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WCC’s new Career Mode : The most challenging update in cricket gameplay till date
Stirs excitement among 110 million WCC fans
Nextwave Multimedia, India’s leading game developer launches the third installment of the World Cricket Championship (WCC 3) with its first full-fledged career mode in a mobile cricket game. Amidst the Covid-19 pandemic cancellation of live sports, the career mode’s unique features promise to keep the cricket fever alive among fans around the world. The new career mode will have a cricket season sprawling across 3 brackets, 25 series, and 400+ matches with a built-in challenging performance decision system which determines your rise in ranks starting from a local club to the national or international level.
You can install this game on Android from the link below :
https://play.google.com/store/apps/details?id=com.nextwave.wcc3&hl=en_IN
WCC 3’s career mode stands apart with a 3D motion capture feature in a mobile cricket game along with other exclusive features like dynamic difficulty, choice, perma match flow and decision making system and visuals cut-scenes of the player getting selected, making it to the media and many moments of success and failure in a cricket career.
The WCC 3 installation is being launched in 3 phases. WCC 3 saw an overwhelming response with 500,000 pre-registrations within 2 weeks’ time of the opening. The game also saw 2 million downloads with commentators Aakash Chopra and Matthew Hayden with the first update. The WCC franchise boasts over 110 million downloads, with 15 million monthly active users and approx. 3 million users daily. The franchise has been a long standing successful cricket game and rated among the top 10 games in terms of monthly active users in India for 4 years in a row.
WCC 3 comes with a competitive multiplayer mode focusing on facing off with other players and becomes a communal activity which gamers can become part of 500 plus realistic animations simulate actual cricket. Updated gameplay mechanics, numerous new camera angles, real-time motion capture of athletes and professional cricketers, advanced artificial intelligence along with the bilingual commentary provide an enhanced, all-round gameplay experience.
On the new update, P.R.Rajendran, Founder and CEO, Nextwave Multimedia says, “The new career mode has been the most awaited feature by millions of our fans and we are working to further innovate with more cut scenes to enhance their experience, making it even more immersive. The game inputs are often guided by our fans and with all matches at a halt due to the pandemic, we hope that the game will fill the cricket void.”
World Cricket Championship has grown exponentially and is largely fan driven. The game has always strived to provide quality gaming content aided by continual innovation for its players. WCC 3 beta has since its launch touched 3 million downloads in 50 days and continues to maintain steady growth.
IGSA President Mark Pace
IGSA Welcomes Newly Appointed Board Members

The International Gaming Standards Association (IGSA) has welcomed two new members to its Board of Directors.
“IGSA welcomes Donovan Meyer, Light & Wonder, and Charmaine Hogan, Playtech, to the IGSA Board of Directors. These two new members will be joining a very well rounded and seasoned group, and I am pleased that the Board has appointed these individuals, both of whom are from Director-level member companies,” said IGSA President Mark Pace.
“I would be remiss if I did not mention that Charmaine Hogan is replacing Martin Pedak, who not only was Playtech’s representative within IGSA for a long time but also served as Vice-chair of the Board of Directors. His contributions to IGSA were numerous and we wish him well in his new endeavors,” Pace added.
IGSA Chairman of the Board Nimish Purohit said: “I join Mark and my fellow Board members in welcoming our two newest individuals to the Board, as IGSA continues its growth and outreach to the industry. I also want to thank Martin Pedak for his contributions to IGSA and wish him the very best.”
The post IGSA Welcomes Newly Appointed Board Members appeared first on Gaming and Gambling Industry in the Americas.
AGCO
AGCO: Casino Days Penalized $54,000 for Deceptive and High-Risk Bonus Offer

The Alcohol and Gaming Commission of Ontario (AGCO) has issued a $54,000 monetary penalty alleging Well Played Media, Unipessoal LDA promoted a deceptive bonus on its Casino Days website. The bonus offer is alleged to have encouraged high-risk behavior and failed to properly disclose key terms.
The AGCO launched an investigation triggered by a player who complained that more than $8500 in winnings had been confiscated by Casino Days. The investigation reviewed a so-called “welcome bonus” that promised new players up to $2000.
However, to qualify for the full bonus amount, players had to:
Deposit $2000 of their own money;
Wager $70,000 (35 times the deposit);
Keep each wager at or under $5; and
Complete all wagering requirements within 7 days.
Investigators also found that certain terms of the bonus offer were difficult to find, buried behind multiple links on the site.
AGCO’s analysis showed that the average player would first lose $3640 trying to earn the $2000 bonus.
According to Ontario’s igaming rules, registered operators must not offer bonus promotions that encourage harmful gambling behavior and fail to disclose key conditions appropriately. Further, operators are not permitted to entice players with bonuses that cannot reasonably be attained without significant gambling losses.
These rules are in place to protect players and support a safe, regulated market—one that stands in contrast to the risks of unregulated gambling sites.
An igaming operator served with an Order of Monetary Penalty by the AGCO Registrar has the right to appeal the Registrar’s decision to the Licence Appeal Tribunal (LAT), an adjudicative tribunal that is part of Tribunals Ontario and independent of the AGCO.
“Player protection is a non-negotiable priority for the AGCO. We expect operators to be truthful and transparent about their promotions, and we also require them to ensure that those promotions do not encourage reckless or harmful patterns of play. An offer that requires a player to sustain substantial losses for a perceived benefit is not a fair offer. This penalty sends a clear signal that we will not hesitate to take action against operators who fail to meet their obligations to protect Ontario players,” Dr. Karin Schnarr, Chief Executive Officer and Registrar of AGCO.
The post AGCO: Casino Days Penalized $54,000 for Deceptive and High-Risk Bonus Offer appeared first on Gaming and Gambling Industry in the Americas.
CoinFund
Meta Gaming Veteran Secures $6M to Accelerate Stablecoin Gaming Integration

ZOOT (getzoot.us), a sweepstakes gaming platform bringing video game sensibilities to iGaming entertainment, announced it has raised $6 million in seed funding led by CoinFund, one of the world’s first cryptonative investment firms, with participation from Griffin Gaming Partners to expand the current US-focused business to a global-facing, stablecoin-driven one. The investment further grows the opportunities for instant, borderless payments in digital entertainment as stablecoin adoption surges past $239 billion in circulation, with payment giants like Visa and PayPal racing to integrate crypto rails for faster, cheaper transactions.
Co-founded by gaming industry veterans John Cahill (ex-Sega, Shockwave, Yahoo Games, and Open Wager) and Sean Ryan, who led Facebook’s multi-billion dollar games business, ZOOT is building an iGaming platform that pioneers a new approach to iGaming that combines the engagement of video games with the efficiency of blockchain-based payments. Ryan brings decades of experience from leadership roles including CEO of digital music service Listen.com/Rhapsody and co-founder of social casino games company OpenWager (home of leading sweeps product Luckyland Slots), which was successfully acquired by VGW in 2017.
“Blockchain gaming with real currency integration represents one of the most compelling opportunities in digital entertainment today. We’re bringing video game design principles to iGaming to create experiences that are not only entertaining, but also transparent and instantly rewarding. With stablecoins eliminating traditional payment friction, we can serve players globally with zero fees and instant payouts,” said Sean Ryan, CEO and Co-Founder of ZOOT.
Building on its successful launch in the US-focused sweepstakes sector, ZOOT’s upcoming global platform addresses key friction points in traditional online gaming—namely payment processing delays and geographic restrictions. The platform’s flagship games, including its leading Beer Pong adaptation of the classic Plinko game, show how traditional chance-based mechanics can be reimagined through a video game lens with more interactivity and greater audio and graphical fidelity.
“We are now seeing explosive growth in stablecoin adoption, and real-money gaming is a trillion-dollar market waiting to be transformed by crypto rails. Sean is one of the most thoughtful and experienced entrepreneurs in gaming, and we believe he and his team will be one of the largest winners in this market as they create a much more mainstream experience for real-money gaming players around the world,” said David Pakman, Managing Partner and Head of Venture Investments at CoinFund.
The post Meta Gaming Veteran Secures $6M to Accelerate Stablecoin Gaming Integration appeared first on Gaming and Gambling Industry in the Americas.
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