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Arctic Game Week, the game event of northern Sweden returns in May

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After two years of cancelled events due to the pandemic, we can now proudly present the best Arctic Game Week ever! As the midnight sun shines over northern Sweden, we once again open the doors to a week filled with business conferences, networking, entertainment and the public event Nordsken where games, culture and creativity meet. The event will be arranged in Skellefteå, Sweden, in the new cultural center Sara Kulturhus and in Skellefteå Kraft Arena.
The focus of Arctic Game Week is to create a strong platform with global appeal and to strengthen the Nordic entertainment industry. A unique conference with new business opportunities based on Intellectual Properties.
The week starts with Arctic Game Conference, northern Sweden’s annual meeting place for game developers, publishers, investors and game students and Fantastic Conference, a new meeting place that focuses on filmmakers, writers, illustrators, creators and streaming services.
The Arctic Game Conference and Fantastic Conference will bring together two different target groups. The purpose is to create new business when different industries that work with the same type of Intellectual Properties meet.
By facilitating that meeting and involving top industry names, we create a platform for the future”, says Johan Linder, project manager for Arctic Game Week.
The conferences, which are expected to attract about 1,000 participants, will together have 40 top lecturers from around the world, including Peter Zetterberg (Senior Director at Microsoft and founder of the company Wanderword), Agnes Larsson (Game Director at Mojang), Fredrik Malmberg (one of the founders to Swedish gaming industry and president of Heroic Signatures), Lloyd Levin (famous American film producer who has made Predator, Lara Croft, Event Horizon, Hellboy, Watchmen etc.), Tam 17, Vladislav Tsypljak from the Asian publisher Neon Doctrine, Elias and Agnes Våhlund (the creators of the book success Handbook for Superheroes) and Johan Egerkrans (one of today’s most famous Swedish illustrators). Host for the conference will be Orvar Säfström, well known film critic, musician and front figure for IPs and games.
On Friday, the program on the Creative Stage is especially aimed at librarians and teachers. Creators at the event then participate in panel discussions and lectures. Of course, other interested visitors can also attend these program items.
10-year anniversary for Nordsken
 
The game culture festival Nordsken celebrates its 10th anniversary this year. It will be a fantastic festival for everyone who likes popular culture, entertainment and games in all forms. The main attraction during the event will be the Swedish championship in Cosplay, which is a fantastic show to witness. During one of the evenings, a concert by Sabina Zweiacker will also be performed at the newly built culture house Sara, with music from The Lord of the Rings, Star Wars, The Witcher and others.

Covid has meant that there is a huge need to physically meet. Everyone we talk to now is extremely eager to visit Nordsken and to all our plans for the event, so we really believe that this will be something not to be missed”, says Pia Enroth, project manager for Nordsken.

Arctic Game Week is organized by Arctic Game (a game cluster that strengthens the gaming industry in northern Sweden) and Nordsken (non-profit organization) in collaboration with Bonnier, Rabén & Sjögren, B. Wahlströms, Wanderword, Global Top Round, Goodbye Kansas, Film i Västerbotten, Turborilla and Heroic Signatures.
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Max Verstappen to attend GAMERGY, the world’s largest esports, gaming and entertainment event

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In an exciting announcement for motorsports and gaming fans alike, three-time Formula 1 World Champion Max Verstappen will be making a special appearance at the GAMERGY event for the exciting Heineken Player 0.0 Global Final in Madrid this December. This immersive entertainment and gaming Experience promises to bring together the worlds of motorsport and gaming, offering fans a unique experience.

GAMERGY, one of the largest global gaming and esports events, will take place in Madrid this December from the 13th-15th, 2024. The 10th edition of the event will host exhilarating activities featuring cutting-edge technology, live competitions, traditional sports activations and phygital interactive experiences that cater to a wide audience.

“In the past few years, we have seen how the traditional sports and gaming ecosystems have come closer together in innovative and immersive ways. At our most recent GAMERGY México edition, we saw our tennis, football, boxing, skateboarding and paddle activations being amongst the most popular gaming fair attractions. We are very excited to partner with Heineken in adding Player 0.0 to the digital fandom,” said Cristina Carranza, Global Head of Sales at GGTech.

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Heineken® Player 0.0 Global Final featuring Max Verstappen
23 finalists from all around the world will be joining us in Madrid for a simulated racing competition with the aim of winning the title of Player 0.0 Global Champion. Expect a high-octane race where the finalists will demonstrate their skills, speed and agility. During the Player 0.0 Global Final, festival goers will also have the once-in-a-lifetime opportunity to see Max Verstappen on stage. This unique experience is expected to draw immense crowds and therefore fans are encouraged to arrive early.

Exclusive Merchandise and Memorabilia
Fans attending the event will have the opportunity to purchase exclusive GAMERGY merchandise. Limited-edition collectibles will be available for purchase. Don’t miss the chance to take home a piece of history!

The post Max Verstappen to attend GAMERGY, the world’s largest esports, gaming and entertainment event appeared first on European Gaming Industry News.

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Xsolla to Present Global Expansion Solutions at Tokyo Game Show 2024

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Xsolla, a global video game commerce company, will showcase its cutting-edge solutions at Hall 4, Booth #04-C48, during the Tokyo Game Show 2024, which will take place from September 26-27, 2024, at the Makuhari Messe Convention Center in Tokyo, Japan. Xsolla’s booth will feature live demonstrations of its latest solutions aimed at helping game developers and publishers succeed in expanding to international markets.

During the event, Jin Jeong, Regional Vice President of Xsolla Japan, will deliver a keynote session focusing on the critical role of Xsolla’s Merchant of Record (MoR) solutions in transforming the way game companies handle cross-border transactions, taxes, and regulatory complexities. This session will offer developers and publishers a comprehensive look into how Xsollasimplifies global operations, allowing studios to focus on creating games while Xsolla handles the business side.

In addition to showcasing their MoR solutions, Xsolla will demonstrate how their payment systems and cross-play/cross-pay features enhance global reach for game developers of all sizes and across all platforms. Xsolla will also showcase how they help video game companies integrate with various payment methods worldwide, allowing developers to monetize their games across different regions easily.

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David Stelzer, President of Xsolla, emphasized the significance of this event for the company: “We’re thrilled to be part of the Tokyo Game Show and to present our latest solutions designed to empower game developers and publishers to expand globally. Our mission is to support the gaming industry with the tools they need to thrive in international markets, and we are eager to showcase how Xsolla can make global expansion easier and more effective.”

Attendees are invited to visit Xsolla’s booth to meet with the team of experts, who will be available to provide insights, answer questions, and discuss how their tailored solutions can help game developers and publishers grow their businesses. For those interested in more in-depth discussions, Xsolla also offers one-on-one meetings to explore specific solutions for global market expansion.

The post Xsolla to Present Global Expansion Solutions at Tokyo Game Show 2024 appeared first on European Gaming Industry News.

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Evoplay rolls out successful third-person shooter title Star Guardians to wider operator network

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Evoplay, the award-winning game development studio, has expanded the availability of its groundbreaking skill-based title, Star Guardians to all its partners following a successful exclusive release.

Star Guardians blends the mechanics of slot games with the immersive action of third-person shooters. Players can choose from a range of unique characters, each equipped with their own special boosters and abilities, adding layers of strategy and customisation.

The game can be experienced in automatic or manual mode, where movement and shooting are controlled by the player, enhancing the skill-based element of the title.

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Released as Evoplay’s flagship title in 2021, Star Guardians was originally released on an exclusive basis for operators. Due to its exceptional performance and popularity, the game is now being rolled out to the studio’s wider partner network.

Evoplay has continued to hone in on skill-based gaming experiences, including its most recent flagship title, the 3D racing game Adrenaline Rush which is currently available as an exclusive to its partners.

Ivan Kravchuk, CEO at Evoplay, said: “By merging role playing game elements with gambling, Star Guardians delivers an innovative and unique gaming experience for players.

“As a first-of-its-kind title, Star Guardians has consistently grown in popularity since its debut. With Gen-Z and millennial audiences playing an increasingly significant role in shaping the industry, we expect this wider release to drive even greater success.”

The post Evoplay rolls out successful third-person shooter title Star Guardians to wider operator network appeared first on European Gaming Industry News.

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