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Game ON Mid Sweden reveals Investor & Publisher Connector event for budding Nordic game developers

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Mid-Sweden’s biggest gaming hub launches a series of free workshops ahead of Investor & Publisher Connector, in partnership with Steel Media

Game ON Mid Sweden has announced Investor & Publisher Connector, an exciting new virtual matchmaking event for hopeful game developers, taking place on 1st November. Hosted in partnership with Steel Media, the free event will offer the next generation of Nordic games developers the opportunity to meet with publishers and investors with the aim of securing support/investment/building contacts. Aspiring game developers had the chance to take part in a series of free business development workshops.

Investor & Publisher Connector will give prospective developers and designers the opportunity to kickstart their careers, forging a name for themselves among key investors in the gaming industry. During the session, game developers will be matched with organisations and individuals best suited to their needs and give them the opportunity to present their ideas and game concepts. Ahead of the event, game developers had the opportunity to take part in educational workshops to ensure they are fully prepared to meet with investors and publishers.

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Game ON Mid Sweden brings education and contacts to people to help them to make their way into the game industry. It works with mentors and industry experts from across the world to provide the necessary resources to support new developers. It aims to advise, equip and inspire participants, supporting their success and encouraging them to thrive in their newly developed areas of expertise. With a focus on growth, development and recognition in Sweden’s booming gaming sector, Game ON Mid Sweden guides these hopeful developers to the next stage of their budding careers.

As the global gaming industry continues to grow, Sweden stands out above the rest. In the last year, around one billion players have played a game made by the Swedes. The growth from 2009 to 2019 was substantial, including a 25- fold increase in total revenue from €91 million to €2,318 million according to the Game Developer Index.

Patty Toledo, Project Lead at Game ON Mid Sweden, saw the potential that the country has to offer and knew she had to seize the opportunity to showcase the outstanding talent that is in Sweden. Patty Toledo didn’t just stop there, extending Game ON Mid Sweden to drive success in other Nordic countries that also need support and guidance.

“The gaming industry continues to build and grow and it’s my job to ensure that mid-Sweden is not left behind and has an equal chance against the rest of the world”, says Patty Toledo Project Lead at Game ON Mid Sweden. She continues, “It is great to get the support from big names like Steel Media, and to have 9iNTERACTIVE and LEGENDARY.VC participating in such a life-altering event for these hopeful developers.”

“A tremendous obstacle to becoming established in the games industry is being well connected with like-minded people, this Investor & Publisher Connector will help developers to meet and further build on these relationships. I cannot wait to see what is next.”

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Ahead of  Investor & Publisher Connector, Game ON offered multiple free workshops, to give participants the opportunity to be as prepared as they can be for the main event. These included “How to create a pitch deck” by PR guru Jacki Vause, CEO and Founder of Dimoso, “How to improve and showcase your game” by Sophia Drake, expert in supporting Indie Developers and organiser of Steel Media’s event The Big Indie Pitch.  But the students and first time teams are not left behind, as Game ON is offering them a feedback pitching session on November 11. In this practice session, developers will pitch to publishers in an informal setting and receive tips and advice on how they should expertly present not only their games but themselves.

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Xsolla to Present Global Expansion Solutions at Tokyo Game Show 2024

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Xsolla, a global video game commerce company, will showcase its cutting-edge solutions at Hall 4, Booth #04-C48, during the Tokyo Game Show 2024, which will take place from September 26-27, 2024, at the Makuhari Messe Convention Center in Tokyo, Japan. Xsolla’s booth will feature live demonstrations of its latest solutions aimed at helping game developers and publishers succeed in expanding to international markets.

During the event, Jin Jeong, Regional Vice President of Xsolla Japan, will deliver a keynote session focusing on the critical role of Xsolla’s Merchant of Record (MoR) solutions in transforming the way game companies handle cross-border transactions, taxes, and regulatory complexities. This session will offer developers and publishers a comprehensive look into how Xsollasimplifies global operations, allowing studios to focus on creating games while Xsolla handles the business side.

In addition to showcasing their MoR solutions, Xsolla will demonstrate how their payment systems and cross-play/cross-pay features enhance global reach for game developers of all sizes and across all platforms. Xsolla will also showcase how they help video game companies integrate with various payment methods worldwide, allowing developers to monetize their games across different regions easily.

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David Stelzer, President of Xsolla, emphasized the significance of this event for the company: “We’re thrilled to be part of the Tokyo Game Show and to present our latest solutions designed to empower game developers and publishers to expand globally. Our mission is to support the gaming industry with the tools they need to thrive in international markets, and we are eager to showcase how Xsolla can make global expansion easier and more effective.”

Attendees are invited to visit Xsolla’s booth to meet with the team of experts, who will be available to provide insights, answer questions, and discuss how their tailored solutions can help game developers and publishers grow their businesses. For those interested in more in-depth discussions, Xsolla also offers one-on-one meetings to explore specific solutions for global market expansion.

The post Xsolla to Present Global Expansion Solutions at Tokyo Game Show 2024 appeared first on European Gaming Industry News.

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Evoplay rolls out successful third-person shooter title Star Guardians to wider operator network

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Evoplay, the award-winning game development studio, has expanded the availability of its groundbreaking skill-based title, Star Guardians to all its partners following a successful exclusive release.

Star Guardians blends the mechanics of slot games with the immersive action of third-person shooters. Players can choose from a range of unique characters, each equipped with their own special boosters and abilities, adding layers of strategy and customisation.

The game can be experienced in automatic or manual mode, where movement and shooting are controlled by the player, enhancing the skill-based element of the title.

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Released as Evoplay’s flagship title in 2021, Star Guardians was originally released on an exclusive basis for operators. Due to its exceptional performance and popularity, the game is now being rolled out to the studio’s wider partner network.

Evoplay has continued to hone in on skill-based gaming experiences, including its most recent flagship title, the 3D racing game Adrenaline Rush which is currently available as an exclusive to its partners.

Ivan Kravchuk, CEO at Evoplay, said: “By merging role playing game elements with gambling, Star Guardians delivers an innovative and unique gaming experience for players.

“As a first-of-its-kind title, Star Guardians has consistently grown in popularity since its debut. With Gen-Z and millennial audiences playing an increasingly significant role in shaping the industry, we expect this wider release to drive even greater success.”

The post Evoplay rolls out successful third-person shooter title Star Guardians to wider operator network appeared first on European Gaming Industry News.

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BGaming introduces first bird’s eye view crash game Top Eagle

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Popular iGaming content provider BGaming has released its new take on the popular crash game genre with Top Eagle. The title has five unlockable plane skins on top of the default one, motivating personal milestones, a flight history bar and an altitude meter which registers multiplier levels.

Brave players must take off and then open their parachute ahead of the plane’s unfortunate crash. After landing safely and winning the prize, their bets will be multiplied. The altimeter at the bottom right of the screen registers the distance the aircraft covers and reflects the possible winning multiplier. Players who cash out after x2, x5, x10, x50 or x100 unlock additional skins for their plane, with one skin per milestone available.

Further tailored milestones await in Top Eagle, with a special Best Drop icon on the top right of the game field. This displays the highest multiplier value scored throughout the gaming session, while the Leading badge is earned once the plane successfully surpasses the player’s previous longest attempt.

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During each round, the bar at the top of the main game records the biggest multiplier reached before crashing. If the player successfully cashes out, the multiplier shows as white, while a non-winning round remains pale grey.

As in other BGaming crash games, Top Eagle’s autoplay mode allows players to preset the number of flights they wish to take, while the automatic cashout gives them the chance to set a multiplier value at which the game will cash out.

Players may also switch between two energetic soundtracks, “Attack” or “Recon”, to dictate the atmosphere of the game, while changing the skin of their plane as they make progress through the game.

Mikalai Dzeneladze, Chief Casual Game Producer at BGaming, said: “Crash games have quickly become a staple in our portfolio, with their appeal stretching across many regulated markets, including LatAm. With its unique top-down view which offers diversity of the background and the illusion of flight, players will remain engaged for longer.

“This game is not to be missed by both long-term crash game fans looking for a new experience, and new players trying the genre for the first time.”

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The post BGaming introduces first bird’s eye view crash game Top Eagle appeared first on European Gaming Industry News.

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