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eSports gets official nod from Cal Rec Sports

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eSports gets official nod from Cal Rec Sports

eSports might not involve a ball, throwing, running or pushing physical limits. But, don’t tell competitive gamers they aren’t athletes. In fact, now it’s official.

 

By adding a team to its competitive program for the first time since incorporating golf in 2013, Berkeley Rec Sports has signaled that it agrees with the gamers’ position. But this time, they aren’t creating a new team, nor are they only adding a single team. Instead, they are merging with eSports@Berkeley to form the Cal eSports program.

In the past, eSports@Berkeley was a registered student organization that brought together passionate gamers to play in both casual and competitive settings. They hosted LAN parties — gatherings of people playing computer games and board games — and other special events throughout the year, as well as fielding teams for national tournaments.

Previously, as eSports@Berkeley, we were recognizing ourselves as a group of Cal students who compete in tournaments,” said Kevin Ponn, the student president of the new Cal eSports program. “We weren’t claiming to be the official, main Cal eSports team, even though there were no other teams on this campus who we would be competing against.

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Although the club couldn’t officially compete as as a representative of Cal, it still managed to achieve enormous success. From 2009 until this season, eSports@Berkeley won eight national championships across a multitude of video game titles, such as “Overwatch,” “StarCraft II” and “Dota 2.” With that history of consistent success, an enthusiastic community and sustained interest from the student body, the Rec Sports department was drawn to the idea of forming an athletics program.

Talks between eSports@Berkeley and Berkeley Rec Sports initially began in February 2015, when the Pac-12 Conference contacted the student organization about the possibility of setting up a conference-wide esports league. Those talks didn’t come to fruition, because not every university in the conference had the available framework in place, but they paved the way for Ponn and eSports@Berkeley to begin their own dialogues.

We saw it as a natural alignment of their ability to bring attention and awareness to what is a rising sport and of our ability to lend our administrative resources and support to the program,” said Andy Davis, the communications manager for Berkeley Rec Sports.

As of March this year, the partnership became official. But as both sides soon realized, this wouldn’t be the simplest of transitions.

As we were going through the process of trying to get them as a sport club, we realized they won’t necessarily fit in the sport club parameters we currently have,” said Kirk Robles, the assistant director of marketing for Rec Sports.

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In traditional sports, each type of sport has its own team because the sports they play are all unique. Most people don’t realize esports works in the same way. Each individual video game requires a different set of skills and is played in a different way. Adding a single esports team to represent the entire organization just wasn’t feasible.

It was like trying to cram all of the athletics department under one team,” Ponn said.

To account for the differences, the Rec Sports department created a separate division that would encompass all of the esports teams and any new ones that would be created in the future, mirroring the current structure that the department has for traditional club sports.

As of now, the Cal eSports program is made up of nine competitive teams spread across titles including “League of Legends,” “Dota 2,” “Starcraft II,” “Hearthstone,” “Counter-Strike: Global Offensive,” “Overwatch” and “Heroes of the Storm.” Each of those teams is managed by a team captain and a competitive coordinator, who all come together to form the Cal eSports program.

The first visible imprint of the new Cal eSports program was at Caltopia, a club sports extravaganza prior to the start of the semester. In addition to the club sports that were tabling for new recruits, the RSF was packed with exhibitors who were considered as potential sponsors of the Cal eSports program. Through Caltopia, the esports program got to show local and national companies where the program currently is and what the vision is moving forward.

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Our next step is to fund these teams, whether that be a practice facility, sponsorship of team jerseys, travel costs and things like that,” Robles said.

The program has begun looking at Rec Sports facilities as well as other facilities on campus that might be considered viable training and competition locations. The intention of the space is not only for it to serve as a place for team members and managers to play together during scrimmages and matches, but also as a community center.

The esports facility itself would be lowering barriers for students. For some people who can’t afford to have a good gaming computer to play ‘Overwatch’ as well as they can, the facility would be able to rectify that situation and level the playing field,” Ponn said.

The Rec Sports program prides itself on inclusivity and works to ensure accessibility for the student population. Therefore, their goal for the esports facility is for it to be an available to the entire student body, in the same way the Recreational Sports Facility or the Memorial Stadium Fitness Center are.

As for the goals of Cal eSports’ inaugural year, it’s not just all about winning. Ponn seeks to set a professional tone for the future of the program. The immediate focus is to lay the foundation and groundwork for growth and continued success. With that in place, Ponn hopes that the program will be able to offer increased opportunities for scholarships, career opportunities, and job-building experiences for its members.

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But as is the mantra in every sport, it always helps to win.

The post eSports gets official nod from Cal Rec Sports appeared first on Eastern European Gaming – News – Interviews – Legal Market Updates – Premium Reports – Events – Directory.


Source: EEGaming.

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Supremeland Gaming Gains Interim License Approval in West Virginia

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Supremeland Gaming, the emerging brand in American iGaming, announced the approval of an interim Supplier License in West Virginia, further solidifying its position as a key player in the rapidly expanding iGaming industry. This milestone marks the company’s third approval following the successful acquisition of the first approvals in Pennsylvania and New Jersey.

Supremeland Gaming is approved to operate under this interim license and is now authorized to offer its cutting-edge innovation to the Mountain State.

Supremeland’s game portfolio has garnered international appeal since its debut in November 2023. The innovative brand promises cutting-edge slot play, combining immersive storytelling, state-of-the-art graphics, and impressive bonuses.

Rickard Öhrn, CEO of Supremeland Gaming, said: “The acquisition of our interim Supplier License in West Virginia is a pivotal step in our journey, reflecting on our dedication to delivering innovative experiences to a broader audience. As we expand our footprint, our commitment to excellence remains unwavering, and we look forward to contributing to the vibrant gaming landscape in the Mountain State.”

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​​Supremeland is gaining traction for its emerging portfolio of top-notch games, including Red Panda Rising and the international debut title, Munition Mine, underscoring its commitment to pushing the boundaries of innovation in the iGaming industry.

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Albert Bellavista

Pragmatic Play Expands LatAm Reach with Betsala Deal

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Pragmatic Play, a leading content supplier to the iGaming industry, is continuing its momentum in the Latin American market, after signing an agreement to take its three biggest products live with Betsala.

The agreement will see Pragmatic Play’s full portfolio of award-winning Slot content go live, including recently released Slot titles Loki’s Riches and The Big Dawgs in addition to familiar player-favourites such as Sugar Rush and Gates of Olympus.

Betsala customers will soon gain access to Pragmatic Play’s Live Casino products upon integration being completed. The sector has been a focus for the provider over the previous 12 months with releases such as the dynamic Treasure Island game show which complements Pragmatic Play’s comprehensive range of casino classics such as Roulette, Mega Roulette, and Blackjack which are also available on the platform.

Completing the product offering is Pragmatic Play’s cutting-edge 3D renderings of popular sports such as horse and greyhound racing, football, and motorsports.

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The latest LatAm development for Pragmatic Play sees it further boost its profile across the region where it has cemented its status as a leading supplier of casino experiences.

Victor Arias, Vice President of Latin American Operations at ARRISE powering Pragmatic Play, said: “Proving LatAm is still a key source of growth, Pragmatic Play is delighted to now count Betsala as another valued partner in the region.

“Pragmatic Play’s three leading products will soon be on the platform, and we look forward to even more players discovering its robust and engaging offering.”

Albert Bellavista, CEO at Betsala, said: “Pragmatic Play has built a stellar reputation across Latin America for its high-quality experiences, and we welcome them as our latest partner to bolster our offering and provide more thrills than ever.

“Most iGaming enthusiasts worldwide are already familiar with Pragmatic Play’s titles and we know the upcoming addition of its content will come with a great response from our players.”

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Pragmatic Play Gears Up for SAGSE LATAM 2024

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Pragmatic Play, a leading content supplier to the iGaming industry, is set to make another appearance at a Latin American summit, at SAGSE LATAM in Buenos Aires.

Taking place across two days from March 20th-21st, the event sees iGaming professionals gather at Buenos Aires’ Hilton Hotel for the 32nd edition of the iconic exhibition.

SAGSE LATAM marks the second summit attended by Pragmatic Play in Latin America in 2024, with its new immersive proposal Pragmatic Play Experience, after an extremely successful exhibition tour in 2023, which saw the provider make inroads across the continent and impress industry representatives.

The gaming provider will be at Stand 120 to showcase its diverse portfolio, including Slots, Live Casino, Virtual Sports and Bingo content, alongside its brand-new Sportsbook solution.

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In addition, Pragmatic Play will be a platinum sponsor of the event, highlighting the importance of such industry exhibitions and the vital role the leading provider plays in them.

Victor Arias, VP of Latin American Operations at ARRISE powering Pragmatic Play, said: “Pragmatic Play is proud to be a platinum sponsor of SAGSE LATAM and to be influential in shaping the future of the Latin American iGaming market. With a comprehensive multi-product offerings and solutions, it is poised to capitalise on the immense opportunities that the region presents.

“With an exciting range of panel discussions and interactivities that the conference brings, it is set to be yet another momentous date in the LATAM gaming calendar.”

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