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Malta

Tain offers one-minute wagers through new Fast Bet service

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Tain, the gaming software and solutions provider, has successfully launched its new Fast Bet sports betting service.

Fast Bet gives punters the opportunity to place wagers on whether incidents will take place within a defined period during a sports event.

Markets for football matches include whether there will be a goal, corner, free-kick, goal-kick, red card or throw-in during the period, with Fast Bet also available for other major sports. Punters simply click on an event and select the timeframe, which could be as little as a single minute.

Fast Bet – which Malta-based Tain is to showcase at next month’s ICE 2017 event in London – enhances Tain’s already comprehensive sportsbook service.

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Tain Managing Director Mathias Larsson said Fast Bet offers operators the opportunity to differentiate themselves from the rest of the sector.

“Sportsbooks that can offer something different will be the ones that prosper in a competitive marketplace,” said Larsson. “Fast Bet is an exciting new service that can help operators to stand out from the rest.

“Fast Bet is ideal for those punters who become bored through having to wait until half-time or full-time to see their bet settled.

 

“Sports fans can put their knowledge and expertise to the test over a limited period of time. If they think a spell of attack is certain to lead to a goal, or if they think a couple of bad tackles might culminate in a red card, the Fast Bet service is perfect for them.”

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Fast Bet is the latest enrichment to Tain’s service since it was acquired by XIN Gaming last June.

 

Last month it was announced that Tain would increase the number of live events it covers each month to 23,000. In increasing the number of sports covered to 50, Tain now offers markets on the likes of curling, biathlon and water polo, as well as traditional major verticals such as football, tennis and US sports.

 

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Larsson added: “Tain now offers the extras that complement its fully-managed sportsbook. Operators are excited by our enhanced service, and we look forward to displaying our offering to the rest of the sector at ICE 2017.”

 

The Fast Bet service will be demonstrated at Tain’s stand (S1-342) at ICE 2017.

 

 

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About Tain

Tain is one of the most established content and technical services providers in the online gambling industry, having been founded in 1999. Tain’s strengths are its in-house products, including a market-leading gaming platform, payment gateway, casino games, and a comprehensive sports book and odds feed. Tain has also integrated top-tier game providers such as NetEnt, Evolution and Play’nGo.

Contact information:

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Mathias Larsson

Managing Director

[email protected]

www.tain.com

 

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Compliance Updates

MGA: Update to the Incident Reporting Requirements

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The Malta Gaming Authority would like to inform its licensees of updates made to the Incident Report mechanism available through the Licensee Portal The information hereunder outlines relevant guidance and procedures for the submission of an Incident Report through the updated reporting instrument entitled the ‘Technical – Information Security Incident’.

As mandated by Articles 37(2)(c) and (d) of the Gaming Authorisations and Compliance Directive (Directive 3 of 2018), “Licensees shall notify the Authority forthwith, and in any case no later than three (3) working days after, the following:

(c) Any breach of the licensee’s information security that adversely affects the confidentiality of information relating to players;

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(d) Any breach of the licensee’s information security that precludes players from accessing their accounts for a period exceeding twelve (12) hours.”

In this regard, Licensees are obliged to submit an Incident Report in order to notify the Authority of the circumstances relating to an information security breach that meet the above specified criteria. Additionally, Licensees are advised to remain mindful of any further obligations emanating from the General Data Protection Regulation (EU/2016/679) and any relevant legislation.

The Technical – Information Security Incident option will be accessible through the “New/Change” dropdown menu via the Portal. Upon selection, users will be directed to the applicable sections of the ‘Technical – Information Security Incident’ where all compulsory fields and any relevant documentation must be submitted to the Authority.

Upon submission, the Incident Report shall undergo review by the Authority. Any missing information that may be identified by the Authority, shall be requested accordingly from the Licensee. It is imperative that any pending clarifications are addressed in a timely manner.

If no further clarifications are deemed necessary by the Authority, the Incident Report will be closed off accordingly, and any relevant documentation will be securely filed for record-keeping purposes.

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Any Incident Reports left in ‘Draft’ form (i.e. opened but not effectively submitted) for a period of ninety (90) days shall be automatically discarded.

The post MGA: Update to the Incident Reporting Requirements appeared first on European Gaming Industry News.

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Compliance Updates

MGA: Updated Non-Profit Tombola and Lottery Application Requirements

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The Malta Gaming Authority has published updated documents outlining the application process and requirements. This includes the revised list of documents required as enclosures with the application for the Non-Profit Tombola, as well as for the Non-Profit Lotteries, which can also be found in the “documents” section on the permits application page.

The revised documents include more detail on the application process, what the Non-Profit Lottery Terms should consist of, as well as a detailed list of enclosure documents.

Although applicants are urged to refer to the revised requirements at the earliest, these requirements will come into force from 1 May 2024. Hence, any applications submitted following this date will need to abide by the revised requirements. Any applications submitted after 1 May 2024, which are not submitted in full and do not include the proof of payment or the signed declaration, will be set to a one-time “Incomplete” mode for sixty (60) days. If the application is not resubmitted in full, whereby any missing sections and/or documents are filled in and/or uploaded successfully within this period, the application will be rejected and will be closed off. Applications submitted or re-submitted less than seven (7) days prior to the commencement of the tombola session/s will incur the additional twenty-five Euro (€25) non-refundable late application fee.

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The Non-Profit Tombola and the Non-Profit Lottery Permits will only be issued upon successful review of the application. Sale of lottery tickets or Tombola sessions cannot be held without the relevant Permit.

The post MGA: Updated Non-Profit Tombola and Lottery Application Requirements appeared first on European Gaming Industry News.

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Interviews

Exclusive Q&A w/ Rory Credland, Head of Strategy at Next.io

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  • Could you provide an overview of the upcoming Next.io summit in May?

We are hosting our 4th annual NEXT.io event in Valletta on 15 – 16 May. With a global delegation of 5,000 attendees, Valletta’24 is more than just a conference; it’s where groundbreaking ideas and innovations converge. In addition to the leadership stage, we host several side tracks on marketing, investment, HR, sustainability, technology, emerging markets/jurisdictions – plus a new track on personal development. As we expect over 5,000 attendees, we have also increased our networking space with a new hall dedicated to more exhibitors, entertainment area, lunch, and a chill-out zone. Finally, our recent partnership with Ask Gamblers will ensure greater affiliates and operators in attendance, so as you can see there is definitely something for everyone and the event promises to be one of endless connections and activities.

 

  • What speakers or panelists can attendees expect to hear from during the summit?

We have tailored the event to make this event the pinnacle of the iGaming industry, offering unparalleled networking opportunities and insights from 300 industry-leading voices. We have many c-level speakers attending including Angus Nisbet, VP Gaming, BetMGM, gaming industry expert Paris Smith, Lahcene Merzoug, CEO. PressEnter, Francesco Postiglione, CEO, Casumo, Martina Akerlund, CEO, CallsU, Jeffrey Haas, Chief Growth Officer, William Hill, Todd Haushalter, CPO, Evolution Group, Tim Heath, General Partner, Yolo Investments plus an amazing keynote to kick off the start the event. We have two amazing keynotes to kick-start day 1 and 2 of the event, so I urge you to check out our agenda via

 

  • Can you share any insights into the format of sessions and discussions planned for the summit?

We like to change the formats and concepts up at NEXT.io compared to the norm that you see at other organisers. For instance, we base our talks at 30mins max to ensure that it is short and sharp straight to the point discussions and a limited number of speakers on each session so that more interactive discussion and debate can be had. We also are putting the CEOs under the spotlight this year – think Mastermind – with each CEO – one by one – under a “spotlight” for 10mins with direct questioning from the host. Should be awesome and insightful.

 

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  • How does Next.io ensure diversity and inclusivity in the selection of speakers and participants for its summits?

Internally we take an active stance to ensure that there is a cross selection of speakers to this regard based on our own internal metrics. Wherever possible we encourage new speakers to be put forward by their organisations or through connections that we make – this allows for new and different perspectives on the discussion to hand which make the event and tracks interesting and informative for the audience.

 

  • What unique networking or collaboration opportunities will be available to participants during the event?

For two years ago we have designed NEXT.io Valletta to be a festival week of iGaming, encouraging people to arrive for the week to take part in our activities we have on the Monday and Tuesday before attending the event on Wednesday. This year we have Golf, Padel, Run Club plus many networking events taking place from Tuesday through to Friday night, so check out the website where you will be able to find more information.

 

  • How does Next.io leverage technology or innovation to enhance the summit experience for attendees, whether in-person or virtual?

We have a unique advantage hosting the event at the MCC in that the main stage is built like a theatre – so with use of such a big stage we can use LED screens which allow for animation and interaction on screen as well as several attendee applications which ensures they get directly involved with what session is taking place and have an input into the direction of the questioning.

 

  • What motivated Next.io to choose Malta as the location?

NEXT.io head office is based in Malta, so it felt a natural fit to organise our flagship event within the country and at one of Malta’s iconic venues – The Mediterranean Conference Centre – with epic views over the harbour and Mediterranean Sea. When NEXT.io was formed the company had amazing support from the Maltese Gaming Authority who backed us at the time and so since day one we continue to use Malta to host what we feel is becoming an event on everyone’s calendars.

 

  • How does Next.io ensure that its summits provide a platform for emerging voices and perspectives alongside established leaders and experts?

As mentioned previously we like to continuously promote not only the established experts but also the leaders of tomorrow. Our Advisory Board is instrumental in that regards as they also have an ear to the ground as to whom is best to suggest for topics and discussions. I think what works best is a mix of experience and new to crate that interesting discussion on stage.

 

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  • How does Next.io plan to capture and share the insights and outcomes from the Malta summit to extend its impact beyond the event itself?

We record our main stage sessions and use this through our awesome marketing to promote the event long after it is over via access on our news part of the website. In fact, we never see an event having an “end” more of a continuation to the next show as we promote what was and what is new for the following year. Continuous dialogue with our audience and clients is important to ensure consistent messaging and allows us to react to what market forces are in play at the time.

The post Exclusive Q&A w/ Rory Credland, Head of Strategy at Next.io appeared first on European Gaming Industry News.

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