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Hamburg Games Conference releases program for March 1 & 2: 30+ speakers, expo, pitch competition, matchmaking & networking

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An extensive program as well as the ideal opportunity for matchmaking with the German and international games industry awaits guests of the 14th Hamburg Games Conference on March 1 & 2. The main track focuses on the topic “Invest in Games”, a second track offers talks on dev, start-up, and financing topics. The complete program overview can be found on the conference website. Newly confirmed program highlights include the opening keynote by Stephanie Marchand (Behaviour Interactive, Canada), as well as panel discussions on salary transparency, M&A trends, marketing, and work for hire. Tickets for the Hamburg Games Conference 2023 are available online.

How do a strong culture and a balanced strategy help Canada’s largest indie studio with over 1,000 employees to successfully operate in the market as an independent player after 30 years? This question will be the focus of Stephanie Marchand‘s (VP Production at Behaviour Interactive) keynote titled “Behaviour Interactive – 30 years of independence and loving it!”, which will kick off the conference.

Overall, the Hamburg Games Conference is again strengthening its international relevance this year: Among the conference guests are numerous decision-makers from the international games industry, represented by companies such as MTG, InnoGames, Endava, Humble Bundle, Behaviour Interactive, Assemble Entertainment, DDM, BLN Capital or Exit Games / Photon Engine.

New talks and three panel discussions for main track “Invest in Games”

For the main track on “Invest in Games”, moderated by Prof. Dr. Christian Rauda (GRAEF Rechtsanwälte), talks by Matthew Short (Managing Director of investment bank Aream & Co.) on the development of the games market in the light of M&A deals and consolidation, and by Christopher Chancey (Founder & CEO ManaVoid Entertainment & Co-Founder Indie Asylum) on the successful concept of the indie accelerator he co-founded have been added to the schedule.

Three new panel discussions with seasoned experts and notable industry personnel promise valuable insights and exciting discussions:

Arnd Benninghoff (EVP of Gaming at MTG), Janosch Kühn (founder of BLN Capital), Ole Schaper (CTO at Sviper) will discuss the topic “M&A in the Games Industry: Current Market Trends and Outlook for 2023 and Beyond”. The panel will be moderated by Shum Singh (Managing Director and Founder of Agnitio Capital).

In the HR panel “Money Talks – We talk money”, moderated by Spiegel editor Florian Gontek, Dr. Andreas Lieb (HR Director at InnoGames), Alexander Krug (CEO of Softgames), Susan J. Moldenhauer (career coach, consultant, and author) and Steffen Behn (CEO at celebrate company) will exchange views on the topic of salary transparency.

Furthermore, Thorsten Hamdorf (Director Publisher Relations at Jung von Matt Nerd), Nikolas Angerstein (Deputy Managing Director at MSM.digital), Dirk Ludewig (CEO of NerdStar) and John-Dustin Martin (Founder & CEO of 1UP Management) will examine the challenges of games marketing in the post-pandemic era together.

Additionally, DZ Bank will contribute an exclusive workshop titled “Crafting your equity story: Show investors that you are a gem” to the program.

Further new talks and program items in the second conference track

The agenda for the second conference track on dev, startup and funding topics was extended as well: Jasmin Pfeiffer (Co-Founder of DigiTales Interactive) will recap game design and writing of the indie hit Lacuna, Ata Sergey Nowak (Managing Director of Torpor Games) will report on learnings from porting their award-winning game Souzerain, and freelance tech artist Casilda de Zulueta will give insights into the highs and lows of turning your passion into a source of income.

An overview of the funding landscape in Hamburg and opportunities for young studios offers a talk by James Rucks and Clemens Runge (founders of Soapbox Interactive), and the German Federal Ministry for Economic Affairs and Climate Protection will give a presentation on federal computer games funding.

An additional panel discussion with, among others, representatives from Endava and indie studio THREAKS will address the topic “Work for Hire”.

A special opportunity for indie studios is the “Pitch Royal“, where developers can present their projects in front of a jury of publishers (among others, Catherine Bygrave, Director Publishing, Strategy & Growth at Humble Games, Jerome Zenker, Business Development Manager at Assemble Entertainment, and Philipp Döschl, Co-Founder and Executive Producer at FDG Entertainment) as well as the organization team of the Indie Arena Booth to win a free spot at the joint booth at gamescom.

Networking, matchmaking, get-together and expo area round off the program

In addition to the extensive talks and panel schedule, networking and matchmaking are a focus of the Hamburg Games Conference. For the first time since 2020, the organizers Gamecity Hamburg and GRAEF Rechtsanwälte together with the executing event agency Super Crowd Entertainment will hold the conference as a 100% on-site event. Also, there will be two days of on-site program for the first time in the conference’s history.

To effectively broaden their networks, conference guests can use the digital matchmaking tool MeetToMatch to find valuable new contacts already ahead of the conference and schedule in-person meetings in the conference’s business area. The get-together on the evening of the first conference day will additionally be an ideal opportunity to network in a relaxed atmosphere.

On both days of the conference, (indie) studios and service providers from the games sector will present themselves to the conference audience in the Expo Area.

Conference tickets available online

Tickets for the Hamburg Games Conference 2023 are available for purchase.

The business ticket for 299 euros includes access to the two-day conference program as well as the opportunity to arrange meetings with other conference guests and make valuable new contacts via the digital matchmaking system MeetToMatch.

Start-up tickets are available exclusively for small enterprises and start-up companies. They allow participation in the entire conference program as well as use of MeetToMatch at the discounted price of 149 euros.

Students can participate in the conference program for 25 euros.

All current information on the Hamburg Games Conference is available on the website.

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Meet Dodo: The New Home for Crash Gaming Fans

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Dodo, the newest player in the iGaming space, officially launches as a dedicated network built entirely around the fast-rising crash and instant games. Created to meet rising player demand, it offers top game reviews, trusted casino listings, and free demo play—all in one place.

Dodo answers a clear market need: a centralized destination designed specifically for crash gaming enthusiasts. Dodo network spans 8 specialized verticals: CrashDodo, WheelDodo, CoinflipDodo, DiceDodo, HiloDodo, LimboDodo, MinesDodo, and PlinkoDodo—each dedicated to a specific instant game format.

“We created Dodo because it was time for a site that treats crash games as a category of their own — not a subgenre or a passing trend. With the format’s rise in popularity, players need a dedicated space where they can explore, compare, and play,” said Ethan Thompson, content lead at Dodo.

Dodo also reflects a wider trend—the growing intersection of crash mechanics and crypto gambling. As localisation and hybrid formats expand, Dodo steps in as a natural platform for discovery, guidance and connection between players and operators.

Dodo’s Key Features:

• Curated crash and instant game selections with a free play option

• Game reviews, expert tips, and easy-to-follow player guides

• Trusted casino listings tailored for crash games fans

• Designed with crypto players in mind, offers crypto-related insights.

The post Meet Dodo: The New Home for Crash Gaming Fans appeared first on European Gaming Industry News.

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Experience a unique Gacha adventure in BGaming’s Infinity Pull

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Rapidly expanding content provider takes players on a thrilling anime journey in Infinity Pull

Popular iGaming content provider BGaming invites players to embark on an enchanting anime adventure with the launch of the mesmerising Infinity Pull. Step into a vibrant realm where three captivating goddesses await, each offering unique gameplay and winning opportunities.

Infinity Pull gives players unparalleled control over their gaming experience, enabling them to choose their path from the outset. Players select one of three enchanting waifus: the Blue, Purple, or the Golden. Each waifu represents a different volatility level, with the RTP ranging from 92 to 99%.

Gacha gameplay mechanics were the main inspiration behind Infinity Pull, with the BGaming design team drawing on their love of the genre. The game asks players to wager on cards revealed by the chosen waifu. These cards can award exciting multipliers and instant cash prizes, as well as collectable characters. The game’s unique collection aspect makes it endlessly replayable, with players eager to return and complete their sets. Every 25 duplicate cards collected also reveal an additional chapter of the chosen waifu’s bio, enriching the game’s narrative experience.

Beyond its unique gameplay and mechanics, Infinity Pull also offers flexibility for operators, with the game’s reskinnable design making it perfect for seasonal promotions and themed events.

Alex Baliukonis, Game Design Team Lead at BGaming, said: “We can’t wait to see how players react to what we have achieved with Infinity Pull. What’s great about it is that you don’t need to have ever played a gacha game to enjoy it. It can be picked up and played by anyone.

At BGaming, we are always trying to push the boundaries and try something new. We believe Infinity Pull has the potential to really capture the imagination of players and inspire a whole new take on casual gaming.”

The post Experience a unique Gacha adventure in BGaming’s Infinity Pull appeared first on European Gaming Industry News.

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eWear launches aim.one – the world’s first functional gaming wear for esports athletes and gaming-fans

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From hoodies to short-sleeved jerseys: the entire collection has been developed to meet the specific needs of gamers – uncompromising, highest-quality and thought-out down to the last detail.

“There is the right functional clothing for every sport – for soccer, tennis, golf… Gaming used to have this gap. Not anymore!”, say the founders.

The debut collection features 4 products and thus offers the right piece for all gamers: hoodie, longsleeve, shirt and pants. Each combines innovative functionality with comfort and style. Smart gadgets – including special ventilation zones, padding and other features to promote reaction, focus and grip – make this clothing a real support in the game.

Developed from the ground up specifically for playing at a PC, “aim.one is for everyone who wants to take their gaming to the next level – from high-end eSports pros to hobby gamers,” say the founders. “With this collection, gamers finally get their own clothing tailored to their passion!”

 

The product launch will take place via Kickstarter on the 5th of August!

Until launch, Gamers can unlock MVP status for only a €/$1 donation. This grants up to 35% discount during the campaign — plus a free nickname print on their apparel.

The post eWear launches aim.one – the world’s first functional gaming wear for esports athletes and gaming-fans appeared first on European Gaming Industry News.

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