Connect with us
Prague Gaming & TECH Summit 2025 (25-26 March)

News

Caesars Entertainment Reports Financial Results for the Second Quarter of 2019

Published

on

Caesars Entertainment Reports Financial Results for the Second Quarter of 2019Reading Time: 21 minutes

 

Announced Combination with Eldorado Resorts to Create the Largest Owner and Operator of U.S. Gaming Assets

Caesars Entertainment Corporation reported second quarter of 2019 results as summarized in the discussion below, which highlights certain GAAP and non-GAAP financial measures on a consolidated basis.

Second Quarter Highlights

  • Net revenues increased 4.9% to $2.22 billion.
  • Income from operations decreased 4.6% to $269 million.
  • Net loss attributable to Caesars was $315 million. Basic loss per share totaled $0.47.
  • Non-GAAP hold adjusted net revenues increased 5.6% to $2.22 billion.
  • Non-GAAP adjusted EBITDAR increased 1.3% to $631 million.
  • Non-GAAP hold adjusted EBITDAR increased 4.1% to $633 million.

Tony Rodio, CEO of Caesars Entertainment, said, “Caesars delivered solid financial results in the second quarter driven by the contribution from Centaur and strength from our Las Vegas hotel and food and beverage businesses. Our Las Vegas performance was the result of strong group and leisure demand, which produced an all-time quarterly record for hotel cash revenue and occupancy for the second consecutive quarter. These results were partially offset by competitive pressures in Atlantic City and other parts of our regional portfolio as well as unfavorable hold predominately at Caesars Palace.

“As we work toward successful completion of the proposed merger with Eldorado Resorts, the management team and I remain focused on improving the company’s operations and financial profile through incremental revenue opportunities and operating efficiencies. I’m confident that the proposed transaction will create an industry leading platform poised to succeed in our dynamic industry.”

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

Proposed Merger with Eldorado Resorts, Inc.

On June 24, 2019, Caesars and Eldorado Resorts, Inc. (“Eldorado Resorts” or “Eldorado“) announced that their boards of directors unanimously approved a definitive agreement (the “Merger Agreement”) pursuant to which Eldorado will acquire all of the outstanding shares of Caesars common stock in a cash and stock transaction (the “Merger”). Caesars stockholders will receive total value per share equal to $8.40 per share in cash consideration and 0.0899 shares of Eldorado common stock (valued as of the completion of the Merger based on Eldorado’s 10-trading day volume weighted average price per share) for each share of Caesars common stock they own. Caesars stockholders will be offered a consideration election mechanism to receive such value in either cash or shares of Eldorado common stock that is subject to proration pursuant to the Merger Agreement. Following the completion of the Merger, Eldorado and Caesars stockholders will hold approximately 51% and 49% of the combined company’s outstanding shares of common stock, respectively. The combined company’s board will, subject to certain exceptions described in the Merger Agreement, consist of 11 directors, five of whom will be selected by Eldorado from the board of directors of Caesars as of the time of mailing the joint proxy statement for the Merger. Completion of the Merger is subject to approval of the stockholders of Eldorado and Caesars, the approval of applicable gaming authorities, the expiration of the applicable Hart-Scott-Rodino waiting period and other customary closing conditions, and is expected to be consummated in the first half of 2020.

Strong Second Quarter Results in Las Vegas

Las Vegas delivered solid performance in the second quarter driven by healthy consumer demand and strength across the hotel and food and beverage verticals. Hotel strength came from solid growth in cash hotel revenue, up 6.3% year over year, a 370 basis point year over year increase in occupancy, and a 6.2% year over year increase in RevPAR. Food and beverage benefitted from the increase in occupancy with Caesars Palace representing most of the strength due to strong performance at Hell’s Kitchen, Vanderpump Cocktail Garden, and banquets.

Regional Sports Betting Expansion

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

Favorable legislative decisions allowed Caesars to further expand its sports betting presence across its portfolio in the second quarter. In the Midwest, the company is currently designing seven sports books across its Indiana properties, and will look to add new sports books in both Illinois and Iowa. Caesars opened two sports books for the Oneida Indian Nation in New York. The company also opened a sports book in Pennsylvania.

Gaming Legislation Updates

During the second quarter of 2019, Caesars was impacted by legislative changes in Indiana, Louisiana, and Illinois. In May, the State of Indiana approved gaming legislation that enables the Company to offer table games at its Centaur properties beginning January 1, 2020. Additionally, the legislation allows Caesars to operate sports betting at its casinos and off-track-betting facilities in Indiana. On June 7, 2019, the governor of the State of Louisiana signed into effect legislation that would enable a 30-year extension — to 2054 — of the Harrah’s New Orleans operating contract upon certain conditions being met by Caesars, including an investment of $325 million in the property by 2024 to improve the facility, add new restaurants, and construct a new hotel. In June, the State of Illinois enacted legislation significantly expanding gaming operations throughout the state, which is expected to adversely affect the Company’s existing Illinois and Northern Indiana properties.

Basis of Presentation

Certain additional non-GAAP financial measures have been added to highlight the results of the Company. On July 16, 2018, Caesars completed the acquisition of Centaur Holdings, LLC (“Centaur”). “2018 Data Excluding Centaur” removes the post-acquisition results of Centaur from Caesars’ consolidated results. “Hold adjusted” results are adjusted to reflect the hold we achieved compared to the hold we expected. See the tables at the end of this press release for the reconciliation of non-GAAP to GAAP presentations.

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

Financial Results

Caesars views each property as an operating segment and aggregates such properties into three regionally-focused reportable segments: (i) Las Vegas, (ii) Other U.S. and (iii) All Other, which is consistent with how Caesars manages the business. The results of each reportable segment presented below are consistent with the way management assesses these results and allocates resources, which is a consolidated view that adjusts for the effect of certain transactions between reportable segments within Caesars. We recast previously reported segment amounts to conform to the way management assesses results and allocates resources for the current year. “All Other” includes managed, international and other properties as well as parent and other adjustments to reconcile to consolidated Caesars results.

Net Revenues



Three Months Ended June 30,

(Dollars in millions)

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

2019



2018



$ Change



% Change

Las Vegas

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

$

1,002





$

992





$

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

10





1.0%



Other U.S.

1,064





982

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)




82





8.4%



All Other

156





145

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)




11





7.6%



Caesars

$

2,222

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)




$

2,119





$

103





4.9%

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)


Net revenues increased $103 million driven primarily by an $82 million increase in Other U.S. net revenues due to the post-acquisition results of Centaur. Excluding Centaur, Other U.S. net revenues were $935 million for the second quarter of 2019, a decrease of $47 million from 2018 primarily due to increased competition in Atlantic City and Southern Indiana, and to a lesser extent in Iowa and Pennsylvania. Las Vegas net revenues increased $10 million primarily due to higher hotel and food and beverage revenues. This was partially offset by unfavorable hold predominately at Caesars Palace and weak table game volumes, excluding baccarat. Las Vegas hotel strength came from solid year over year growth across the following metrics: hotel cash revenue increased 6.3%, Las Vegas ADR increased 2.2%, and RevPAR increased 6.2%. Las Vegas occupancy was 97.5% in the quarter, up from 93.9% in 2018. Las Vegas food and beverage revenue growth benefitted from the increase in occupancy with Caesars Palace driving most of the strength due to strong performance at Hell’s Kitchen, Vanderpump Cocktail Garden, as well as banquets. All Other net revenues increased $11 million year over year. Across all of our casino properties, hold had an unfavorable impact of $12 million to $17 million compared to the prior year and was $1 million to $4 million above our expectations.

Income/(Loss) from Operations



Three Months Ended June 30,

(Dollars in millions)

2019

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)


2018



$ Change



% Change

Las Vegas

$

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

265





$

246





$

19

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)




7.7%



Other U.S.

158





131





27

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)




20.6%



All Other

(154)





(95)





(59)

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)




(62.1)%



Caesars

$

269





$

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

282





$

(13)





(4.6)%



Income from operations decreased $13 million primarily due to a $50 million impairment charge related to gaming rights at Caesars Entertainment UK properties offset by an increase in Income from operations in Other U.S. region driven by the post-acquisition results of Centaur, which contributed $28 million to income from operations in 2019. Income from operations in Las Vegas region increased $19 million primarily as a result of the increase in net revenues as discussed above as well as a decrease in depreciation as a result of assets that incurred depreciation in the second quarter of 2018 which were fully depreciated before the second quarter of 2019.

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

Net Income/(Loss) Attributable to Caesars



Three Months Ended June 30,

(Dollars in millions)

2019



2018

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)


$ Change



% Change

Las Vegas

$

184

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)




$

164





$

20





12.2%

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)


Other U.S.

16





(9)





25





**

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)


All Other

(515)





(126)





(389)





**

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)


Caesars

$

(315)





$

29

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)




$

(344)





**



____________________

** Percentage is not meaningful.

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

Net income/(loss) attributable to Caesars decreased from net income of $29 million to a net loss of $315 million primarily due to a $323 million year-over-year change in the fair value of the derivative liability related to the conversion option of CEC’s 5.00% convertible senior notes maturing in 2024 (the “CEC Convertible Notes”), a $25 million change in fair value of disputed claims liability related to Caesars Entertainment Operating Company, Inc.’s emergence from bankruptcy in 2017, as well as an increase in tax benefit of $24 million.

Adjusted EBITDAR (1)



Three Months Ended June 30,

(Dollars in millions)

2019

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)


2018



$ Change



% Change

Las Vegas

$

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

389





$

383





$

6

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)




1.6%



Other U.S.

270





258





12

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)




4.7%



All Other

(28)





(18)





(10)

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)




55.6%



Caesars

$

631





$

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

623





$

8





1.3%



____________________

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

(1)

See the Reconciliation of Net Loss Attributable to Caesars Entertainment Corporation to Adjusted EBITDAR.

Adjusted EBITDAR increased $8 million primarily due to higher hotel and food and beverage revenues in the Las Vegas region. Excluding Centaur, Other U.S. adjusted EBITDAR was $230 million for the second quarter of 2019, down $28 million compared to 2018, primarily due to increased competition in Atlantic City and Southern Indiana, and to a lesser extent in Iowa and Pennsylvania. All Other adjusted EBITDAR loss increased by $10 million year over year primarily due to expenses related to Caesars’ sports partnerships. Across all of our casino properties, hold had an unfavorable impact of $14 million to $19 million compared to the prior year and was $1 million to $4 million below our expectations.

Cash and Available Revolver Capacity

(In millions)

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

June 30, 2019

Cash and cash equivalents

$

1,520



Revolver capacity

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

1,200



Revolver capacity drawn or committed to letters of credit

(77)



Total liquidity

$

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

2,643



Conference Call Information

Caesars Entertainment Corporation (NASDAQ: CZR) will host a conference call at 2:00 p.m. Pacific Time, Monday, August 5, 2019, to discuss its second quarter results, certain forward-looking information and other matters related to Caesars Entertainment Corporation, including certain financial and other information. The press release, webcast, and presentation materials will be available on the Investor Relations section of www.caesars.com.

If you would like to ask questions and be an active participant in the call, you may dial 877-637-3723, or 832-412-1752 for international callers, and enter Conference ID 1353149 approximately 10 minutes before the call start time. A recording of the live call will be available on the Company’s website for 90 days after the event. Supplemental materials have been posted on the Caesars Entertainment Investor Relations website at http://investor.caesars.com/events-and-presentations.

About Caesars

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

Caesars Entertainment is one of the world’s most diversified casino-entertainment providers and the most geographically diverse U.S. casino-entertainment company. Since its beginning in Reno, Nevada, in 1937, Caesars Entertainment has grown through development of new resorts, expansions and acquisitions. Caesars Entertainment’s resorts operate primarily under the Caesars®, Harrah’s® and Horseshoe® brand names. Caesars Entertainment’s portfolio also includes the Caesars Entertainment UK family of casinos. Caesars Entertainment is focused on building loyalty and value with its guests through a unique combination of great service, excellent products, unsurpassed distribution, operational excellence and technology leadership. Caesars Entertainment is committed to its employees, suppliers, communities and the environment through its PEOPLE PLANET PLAY framework. For more information, please visit www.caesars.com/corporate.

Forward Looking Information

This release includes “forward-looking statements” intended to qualify for the safe harbor from liability established by the Private Securities Litigation Reform Act of 1995. You can identify these statements by the fact that they do not relate strictly to historical or current facts. We have based these forward-looking statements on our current expectations about future events. Further, these statements contain words such as “may,” “continue,” “will,” “expect,” “subject to,” or the negative or other variations thereof or comparable terminology. In particular, they include statements relating to, among other things, the Merger, future actions, new projects, strategies, future performance, the outcomes of contingencies, such as legal proceedings, and future financial results of Caesars. These forward-looking statements are based on current expectations and projections about future events.

Investors are cautioned that forward-looking statements are not guarantees of future performance or results and involve risks and uncertainties that cannot be predicted or quantified, and, consequently, the actual performance of Caesars Entertainment may differ materially from those expressed or implied by such forward-looking statements. Such risks and uncertainties include, but are not limited to, the following factors, and other factors described from time to time in Caesars Entertainment’s reports filed with the Securities and Exchange Commission (including the sections entitled “Risk Factors” and “Management’s Discussion and Analysis of Financial Condition and Results of Operations” contained therein):

  • risks related to the Merger, including, but not limited to: (1) the inability to complete the Merger due to the failure to obtain stockholder approval for the Merger or the failure to satisfy other conditions to completion of the Merger, including the receipt of all gaming and other regulatory approvals related to the Merger; (2) uncertainties as to the timing of the completion of the Merger and the ability of each party to complete the Merger; (3) disruption of our current plans and operations; (4) the inability to retain and hire key personnel; (5) competitive responses to the Merger; (6) termination fees and unexpected costs, charges or expenses resulting from the Merger; (7) the outcome of any legal proceedings that could be instituted against us or our directors related to the Merger Agreement; (8) potential adverse reactions or changes to business relationships resulting from the announcement or completion of the Merger; (9) the inability to obtain, or delays in obtaining, cost savings and synergies from the Merger; (10) delays, challenges and expenses associated with integrating the combined companies’ existing businesses and the indebtedness planned to be incurred in connection with the Merger; and (11) legislative, regulatory and economic developments;
  • our ability to respond to changes in the industry, particularly digital transformation, and to take advantage of the opportunity for legalized sports betting in multiple jurisdictions in the United States (which may require third-party arrangements and/or regulatory approval);
  • development of our announced convention center in Las Vegas, CAESARS FORUM, and certain of our other announced projects are subject to risks associated with new construction projects, including those described below;
  • we may not be able to realize the anticipated benefits of our acquisition of Centaur;
  • the impact of our operating structure following Caesars Entertainment Operating Inc.’s emergence from bankruptcy;
  • the effects of local and national economic, credit, and capital market conditions on the economy, in general, and on the gaming industry, in particular;
  • the effect of reductions in consumer discretionary spending due to economic downturns or other factors and changes in consumer demands;
  • foreign regulatory policies, particularly in mainland China or other countries in which our customers reside or where we have operations, including restrictions on foreign currency exchange or importation of currency, and the judicial enforcement of gaming debts;
  • the ability to realize improvements in our business and results of operations through our property renovation investments, technology deployments, business process improvement initiatives, and other continuous improvement initiatives;
  • the ability to take advantage of opportunities to grow our revenue;
  • the ability to use net operating losses to offset future taxable income as anticipated;
  • the ability to realize all of the anticipated benefits of current or potential future acquisitions or divestitures;
  • the ability to effectively compete against our competitors;
  • the financial results of our consolidated businesses;
  • the impact of our substantial indebtedness, including its impact on our ability to raise additional capital in the future and react to changes in the economy, and lease obligations and the restrictions in our debt and lease agreements;
  • the ability to access available and reasonable financing or additional capital on a timely basis and on acceptable terms or at all, including our ability to refinance our indebtedness on acceptable terms;
  • the ability of our customer tracking, customer loyalty, and yield management programs to continue to increase customer loyalty and hotel sales;
  • changes in the extensive governmental regulations to which we are subject and (i) changes in laws, including increased tax rates, smoking bans, regulations, or accounting standards, (ii) third-party relations, and (iii) approvals, decisions, disciplines and fines of courts, regulators, and governmental bodies;
  • compliance with the extensive laws and regulations to which we are subject, including applicable gaming laws, the Foreign Corrupt Practices Act and other anti-corruption laws, and the Bank Secrecy Act and other anti-money laundering laws;
  • our ability to recoup costs of capital investments through higher revenues;
  • growth in consumer demand for non-gaming offerings;
  • abnormal gaming holds (“gaming hold” is the amount of money that is retained by the casino from wagers by customers);
  • the effects of competition, including locations of competitors, growth of online gaming, competition for new licenses, and operating and market competition;
  • our ability to protect our intellectual property rights and damages caused to our brands due to the unauthorized use of our brand names by third parties in ways outside of our control;
  • the ability to timely and cost-effectively integrate companies that we acquire into our operations;
  • the ability to execute on our brand licensing and management strategy is subject to third-party agreements and other risks associated with new projects;
  • not being able to realize all of our anticipated cost savings;
  • our ability to attract, retain and motivate employees, including in connection with the Merger;
  • our ability to retain our performers or other entertainment offerings on acceptable terms or at all;
  • the risk of fraud, theft, and cheating;
  • seasonal fluctuations resulting in volatility and an adverse effect on our operating results;
  • any impairments to goodwill, indefinite-lived intangible assets, or long-lived assets that we may incur;
  • construction factors, including delays, increased costs of labor and materials, availability of labor and materials, zoning issues, environmental restrictions, soil and water conditions, weather and other hazards, site access matters, and building permit issues;
  • the impact of adverse legal proceedings and judicial and governmental body actions, including gaming legislative action, referenda, regulatory disciplinary actions (such as the outcome of the British Gambling Commission’s review of CEUK operations), and fines and taxation;
  • acts of war or terrorist incidents, severe weather conditions, uprisings, or natural disasters, including losses therefrom, losses in revenues and damage to property, and the impact of severe weather conditions on our ability to attract customers to certain facilities of ours;
  • fluctuations in energy prices;
  • work stoppages and other labor problems;
  • our ability to collect on credit extended to our customers;
  • the effects of environmental and structural building conditions relating to our properties and our exposure to environmental liability, including as a result of unknown environmental contamination;
  • a disruption, failure, or breach of our network, information systems, or other technology, or those of our vendors, on which we are dependent;
  • risks and costs associated with protecting the integrity and security of internal, employee, and customer data;
  • access to insurance for our assets on reasonable terms;
  • the impact, if any, of unfunded pension benefits under multi-employer pension plans; and
  • the other factors set forth under “Risk Factors” in our Annual Report on Form 10-K for the year ended December 31, 2018 and in our Quarterly Report on Form 10-Q for the quarterly period ended June 30, 2019.

Any forward-looking statements are made pursuant to the Private Securities Litigation Reform Act of 1995 and, as such, speak only as of the date made. Caesars Entertainment disclaims any obligation to update the forward-looking statements. You are cautioned not to place undue reliance on these forward-looking statements, which speak only as of the date stated or, if no date is stated, as of the date of this release.

Additional Information and Where to Find It

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

This communication does not constitute an offer to sell or the solicitation of an offer to buy any securities or a solicitation of any vote or approval nor shall there be any sale of securities in any jurisdiction in which such offer, solicitation or sale would be unlawful prior to registration or qualification under the securities laws of any such jurisdiction. Eldorado will file with the SEC a Registration Statement on Form S-4 that will include a joint proxy statement/prospectus of Caesars and Eldorado. Each of Caesars and Eldorado will provide the joint proxy statement/prospectus to their respective stockholders. Caesars and Eldorado also plan to file other documents with the SEC regarding the proposed merger. This document is not a substitute for the joint proxy statement/prospectus or registration statement or any other document which Caesars or Eldorado may file with the SEC in connection with the proposed merger. INVESTORS AND SECURITY HOLDERS OF CAESARS AND ELDORADO ARE URGED TO READ THE JOINT PROXY STATEMENT/PROSPECTUS AND ANY OTHER RELEVANT DOCUMENTS THAT WILL BE FILED WITH THE SEC CAREFULLY AND IN THEIR ENTIRETY WHEN THEY BECOME AVAILABLE BECAUSE THEY WILL CONTAIN IMPORTANT INFORMATION ABOUT THE PROPOSED MERGER. You may obtain copies of all documents filed with the SEC regarding this merger, free of charge, at the SEC’s website (www.sec.gov). In addition, copies of the documents filed with the SEC by Caesars will be available free of charge on Caesars’ website at http://www.caesars.com. Copies of the documents filed with the SEC by Eldorado will be available free of charge on Eldorado’s website at http://www.eldoradoresorts.com.

Participants in the Solicitation

Caesars, Eldorado, and certain of their respective directors, executive officers, and other members of management and employees, under SEC rules may be deemed to be participants in the solicitation of proxies from Caesars and Eldorado stockholders in connection with the proposed merger. You can find more detailed information about Caesars’ executive officers and directors in its definitive proxy statement filed with the SEC on May 15, 2019. You can find more detailed information about Eldorado’s executive officers and directors in its definitive proxy statement filed with the SEC on April 26, 2019. Information regarding the persons who may, under the rules of the SEC, be deemed participants in the solicitation of stockholders in connection with the proposed merger will be set forth in the joint proxy statement/prospectus when it is filed with the SEC. Additional information about Caesars’ executive officers and directors and Eldorado’s executive officers and directors can be found in the joint proxy statement/prospectus regarding the proposed merger when it is filed with the SEC.

CAESARS ENTERTAINMENT CORPORATION

CONSOLIDATED CONDENSED STATEMENTS OF OPERATIONS AND COMPREHENSIVE INCOME/(LOSS)

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

(UNAUDITED)





Three Months Ended June 30,



Six Months Ended June 30,

(In millions, except per share data)

2019

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)


2018



2019



2018

Revenues















Casino

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

$

1,126





$

1,062





$

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

2,209





$

2,045



Food and beverage

407

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)




391





805





774



Rooms

407

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)




388





793





755



Other revenue

213

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)




215





394





387



Management fees

15

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)




15





30





30



Reimbursed management costs

54

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)




48





106





100



Net revenues

2,222

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)




2,119





4,337





4,091



Operating expenses















Direct

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)














Casino

633





565





1,251





1,127

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)


Food and beverage

281





271





550





535

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)


Rooms

122





120





239





234

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)


Property, general, administrative, and other

467





456





927





883

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)


Reimbursable management costs

54





48





106





100

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)


Depreciation and amortization

241





268





488





548

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)


Impairment of intangible assets

50









50





Advertisement
European Gaming Congress 2024 (Warsaw, Poland)


Corporate expense

81





76





164





158

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)


Other operating costs

24





33





53





99

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)


Total operating expenses

1,953





1,837





3,828





3,684

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)


Income from operations

269





282





509





407

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)


Interest expense

(343)





(334)





(692)





(664)

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)


Other income/(loss)

(301)





45





(439)





229

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)


Loss before income taxes

(375)





(7)





(622)





(28)

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)


Income tax benefit

60





36





89





23

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)


Net income/(loss)

(315)





29





(533)





(5)

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)


Net loss attributable to noncontrolling interests









1





Advertisement
European Gaming Congress 2024 (Warsaw, Poland)


Net income/(loss) attributable to Caesars

$

(315)





$

29

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)




$

(532)





$

(5)



















Earnings/(loss) per share – basic and diluted

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)














Basic and diluted earnings/(loss) per share

$

(0.47)





$

0.04

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)




$

(0.79)





$

(0.01)



Weighted-average common shares outstanding – basic

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

673





698





672





697



Weighted-average common shares outstanding – diluted

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

673





702





672





697



















Comprehensive income/(loss)

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)














Foreign currency translation adjustments

$

(5)





$

(22)

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)




$

(5)





$

(19)



Change in fair market value of interest rate swaps, net of tax

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

(35)





9





(52)





13



Other

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)









2





1



Other comprehensive loss, net of income taxes

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

(40)





(13)





(55)





(5)



Comprehensive income/(loss)

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

(355)





16





(588)





(10)



















Amounts attributable to noncontrolling interests:

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)














Foreign currency translation adjustments





5





2





3

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)


Comprehensive loss attributable to noncontrolling interests





5





3





3

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)


Comprehensive income/(loss) attributable to Caesars

$

(355)





$

21

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)




$

(585)





$

(7)



CAESARS ENTERTAINMENT CORPORATION

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

CONSOLIDATED CONDENSED BALANCE SHEETS

(UNAUDITED)



(In millions)

June 30, 2019



December 31, 2018

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

Assets







Current assets







Cash and cash equivalents ($14 and $14 attributable to our VIEs)

$

1,520

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)




$

1,491



Restricted cash

120





115

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)


Receivables, net

476





457



Due from affiliates, net

4

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)




6



Prepayments and other current assets ($6 and $6 attributable to our VIEs)

247





155



Inventories

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

36





41



Total current assets

2,403





2,265

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)


Property and equipment, net ($181 and $137 attributable to our VIEs)

15,892





16,045



Goodwill

4,039

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)




4,044



Intangible assets other than goodwill

2,880





2,977



Restricted cash

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

61





51



Deferred income taxes

10





10

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)


Deferred charges and other assets ($31 and $35 attributable to our VIEs)

851





383



Total assets

$

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

26,136





$

25,775











Liabilities and Stockholders’ Equity







Current liabilities

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)






Accounts payable ($84 and $41 attributable to our VIEs)

$

416





$

399

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)


Accrued expenses and other current liabilities ($2 and $1 attributable to our VIEs)

1,309





1,217



Interest payable

100

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)




56



Contract liabilities

184





144



Current portion of financing obligations

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

22





20



Current portion of long-term debt

64





164

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)


Total current liabilities

2,095





2,000



Financing obligations

10,017

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)




10,057



Long-term debt

8,776





8,801



Deferred income taxes

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

621





730



Deferred credits and other liabilities ($9 and $5 attributable to our VIEs)

1,819





849

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)


Total liabilities

23,328





22,437



Stockholders’ equity







Caesars stockholders’ equity

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

2,725





3,250



Noncontrolling interests

83





88

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)


Total stockholders’ equity

2,808





3,338



Total liabilities and stockholders’ equity

$

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

26,136





$

25,775



CAESARS ENTERTAINMENT CORPORATION

CONSOLIDATED CONDENSED STATEMENTS OF CASH FLOWS

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

(UNAUDITED)





Six Months Ended June 30,

(In millions)

2019



2018

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

Cash flows provided by operating activities

$

613





$

404

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)


Cash flows from investing activities







Acquisitions of property and equipment, net of change in related payables

(434)





(215)



Proceeds from the sale and maturity of investments

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

7





28



Payments to acquire investments

(9)





(16)

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)


Other

4







Cash flows used in investing activities

(432)

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)




(203)



Cash flows from financing activities







Proceeds from long-term debt and revolving credit facilities





467

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)


Debt issuance costs and fees





(5)



Repayments of long-term debt and revolving credit facilities

(133)

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)




(500)



Proceeds from the issuance of common stock

27





4



Repurchase of common stock

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)





(31)



Taxes paid related to net share settlement of equity awards

(15)





(12)

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)


Financing obligation payments

(10)





(5)



Contributions from noncontrolling interest owners

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)




20



Distributions to noncontrolling interest owners

(2)







Cash flows used in financing activities

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

(133)





(62)











Change in cash, cash equivalents, and restricted cash classified as held for sale

(4)





Advertisement
European Gaming Congress 2024 (Warsaw, Poland)










Net increase in cash, cash equivalents, and restricted cash

44





139



Cash, cash equivalents, and restricted cash, beginning of period

1,657

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)




2,709



Cash, cash equivalents, and restricted cash, end of period

$

1,701





$

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

2,848











Supplemental Cash Flow Information:







Cash paid for interest

$

579

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)




$

581



Cash paid for income taxes

2





4

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)


Non-cash investing and financing activities:







Change in accrued capital expenditures

10





10



CAESARS ENTERTAINMENT CORPORATION

SUPPLEMENTAL INFORMATION

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

Average daily rate (“ADR”) is calculated as the cash or comp revenue recognized during the period divided by the corresponding rooms occupied. Total ADR is calculated as total room revenue divided by total rooms occupied.

Revenue per available room (“RevPAR”) is calculated as the total room revenue recognized during the period divided by total room nights available for the period.

Property earnings before interest, taxes, depreciation and amortization, and rent (“EBITDAR”) is presented as a measure of the Company’s performance. Property EBITDAR is defined as revenues less property operating expenses and is comprised of net income/(loss) before (i) interest expense, including finance obligation expenses, net of interest capitalized and interest income, (ii) income tax provision, (iii) depreciation and amortization, (iv) corporate expenses, (v) certain items that the Company does not consider indicative of its ongoing operating performance at an operating property level, and (vi) lease payments associated with our financing obligation.

In evaluating property EBITDAR you should be aware that, in the future, the Company may incur expenses that are the same or similar to some of the adjustments in this presentation. The presentation of Property EBITDAR should not be construed as an inference that future results will be unaffected by unusual or unexpected items.

Property EBITDAR is a non-GAAP financial measure commonly used in our industry and should not be construed as an alternative to net income/(loss) as an indicator of operating performance or as an alternative to cash flow provided by operating activities as a measure of liquidity (as determined in accordance with accounting principles generally accepted in the United States (“GAAP” or “U.S. GAAP”)). Property EBITDAR may not be comparable to similarly titled measures reported by other companies within the industry. Property EBITDAR is included because management uses property EBITDAR to measure performance and allocate resources, and believes that property EBITDAR provides investors with additional information consistent with that used by management.

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

Adjusted EBITDAR is defined as EBITDAR further adjusted to exclude certain non-cash and other items as exhibited in the following reconciliation and is presented as a supplemental measure of the Company’s performance. Management believes that adjusted EBITDAR provides investors with additional information and allows a better understanding of the results of operational activities separate from the financial impact of decisions made for the long-term benefit of the Company. In addition, compensation of management is in part determined by reference to certain of such financial information. As a result, we believe this supplemental information is useful to investors who are trying to understand the results of the Company.

Adjusted EBITDAR margin is calculated as adjusted EBITDAR divided by net revenues. Adjusted EBITDAR margin is included because management uses adjusted EBITDAR margin to measure performance and allocate resources, and believes that adjusted EBITDAR margin provides investors with additional information consistent with that used by management.

Because not all companies use identical calculations, the presentation of adjusted EBITDAR and adjusted EBITDAR margin may not be comparable to other similarly titled measures of other companies.

In addition, we present adjusted EBITDAR, further adjusted to (i) show the impact on the period of the hold we achieved versus the hold we expected and (ii) exclude the results of Centaur. Management believes presentation of this further adjusted information allows a better understanding of the materiality of those impacts relative to the Company’s overall performance.

The following tables reconcile net income/(loss) attributable to Caesars Entertainment Corporation to property EBITDAR and adjusted EBITDAR for the periods indicated and reconcile hold adjusted results and results excluding Centaur.

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

CAESARS ENTERTAINMENT CORPORATION

SUPPLEMENTAL INFORMATION

RECONCILIATION OF NET INCOME/(LOSS) ATTRIBUTABLE TO CAESARS ENTERTAINMENT CORPORATION TO ADJUSTED EBITDAR





Three Months Ended June 30, 2019





Three Months Ended June 30, 2018

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

(Dollars in millions)

Las Vegas



Other U.S.



All Other (f)



CEC

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)




Las Vegas



Other U.S.



All Other (f)



CEC

Net income/(loss) attributable to Caesars

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

$

184





$

16





$

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

(515)





$

(315)







$

164

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)




$

(9)





$

(126)





$

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

29



Net income/(loss) attributable to noncontrolling interests





1





(1)

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)














1





(1)





Advertisement
European Gaming Congress 2024 (Warsaw, Poland)


Income tax (benefit)/provision









(60)





(60)

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)














(36)





(36)



Other (income)/loss (a)

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

(2)





(1)





304





301







2

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)








(47)





(45)



Interest expense 1

83

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)




142





118





343







80





139

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)




115





334



Depreciation and amortization 2

119





106

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)




16





241







132





121





15

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)




268



Impairment of intangible assets









50

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)




50



















Advertisement
European Gaming Congress 2024 (Warsaw, Poland)


Corporate expense









81





81

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)














76





76



Other operating costs (b)

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

2









22





24







1

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)




1





31





33



Property EBITDAR

386

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)




264





15





665







379





253

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)




27





659



Corporate expense





Advertisement
European Gaming Congress 2024 (Warsaw, Poland)




(81)





(81)















(76)

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)




(76)



Stock-based compensation expense (c)

2





3





17

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)




22







2





3





15





20

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)


Other items (d)

1





3





21





25

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)






2





2





16





20



Adjusted EBITDAR

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

$

389





$

270





$

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

(28)





$

631







$

383

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)




$

258





$

(18)





$

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

623





































Net revenues

$

1,002





$

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

1,064





$

156





$

2,222

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)






$

992





$

982





$

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

145





$

2,119



Adjusted EBITDAR margin (e)

38.8%

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)




25.4%





(17.9)%





28.4%







38.6%





26.3%

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)




(12.4)%





29.4%





































Interest expense on debt

$

2

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)




$





$

114





$

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

116







$





$

1

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)




$

113





$

114



Interest expense on financing obligations

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

81





142





4





227







80

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)




138





2





220



1Interest expense

$

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

83





$

142





$

118

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)




$

343







$

80





$

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

139





$

115





$

334

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)




































Cash payments on financing obligations (incl. principal)

$

73





$

123

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)




$

2





$

198







$

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

70





$

118





$

3

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)




$

191





































Depreciation expense

$

75

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)




$

38





$

16





$

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

129







$

82





$

43

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)




$

15





$

140



Depreciation on failed sale-leaseback assets

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

44





68









112







50

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)




78









128



2Depreciation and amortization

$

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

119





$

106





$

16

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)




$

241







$

132





$

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

121





$

15





$

268

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)


CAESARS ENTERTAINMENT CORPORATION

SUPPLEMENTAL INFORMATION – 2019 DATA EXCLUDING CENTAUR

RECONCILIATION OF NET LOSS ATTRIBUTABLE TO CAESARS ENTERTAINMENT CORPORATION TO ADJUSTED EBITDAR





Three Months Ended June 30, 2019





Three Months Ended June 30, 2019

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

(Dollars in millions)

CEC



Less:

Centaur



CEC

Excluding

Centaur





Las Vegas

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)


Other U.S.



All Other (f)



CEC

Excluding

Centaur

Net income/(loss) attributable to Caesars

$

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

(315)





$

(28)





$

(343)

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)






$

184





$

(12)





$

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

(515)





$

(343)



Net income/(loss) attributable to noncontrolling interests

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)


















1





(1)

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)






Income tax provision

(60)









(60)

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)














(60)





(60)



Other (income)/loss (a)

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

301









301







(2)





(1)

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)




304





301



Interest expense

343





Advertisement
European Gaming Congress 2024 (Warsaw, Poland)




343







83





142





118





343

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)


Depreciation and amortization

241





(11)





230







119

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)




95





16





230



Impairment of intangible assets

50

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)








50















50

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)




50



Corporate expense

81









81

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)














81





81



Other operating costs (b)

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

24









24







2





Advertisement
European Gaming Congress 2024 (Warsaw, Poland)




22





24



Property EBITDAR

665





(39)

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)




626







386





225





15





626

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)


Corporate expense

(81)









(81)







Advertisement
European Gaming Congress 2024 (Warsaw, Poland)








(81)





(81)



Stock-based compensation expense (c)

22

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)








22







2





3





17

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)




22



Other items (d)

25





(1)





24

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)






1





2





21





24



Adjusted EBITDAR

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

$

631





$

(40)





$

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

591







$

389





$

230

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)




$

(28)





$

591

































Net revenues

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

$

2,222





$

(129)





$

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

2,093







$

1,002





$

935

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)




$

156





$

2,093



Adjusted EBITDAR margin (e)

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

28.4%





31.0%





28.2%







38.8%





24.6%

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)




(17.9)%





28.2%



____________________

(a)

Amounts include changes in fair value of the derivative liability related to the conversion option of the CEC Convertible Notes and the disputed claims liability as well as interest and dividend income.

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

(b)

Amounts primarily represent costs incurred in connection with development activities and reorganization activities, and/or recoveries associated with such items, including acquisition and integration costs, contract exit fees including exiting the fully bundled sales system of NV Energy for electric service at our Nevada properties, lease termination costs, weather related property closure costs, severance costs, gains and losses on asset sales, demolition costs primarily at our Las Vegas properties for renovations, and project opening costs.

(c)

Amounts represent stock-based compensation expense related to shares, stock options, restricted stock units, and performance stock units granted to the Company’s employees.

(d)

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

Amounts include other add-backs and deductions to arrive at adjusted EBITDAR but not separately identified such as professional and consulting services, sign-on and retention bonuses, business optimization expenses and transformation expenses, severance and relocation costs, litigation awards and settlements.

(e)

Adjusted EBITDAR margin is calculated as adjusted EBITDAR divided by net revenues.

(f)

Amounts include eliminating adjustments and other adjustments to reconcile to consolidated CEC adjusted EBITDAR.

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

CAESARS ENTERTAINMENT CORPORATION

SUPPLEMENTAL INFORMATION

RECONCILIATIONS OF HOLD ADJUSTED REVENUE AND HOLD ADJUSTED EBITDAR





Three Months Ended June 30, 2019



Three Months Ended June 30, 2018

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)








(Dollars in millions)

CEC



(Favorable)/

Unfavorable

Hold



Adjusted

CEC



CEC

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)


Favorable

Hold



Adjusted

CEC



$ Change



% Change

Net revenues

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

$

2,222





$

(2)





$

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

2,220





$

2,119





$

(16)

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)




$

2,103





$

117





5.6%

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)


Adjusted EBITDAR

631





2





633





623

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)




(15)





608





25





4.1%



Source: Caesars Entertainment Corporation

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)


Source: European Gaming Media
This is a Syndicated News piece. Photo credits or photo sources can be found on the source article: Caesars Entertainment Reports Financial Results for the Second Quarter of 2019

Latest News

Innovations Redefining iGaming: What Operators Need to Know

Published

on

innovations-redefining-igaming:-what-operators-need-to-know
Reading Time: 3 minutes

 

The iGaming industry is advancing at breakneck speed, driven by technological innovation and evolving player expectations. Itai Zak, Executive Director of iGaming at Digicode, emphasizes the importance of bridging client aspirations with customized business solutions. Key trends shaping the future of iGaming include live dealer games, blockchain integration, artificial intelligence (AI) and machine learning (ML), enhanced personalization, and shifting regulatory environments. Let’s delve into how these trends influence the industry, presenting new opportunities while paving the way for future growth.

A Closer Look at Emerging Trends

  • Live Dealer Games

Live dealer games are revolutionizing the online gaming experience, blending the best aspects of land-based casinos with the convenience of virtual gaming. Players can now engage with real-life dealers via high-definition video streams, enhancing the social component of online gambling. This bridge between physical and virtual casinos introduces interactive features like live chat and immersive gameplay. Industry leaders like Evolution Gaming and NetEnt are setting new standards in player engagement with innovative game formats and top-tier studio setups, redefining the realism and appeal of live gaming.

  • Blockchain and Cryptocurrency Integration

Blockchain technology is transforming iGaming by offering unparalleled transparency and security. With blockchain’s ability to enable provably fair gaming, players can verify that each round is fair via an immutable ledger. Cryptocurrencies like Bitcoin and Ethereum facilitate faster, more secure transactions, catering to tech-savvy players who value privacy. Platforms like Bitcasino.io are leading the way, leveraging blockchain to ensure fairness and seamless payments. However, the rise of blockchain also attracts regulatory attention, requiring operators to balance innovation with compliance as governments navigate this new technology.

  • Artificial Intelligence and Machine Learning

AI and ML are instrumental in enhancing player experience and operational efficiency. AI algorithms analyze player behavior in real-time, offering personalized game recommendations and promotions. Additionally, AI-powered chatbots provide instant customer support, improving user satisfaction. AI-driven predictive analytics also help operators fine-tune marketing strategies based on player preferences. Companies like Bet365 are already using these technologies to stay ahead of the competition, offering more personalized and efficient gaming experiences.

  • Richer Personalization and Engagement

Personalization has become crucial for iGaming operators looking to boost player satisfaction and retention. By leveraging data analytics, companies can offer tailored game recommendations, dynamic bonuses, and individualized promotional offers. This level of engagement enhances the player experience and strengthens loyalty. Industry pioneers like DraftKings and FanDuel push the envelope by offering highly customized features, such as personalized fantasy sports leagues and bespoke betting options.

  • Regulatory Changes and Market Expansion

The constantly evolving regulatory landscape offers both challenges and opportunities for iGaming operators. As more regions legalize various forms of online gambling, companies gain access to new markets. With their large populations and increasing internet penetration, emerging markets like Brazil and Nigeria represent lucrative opportunities. However, navigating the diverse regulations in these markets requires agility and strict compliance with local laws to succeed.

  • Enhanced Payment Solutions

With digital transactions becoming the norm, the demand for fast, secure, and flexible payment methods is skyrocketing. From digital wallets to instant banking and cryptocurrencies, players expect payment solutions that offer convenience and security. This growing demand is driving innovation in payment processing, giving operators more opportunities to streamline the transaction process while building trust with users.

Future Implications

The Expanding Role of AI and Blockchain

AI and blockchain are not just current trends, but they are poised to play an even more significant role in iGaming’s future. As AI technology evolves, more sophisticated algorithms will emerge, enabling real-time adaptation to player behavior and preferences. Blockchain’s application may extend beyond transparency and security, transforming game mechanics and player interactions potentially redefining how games are designed and played.

Shifting Player Preferences

Player expectations will continue to evolve toward immersive, interactive experiences. As Virtual Reality (VR) and Augmented Reality (AR) become more mainstream, they will significantly influence the future of iGaming. Players will demand more engaging, lifelike environments, pushing the industry to create innovative game formats and features that offer deeper immersion and entertainment value.

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

Regulatory Developments

The regulatory environment will continue to evolve, and iGaming operators must stay agile to navigate future changes. New regulations may increasingly emphasize responsible gaming and player protection, influencing platform design and operational practices. A more harmonized regulatory framework across jurisdictions could provide stability while requiring operators to prioritize compliance.

Integrating Emerging Technologies

Technologies like 5G and edge computing are set to revolutionize iGaming by enabling faster, more reliable connectivity. This will allow for more complex game designs and real-time player interactions, opening new avenues for innovative gaming experiences. As these technologies mature, operators will have greater opportunities to differentiate their offerings. The potential of these emerging technologies to revolutionize iGaming is truly exciting and promising for the industry’s future.

Final Thoughts

The iGaming industry is on the cusp of significant transformations, driven by technological advancements and shifting player demands. Innovations like live dealer games, blockchain integration, AI, ML, and enhanced personalization are just the beginning. As the industry evolves, staying ahead of these trends will be critical for operators looking to thrive in an increasingly dynamic environment.

At Digicode, we are constantly exploring new technologies and refining our solutions to meet the evolving needs of our clients. Our focus on adaptability and foresight ensures that our clients are not just keeping pace with the industry—they’re leading it.

The post Innovations Redefining iGaming: What Operators Need to Know appeared first on European Gaming Industry News.

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)
Continue Reading

Latest News

What makes Turbo Games’ provably fair games so special?

Published

on

what-makes-turbo-games’-provably-fair-games-so-special?
Reading Time: 4 minutes

 

A partnership between game developer Turbo Games and iGaming solution provider and aggregator Slotegrator began in November 2022 via the APIgrator game integration solution. Since then, the collaboration has been developing successfully — and now it’s time to analyze what made it successful.

Turbo Games has noticed how the new technologies spreading throughout the industry can work for the good of brand transparency and player loyalty: “We can already see how blockchain technology has made it possible to make betting checks more accessible to players. All you need is a blockchain-hash and a decoder service. We think we will continue to move in this direction. Many traditional online casinos do not offer the possibility to check the bet. Sooner or later we all have to come to this. Perhaps the development of artificial intelligence will help here, because we are already seeing its involvement in all spheres of human life.”

Turbo Games specializes in provably fair games. Provable fairness is a concept where players can verify their wins or losses using blockchain technology — the outcome of the game is dictated by a smart contract and is absolutely random, barring the possibility of any human involvement. Using cryptographic hashing algorithms, the gambling site and the player’s device both generate seeds (random strings of numbers). Players receive a key that allows them to check the results; if the results are the same as the game round they witnessed, it proves that there was no foul play.

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

According to statistics from Turbo Games, the audience for provably fair games is mostly between 18 and 25 years old. However, there are also players aged 35-40 who prefer traditional games but would like to try something new, and have turned their attention to provably fair games.

There are good odds that the technology of provably fair games will become more popular, if not even commonplace, because it gives players a feeling of transparency and proves that the business is trustworthy without the need to search through dozens of reviews. Whereas many innovations in iGaming simply add entertainment, provable fairness addresses security concerns and reassures players that they’re not being exploited, which is invaluable.

Provably fair games are beneficial for both players and online casinos. Vadim Potapenko, Head of Sales at Turbo Games, comments: “It often happens that the users are not satisfied with the result, because gambling is not only about big wins, but also possible losses. By allowing them to check the fairness of a bet, we make life easier for platforms and players. Of course, this allows us to communicate with partners and users that we work honestly and that’s why they should trust our games.”

Ayvar Gabidullin, Business Development Manager at Slotegrator, adds that “this type of game is now becoming more and more popular and has great potential for both players and game providers in the future. On the part of the player, the advantage is that the player can always be sure that his game is fair and he can independently check any of his bets. And for the game provider, this also simplifies the process of implementing casino games, since now it will not be necessary to obtain the appropriate certificates from independent laboratories before launching new games, they can immediately enter the market with these games and where anyone can check the result and make sure that that there is no cheating with players. Many game providers are starting to look towards this type of game. And as far as I see, many operators are starting to think about adding these games.”

What do players in 2023 need? The iGaming industry is all about reputation and trust. Players have a huge number of platforms to choose from, making them pickier and pickier. There’s an abundance of forums where players leave reviews, so if players view a brand as untrustworthy, there are plenty of places they can share their opinion. Provable fairness not only stops that from happening, it provides evidence to the contrary, giving players something else to talk about.

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

Slotegrator also recommends investing time and effort into localization and creating an effective and detailed marketing strategy — before trying provably fair technology players need to get to the platform, and there is no acquisition without marketing.

 

 ABOUT SLOTEGRATOR

Since 2012, Slotegrator has been one of the iGaming industry’s leading software and business solution providers for online casino and sportsbook operators.

The company’s main focus is software development and support for online casino platforms, as well as the integration of game content and payment systems.

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

The company works with licensed game developers and offers a vast portfolio of casino content: slots, live casino games, poker, virtual sports, table games, lotteries, casual games, and data feeds for betting.

Slotegrator also provides consulting services in gambling license acquisition and business incorporation.

More information: https://slotegrator.pro/

 

ABOUT TURBO GAMES

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

Turbo Games — a provably fair games provider that belongs to Turbo Stars company — has an ambitious goal to establish widespread recognition throughout the iGaming world. Even though it is young, the company consists of professionals who have been working on the brand for over five years and are even planning to introduce a new brand for a wider audience soon.

Turbo Games also works in Europe, India, and South Africa, where the company sees the most potential and expects the same “hype” as in Brazil.

The portfolio of Turbo Games consists of 21 titles, including well-known games like Mines, Crash X, DoubleRoll, Hi-Lo, and Plinko. The studio releases a game every month. However, not all games are developed from scratch. Wicket Blast and Spin Strike, the last two releases, are based on cricket and the Indian Premier League. Crash X remains the most popular fast game in the Turbo Games portfolio, and the studio reports that crash games enjoy stable levels of popularity. Overall, the main focus of the brand is provably fair games.

More information: https://turbogames.io/

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)
Continue Reading

Baltics

Games Factory Talents has teamed up with Nordic Game to bring you Nordic Game Talents.

Published

on

games-factory-talents-has-teamed-up-with-nordic-game-to-bring-you-nordic-game-talents.
Reading Time: 2 minutes

Looking to take your career to the next level in the games industry? Then, Nordic Game Talents is the place to be! Games Factory Talents has teamed up with Nordic Game to bring you Nordic Game Talents.

From Oct 27-29, the online and interactive event is dedicated to recruitment and career building in the creative & games industry within the Nordic region. The event empowers participants to be part of a bigger community and motivates them to explore new paths in achieving their career goals.

Hiring creative & games studios – Supercell, Funcom, Panzerdog, Tactile Games, Gamecan, Fingersoft, Dazzle Rocks, Redhill Games to name a few from the Nordic region will be participating in the event. These studios will share information on their latest projects, work culture and what it takes to be part of their team. The individual games associations from Finland, Denmark, Sweden, Norway and Estonia will share insights through live sessions on the booming games industry in their respective countries. Career development topics pertinent to job seekers like – How to have a successful first interview, Creative Portfolio reviews will also be discussed.

Experienced game industry professionals and individuals beginning their careers from around the world are welcome to join the event. One-to-one interviews with the hiring studios can be scheduled through the event platform. A great opportunity to get to know the studios and network with game professionals from around the world.

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

Participating in the event

As a job seeker attending Nordic Game Talents, take a few minutes to fill out a simple registration form. After filling the registration form you will receive a link to the online event platform – PINE, to join the event on 27th October. Participants joining Nordic Game Talents will also receive a free-of-charge pass to the Nordic Game Conference.

To view the complete agenda, please click here and to learn more about the event please visit Games Job Fair

About Games Factory Talents

A Helsinki-based talent attraction agency dedicated to the games & creative industry. Our services include direct recruitment, organizing game job fairs and managing a community of game industry professionals through our GameDev Talent Board.

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

To learn more about Games Factory Talents visit – Games Factory Talents

Continue Reading

Trending