving space of platform-based esports competition, their adoption of the ESIC Integrity Program is a meaningful step toward upholding fairness and ethical conduct across online tournaments. We look forward to supporting Gamercraft as they continue to scale their efforts with integrity at the core.”
JJ Garcia-Rovira, CEO of Gamercraft, said: “At Gamercraft, integrity forms the foundation of fair competition. Joining ESIC formalizes our commitment to maintaining the highest standards across our tournament ecosystem. As we pioneer new formats in skill-based competition and esports, this partnership ensures our community can compete with complete confidence in the fairness and transparency of our platform. We’re excited to work alongside ESIC in elevating integrity standards throughout the competitive gaming ecosystem.”
The post Gamercraft Fully Adopts ESIC Integrity Codes and Joins Commission to Elevate Global Esports Standards appeared first on European Gaming Industry News.
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