

Asia
2022 Commonwealth Esports Championships: ESFI gives grand send-off to Indian contingent
Esports Federation of India (ESFI) hosted a grand send-off ceremony for the Indian contingent participating at the first-ever Commonwealth Esports Championship on Sunday. The inaugural multi-nation esports tournament is organized by Commonwealth Games & Global Esports Federation; scheduled in Birmingham from August 6-7.
The members of the DOTA 2 and Rocket League, who will be representing the country at the prestigious event, were present on the occasion alongside Lokesh Suji, Director ESFI & VP- Asian Esports Federation, Satinder Sikri (VP-Haryana Esports Association) and Yash Bhalawala (Gen Sec-Esports Association of Gujrat) at INOX Insignia in Ardee Mall, Gurgaon.
ESFI also unveiled the Indian team’s official kits for the Commonwealth Esports Championships during the event.
“Esports is like every other sport and we wanted to make sure that we bid farewell to our Indian contingent in the best way possible ahead of the big event. We are grateful to INOX for helping us organize this wonderful send-off ceremony. The rise of Esports in India in the last few years has truly been remarkable and the participation of two teams on behalf of the nation on the global stage is a result of that. We, at ESFI, wish the best of luck to the Indian contingent and we are confident that they will make the nation proud,” said Lokesh Suji, Director ESFI & VP- Asian Esports Federation.
“We are honoured and super excited to be part of this inaugural Commonwealth Esports Championship and there is a high probability that esports will be a medal sport in the next Commonwealth Games scheduled in 2026” Suji added.
The Indian team in the Rocket League will be led by Hargun Singh (Hargun <2) with Sandeep Sahani and Rushil Reddy being the other two members. Team Dota 2, on the other hand, comprises captain Moin Ejaz, Ketan Goyal, Abhishek Yadav, Shubham Goli and Vishal Vernekar.
Both the teams have already proved their mettle by clinching impressive wins in the tournament’s South Asian Regional Qualifiers last month.
“I am really excited about esports being included in a Commonwealth event as this will really change how esports is perceived among people around the world. As a player, it’s a huge opportunity being given to us and we are really going to do our best to represent India as best as we can. All of us are putting in extra effort to maximise everyone’s potential and work together as a team,” Hargun said on the sidelines of the event.
“The entire team is looking forward to playing against the best teams in the world and proves our mettle. We have been paying a lot of attention to our strategies and practicing a lot in the hopes of a podium finish. Getting the chance to represent the nation in the very first Commonwealth Esports Championship is a very sweet reward to show for all of the efforts we have taken in playing this game at the highest level. A big thank you to ESFI for today’s send-off ceremony and especially for the sports psychology session that taught us a lot of valuable things,” DOTA 2 skipper Moin Ejaz added.
The players also took part in an enlightening sports psychology session “Building High-Performance Mindset” by Mitesh Jain (Founder & Chief Sports Psychologist – Mandeha). It included mental exercises and activities to improve focus, mental skills, self-confidence, motivation and communication skills for the players.
It was followed by a special movie screening for the players as they enjoyed and relaxed ahead of their long journey. The Indian contingent left for Birmingham early in the morning on Monday (1st Aug, 2022).
One of the country’s top sports and Esports specialised communication firms, Artsmith – Concepts & Visions, will continue its support for the championships as ESFI’s official communication partner.
The 2022 Commonwealth Esports Championships will be conducted at the International Convention Centre in Birmingham with the presence of the world’s top Esports teams. Alongside DOTA2 and Rocket League, PES2022 will also be part of the tournament.
Asia
Esports World Cup Foundation Announces Strategic Partnership with Tencent

Partnership to drive EWC’s expansion in China, leveraging Tencent E-sports’ networks and expertise to connect Chinese esports with EWC’s global ecosystem
The Esports World Cup Foundation (EWCF) announced a partnership with Tencent, making Tencent E-sports the EWCF’s strategic partner in China to drive the expansion of the Esports World Cup’s presence in the region. This partnership marks a significant milestone in the EWCF’s purpose to unite global esports fans under one competitive umbrella and underscores its commitment to integrating the world’s most important and rapidly growing esports market into the Esports World Cup platform. The agreement was formalized at the Empower Esports Worldwide Series – The Esports Operation and Technology Session in Shenzhen, China.
The collaboration will establish a dedicated Development Team to enhance EWC’s visibility, engagement, and industry collaboration in China, while leveraging EWC’s and Tencent E-sports’ networks and expertise to connect Chinese esports with EWC’s global ecosystem. Tencent E-sports will provide marketing expertise, strategic consulting, and operational support to deliver diverse content and experiences.
“The Esports World Cup has created a global stage for competitive gaming, demonstrating its influence not only in China but across the world,” said Mars Hou, Vice President of Tencent Games and General Manager of Tencent E-sports. “Through this partnership, we are committed to elevating EWC’s presence in China and integrating our esports industry with the world’s largest competitive gaming event. We look forward to deepening our collaboration with EWCF to push esports forward on a global scale.”
“The Esports World Cup’s purpose is to create a global platform for esports and gaming fans worldwide, and investing in key growth markets for esports is a core pillar of our mission,” said Thamer Al Shuaibi, Chief of Staff at the Esports World Cup Foundation. “China plays a critical role in this vision, and Tencent’s leadership in gaming and esports positions it as an essential partner. By combining our expertise, we will continue to strengthen esports as an industry, providing new opportunities for Chinese players and Clubs, and bringing the best of the Esports World Cup to Chinese fans.”
Esports World Cup 2025 will once again unite gaming and esports communities in Riyadh, Saudi Arabia, for a global competition that will crown the next Esports World Cup Champion. The tournament’s unique cross-game format will reward Clubs and players competing for a life-changing prize pool in a mix of platforms and genres, bringing together esports’ best players, Clubs and games under one banner in the largest-ever celebration of esports.
The post Esports World Cup Foundation Announces Strategic Partnership with Tencent appeared first on European Gaming Industry News.
Asia
Angel Group Completes Implementation of Smart Table Systems at Sands China Properties in Macao

Angel Group has successfully completed the implementation of its Smart Table System on all baccarat tables, over 1100 tables, in the mass market areas operated by Sands China Limited, one of the leading Integrated Resort (IR) companies in Macao.
With this latest deployment, approximately 2000 baccarat tables in Macao, Singapore, the Philippines and Australia are now operating with Angel’s Smart Table System.
The operation of Angel Smart Table “Hybrid” Solution utilises both Artificial Intelligence (AI) and Radio Frequency Identification (RFID) technology to capture each and every chip information including quantity, type and exact location on the table. This smart table technology revolutionises casino operations on their marketing strategies, game protection, operational efficiency as well as customer experience based on the real-time data analysis, supporting optimal game management.
The post Angel Group Completes Implementation of Smart Table Systems at Sands China Properties in Macao appeared first on European Gaming Industry News.
Asia
DigiPlus Secures Three Prestigious Wins at the 2024 World Business Outlook Awards

DigiPlus Interactive, the company behind leading digital entertainment brands BingoPlus, ArenaPlus and GameZone, has won three awards at the World Business Outlook Awards 2024. DigiPlus was awarded “Excellence in Technological Advancement and Integration,” “Excellence in Corporate Social Responsibility and Sustainable Practices” and “Best in Corporate Governance and Ethical Practices.”
The award for Excellence in Technological Advancement and Integration highlights DigiPlus’ transformative efforts in delivering world-class entertainment experiences while preserving cultural heritage.
DigiPlus’ commitment to ethical leadership earned it the Best in Corporate Governance and Ethical Practices award, as it upholds the highest standards of transparency, accountability and integrity – principles embedded deeply into the company’s governance frameworks and operations.
The Excellence in Corporate Social Responsibility (CSR) and Sustainable Practices award underscores DigiPlus’ dedication to creating lasting impact through the BingoPlus Foundation, which operates with a ₱100 million commitment for CSR this year. Key projects include giving scholarships and robotics kits for youth, providing healthcare support for underserved communities and establishing PLUS centres for livelihood and healthcare.
“These awards serve as inspiration for us to keep raising the bar. At DigiPlus, we believe that innovation goes hand-in-hand with responsibility. We are driven to create platforms and experiences that not only entertain but also uplift communities and reinforce trust among our stakeholders,” said DigiPlus Chairman Eusebio Tanco.
The post DigiPlus Secures Three Prestigious Wins at the 2024 World Business Outlook Awards appeared first on European Gaming Industry News.
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