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The Legality of iGaming in NZ and the Market’s Future

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We’ve seen a seismic shift in the typical approach to iGaming regulation in recent times, with relatively diverse regions such as the US and Europe largely looking to legalise different verticals and bring outdated legislation kicking and screaming into the digital age.

Even in the UK, we’ve seen the UK Gambling Commission (UKGC) being pressured to conduct a comprehensive licensing review in conjunction with the government and implement rule changes that help to safeguard players more effectively online.

New Zealand is also in the midst of a sustained legislative review, in a bid to update and enhance the existing Gambling Act of 2003. But what are the current iGaming laws in NZ, and what does the future hold for this market?

The Legality of iGaming in New Zealand

The Gambling Act of 2003 regulates all verticals both on and offline in NZ, although the fact that it predates the UK’s Gambling Act of 2005 highlights just how out of touch this legislation may be.

Certainly, some would argue that New Zealand’s regulatory approach is quite strange, although it’s actually deceptively popular and widespread in a number of non-European markets.

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More specifically, online gambling is prohibited when using private and domestic operators based within the borders of New Zealand. However, no such provision has been made for wagering with international markets, which has made a vast and increasingly motivated audience available to global operators such as Betway,  777.com and others listed on the onlinecasinonewzealand.nz website.

The only exceptions to this rule exist in the form of Lotto and TAB, which are centrally controlled government agencies that provide limited lottery and sports betting products respectively.

Interestingly, the overseas online casino market has grown markedly in a relatively short space of time, with New Zealanders pouring an incredible $381 million into the coffers of offshore operators during the past 18 months alone.

Such growth has also prompted discussion amongst various stakeholders in NZ, with two key points of discussion being raised as part of the aforementioned review of the 2003 Gambling Act.

Firstly, the amount of money being spent with offshore operators has raised concerns about lost tax revenue, as the licensing of limited domestic brands could create lucrative levies that are instead payable to the New Zealand government.

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Secondly, it has been argued that there’s a fundamental lack of control and regulation pertaining to international casino operators in NZ, creating a digital market that’s particularly hard to control and likely to increase the gambling-related harm caused to society.

We’ll touch more on the likely outcome of the review by the Department of Internal Affairs below, while asking what iGaming in NZ may look like in the future.

 

How Will the Review Affect iGaming in New Zealand?

Clearly, the main goals of the review will be to factor in the overwhelmingly digital nature of gambling in 2021, while also focusing on the best ways to monetise iGaming for the NZ government and adequately safeguard players.

The Department of Internal Affairs has already issued four initial proposals, although these have come under some fire for being heavily weighted in favour of monetising the industry and increasing access to casinos rather than protecting gamblers.

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The first idea would see Lotto and TAB expanded to offer a wider range of products, including a centrally controlled online casino. This would provide limited competition to the nation’s army of overseas operators, although this measure may not go far enough given the number of brands currently active in NZ.

A second, and more feasible, option would see new licensed operators enter the region’s iGaming market, including both domestic brands and carefully selected overseas companies.

This would certainly boost market competition, while allowing the government to create a framework in which all operators pay tax and remote gaming duty directly back into the NZ economy. This would definitely appear to be the most likely outcome from the current review, even though future provisions would have to be made to protect players from the impact of gambling-related harm.

This is also far more appealing than a third reform option, which would be to allow more international operators (such as Mega Moolah) to apply for online licenses in NZ.

After all, the DIA would probably have to rely on voluntary compliance to rules and regulations, although it would once again increase market competition and guarantee competitive odds and welcome bonuses for players.

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Play’n GO breaks new ground with entrance into third Argentinian province

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Swedish gaming giants’ games now available in the province of Córdoba’s newly regulated market

Play’n GO, the world’s leading casino entertainment provider, has today announced their expansion into yet another new regulated market, as the Swedish gaming giant has agreed a partnership with Betsson in the province of Córdoba, Argentina.

Argentina is currently in a process of regulation for online gaming purposes on a province-by-province basis, and the partnership with Betsson sees Play’n GO enter yet another regulated market, keeping up the momentum from 2023 that saw the company expand its global reach.

This announcement sees Betsson’s players in Córdoba gain access to Play’n GO’s entire catalogue of games, including classics such as Book of Dead, Reactoonz, and Moon Princess.

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This announcement is a signal of intent from Play’n GO, who reiterate their commitment to be present in every regulated market in the world.

Michele Stefanelli, Sales Leader, LATAM and Southern Europe, Play’n GO said: “Our first foray into a new region is always exciting for us, and we’re looking forward to a successful partnership with Betsson in Córdoba. Players around the world, and especially in the LATAM region, have already shown their fondness for our content, and we’re quietly confident that this new region will be no different. We are on record with our commitment to a safe, regulated industry, and we’re very pleased to see that approach rolled out globally by lawmakers and operators alike.”

Maximiliano Bellio, Managing Director Betsson Argentina, added: “We’re pleased to welcome Play’n GO to the Betsson family here in the Córdoba region, and we look forward to many years of success together. Like Play’n GO, Betsson is committed to a sustainable industry model, so this partnership makes perfect sense for both parties. We’re sure our players will be as excited as we are once they start playing these games that have proven so popular around the world, so let’s get started.”

Play’n GO’s games are already available in the autonomous city of Buenos Aires and Buenos Aires Province within Argentina’s federal system.

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Tequity agrees RGS licensing deal with Fantasma Games

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Listed Swedish studio to benefit from increased speed to market

Tequity, the up-and-coming iGaming software pioneer, has agreed an integration deal with innovative studio Fantasma Games.

The integration of Tequity’s agile, licensed modular platform is expected to boost the speed-to-market capabilities of Fantasma, as the studio aims to grow its presence in key markets including North America.

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Tequity’s platform incorporates a Remote Gaming Server (RGS) that increases operational efficiencies. Once live, Fantasma will be able to reach the next level by adding partners at a quicker rate, as it looks to meet operator demand for fresh types of content including increasingly popular sweepstakes.

The latest deal, with a studio listed on the Swedish stock market, follows on from successful launches of Tequity technology with sports betting-focused Parlaybay, multiplayer specialist BeyondPlay and slots supplier AvatarUX.

Tequity offers founders, start-ups, scale-ups and established companies across the iGaming sector a wide range of software modules that can be hand-picked to meet the needs of specific projects.

Krzysztof Opałka, Chief Technology Officer at Tequity, said: “We are excited to be working with Fantasma Gaming, to help further their growth in key markets worldwide.

“This partnership illustrates the power of our platform in delivering an efficient RGS solution that speeds up the launch process of their top-quality content. The Tequity platform offers a strong foundation for licensees wishing to create and deliver unique content to operators.”

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Fredrik Johansson, CEO and Founder of Fantasma Games, added: “Thanks to the Tequity platform, Fantasma Games is working faster and smarter across a number of areas, allowing us to bring innovative content to our partners at speed.

“This integration significantly boosts our growth potential, as we look to increase the number of operator partners we work with around the world and deliver them relevant, localised and exciting games.”

The post Tequity agrees RGS licensing deal with Fantasma Games appeared first on European Gaming Industry News.

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Realistic Games introduces endless spins in Maxiplier

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Maxiplier combines a retro-inspired theme with revolutionary gameplay. Speedometer-style icons, on reels two and four, act as both wilds and multipliers that can increase wins up to 20x. Land two of these multipliers simultaneously for a potential max multiplier of 400x.

Maxiplier will launch with the highly anticipated 1-2-infinity ante bet mechanic. Land two scatters on the first two reels and trigger an infinite amount of respins. Collect wins until the third scatter lands, unlocking the thrilling free spins round.

The free spins round features enhanced multiplier wilds alongside the 1-2-Infinity respins, for even bigger wins. This exciting bonus builds upon the success of Realistic Games’ recent hits like Fortune Fortress and Chicken or the Egg? solidifying its position as an industry innovator.

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Amy Brewis, Account Manager at Realistic Games, said: “We’re excited to be launching Maxiplier, a game with fresh mechanics that allows players the chance to win infinite respins. Multiplier wilds in both the base game and free spins keep things thrilling, and the 1-2-Infinity ante bet adds another layer of engagement.

“We expect players to love the chance for endless respins, a feature we’ve evolved from our popular Catch 22 slot. We can’t wait to see the response from players and operators alike!”

The post Realistic Games introduces endless spins in Maxiplier appeared first on European Gaming Industry News.

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