Asia
Penta Esports announces ‘Penta Amateur League’ exclusively for aspiring esports athletes
Penta Esports has announced the launch of its first grassroot esports league, ‘Penta Amateur League’ featuring a total prize pool of ₹50,00,000 for each season consisting of ten months. Focused on players from the grassroot level of the esports ecosystem, this league will bring opportunities for the budding esports athletes from the country. Each season will feature one or more esports titles every month and a monthly prize pool of ₹5,00,000. The ‘Penta Amateur League’ is exclusively for amateurs and semi-professional esports athletes and teams. The games chosen for the tournament throughout the league will be platform agnostic and will include PC, console and mobile titles.
The ‘Penta Amateur League’ season 1 will run for six months, October 2021 to March 2022 with a monthly prize pool of ₹5,00,000, adding up to a total prize pool of ₹30,00,000.
Said Penta Esports founder and CEO Anurag Khurana “Our primary vision to start Penta Esports was to bring opportunities to the grassroot players and eventually facilitate the entire journey for esports athletes. This league is a first step in that direction, with more to come in the future.”
The first month of season 1 will feature World Cricket Championship 3 on mobile and Gran Turismo Sport on PS4/PS5 as titles for the month, with each title having a prize pool of ₹2,50,000. The registrations for the league run from 6 to 13 October. The matches this month will be held between 16 to 31 and will be broadcast live from 29 to 31 of October. The league will start with qualifier matches and go into playoffs, culminating into the finals.
Says Nextwave Multi Media co-founder and CEO, P.R. Rajendran, “With WCC, we wanted to bring along a rich, competitive cricket experience for everyone and hence we not only polished the game but also brought in the ‘Esports Lobby’ feature. We believe the ‘Penta Amateur League’ will bring an excellent opportunity for players who want to be esports athletes and we’re glad to be a part of it.”
The matches will be broadcast live from playoffs on the Facebook and YouTube channels of Penta Esports. The finals will also be preceded by the ‘Penta Talk Show’, featuring experts reviewing the qualifiers and discussing the playoffs.Registrations are now open on Penta Esports’ recently launched platform, pentaesports. com.
The company recently launched its tournament IP titled ‘Penta Challenge’ with the first tournament being on the game Valorant. This tournament marked the launch of Penta Esports’ platform. The platform will be a one stop destination for all things esports, including match schedules, match results, VODs of tournaments and leagues, content, news, announcements and much more.
Founded by industry veterans Anurag Khurana, Kiran Noojibail and Akshay Paul, Penta Esports aims to disrupt the ecosystem in India with a holistic approach towards the sector, including leagues, tournaments, content and much more.
Asia
Onlyplay Enters into Strategic Partnership with Ritchie Rabbit
Onlyplay has entered into a strategic partnership with online casino and betting company Ritchie Rabbit within the Asia region.
Ritchie Rabbit is said to have “extensive expertise and deep understanding of the Asian market,” which helps Onlyplay as it seeks to expand its presence in the region.
Through this deal, Onlyplay will introduce a range of games and features designed specifically for the Asian gaming community.
Onlyplay offers a wide range of games such as instant win, slots and crash games, and will now provide games for players in Asia.
Christina Muratkina, CEO of Onlyplay, said: “It is a great pleasure for us to develop the Asian region alongside Ritchie Rabbit. We recognize the immense potential of the Asian market and are committed to delivering top-notch gaming content and experiences to players in the region. This partnership represents a significant step forward in our efforts to offer innovative and engaging games that resonate with our Asian audience.”
The post Onlyplay Enters into Strategic Partnership with Ritchie Rabbit appeared first on European Gaming Industry News.
Africa
Hub88 partners with LiveGames to enhance content offering
Hub88 has partnered with live casino supplier LiveGames, further strengthening its product offering by adding a unique range of content to its platform.
LiveGames provides fully customisable online live dealer games and branded tables including the first vertical roulette table in the sector, along with crash games and the widely played Tombola.
The supplier delivers experiences with a player-focused design, easy to use mobile interface, and high-resolution broadcasts.
The partnership will support LiveGames’ goal to further expand in international markets, including Africa, Asia, and Latin America where Hub88 has a strong presence.
The deal showcases Hub88’s commitment to grow its ecosystem of partners, offering a diverse portfolio of products and content.
Ollie Castleman, Head of Hub88, said: “We’re thrilled to unveil this strategic partnership with LiveGames which sees us add a great provider to our platform, one that utilises modern technology to offer bespoke and personalised gaming experiences to players.
“We are looking forward to collaborating and strengthening our content library with their diverse games.”
The LiveGames Team said: “Our journey started in a small studio and as a team, we are excited about now expanding to every corner of the world together with Hub88 and their extensive operator network.
“We are committed to promoting innovation in the industry and this partnership will support us on that mission.”
The post Hub88 partners with LiveGames to enhance content offering appeared first on European Gaming Industry News.
Asia
Indonesian Govt to Form Task Force to Tackle Online Gambling
Indonesian President Joko Widodo has chaired a limited meeting which discussed the efforts taken to eradicate online gambling in the country on Thursday 18 April, at Merdeka Palace in Jakarta. Minister for Communication and Information Technology Budi Arie Setiadi, in his press statement after the limited meeting, said that the Government will form a task force to counter online gambling.
“It has been decided that within a week, we will formulate measures to form an integrated task force in order to eradicate online gambling,” Budi said.
Minister for Communication and Information Technology mentioned that forming a cross-ministries/institutions task force is aimed to handle online gambling more thoroughly, collaboratively and efficiently.
“Gambling is an illegal act based on regulations. So, we need to impose measures effectively to settle it,” Budi stated, adding that his ministry will focus on handling online gambling websites and contents, while the law enforcement officers will enforce the law.
“Our authority is only to take down the websites, while the Financial Services Authority (OJK) blocks their financial accounts, and then followed by law enforcement officers, police officers, and the public prosecution service officers,” he remarked.
Similarly, OJK’s Chairperson of Commissioner Board Mahendra Siregar also highlighted the importance of holistic measures in eradicating online gambling in Indonesia.
“Some online gambling activities are not conducted in Indonesia, some are cross-borders, some do not use bank accounts, some needs to be tracked and traced through bank accounts, including transfers and so on. So, the next layers must also be addressed, and that way it leaves no empty rooms,” Mahendra explained.
Mahendra said that according to the institution’s authority, from the end of 2023 to March 2024, OJK has blocked around 5000 bank accounts that indicate its relation to online gambling.
“So far, we have cooperated closely with Communications and Information Technology Ministry. So, if we receive a list of bank accounts suspected to be used or are being used in online gambling activities, we immediately block them, and it has reached up to 5000 bank accounts,” Mahendra mentioned.
The post Indonesian Govt to Form Task Force to Tackle Online Gambling appeared first on European Gaming Industry News.
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