

Latest News
Rivalry Reports Q2 2025 Results Highlighting Record Unit Economics, Structural Efficiency, and Strategic Progress
Rivalry Corp. (the “Company” or “Rivalry”) (TSXV: RVLY), an internationally regulated sports betting and media company, today announced financial results for the three and six-month period ended June 30, 2025 (“Q2 2025”). All dollar figures are quoted in Canadian dollars unless otherwise noted.
Q2 2025 marks Rivalry’s second full quarter operating under its restructured business model initiated in late 2024, centered on efficiency, improved player monetization, and deeper operational discipline. The Company’s results continue to demonstrate the impact of this shift, with record net revenue per player, reduced expenses, and a significantly narrowed net loss.
“We’ve rebuilt Rivalry into a lean, high-performance engine,” said Steven Salz, Co-Founder and CEO of Rivalry. “Player monetization is at all-time highs, the product is stronger than ever, and we’re doing more with less.”
Key Highlights
- Net revenue in Q2 2025 increased 24% sequentially to $1.6 million, up from $1.3 million in Q1 2025, despite a declining expense base and completely flat marketing spend.
- Operating expenses declined 62% YoY to $3.6 million, down from $9.5 million in Q2 2024, reflecting substantial cost reductions and improved operational focus.
- Net loss narrowed 59% YoY to $2.19 million, down from $5.37 million in Q2 2024, and improved sequentially from $2.99 million in Q1 2025.
- Average Customer Acquisition Cost payback across H1 2025 was approximately 1.5 months, reflecting improved funnel conversion, higher player value, and stronger retention – all achieved under constrained spend conditions.
- Run-rate monthly operating expenses remain approximately $600,000 USD, consistent with the Q1 2025 press release.
Adjusted Operating Metrics
As with Q1 2025, a meaningful portion of Q2 2025 expenses were non-recurring or non-operational, including annual audit costs, regulatory fees, and legacy vendor payments from prior periods. On a run-rate basis:
- Adjusted G&A expense1 was $1.7 million, compared to the reported $2.5 million.
- Adjusted Technology and Content expense1 was approximately $440,000, versus $854,000 reported.
These adjustments reinforce that Rivalry is operating increasingly closer to breakeven on a structural basis, with the Q2 2025 reported net loss largely a function of historical payables and costs from prior quarters.
Record Player Economics
Performance improvements continued in Q2 2025, with record-high player monetization across multiple dimensions. These gains were driven by an improving product, high value player segmentation, enhanced onboarding, retention, and engagement improvements across the platform.
- Net revenue per player increased 49% quarter-over-quarter, and was 210% higher than the historical average prior to the Q4 2024 transformation.
- Wagers per player rose 7% quarter-over-quarter, and nearly 300% above the pre-rebuild average.
- Average monthly deposits per player increased 28% quarter-over-quarter, following a 175% increase in Q1 from historical levels.
- Deposit frequency per player climbed 22% quarter-over-quarter, compounding earlier gains, up 115% from historical levels in Q1.
Strategic Review and Operational Focus
Rivalry’s previously announced evaluation of strategic alternatives (the “Strategic Review”) remains ongoing. The Company continues to explore a range of potential outcomes aimed at maximizing shareholder value. There is no assurance regarding the timing or results of the Strategic Review.
As part of the Strategic Review, Rivalry is focused on:
- Normalizing the cost base to the aforementioned run rate by resolving non-recurring liabilities and payables from prior periods.
- Activating a controlled growth strategy, supported by high marketing efficiency and a 1.5-month Customer Acquisition Cost payback average observed throughout 2025.
- Targeted cost optimization, with additional reductions being assessed for H2 2025.
“This Strategic Review is about enabling growth from a fundamentally stronger base,” said Salz. “We’ve rebuilt the engine. Now we’re focused on unlocking its full potential.”
The post Rivalry Reports Q2 2025 Results Highlighting Record Unit Economics, Structural Efficiency, and Strategic Progress appeared first on Gaming and Gambling Industry in the Americas.
Affiliate Industry
Amusnet Announces Partnership with Onlandia.org.ua

Amusnet, a top-tier gaming provider, has announced a new partnership with Onlandia.org.ua, a prominent Ukrainian iGaming affiliate. This collaboration is designed to leverage Onlandia’s extensive market reach and dedicated platform to amplify Amusnet’s brand presence and effectively drive engagement within the Ukrainian market.
The partnership will utilise Onlandia’s platform to feature exciting game content, exclusive interviews and run various activities. It will also ensure Ukrainian players have direct access to the latest news and updates from Amusnet.
“We are excited to partner with Onlandia.org.ua. By combining their expertise in audience engagement with our top-tier portfolio, we can drive substantial regional growth and strengthen brand visibility in this key focus market for Amusnet. This collaboration represents a strategic step toward expanding our footprint and delivering long-term value to operators and players,” said Liliya Chatalbasheva, Chief Marketing and Communications Officer at Amusnet.
“We are delighted to begin this partnership with Amusnet. We see them not just as developers, but as reliable partners who strive to ensure their games are presented fairly and transparently. This collaboration will allow us to continue providing high-quality content for Ukrainian players, helping them navigate the world of the gaming industry,” said a representative of onlandia.org.ua.
This partnership marks a significant step for Amusnet in reinforcing its commitment to the Ukrainian market and shaping the future of online gaming in the region.
The post Amusnet Announces Partnership with Onlandia.org.ua appeared first on European Gaming Industry News.
Compliance Updates
Dutch Gambling Regulator to Amend its Remote Gambling Licensing Policy Rules

The Dutch Gambling Regulator (KSA) is to amend its Remote Gambling Licensing Policy Rules effective January 1, 2026. This amendment is necessary, in part, because the licenses granted in September 2021 expire on October 1, 2026. Licenses have a term of five years. The amended policy rules impose new obligations on all applicants, but primarily provide guidance on the process for applying for a follow-up license by providers already holding a license.
New requirements apply to all license applicants. For example, applications must include a document explaining how providers plan to inform the KSA (Netherlands Authority for the Protection of Gaming) in a timely manner about important changes to their policies and operations. Applicants must also now include an exit plan explaining how they will reduce their gaming offerings once the license expires.
Furthermore, an important addition has been made regarding reliability: if providers have not complied with final or provisionally enforceable court rulings at the time of their application, their reliability is not beyond doubt. This constitutes grounds for refusing a license. Providers must also now submit a Wwft risk analysis with their application.
A separate application procedure applies to applications for a follow-up license by parties already active on the market. In this procedure, various components will be reassessed, including the addiction prevention policy and the recruitment and advertising policy. A new integration test will be conducted for the control database (CDB) component. They must also meet the new conditions that apply to all applications, as mentioned above.
When opening the online market, the legislature deliberately opted to issue permits with a term of (maximum) five years. By using a fixed-term permit, the legislature intended that the Netherlands Authority for Consumers and Markets (KSA) would consider supervisory experience gained in each application for a subsequent permit. Providers who have made mistakes in the past five years must explain during the application process how they have learned from previous mistakes and how they intend to prevent recurrence. If the KSA finds this explanation insufficient, the permit may be denied or additional conditions and restrictions may be imposed.
The post Dutch Gambling Regulator to Amend its Remote Gambling Licensing Policy Rules appeared first on European Gaming Industry News.
Latest News
Bragg Gaming Group Appoints Matej Filipančič as Global Sales Director

Bragg Gaming Group, a global leader in next-generation iGaming content and content delivery, engagement and player management technology, has announced the appointment of Matej Filipančič to the role of Global Sales Director.
Filipančič, who previously served as Regional Head of Sales and then as Business Development Director at Gaming Innovation Group (GiG) has extensive iGaming industry experience, having previously spent over five years at Bragg as the Company’s Head of Turnkey Solutions.
As Head of Turnkey Solutions, Filipančič was instrumental in adapting Bragg’s PAM platform for new regulated markets, including the Netherlands which has since become the company’s biggest market, and was a key figure in developing the Company’s market performance and strategy.
Returning to Bragg in this newly created role, Filipančič will spearhead Bragg’s global sales strategy, working to drive further growth and expansion of the company’s market-leading aggregation platform, its innovative proprietary content, robust Player Account Management (PAM) system and cutting-edge Fuze AI-powered engagement solutions.
His deep understanding of Bragg’s product suite and his experience in building and strengthening client relationships will be invaluable in his new role.
“I am incredibly excited to take on this new challenge at such a pivotal moment for Bragg Gaming. Bragg is known for its forward-thinking approach, and I am honored to lead the sales team as we showcase our truly innovative content and technology. We have a powerful offering, and I look forward to working closely with our partners to help them succeed and further solidify Bragg’s position as a must-have supplier in the global iGaming space,” said Matej Filipančič.
Bragg Gaming Group Chief Commercial Officer Neill Whyte said: “Matej’s deep industry knowledge and strategic vision will be invaluable as we continue to execute on our growth strategies. His passion for our products and understanding of our partners’ needs make him the ideal leader to drive our business development efforts.
“This appointment reinforces our commitment to expanding our reach and delivering superior value to our partners through our full-spectrum technology and content portfolio.”
Matej Filipančič’s appointment is effective immediately and he will be based at Bragg’s Ljubljana office.
The post Bragg Gaming Group Appoints Matej Filipančič as Global Sales Director appeared first on European Gaming Industry News.
-
gaming3 years ago
ODIN by 4Players: Immersive, state-of-the-art in-game audio launches into the next generation of gaming
-
EEG iGaming Directory8 years ago
iSoftBet continues to grow with new release Forest Mania
-
News7 years ago
Softbroke collaborates with Asia Live Tech for the expansion of the service line in the igaming market
-
News7 years ago
Super Bowl LIII: NFL Fans Can Bet on the #1 Sportsbook Review Site Betting-Super-Bowl.com, Providing Free Unbiased and Trusted News, Picks and Predictions
-
iGaming Industry8 years ago
Rick Meitzler appointed to the Indian Gaming Magazine Advisory Board for 2018
-
News7 years ago
REVEALED: Top eSports players set to earn $3.2 million in 2019
-
iGaming Industry8 years ago
French Senator raises Loot Boxes to France’s Gambling Regulator
-
News7 years ago
Exclusive Interview with Miklos Handa (Founder of the email marketing solutions, “MailMike.net”), speaker at Vienna International Gaming Expo 2018