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Hutch Announces Continuation of 4 Day Working Week Following Successful Pilot

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Hutch, the renowned automotive mobile game developer, has confirmed that a four-day working week will continue beyond the initial pilot period, officially becoming the latest employee benefit for the team.

In June 2022, Hutch began its trial in partnership with 4 Day Week Global, introduced across the studio’s offices and 150+ strong workforce in London, Dundee and Nova Scotia. The implementation of the policy saw productivity remain stable. Hutch also saw lower turnover of staff and higher job offer acceptance rates during the trial. As a winner of the gamesindustry.biz Best Place to Work award for the last 3 years, the wellbeing of staff was paramount to Hutch when taking part in the trial and in continuing to offer a great place to work in the gaming industry.

Testing the impact of the shorter week on productivity, team wellbeing and more, Hutch worked closely with experts to support their staff on how to make the most of a four-day week. Following the success of the trial, Hutch will be introducing a four-day working week as a rolling 12-month policy for all its staff, to be reviewed annually.

Hutch joined 4 Day Week Global’s official trial alongside 70 other companies taking part to show the value of the change to working practices. Within the trial, Hutch provided valuable data to researchers from Boston College and Oxford University, to build a definitive case for a 4-day week, set to be released in February 2023.

The business learnt a lot during the trial and adjusted as needed. This is an approach that will continue and with the four-day working week becoming an official Hutch policy, there will be adjustments to the existing programme in order to support its success longer term. These adjustments include bi-monthly team days allowing the opportunity to focus on business and social activities and working on Fridays during the weeks in which a bank holiday falls. Elements such as pro-rated holiday, a 2 hour “no meeting” slot and dedicated quiet zone created within the office will remain. An additional day of annual leave has also been awarded to staff in order to reflect the team days. With the offices set to close over the festive period, the first day of the continued four-day week programme will effectively commence on Tuesday 3rd January.

Shaun Rutland, CEO of Hutch, said: “The trial taught us a great deal about making the most of the time we have, and how to pin down what Hutch needs to build on what we do well. A key learning from the trial is that productivity should not be valued by time spent on tasks, instead we needed to ensure that we were focused on outputs. The way we work and how we spend our time day to day has improved as a result, helped by our Hutchies feeling refreshed after a three-day weekend. There are challenges we will still need to resolve and better ways of working to be tested, but we’re excited to put this into practice in the new year.”

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Meet Dodo: The New Home for Crash Gaming Fans

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Dodo, the newest player in the iGaming space, officially launches as a dedicated network built entirely around the fast-rising crash and instant games. Created to meet rising player demand, it offers top game reviews, trusted casino listings, and free demo play—all in one place.

Dodo answers a clear market need: a centralized destination designed specifically for crash gaming enthusiasts. Dodo network spans 8 specialized verticals: CrashDodo, WheelDodo, CoinflipDodo, DiceDodo, HiloDodo, LimboDodo, MinesDodo, and PlinkoDodo—each dedicated to a specific instant game format.

“We created Dodo because it was time for a site that treats crash games as a category of their own — not a subgenre or a passing trend. With the format’s rise in popularity, players need a dedicated space where they can explore, compare, and play,” said Ethan Thompson, content lead at Dodo.

Dodo also reflects a wider trend—the growing intersection of crash mechanics and crypto gambling. As localisation and hybrid formats expand, Dodo steps in as a natural platform for discovery, guidance and connection between players and operators.

Dodo’s Key Features:

• Curated crash and instant game selections with a free play option

• Game reviews, expert tips, and easy-to-follow player guides

• Trusted casino listings tailored for crash games fans

• Designed with crypto players in mind, offers crypto-related insights.

The post Meet Dodo: The New Home for Crash Gaming Fans appeared first on European Gaming Industry News.

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Experience a unique Gacha adventure in BGaming’s Infinity Pull

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Rapidly expanding content provider takes players on a thrilling anime journey in Infinity Pull

Popular iGaming content provider BGaming invites players to embark on an enchanting anime adventure with the launch of the mesmerising Infinity Pull. Step into a vibrant realm where three captivating goddesses await, each offering unique gameplay and winning opportunities.

Infinity Pull gives players unparalleled control over their gaming experience, enabling them to choose their path from the outset. Players select one of three enchanting waifus: the Blue, Purple, or the Golden. Each waifu represents a different volatility level, with the RTP ranging from 92 to 99%.

Gacha gameplay mechanics were the main inspiration behind Infinity Pull, with the BGaming design team drawing on their love of the genre. The game asks players to wager on cards revealed by the chosen waifu. These cards can award exciting multipliers and instant cash prizes, as well as collectable characters. The game’s unique collection aspect makes it endlessly replayable, with players eager to return and complete their sets. Every 25 duplicate cards collected also reveal an additional chapter of the chosen waifu’s bio, enriching the game’s narrative experience.

Beyond its unique gameplay and mechanics, Infinity Pull also offers flexibility for operators, with the game’s reskinnable design making it perfect for seasonal promotions and themed events.

Alex Baliukonis, Game Design Team Lead at BGaming, said: “We can’t wait to see how players react to what we have achieved with Infinity Pull. What’s great about it is that you don’t need to have ever played a gacha game to enjoy it. It can be picked up and played by anyone.

At BGaming, we are always trying to push the boundaries and try something new. We believe Infinity Pull has the potential to really capture the imagination of players and inspire a whole new take on casual gaming.”

The post Experience a unique Gacha adventure in BGaming’s Infinity Pull appeared first on European Gaming Industry News.

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eWear launches aim.one – the world’s first functional gaming wear for esports athletes and gaming-fans

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From hoodies to short-sleeved jerseys: the entire collection has been developed to meet the specific needs of gamers – uncompromising, highest-quality and thought-out down to the last detail.

“There is the right functional clothing for every sport – for soccer, tennis, golf… Gaming used to have this gap. Not anymore!”, say the founders.

The debut collection features 4 products and thus offers the right piece for all gamers: hoodie, longsleeve, shirt and pants. Each combines innovative functionality with comfort and style. Smart gadgets – including special ventilation zones, padding and other features to promote reaction, focus and grip – make this clothing a real support in the game.

Developed from the ground up specifically for playing at a PC, “aim.one is for everyone who wants to take their gaming to the next level – from high-end eSports pros to hobby gamers,” say the founders. “With this collection, gamers finally get their own clothing tailored to their passion!”

 

The product launch will take place via Kickstarter on the 5th of August!

Until launch, Gamers can unlock MVP status for only a €/$1 donation. This grants up to 35% discount during the campaign — plus a free nickname print on their apparel.

The post eWear launches aim.one – the world’s first functional gaming wear for esports athletes and gaming-fans appeared first on European Gaming Industry News.

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