Connect with us

News

Dr. Raffaela Zillner, LL.M to join European Gaming Congress (EGC 2018) Ljubljana, Austrian market update

Published

on

Reading Time: 2 minutes

Ljubljana – 13 June 2018 – The inaugural edition of European Gaming Congress will be held on the 16th of October at the Grand Union Hotel in Ljubljana and it’s the latest conference we are putting together. (read more about the event here…)

The event is expected to bring together industry expert from all over Europe and create a platform which will enable both networking and learning at the highest quality.

As the event will touch base about many important updates coming from European jurisdictions, one of the subjects of the first panel discussion is the Austria gambling market.

The Austrian gaming market grew by 4 per cent and the revenues touched the €1.675 billion mark in 2017. These are impressive figures, but internationally licensed operators account for 65 per cent of the segment’s revenue.

According to Andreas Kreutzer, of the Kreutzer Fischer & Partner consultancy, online gambling, fuelled by international websites, grew by 11 per cent anyway and had the largest share of the growth.

It is not a positive news for Win2Day brand, the only locally approved online operator. The Austrian government needs to update laws to implement a proper taxation regime on the segment.

The OVWG called forth that a new regulation with a licensing procedure is urgently needed in Austria, but that 50 million and more than 1,000 qualified jobs are at risk with the planned revision. Game and betting stakes have increased by around 10 percent in the last two years, while the online market increased 25 percent in 2016.

While the BMF argues in its draft that player protection is a top priority, the OVWG said that the argument to justify the market exclusion of unlicensed reputable providers does not apply because some already have valid EU licenses, therefore they meet high standards in terms of player protection.

You may have gotten used to bad news coming about the Austrian gambling market when it comes to licensing, but Dr. Raffaela Zillner, LL.M is hoping to bring some positive news to EGC this fall.

Dr. Raffaela Zillner, LL.M. runs the General Secretariat of the Austrian Association for Betting and Gambling (OVWG). In this position, she’s the first point of contact for all association matters. Raffaela holds a law degree as well as a Master’s degree in Information and Media Law and a doctoral degree in law. Furthermore, Raffaela successfully passed the Vienna (Lawyers) Bar exam. In her professional career, she has worked as an Associate at a Vienna-based law firm with a special focus on gambling and sports betting law.

You can view the full agenda on the following link.

Full detail about the event can be found on the official website of the event: https://europeangamingcongress.com/

Make sure you grab your seat as the seats are limited to 100 registrants!

Register here!


Source: European Gaming Media and Events

News

DAO.Casino is launching Sandbox for game developers

Published

on

DAO.Casino is launching Sandbox for game developersReading Time: 2 minutes

 

Game developers will be able to become pioneers in the development of decentralized games for the gambling industry using DAO.Casino protocol.

 

On September 17, 2018, DAO.Casino is opening Sandbox for developers, independent teams and game development studios that choose to harness the power of the rapidly developing DApp industry.

Since Monday everyone may submit their application for Sandbox on the official Sandbox page.

The Sandbox project is designed by DAO.Casino developers. Participants of Sandbox will learn the basics of decentralized applications development on DAO.Casino protocol. Developers participating in Sandbox will learn to create, design and deploy decentralized games and applications on Ethereum blockchain.

DAO.Casino is planning to reward most active developers for their constructive feedback on the improvement and optimization of the SDK and related documentation. The company will separately announce the details of the rewards program later this fall.

“We are confident that the Sandbox project will play an important role in our collaboration with studios and independent game developers. We cannot wait to see our product helping developers unleash their creative and entrepreneurial talents and apply those to one of the most groundbreaking technologies of the XXI century. — states Ilya Tarutov, CEO, DAO.Casino. – I am sure that the products we’re developing will transform the online gambling into a fair and transparent industry for all of the involved parties: casino operators, developers, and affiliate marketers. “

“We are launching the Sandbox with the goal of enabling as many developers as possible to learn to create decentralized games. We have achieved an important milestone by starting to accept applications from developers all around the world who share our idea to make online gambling fair and transparent. With our technology, developers can take the whole gambling industry to the next level” – says Alexandra Fetisova from DAO.Casino.

DAO.Casino disrupted the online gambling industry in 2017 by starting the development of the protocol based on Ethereum blockchain technology. DAO.Casino protocol ensures the automation of transactions and facilitates interactions between all the industry participants: casino operators, game developers, and affiliate marketers. DAO.Casino team is fully dedicated to developing the best products and making the gambling industry a better place.

 


Source: European Gaming Media

Continue Reading

News

Big Time Gaming licences patented mechanic to Storm Gaming

Published

on

Big Time Gaming licences patented mechanic to Storm GamingReading Time: 1 minute

 

BTG licences its patented and trademarked MegaWays™ mechanic to UK-based developer Storm Gaming Technology Ltd

 

Pioneering online slot developer, Big Time Gaming, has struck yet another deal to licence its patented and trademarked MegaWays™ mechanic to Storm Gaming. Storm Gaming will be combining this with some of its brand licenses including I’m A Celebrity Get Me Out of Here, The Chase and Tipping Point to take its slots to the next level and deliver a superior player experience. The partnership will allow Storm Gaming to design and develop its own games using MegaWays™, which debuted in Big Time Gaming’s Dragon Born over three years ago.

Blueprint, another licensee of MegaWays™ has had great success leveraging BTG’s ground breaking IP, and Storm are sure to follow suit with a range of interesting products penned for land-based and online deployment Q1 2019.

MegaWays™ is a random reel modifier system that allows any given spin to produce a different number of symbols across the reels, allowing players to experience a totally different game with every spin. Big Time Gaming has cornered the market with this innovation with games like Bonanza, White Rabbit and Extra Chilli, and will be launching Who Wants to be a Millionaire in November – the most anticipated branded slot launch in history.

Nik Robinson, Big Time Gaming CEO, said: “We’re looking forward to seeing how Storm use the MegaWays™ mechanic. Storm has some highly entertaining IP licenses that will work seamlessly with MegaWays™.”

Steve Murray from Storm Gaming, said: “The MegaWays™ concept is remarkable; it provides for and delivers exciting game play on a whole new level. “We shall be using MegaWays™ on new Storm concepts and licensed IP with a number of launches set for the coming months.”


Source: European Gaming Media

Continue Reading

News

AGA Releases New Research On Economic Impact Of Gaming Industry

Published

on

AGA Releases New Research On Economic Impact Of Gaming IndustryReading Time: 1 minute

 

Report shows 9.5 percent increase in economic output; industry now supports 1.8 million jobs nationwide

 

the American Gaming Association (AGA) released a new study examining the striking impact the gaming industry has on the U.S. economy – providing stable jobs to nearly two million Americans and generating billions of dollars in tax revenue. This is the first comprehensive report on the gaming industry’s national economic impact since 2014.

Oxford Economics’ 2018 study found that the U.S. gaming industry:

  • Contributes $261 billion to the U.S. economy, a 9.5 percent increase since 2014;
  • Supports nearly 1.8 million jobs, up from 1.7 million jobs in 2014; and
  • Generates $40.8 billion in tax revenues to federal, state and local governments.

“Gaming companies across the country are enabling long-lasting careers for their employees and making a huge impact on their communities through innovative partnerships with local nonprofits, volunteerism and the generation of revenue that supports critical services. The industry’s tax revenue alone provides enough funding to hire 692,000 new teachers,” said Sara Slane, senior vice president of public affairs for the American Gaming Association. “Since our last study in 2014, casino gaming has expanded into new markets, offered innovative new entertainment options and enhanced its position as a key contributor to local, state and federal economies.”

The research was commissioned by AGA and conducted by Oxford Economics. More information about the study can be viewed here.

About AGA: 

The American Gaming Association is the premier national trade group representing the $261 billion U.S. casino industry, which supports 1.8 million jobs nationwide. AGA members include commercial and tribal casino operators, gaming suppliers and other entities affiliated with the gaming industry. It is the mission of the AGA to achieve sound policies and regulations consistent with casino gaming’s modern appeal and vast economic contributions.


Source: European Gaming Media

Continue Reading

Trending