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How Esports is a real sport, and must not be clubbed with iGaming, Fantasy, or other gaming categories

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The tremendous rise of competitive gaming is the greatest phenomenon of the 21st century. Once emerged as a hobby for many, competitive gaming gradually turned into a very professional and disciplined system.

Pandemic 2020 proved a significant year for Esports both in terms of increased engagement and its growing acceptance. With more time in hand being indoors, gaming became a viable option for entertainment. This amazing growth introduced competitive gaming to an entirely new breed of highly engaged audiences. Player participation in competitive gaming along with viewership for Esports events saw a significant spike.

As per statistics, Indian Esports accounted for around 4% of all online gaming users and 9.13% of aggregate revenue in FY20. In 2020, Esports viewership increased to 17 million and is projected to reach 85 million by 2025. India’s esports industry is set to quadruple in size to Rs 1,100 crore by 2025 from Rs 250 crore at present—clocking a compounded annual growth rate of 46%, according to an EY report.

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Tarun Gupta, Founder, Ultimate Battle, which is India’s first-ever one-stop online esports platform, explained why Esports should not be clubbed in with iGaming, Fantasy, or other gaming categories.

Online Games are primarily divided into the following categories based on how the game is designed, the way the games are played, and the amount of skill required to play these games:

1. Card-based Games (ex. Poker, Rummy)
2. Casual Games (ex. Pool, Bubble shooting)
3. Fantasy Games (ex. Fantasy Cricket, Fantasy Football)
4. Esports (ex. DOTA 2, BGMI, VALORANT)

In India, people confuse esports with fantasy, rummy, or other casual games. There is no reason to associate these games with Esports. Esports is the organized form of video game competitions online and/or offline including video game genres of traditional sports, multiplayer online battle arena (MOBA), real-time strategy (RTS), and fighting & first-person shooter (FPS) games.

Esports games are designed with high indulging competitive experience in mind. The games have various elements to them which not only make them sporting in nature but also open opportunities for gamers to learn about the game, grow and become the best at it and compete at a professional level.

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Esports is a Real Sport, Here is Why:
When you think of sports, count the things that quickly come into your mind? It surely would be fierce competition, physical activity, fans, practice, and adrenaline rush, etc. Moreover, we think of an Esports player sitting at a desk and staring at a screen all the time. Though Esports may not involve the same level of physical activities as compared to sports like football, athletes do need enough physical stamina, motor skills, and reflex to control gaming devices and compete well with the gameplay.

The amount of effort, practice, and discipline required by professional esports athletes is comparable to many popular sports. Despite all the statistics and data showing the steep growth in Esports over the past few years, there is still a debate going on- “Whether Esports can be categorized as real sports or if it’s a sport at all.”

Global sporting authorities have now started recognizing Esports as a sport. Recently the Olympic Council of Asia (OCA) announced that eight games including FIFA, PUBG, and Dota 2 will be a part of the Asian Games 2022. To recall, Esports was a demonstration event at the 2018 Asian Games held in Jakarta.

Let’s look into the similarities to traditional sports and find out why these similarities match up and make Esports a real sport all the way.

1. Game Mechanics
Game mechanics are the rules and set of methods that guide the gamer’s actions and interactions between the player and the game. The depth and dynamics of in-game mechanics for Esports game titles are just as vibrant as sports in their gameplay and strategic movements. Combining this with the depth of the game’s mechanics which keeps evolving makes Esports a top-notch sporting match. Esports players have to master the game’s mechanics and concentrate on learning and improving game-specific skills. These game mechanics help to make gaming an engaging and fun-filled experience.

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2. Learning Curve of the Game
Like traditional sports, Esports has a steep learning curve that helps gamers become more proficient with the game and gain a deeper understanding of the game. The curve elevates further as the player progresses through the game. As difficulty levels add up further, gamers have to play with more refined gameplay strategies to fight and win. To succeed in Esports, you’ll have to be the best in terms of game skills along with team coordination, opponent research, critical thinking, and multi-tasking.

3. Physical prowess and Strategic Thinking
Dive deeper into Esports games and you will find both forms of sports have a lot in common. Throughout the game, Esport athletes are required to sustain high levels of attention to make important decisions under time pressure. This is also true in the case of athletes in Esports. Traditional sports require mostly athletic abilities and then strategies to make scores. Esports, on the other hand, requires players to have flash reflexes, an understanding of deep in-game mechanics as well as coping with changing dynamics of in-game strategies to be implemented during gameplay. Only the players with superb athletic ability and strategic understanding of games can coordinate to strike at the right time.

An esports gamer practices and hones their skills for hours in order to perfect their movements on the keyboard and mouse while simultaneously coordinating with teammates. The Esports athletes achieve up to 400 movements on the keyboard and the mouse per minute, four times as much as the average person. The whole thing is asymmetrical because both hands are being moved at the same time and various parts of the brain are also being used at the same time.

4. Practice and Training is essential
In terms of practice and training, Professional esports and traditional sports athletes share several common characteristics. Like traditional athletes, Esports professionals exhibit a commitment to excellence, perseverance, and a passion for their sport. Moreover, they both go through physical and mental training to fine-tune their athletic and gameplay abilities.

Esports athletes work hard to physically and mentally prepare themselves and practice for each competition that they are competing in.

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Conclusion:
It requires rigorous training and efforts to become a professional Esports professional. Like other traditional sports, Esports athletes need to have qualities like concentration, precision, and execution that only come after the solid in-game experience. The government needs to take this into cognizance and bring Esports under the umbrella of policies and legislations of Sports.

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Uzbekistan Legalises Online Betting and Lotteries

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President of Uzbekistan Shavkat Mirziyoyev has signed a decree on April 19 titled “On Measures to Improve the Regulation of the Organization and Conduct of Lotteries and Risk-Based Games in the Republic of Uzbekistan”. The document abolishes the ban starting from January 1, 2025, and introduces a legal framework for the organisation of risk-based games online and betting activities.

The issue of legalising betting activities has been a long-standing topic in Uzbekistan. In December 2019, the president signed a decree to legalise bookmakers, but this decision was revised in April 2022. In April 2023, the head of state instructed the development of a regulatory framework for betting activities.

The National Agency for Advanced Projects (NAAP), the authorised state body for regulating and licensing activities in this sector, provided insights on the necessity of introducing state regulation in the gambling sector in Uzbekistan. The agency emphasised the need to prevent illegal gambling businesses, protect players’ rights and generate additional income for the state budget.

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The president’s decree aims to introduce advanced foreign experience and modern technologies in regulating the organisation of risk-based games and lotteries to increase investment attractiveness, tourist potential and attract additional funds to the country.

The measures outlined in the decree include the creation of legal foundations for the legalisation of activities related to risk-based games online, betting activities, and lotteries, implementation of mechanisms to protect citizens’ rights and interests, prevention of gambling addiction and the generation of additional state budget revenue.

Starting from January 1, 2025, a taxation system will be introduced for license holders, where organisers of online games, betting activities and lotteries will pay a turnover tax. This system aims to prevent the concealment of taxable revenue and is expected to generate additional tax revenues for the state budget.

Overall, the implementation of the decree is intended to establish a reliable foundation for the legal regulation of activities related to organising risk-based games online, betting activities and lotteries in Uzbekistan, protect citizens’ interests, combat gambling addiction and provide additional sources of income for the state budget.

The post Uzbekistan Legalises Online Betting and Lotteries appeared first on European Gaming Industry News.

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Delasport Signs a Sports Deal with Philippines’ Leading Regulated Operator OKBET

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Award-winning iGaming supplier in regulated markets Delasport has just signed a sports deal with Philippines’s number 1 operator OKBET.

The leading software developer will provide sports-services to their new partner, enhancing the experience of sports bettors in the Philippines even further.

“We’re proud to supply our services to such a strong partner as OKBET, and to an exciting and steadily growing market as the Philippines”, Delasport’s CEO Oren Cohen Shwartz comments on the agreement.

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Regulated Philippines is marking a stable 5% year-to-year growth with the number of users expected to reach almost 6 million by 2029.

This is yet another deal for Delasport, with the global supplier’s expansion in regulated markets happening at full force.

Same goes for OKBET who have been holding the number one operator spot in iGaming in the Philippines for a long time now.

“I’m excited that OKBET and Delasports are joining forces to redefine the landscape of online sports gaming in the Philippines”, OKBET’s COO Wayne Thong also comments on the deal. “This partnership combines OKBET’s local market expertise with Delasports’ global industry leadership, creating new opportunities for innovation and customer satisfaction. OKBET and Delasports share a common vision for the future: a vibrant and dynamic platform that caters to the diverse interests of sports enthusiasts. By combining cutting-edge technology with a deep understanding of user preferences, this collaboration aims to set new standards for the industry.”

The post Delasport Signs a Sports Deal with Philippines’ Leading Regulated Operator OKBET appeared first on European Gaming Industry News.

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Indonesia Establishes Task Force to Combat Online Gambling

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Indonesia’s Ministry of Communications and Information Technology (Kominfo) has revealed plans to establish a task force to combat online gambling.

In a statement, Kominfo said the task force would comprise representatives of multiple government agencies including the Financial Services Authority (OJK), Financial Transaction Reports and Analysis Centre (PPATK) and the police.

It will also work with Interpol to combat cross-border cases given the government’s lack of past success in blocking foreign operators.

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“Kominfo will oversee the digital space, OJK will manage accounts and PPATK will handle fund flows, and the police will carry out arrest and investigation duties,” said Usman Kansong, the Ministry’s Information and Public Communications Director.

Minister Budi Arie said: “The Ministry has also issued a warning to all social media platforms, cellular operators and internet service providers not to facilitate any form of online gambling promotion. We have done everything within the authority of Kominfo.

“We from the Ministry of Communication and Information are fully determined. At the beginning of the week I gathered all our teams at Kominfo to work together to eradicate online gambling.”

The post Indonesia Establishes Task Force to Combat Online Gambling appeared first on European Gaming Industry News.

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